864 lines
31 KiB
Text
864 lines
31 KiB
Text
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/*
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* pose implementation
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*
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* Copyright (C) Stanislav Serebryakov
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*
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* Released under the GPL version 3.
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <assert.h>
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#include <math.h>
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// OpenCV
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#include <cv.h>
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#include <highgui.h>
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// GL: GLFW (window etc, ala glut) and FTGL (text rendering)
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#include <GL/glfw.h>
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#include <ftgl.h>
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// PMD-related stuff
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#include "pmdsdk2.h"
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#include "cvpmd.h"
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#include "pmdWrap.h"
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#include "history.h"
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// SLAM6D
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#include "slam6d/point.h"
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#include "slam6d/ptpair.h"
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#include <vector>
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FTGLPixmapFont *font; // opengl text rendring
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void usage(char* progName) {
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printf("usage: %s [options]\n", progName);
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printf("options:\n \
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\t--ui 0|1\t disable|enable ui (default: 1)\n\
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\t--gl 0|1\t disable|enable 3d rendering (default: 1)\n\
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\t--cfg file\t parse configuration from file (default: pmdc.conf)\n\
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\t--help\t\t display this help.\n");
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}
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void render( History *history, CvPoint3D32f *camPts, int trPtsCnt
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, CvMat *rot, CvMat *trn
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, CvPoint3D32f **camPts3D, char **pts3DStatus
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, int reprojected, bool poseEstimated);
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/*
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reprojects PMD-aquired 3D points on the web cam image
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*/
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//FIXME this function should be dispached >_>
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int projectImageToPMD( CvMat *rot, CvMat *trn, CvMat *intrinsic
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, CvPoint3D32f **pmdPts, CvSize pmdSz
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, CvSize camSz, CvPoint **pmd2imgIdxs
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, CvPoint2D32f *trackedPts
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, int *trPtsCnt, CvPoint3D32f *trackedPts3D, char *pts3DStatus
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, CvPoint *tr2pmdIdxs) {
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/* TODO:
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assert null image, not clean image, bad image depth
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*/
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// pmd point's matrix
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CvMat *pt = cvCreateMat(3, 1, CV_32FC1);
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// point in cam coorinate system
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CvMat *reprojPt = cvCreateMat(3, 1, CV_32FC1);
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// points on cam screen
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CvMat *camPt3 = cvCreateMat(3, 1, CV_32FC1);
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CvMat *camPt = cvCreateMat(2, 1, CV_32FC1);
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// rotation matrix
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CvMat *rotMat = cvCreateMat(3, 3, CV_32FC1);
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cvRodrigues2(rot, rotMat, NULL);
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// clear previous found tracked pts
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for(int k = 0; k < *trPtsCnt; k++) pts3DStatus[k] = 0;
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//int l = 0; // count corresponding points
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int reprojected = 0;
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for(int j = 0; j < pmdSz.width; j++)
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for(int i = 0; i < pmdSz.height; i++) {
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if( fabs(pmdPts[i][j].x) > 20.0
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|| fabs(pmdPts[i][j].y) > 20.0
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|| fabs(pmdPts[i][j].z) > 20.0) continue; //FIXME: more realistic limit, status = false
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// convert to mat
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CV_MAT_ELEM(*pt, float, 0, 0) = (float)pmdPts[i][j].x;
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CV_MAT_ELEM(*pt, float, 1, 0) = (float)pmdPts[i][j].y;
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CV_MAT_ELEM(*pt, float, 2, 0) = (float)pmdPts[i][j].z;
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// reproject to the camera coordinate system
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cvMatMulAdd(rotMat, pt, trn, reprojPt);
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// project to the image
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cvMatMul(intrinsic, reprojPt, camPt3);
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// cvConvertPointsHomogenious(camPt3, camPt);
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/* cvProjectPoints2(pt, rot, trn, intrinsic, NULL, camPt
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, NULL, NULL, NULL, NULL, NULL);*/
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float scale = (float)CV_MAT_ELEM(*camPt3, float, 2, 0);
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float xf = CV_MAT_ELEM(*camPt3, float, 0, 0) / scale;
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float yf = CV_MAT_ELEM(*camPt3, float, 1, 0) / scale;
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int x = (int)xf;
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int y = camSz.height - (int)yf; //FIXME revise coordinates
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if((x < 0) || (x > camSz.width) ||
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(y < 0) || (y > camSz.height)) {
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pmd2imgIdxs[i][j].x = -1;
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pmd2imgIdxs[i][j].y = -1;
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continue;
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} else { // point is projected to cam
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// contains which PMD point is seen from this pixel
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pmd2imgIdxs[i][j].x = x;
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pmd2imgIdxs[i][j].y = y;
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}
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//find tracked 3d points (fused here, can be dispached)
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for(int k = 0; k < *trPtsCnt; k++)
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if(pts3DStatus[k]) continue; // kill to accumulate (*)
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else
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if( (abs((trackedPts[k].x - (float)x)) < 3) //TODO: distance SHOULD be chousen depending on depth!!!
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&& (abs((trackedPts[k].y - (float)y)) < 3)) { //FIXME: hardcoded distance
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//TODO: we can accumulate points here to get more presise results (*)
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trackedPts3D[k].x = pmdPts[i][j].x;
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trackedPts3D[k].y = pmdPts[i][j].y;
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trackedPts3D[k].z = pmdPts[i][j].z;
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pts3DStatus[k] = 1;
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tr2pmdIdxs[k].x = i; //FIXME: cvPoint(i,j)?
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tr2pmdIdxs[k].y = j;
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reprojected++;
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break; // kill to accumulate (*)
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}
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}
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cvReleaseMat(&pt);
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cvReleaseMat(&reprojPt);
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cvReleaseMat(&camPt);
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cvReleaseMat(&rotMat);
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return reprojected;
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}
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static inline float cvPoint3D32fNorm(CvPoint3D32f pt) {
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return sqrt( (pt.x - pt.x)*(pt.x - pt.x)
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+(pt.y - pt.y)*(pt.y - pt.y)
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+(pt.z - pt.z)*(pt.z - pt.z));
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}
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float dpthS( IplImage *img
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, CvPoint ptI, CvPoint dp
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, CvPoint3D32f **pts
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, CvPoint ptD, CvSize pmdSz
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, float sD, float sC) {
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CvSize imgSz = cvGetSize(img);
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if( ptD.x + dp.x > pmdSz.width - 1 || ptD.x + dp.x < 0
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|| ptD.y + dp.y > pmdSz.height - 1 || ptD.y + dp.y < 0
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|| ptI.x + dp.x > imgSz.width - 1 || ptI.x + dp.x < 0
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|| ptI.y + dp.y > imgSz.height - 1 || ptI.y + dp.y < 0) return 0.0;
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uchar *pI = &((uchar*) (img->imageData + img->widthStep * ptI.y))[ptI.x*3];
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uchar *pJ = &((uchar*) (img->imageData + img->widthStep * (ptI.y+dp.y)))[(ptI.x+dp.x)*3];
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float dr = (float)pI[2] - (float)pJ[2];
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float dg = (float)pI[1] - (float)pJ[1];
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float db = (float)pI[0] - (float)pJ[0];
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float wij = exp(-(sqrt(dr*dr + dg*dg + db*db))/sC);
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float dpI = cvPoint3D32fNorm(pts[ptD.x][ptD.y]);
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float dpJ = cvPoint3D32fNorm(pts[ptD.x + dp.x][ptD.y + dp.y]);
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float s = exp(-wij*(dpI - dpJ)*(dpI - dpJ)/sD);
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return s;
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}
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#define DPTHS(dx, dy) (dpthS( img, idx, cvPoint((dx),(dy)) \
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, pmdPts \
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, pmdIdx, pmdSz \
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, sigmaDepth, sigmaColor))
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void outliersDepthAndColor( CvPoint3D32f **pmdPts, IplImage *img, CvSize pmdSz
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, CvPoint2D32f *trackedPts, int trPtsCnt, CvPoint* tr2pmdIdxs
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, char *pts3DStatus // this actually return parameter
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, float sigmaDepth, float threshold, float sigmaColor
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) {
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if(threshold < 0.0) return;
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// depth score outliers removal, see pmdc.conf comments
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for(int k = 0; k < trPtsCnt; k++) {
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//FIXME: check array bounds
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CvPoint pmdIdx = tr2pmdIdxs[k];
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CvPoint idx = cvPointFrom32f(trackedPts[k]);
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float s00, s01, s02;
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s00 = DPTHS(-1, -1);
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s01 = DPTHS( 0, -1);
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s02 = DPTHS( 1, -1);
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float s10 = DPTHS(-1, 0);
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float s12 = DPTHS( 1, 0);
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float s20 = DPTHS(-1, 1);
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float s21 = DPTHS( 0, 1);
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float s22 = DPTHS( 1, 1);
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float score = s00 + s01 + s02
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+ s10 + 0.0 + s12
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+ s20 + s21 + s22;
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printf("score = %f\n", score);
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if(score < threshold) pts3DStatus[k] = 0;
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}
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}
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int motionMeanAndVariance(CvPoint3D32f **camPts3D, char **pts3DStatus, int trPtsCnt, float *mean, float *var) {
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// float *mean = meanAndVariance;
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// float *var = &(meanAndVariance[3]);
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// float motion[3];
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float dx, dy, dz;
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float magSq;
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float motionSum = 0; //[3] = {0.0, 0.0, 0.0};
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float motionSqrSum = 0; //[3] = {0.0, 0.0, 0.0};
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int sz = 0; // pairs count
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for(int i = 0; i < trPtsCnt; i++)
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if(pts3DStatus[1][i] && pts3DStatus[0][i]) {
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sz++;
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dx = camPts3D[1][i].x - camPts3D[0][i].x;
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dy = camPts3D[1][i].y - camPts3D[0][i].y;
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dz = camPts3D[1][i].z - camPts3D[0][i].z;
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magSq = dx*dx + dy*dy + dz*dz;
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motionSum += sqrt(magSq); //FIXME: optimisation, we can use it without sqrt
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motionSqrSum += magSq; //thus, it would be sqr here
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/* motionSum[0] += motion[0];
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motionSum[1] += motion[1];
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motionSum[2] += motion[2];
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motionSqrSum[0] += motion[0]*motion[0];
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motionSqrSum[1] += motion[1]*motion[1];
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motionSqrSum[2] += motion[2]*motion[2];*/
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}
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if(0 == sz) return 0;
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// mean
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*mean = motionSum / sz;
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/* mean[0] = motionSum[0] / (float)sz;
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mean[1] = motionSum[1] / (float)sz;
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mean[2] = motionSum[2] / (float)sz;*/
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// variance
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for(int i = 0; i < trPtsCnt; i++)
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if(pts3DStatus[1][i] && pts3DStatus[0][i]) {
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dx = camPts3D[1][i].x - camPts3D[0][i].x;
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dy = camPts3D[1][i].y - camPts3D[0][i].y;
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dz = camPts3D[1][i].z - camPts3D[0][i].z;
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magSq = dx*dx + dy*dy + dz*dz;
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*var += (magSq - *mean)*(magSq - *mean);
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}
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*var /= sz;
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// = motionSqrSum / sz - (*mean)*(*mean);
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/* var[0] = motionSqrSum[0] / (float)sz - mean[0]*mean[0];
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var[1] = motionSqrSum[1] / (float)sz - mean[1]*mean[1];
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var[2] = motionSqrSum[2] / (float)sz - mean[2]*mean[2];*/
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return 1;
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}
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void outliersSpeedSigma(CvPoint3D32f **camPts3D, char **pts3DStatus, int trPtsCnt, float mean, float var) {
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float dx, dy, dz;
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float mag;
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float sigma = sqrt(var);
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for(int i = 0; i < trPtsCnt; i++)
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if(pts3DStatus[1][i] && pts3DStatus[0][i]) {
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dx = camPts3D[1][i].x - camPts3D[0][i].x;
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dy = camPts3D[1][i].y - camPts3D[0][i].y;
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dz = camPts3D[1][i].z - camPts3D[0][i].z;
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mag = sqrt(dx*dx + dy*dy + dz*dz);
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if(fabs(mag - mean) > sigma) {
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pts3DStatus[0][i] = 0;
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}
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}
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}
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int main(int argc, char **argv) {
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// settings
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bool ui = true;
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bool gl = true;
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bool fps = false;
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const char *config = "./pmdc.conf";
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// args parsing
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for(int i = 1; i < argc; i++) {
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if (!strcmp(argv[i], "--ui")) ui = (bool) atoi(argv[++i]);
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else if (!strcmp(argv[i], "--gl")) gl = (bool) atoi(argv[++i]);
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else if (!strcmp(argv[i], "--fps")) fps = true;
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else if (!strcmp(argv[i], "--cfg")) config = argv[++i];
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//TODO: config
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else if (!strcmp(argv[i], "--help")
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|| !strcmp(argv[i], "-h")) {
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usage(argv[0]);
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return 1;
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} else {
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fprintf(stderr, "ERROR: unknown flag: %s\n", argv[i]);
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return 1;
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}
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}
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// pose guess
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CvMat *rotMatGuess = cvCreateMat(3,3, CV_32FC1);
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CvMat *rotGuess = cvCreateMat(3, 1, CV_32FC1);
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CvMat *trnGuess = cvCreateMat(3, 1, CV_32FC1);
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/***** init device and allocate images *****/
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PMDCam *pmdc = initPMDCam(config);
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CvSize pmdSz = cvGetSize(pmdc->iPMDI);
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CvSize camSz = cvGetSize(pmdc->iCam);
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printf("pose: pmd init done\n");
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/***** essential matrix *****/
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CvMat *rot = (CvMat*)cvLoad("../essential-rot.xml"); //FIXME: load path from cfg
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CvMat *trn = (CvMat*)cvLoad("../essential-trn.xml");
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/***** LK-tracking *****/
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IplImage *swapTemp;
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int featuresMax = pmdc->_track.maxFeatures;
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int trPtsCnt = 0; // counts found points
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// eigenvalues for GFTT
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IplImage* eig = cvCreateImage(camSz, 32, 1);
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IplImage* tmp = cvCreateImage(camSz, 32, 1);
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IplImage* mask = cvCreateImage(camSz, IPL_DEPTH_8U, 1);
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// previous image and pyramides
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IplImage *imgCamPrv = cvCreateImage(camSz, 8, 1);
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IplImage *imgCamPyr = cvCreateImage(camSz, 8, 1);
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IplImage *imgCamPyrPrv = cvCreateImage(camSz, 8, 1);
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// prev and curr tracked points
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CvPoint2D32f *camPts[2];
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camPts[0] = (CvPoint2D32f*) cvAlloc(featuresMax * sizeof(CvPoint2D32f));
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camPts[1] = (CvPoint2D32f*) cvAlloc(featuresMax * sizeof(CvPoint2D32f));
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CvPoint3D32f *camPts3D[2];
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camPts3D[0] = (CvPoint3D32f*) cvAlloc(featuresMax * sizeof(CvPoint3D32f));
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camPts3D[1] = (CvPoint3D32f*) cvAlloc(featuresMax * sizeof(CvPoint3D32f));
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CvPoint2D32f *swapPts;
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CvPoint3D32f *swapPts3; // i guess i can use void* d:D
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char *swapStatus;
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char *camPtsStatus = (char*)cvAlloc(featuresMax);
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char *pts3DStatus[2];
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pts3DStatus[0] = (char*) cvAlloc(featuresMax * sizeof(char));
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pts3DStatus[1] = (char*) cvAlloc(featuresMax * sizeof(char));
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CvPoint *tr2pmdIdxs = (CvPoint*) cvAlloc(featuresMax * sizeof(CvPoint));
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||
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|
||
|
// 3d rays where points points :P
|
||
|
CvPoint3D32f *trackedPts = (CvPoint3D32f*) cvAlloc(featuresMax * sizeof(CvPoint3D32f));
|
||
|
|
||
|
// contains (row,col) of pmd 3D pts
|
||
|
CvPoint **pmd2imgIdxs = (CvPoint**) cvAlloc(pmdSz.height * sizeof(CvPoint*));
|
||
|
for(int i = 0; i < pmdSz.height; i++)
|
||
|
pmd2imgIdxs[i] = (CvPoint*) cvAlloc(pmdSz.width * sizeof(CvPoint));
|
||
|
|
||
|
// pmd history
|
||
|
History *history = createHistory();
|
||
|
|
||
|
/***** ui and gl stuff *****/
|
||
|
if(ui) {
|
||
|
cvNamedWindow("PMD", 0);
|
||
|
cvNamedWindow("Cam", 0);
|
||
|
}
|
||
|
|
||
|
if(gl) {
|
||
|
glfwInit();
|
||
|
if(!glfwOpenWindow(640, 480, 8, 8, 8, 8, 24, 0, GLFW_WINDOW)) {
|
||
|
glfwTerminate();
|
||
|
fprintf(stderr, "ERROR: can't init glfw window!\n");
|
||
|
return 1;
|
||
|
}
|
||
|
}
|
||
|
//FIXME: put this in if(gl)
|
||
|
font = new FTGLPixmapFont("./djvm.ttf");
|
||
|
|
||
|
if(font->Error()) {
|
||
|
fprintf(stderr, "ERROR: can't load font ./djvm.ttf");
|
||
|
return 1;
|
||
|
}
|
||
|
font->FaceSize(20);
|
||
|
|
||
|
// fps counting
|
||
|
time_t tic=time(0);
|
||
|
time_t tac;
|
||
|
|
||
|
int fpsCnt = 0;
|
||
|
|
||
|
//icp pairs
|
||
|
vector<PtPair> pairs;
|
||
|
vector<PtPair> motion;
|
||
|
float mean, var;
|
||
|
|
||
|
/***** main loop *****/
|
||
|
/*********************/
|
||
|
int frames = 0;
|
||
|
int goodFrames = 0;
|
||
|
while(1) {
|
||
|
/***** fps counting *****/
|
||
|
if(fps) {
|
||
|
tac = time(0);
|
||
|
if(tac - tic >= 1) {
|
||
|
printf("%i FPS\n", fpsCnt);
|
||
|
fflush(stdout);
|
||
|
fpsCnt = 0;
|
||
|
tic=tac;
|
||
|
}
|
||
|
fpsCnt++;
|
||
|
}
|
||
|
if(grabData(pmdc)) break; // end of seq?
|
||
|
|
||
|
|
||
|
/***** tracking *****/
|
||
|
//if(trPtsCnt)
|
||
|
cvCalcOpticalFlowPyrLK( imgCamPrv, pmdc->iCam, imgCamPyrPrv, imgCamPyr
|
||
|
, camPts[0], camPts[1], trPtsCnt
|
||
|
, cvSize(pmdc->_track.winSz, pmdc->_track.winSz), 3, camPtsStatus, 0
|
||
|
, cvTermCriteria(CV_TERMCRIT_ITER|CV_TERMCRIT_EPS, 20, 0.03)
|
||
|
, pmdc->_track.trackingFlags);
|
||
|
pmdc->_track.trackingFlags |= CV_LKFLOW_PYR_A_READY;
|
||
|
|
||
|
// filter out not tracked points
|
||
|
int k = 0;
|
||
|
for(int i = 0; i < trPtsCnt; i++)
|
||
|
if(camPtsStatus[i]) {
|
||
|
camPts3D[0][k] = camPts3D[0][i];
|
||
|
pts3DStatus[0][k] = pts3DStatus[0][i];
|
||
|
camPts[1][k++] = camPts[1][i];
|
||
|
}
|
||
|
|
||
|
trPtsCnt = k;
|
||
|
|
||
|
/***** 3d (re)projection *****/
|
||
|
cvProjectArrayToCartesian(pmdc->intrinsicCam, camPts[1], trPtsCnt, trackedPts);
|
||
|
|
||
|
int reprojected = projectImageToPMD( rot, trn, pmdc->intrinsicCam, pmdc->pts, pmdSz, camSz, pmd2imgIdxs
|
||
|
, camPts[1], &trPtsCnt, camPts3D[1], pts3DStatus[1], tr2pmdIdxs);
|
||
|
double alignError = 0.0;
|
||
|
bool poseEstimated = false;
|
||
|
if(reprojected >= pmdc->minPts4Pose) { // we need at least minPts4Pose points
|
||
|
|
||
|
if(motionMeanAndVariance(camPts3D, pts3DStatus, trPtsCnt, &mean, &var))
|
||
|
// TODO: can be fused with centroid computation
|
||
|
outliersSpeedSigma(camPts3D, pts3DStatus, trPtsCnt, mean, var);
|
||
|
|
||
|
outliersDepthAndColor( pmdc->pts, pmdc->iCamColor, pmdSz, camPts[1], trPtsCnt
|
||
|
, tr2pmdIdxs, pts3DStatus[1], pmdc->sigmaDepth
|
||
|
, pmdc->dpThreshold, pmdc->sigmaColor);
|
||
|
|
||
|
|
||
|
pairs.clear();
|
||
|
double centroidM[3] = {0.0, 0.0, 0.0};
|
||
|
double centroidD[3] = {0.0, 0.0, 0.0};
|
||
|
double pt1[3];
|
||
|
double pt2[3];
|
||
|
|
||
|
for(int i = 0; i < trPtsCnt; i++)
|
||
|
if(pts3DStatus[1][i] && pts3DStatus[0][i]) {
|
||
|
pt1[0] = camPts3D[0][i].x;
|
||
|
pt1[1] = camPts3D[0][i].y;
|
||
|
pt1[2] = camPts3D[0][i].z;
|
||
|
pt2[0] = camPts3D[1][i].x;
|
||
|
pt2[1] = camPts3D[1][i].y;
|
||
|
pt2[2] = camPts3D[1][i].z;
|
||
|
|
||
|
//TODO can be fused -- (+=) :: a -> a -> a
|
||
|
centroidM[0] += camPts3D[0][i].x;
|
||
|
centroidM[1] += camPts3D[0][i].y;
|
||
|
centroidM[2] += camPts3D[0][i].z;
|
||
|
centroidD[0] += camPts3D[1][i].x;
|
||
|
centroidD[1] += camPts3D[1][i].y;
|
||
|
centroidD[2] += camPts3D[1][i].z;
|
||
|
|
||
|
PtPair currentPair(pt1, pt2);
|
||
|
pairs.push_back(currentPair);
|
||
|
}
|
||
|
|
||
|
reprojected = pairs.size();
|
||
|
|
||
|
if(reprojected >= pmdc->minPts4Pose) { // enough corresponding points
|
||
|
centroidM[0] /= reprojected;
|
||
|
centroidM[1] /= reprojected;
|
||
|
centroidM[2] /= reprojected;
|
||
|
centroidD[0] /= reprojected;
|
||
|
centroidD[1] /= reprojected;
|
||
|
centroidD[2] /= reprojected;
|
||
|
|
||
|
double transformMat[16];
|
||
|
try { alignError = pmdc->icp->Point_Point_Align(pairs, transformMat, centroidM, centroidD); }
|
||
|
catch(...) { fprintf(stderr, "ERROR: matrix is singular!\n"); }
|
||
|
|
||
|
if(!gl) printf( "%i: align error: %f, 3d pts count: %i, 2d pts count: %i\n"
|
||
|
, frames, alignError, reprojected, trPtsCnt);
|
||
|
|
||
|
for(int i = 1; i < 16; i++)
|
||
|
if (i%4 > 2) continue; // bottom row
|
||
|
else if(i/4 > 2) CV_MAT_ELEM(*trnGuess, float, i%4, 0) = transformMat[i];
|
||
|
else CV_MAT_ELEM(*rotMatGuess, float, i/4, i%4) = transformMat[i]; // right col
|
||
|
|
||
|
cvRodrigues2(rotMatGuess, rotGuess, NULL);
|
||
|
|
||
|
if(alignError < pmdc->maxError)
|
||
|
poseEstimated = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**** Print pose to file ****/
|
||
|
//TODO: config option
|
||
|
if(pmdc->savePoses) {
|
||
|
char filename[] = "./dat/scan0000.pose";
|
||
|
sprintf(filename, "./dat/scan%04d.pose", frames);
|
||
|
FILE *pose = fopen(filename, "wb");
|
||
|
if(!pose) fprintf(stderr, "cant create file %s!\n", filename);
|
||
|
|
||
|
if(poseEstimated) {
|
||
|
fprintf(pose, "%f %f %f\n%f %f %f\n"
|
||
|
, 100.0*CV_MAT_ELEM(*rotGuess, float, 0, 0)
|
||
|
, 100.0*CV_MAT_ELEM(*rotGuess, float, 0, 0)
|
||
|
, 100.0*CV_MAT_ELEM(*rotGuess, float, 0, 0)
|
||
|
, 100.0*CV_MAT_ELEM(*trnGuess, float, 0, 0)
|
||
|
, 100.0*CV_MAT_ELEM(*trnGuess, float, 1, 0)
|
||
|
, 100.0*CV_MAT_ELEM(*trnGuess, float, 2, 0));
|
||
|
goodFrames++;
|
||
|
} else {
|
||
|
fprintf( stderr, "ERROR: %i points found, align error: %f\n"
|
||
|
, reprojected, alignError);
|
||
|
fprintf(pose, "%f %f %f\n%f %f %f\n", 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
|
||
|
}
|
||
|
|
||
|
fflush(pose);
|
||
|
fclose(pose);
|
||
|
}
|
||
|
frames++;
|
||
|
|
||
|
|
||
|
/***** find features *****/
|
||
|
if(trPtsCnt < pmdc->_track.minFeatures) {
|
||
|
int trPtsCntFound = featuresMax - trPtsCnt;
|
||
|
cvSet(mask, cvScalarAll(255));
|
||
|
for(int i = 0; i < trPtsCnt; i++)
|
||
|
cvCircle(mask, cvPointFrom32f(camPts[1][i]), 20, CV_RGB(0,0,0), -1, 8, 0);
|
||
|
cvGoodFeaturesToTrack( pmdc->iCam, eig, tmp, camPts[1] + trPtsCnt, &trPtsCntFound
|
||
|
, pmdc->_track.quality, pmdc->_track.minDist, mask, 3, 0, 0.04);
|
||
|
cvFindCornerSubPix( pmdc->iCam, camPts[1] + trPtsCnt, trPtsCntFound
|
||
|
, cvSize(pmdc->_track.winSz,pmdc->_track.winSz), cvSize(-1,-1)
|
||
|
, cvTermCriteria(CV_TERMCRIT_ITER|CV_TERMCRIT_EPS,20,0.03));
|
||
|
trPtsCnt += trPtsCntFound;
|
||
|
}
|
||
|
|
||
|
Frame *f = allocFrame3DData(pmdSz);
|
||
|
fillFrame(f, pmdc->iCamColor, pmdSz, pmdc->pts, pmd2imgIdxs, rotGuess, trnGuess, alignError);
|
||
|
history = addFrame(history, f);
|
||
|
checkHistoryLen(history, pmdc->historyLen);
|
||
|
|
||
|
bool pause = false;
|
||
|
do {
|
||
|
/***** ui and rendring *****/
|
||
|
if(gl) render( history, trackedPts, trPtsCnt
|
||
|
, rot, trn, camPts3D, pts3DStatus
|
||
|
, reprojected, poseEstimated);
|
||
|
if(ui) {
|
||
|
for(int i = 0; i < trPtsCnt; i++)
|
||
|
cvCircle( pmdc->iCamColor, cvPointFrom32f(camPts[1][i])
|
||
|
, 3, CV_RGB(255,0,255), -1, 8, 0);
|
||
|
|
||
|
cvShowImage("PMD", pmdc->iPMDI);
|
||
|
cvShowImage("Cam", pmdc->iCamColor);
|
||
|
}
|
||
|
|
||
|
int key = cvWaitKey(5);
|
||
|
if(27 == key) return 0; // ESC pressed FIXME: release stuff
|
||
|
if((int)' ' == key) pause = !pause;
|
||
|
if(gl) if(glfwGetKey(GLFW_KEY_ESC) == GLFW_PRESS) return 0; //in OpenGL window ;)
|
||
|
} while(pause);
|
||
|
|
||
|
CV_SWAP(imgCamPrv, pmdc->iCam, swapTemp);
|
||
|
CV_SWAP(imgCamPyrPrv, imgCamPyr, swapTemp);
|
||
|
CV_SWAP(camPts[0], camPts[1], swapPts);
|
||
|
CV_SWAP(camPts3D[0], camPts3D[1], swapPts3);
|
||
|
CV_SWAP(pts3DStatus[0], pts3DStatus[1], swapStatus);
|
||
|
|
||
|
|
||
|
} // while(1)
|
||
|
|
||
|
// let OS clean all images and matrices
|
||
|
// TODO: releasePMD(&pmd);
|
||
|
if(gl) {
|
||
|
glfwTerminate();
|
||
|
}
|
||
|
printf("%i good frames, %i frames total.\n", goodFrames, frames);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Global rendering settings
|
||
|
float rotx = 0;
|
||
|
float roty = 0;
|
||
|
float rotz = 0;
|
||
|
float scale = 0.7;
|
||
|
int renderCoords = 1;
|
||
|
int renderCams = 1;
|
||
|
int renderColorPts = 1;
|
||
|
int renderLines = 0;
|
||
|
int renderTracked = 1;
|
||
|
int renderHistory = 1;
|
||
|
int centerCloud = 0;
|
||
|
|
||
|
|
||
|
|
||
|
void renderFrame(Frame *f) {
|
||
|
assert(f->img->imageData);
|
||
|
glBegin(GL_POINTS);
|
||
|
if(!renderColorPts) {
|
||
|
//FIXME: mess with the indices (i,j)
|
||
|
for(int j = 0; j < f->sz.width; j++)
|
||
|
for(int i = 0; i < f->sz.height; i++)
|
||
|
glVertex3f(f->pts[i][j].x, f->pts[i][j].y, f->pts[i][j].z);
|
||
|
glEnd();
|
||
|
} else {
|
||
|
uchar *imgCamPix = 0;
|
||
|
for(int j = 0; j < f->sz.width; j++)
|
||
|
for(int i = 0; i < f->sz.height; i++) {
|
||
|
int x = f->status[i][j].x;
|
||
|
int y = f->status[i][j].y;
|
||
|
if(x > 0) {
|
||
|
imgCamPix = &((uchar*)
|
||
|
(f->img->imageData + f->img->widthStep * y))[x*3];
|
||
|
glColor3f( ((float)imgCamPix[2])/255.0
|
||
|
, ((float)imgCamPix[1])/255.0
|
||
|
, ((float)imgCamPix[0])/255.0); //BGR
|
||
|
} else glColor3f(1.0, 0.0, 0.0);
|
||
|
glVertex3f(f->pts[i][j].x, f->pts[i][j].y, f->pts[i][j].z);
|
||
|
}
|
||
|
} // if renderColorPts else
|
||
|
}
|
||
|
|
||
|
void render( History *history, CvPoint3D32f *camPts, int trPtsCnt
|
||
|
, CvMat *rot, CvMat *trn
|
||
|
, CvPoint3D32f **camPts3D, char **pts3DStatus
|
||
|
, int reprojected, bool poseEstimated) {
|
||
|
|
||
|
if(glfwGetKey((int)'W') == GLFW_PRESS) roty += 10.0;
|
||
|
if(glfwGetKey((int)'S') == GLFW_PRESS) roty -= 10.0;
|
||
|
if(glfwGetKey((int)'A') == GLFW_PRESS) rotx -= 10.0;
|
||
|
if(glfwGetKey((int)'D') == GLFW_PRESS) rotx += 10.0;
|
||
|
if(glfwGetKey((int)'Q') == GLFW_PRESS) rotz -= 10.0;
|
||
|
if(glfwGetKey((int)'E') == GLFW_PRESS) rotz += 10.0;
|
||
|
if(glfwGetKey((int)'R') == GLFW_PRESS) scale -= 0.1;
|
||
|
if(glfwGetKey((int)'F') == GLFW_PRESS) scale += 0.1;
|
||
|
if(glfwGetKey((int)'1') == GLFW_PRESS) renderCoords = !renderCoords;
|
||
|
if(glfwGetKey((int)'2') == GLFW_PRESS) renderCams = !renderCams;
|
||
|
if(glfwGetKey((int)'3') == GLFW_PRESS) renderColorPts = !renderColorPts;
|
||
|
if(glfwGetKey((int)'4') == GLFW_PRESS) renderLines = !renderLines;
|
||
|
if(glfwGetKey((int)'5') == GLFW_PRESS) renderTracked = !renderTracked;
|
||
|
if(glfwGetKey((int)'6') == GLFW_PRESS) renderHistory = !renderHistory;
|
||
|
if(glfwGetKey((int)'C') == GLFW_PRESS) centerCloud = !centerCloud;
|
||
|
|
||
|
int width, height;
|
||
|
GLUquadric *quadric;
|
||
|
|
||
|
glfwGetWindowSize(&width, &height);
|
||
|
height = height < 1 ? 1 : height;
|
||
|
|
||
|
glViewport(0, 0, width, height);
|
||
|
|
||
|
glEnable(GL_BLEND);
|
||
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||
|
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
||
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||
|
|
||
|
glMatrixMode(GL_PROJECTION);
|
||
|
glLoadIdentity();
|
||
|
gluPerspective(70, (double)width/(double)height, 0.01, 100.0);
|
||
|
|
||
|
glMatrixMode(GL_MODELVIEW);
|
||
|
glLoadIdentity();
|
||
|
int cj = history->frame->sz.width / 2;
|
||
|
int ci = history->frame->sz.height / 2;
|
||
|
CvPoint3D32f **pts = history->frame->pts;
|
||
|
// gluLookAt(scale, scale, scale,
|
||
|
// pts[ci][cj].x, pts[ci][cj].y, -pts[ci][cj].z, 0.0, 1.0, 0.0);
|
||
|
gluLookAt(scale, scale, scale, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
|
||
|
|
||
|
glScalef(1.0, 1.0, -1.0); // convert opengl coord system to left handed
|
||
|
|
||
|
glEnable(GL_DEPTH_TEST);
|
||
|
glDepthFunc(GL_LEQUAL);
|
||
|
|
||
|
/* text rendering */
|
||
|
char info[30];
|
||
|
FTPoint pt(5.0, 5.0);
|
||
|
sprintf(info, "2D pts: %i", trPtsCnt);
|
||
|
font->Render(info, -1, pt);
|
||
|
|
||
|
pt.Y(35.0);
|
||
|
sprintf(info, "3D pts: %i", reprojected);
|
||
|
font->Render(info, -1, pt);
|
||
|
|
||
|
pt.Y(65.0);
|
||
|
sprintf(info, "Align error: %f", history->frame->alignError);
|
||
|
font->Render(info, -1, pt);
|
||
|
|
||
|
glRotatef(rotz, 0.0, 0.0, 1.0);
|
||
|
glRotatef(roty, 0.0, 1.0, 0.0);
|
||
|
glRotatef(rotx, 1.0, 0.0, 0.0);
|
||
|
|
||
|
if(centerCloud) glTranslatef(-pts[ci][cj].x, -pts[ci][cj].y, -pts[ci][cj].z);
|
||
|
|
||
|
|
||
|
/***** xyz axes *****/
|
||
|
if(renderCoords) {
|
||
|
glBegin(GL_LINES);
|
||
|
glColor3f(1.0, 0.0, 0.0);
|
||
|
glVertex3f(0.0, 0.0, 0.0);
|
||
|
glVertex3f(1.0, 0.0, 0.0);
|
||
|
glColor3f(0.0, 1.0, 0.0);
|
||
|
glVertex3f(0.0, 0.0, 0.0);
|
||
|
glVertex3f(0.0, 1.0, 0.0);
|
||
|
glColor3f(0.0, 0.0, 1.0);
|
||
|
glVertex3f(0.0, 0.0, 0.0);
|
||
|
glVertex3f(0.0, 0.0, 1.0);
|
||
|
glEnd();
|
||
|
}
|
||
|
|
||
|
/***** render PMD-points PMD-cam in the O *****/
|
||
|
fflush(stdout);
|
||
|
renderFrame(history->frame);
|
||
|
fflush(stdout);
|
||
|
|
||
|
if(renderHistory) {
|
||
|
fflush(stdout);
|
||
|
History *histI = history;
|
||
|
glPushMatrix();
|
||
|
|
||
|
//for(int i = 0; histI->prev; i++) {
|
||
|
while(histI->prev) {
|
||
|
glColor3f(1.0, 0.0, 0.0);//, (100.0-i)/100);
|
||
|
assert(histI);
|
||
|
|
||
|
//if(histI->frame->alignError < 0.03) { //FIXME_ hardcoded thrs
|
||
|
glRotatef(-CV_MAT_ELEM(*histI->frame->rot, float, 0, 0), 1.0f, 0.0f, 0.0f);
|
||
|
glRotatef(-CV_MAT_ELEM(*histI->frame->rot, float, 1, 0), 0.0f, 1.0f, 0.0f);
|
||
|
glRotatef(-CV_MAT_ELEM(*histI->frame->rot, float, 2, 0), 0.0f, 0.0f, 1.0f);
|
||
|
glTranslatef( -CV_MAT_ELEM(*histI->frame->trn, float, 0, 0)
|
||
|
, -CV_MAT_ELEM(*histI->frame->trn, float, 1, 0)
|
||
|
, -CV_MAT_ELEM(*histI->frame->trn, float, 2, 0));
|
||
|
//}
|
||
|
histI = histI->prev;
|
||
|
renderFrame(histI->frame);
|
||
|
}
|
||
|
glPopMatrix();
|
||
|
}
|
||
|
|
||
|
quadric = gluNewQuadric();
|
||
|
|
||
|
|
||
|
if(renderCams) {
|
||
|
glColor3f(0.5, 0.5, 0.0);
|
||
|
glPushMatrix();
|
||
|
glScalef(1.0, 1.0, -1.0); // rotated cylinder
|
||
|
gluCylinder(quadric, 0.05, 0.0, 0.05, 10, 10);
|
||
|
glPopMatrix();
|
||
|
}
|
||
|
|
||
|
/***** render Cam and features according to essential matrix [R|t] *****/
|
||
|
if(renderTracked) {
|
||
|
glBegin(GL_LINES);
|
||
|
for(int i = 0; i < trPtsCnt; i++) {
|
||
|
if(pts3DStatus[1][i] &&
|
||
|
pts3DStatus[0][i]) {
|
||
|
glColor3f(1.0, 0.0, 0.0);
|
||
|
glVertex3f(camPts3D[0][i].x, camPts3D[0][i].y, camPts3D[0][i].z);
|
||
|
glVertex3f(camPts3D[1][i].x, camPts3D[1][i].y, camPts3D[1][i].z);
|
||
|
glColor3f(0.0, 0.0, 0.5);
|
||
|
glPushMatrix();
|
||
|
glTranslatef(camPts3D[0][i].x, camPts3D[0][i].y, camPts3D[0][i].z);
|
||
|
gluSphere(quadric, 0.005f, 10, 10);
|
||
|
glPopMatrix();
|
||
|
glColor3f(0.5, 0.0, 1.0);
|
||
|
glPushMatrix();
|
||
|
glTranslatef(camPts3D[1][i].x, camPts3D[1][i].y, camPts3D[1][i].z);
|
||
|
gluSphere(quadric, 0.01f, 10, 10);
|
||
|
glPopMatrix();
|
||
|
}
|
||
|
}
|
||
|
glEnd();
|
||
|
}
|
||
|
glBegin(GL_LINES);
|
||
|
for(int i = 0; i < trPtsCnt; i++)
|
||
|
if(pts3DStatus[1][i] &&
|
||
|
pts3DStatus[0][i]) {
|
||
|
glColor3f(1.0, 0.0, 0.0);
|
||
|
glVertex3f(camPts3D[0][i].x, camPts3D[0][i].y, camPts3D[0][i].z);
|
||
|
glVertex3f(camPts3D[1][i].x, camPts3D[1][i].y, camPts3D[1][i].z);
|
||
|
}
|
||
|
glEnd();
|
||
|
|
||
|
|
||
|
glPushMatrix();
|
||
|
glTranslatef( -CV_MAT_ELEM(*trn, float, 0, 0)
|
||
|
, -CV_MAT_ELEM(*trn, float, 1, 0)
|
||
|
, -CV_MAT_ELEM(*trn, float, 2, 0));
|
||
|
glRotatef(-CV_MAT_ELEM(*rot, float, 0, 0), 1.0f, 0.0f, 0.0f);
|
||
|
glRotatef(-CV_MAT_ELEM(*rot, float, 1, 0), 0.0f, 1.0f, 0.0f);
|
||
|
glRotatef(-CV_MAT_ELEM(*rot, float, 2, 0), 0.0f, 0.0f, 1.0f);
|
||
|
if(renderCams) {
|
||
|
glColor3f(0.0, 0.5, 0.5);
|
||
|
glPushMatrix();
|
||
|
glScalef(1.0, 1.0, -1.0);
|
||
|
gluCylinder(quadric, 0.05, 0.0, 0.05, 10, 10);
|
||
|
glPopMatrix();
|
||
|
}
|
||
|
|
||
|
if(renderLines) {
|
||
|
glColor3f(1.0, 0.0, 1.0);
|
||
|
glBegin(GL_LINES);
|
||
|
for(int i = 0; i < trPtsCnt; i++) {
|
||
|
glVertex3f(0.0f, 0.0f, 0.0f);
|
||
|
glVertex3f(-camPts[i].x, camPts[i].y, camPts[i].z); //FIXME: revise coordinates! why -camPts?!
|
||
|
}
|
||
|
glEnd();
|
||
|
}
|
||
|
glPopMatrix();
|
||
|
|
||
|
glPushMatrix();
|
||
|
glRotatef(CV_MAT_ELEM(*history->frame->rot, float, 2, 0), 0.0f, 0.0f, 1.0f);
|
||
|
glRotatef(CV_MAT_ELEM(*history->frame->rot, float, 1, 0), 0.0f, 1.0f, 0.0f);
|
||
|
glRotatef(CV_MAT_ELEM(*history->frame->rot, float, 0, 0), 1.0f, 0.0f, 0.0f);
|
||
|
glTranslatef( CV_MAT_ELEM(*history->frame->trn, float, 0, 0)
|
||
|
, CV_MAT_ELEM(*history->frame->trn, float, 1, 0)
|
||
|
, CV_MAT_ELEM(*history->frame->trn, float, 2, 0));
|
||
|
if(poseEstimated) glColor3f(0.0, 0.0, 1.0);
|
||
|
else glColor3f(0.0, 0.0, 0.3);
|
||
|
//render pose and pmd cam
|
||
|
glScalef(1.0, 1.0, -1.0);
|
||
|
gluCylinder(quadric, 0.05, 0.0, 0.05, 10, 10);
|
||
|
glColor4f(1.0, 0.0, 0.0, 0.5);
|
||
|
gluSphere(quadric, history->frame->alignError, 20, 20);
|
||
|
glPopMatrix();
|
||
|
|
||
|
gluDeleteQuadric(quadric);
|
||
|
glfwSwapBuffers();
|
||
|
}
|
||
|
|