3dpcp/include/shapes/image.h

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2012-09-16 12:33:11 +00:00
#ifndef IMAGE_H
#define IMAGE_H
#include <vector>
#include "slam6d/point.h"
using std::vector;
class Image {
public:
Image(float _minw, float _maxw, float _minh, float _maxh, float _resolution,
const vector<Point> *points = 0);
Image(float _minw, float _maxw, float _minh, float _maxh, float _resolution, const vector<double*> *points = 0);
Image(float _minw, float _maxw, float _minh, float _maxh, float _resolution, double * const* points, int size);
int getWidth();
int getHeight();
float getValueAt(int width, int height);
float getMin();
float getMax();
int calcMarker(float threshold, int ** regdat);
void mergeregion(int x, int y, int delreg, int targetreg, int** img, int it = 0);
int blobColor(float dist, int ** regdat);
int cluster(float dist, int** dat, int ** regdat);
void writeCenters(int regions, int** clusters, const vector<Point> *points);
void printScans(int ** regdat, double * const* points, int size);
void printImage(const char* filename, bool color, int** img, int height, int width, int min, int max);
void printImage(const char *filename, bool color);
~Image();
private:
int width;
int height;
float minw;
float maxw;
float minh;
float maxh;
float threshold;
float ** data;
};
#endif