200 lines
7.3 KiB
C
200 lines
7.3 KiB
C
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#ifndef __ACCUMULATOR__
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#define __ACCUMULATOR__
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#include <set>
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#include "shapes/ConfigFileHough.h"
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#include "slam6d/point.h"
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using std::multiset;
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#include "shapes/hsm3d.h"
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double* polar2normal(double theta, double phi);
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/**
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* Accumulator for the Hough Transform. For a detailed explanation of the
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* different accumulator types please see:
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* Dorit Borrmann, Jan Elseberg, Kai Lingemann, and Andreas Nüchter.
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* A Data Structure for the 3D Hough Transform for Plane Detection.
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* In Proceedings of the 7th IFAC Symposium on Intelligent Autonomous Vehicles (IAV '10),
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* Lecce, Italy, September 2010.
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*/
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class Accumulator {
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public:
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/** Contains the configuration for the accumulator */
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ConfigFileHough myConfigFileHough;
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/** TODO */
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int count;
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/** Constructor */
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Accumulator() { }
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/** Destructor */
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virtual ~Accumulator() { }
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/** Prints the accumulator so that the data can be shown using gnuplot */
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virtual void printAccumulator() = 0;
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/** Sets the counters for each accumulator cells back to 0 */
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virtual void resetAccumulator() = 0;
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/** Accumulates the cell containing theta, phi and rho.
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* A plane is represented by:
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* rho = cos(theta)*sin(phi)*x + sin(phi)*sin(theta)*y + cos(phi)*z
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* @param theta theta angle of the plane
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* @param phi phi angle of the plane
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* @param rho distance of the plane
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*/
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virtual bool accumulate(double theta, double phi, double rho) = 0;
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/** Accumulate all the cells that correspond to planes that go through p.
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* A plane is represented by:
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* rho = cos(theta)*sin(phi)*x + sin(phi)*sin(theta)*y + cos(phi)*z
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* @param p the point that is transformed into Hough Space
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*/
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virtual void accumulate(Point p) = 0;
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/** Accumulates all the cells that correspond to planes that go through p.
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* @param p the point that is transformed into Hough Space
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* @return the plane whose counter has exceeded the
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* ConfigFileHough.GetAccumulatorMax , or {-1,_,_}
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*/
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virtual double* accumulateRet(Point p) = 0;
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/** Accumulate all the cells that correspond to planes that go through p.
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* @param p the point that is transformed into Hough Space
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* @return the cell that has the maximum counter of all cells touched by the
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* Hough Transform of p
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*/
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virtual int* accumulateAPHT(Point p) = 0;
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/**
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* Given the representation (rho, theta, phi) of a plane, the function
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* calculates the center of the cell that this plane belongs to.
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* A plane is represented by:
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* rho = cos(theta)*sin(phi)*x + sin(phi)*sin(theta)*y + cos(phi)*z
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* @param theta theta angle of the plane
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* @param phi phi angle of the plane
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* @param rho distance of the plane (newly calculated distance will be
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* written here)
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* @return the normal vector of the plane in the center of the cell
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*/
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virtual double* getMax(double &rho, double &theta, double &phi) = 0;
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/**
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* Given a cell in the accumulator, the function calculates the plane that
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* is represented by this cell, i.e., the rho, theta, phi representation of
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* the plane in the center of the cell.
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* @param cell the indices of the cell in the accumulator
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* @return normal vector (x,y,z) and distance (rho) of the plane representation {x, y, z, rho}
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*/
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virtual double* getMax(int* cell) = 0;
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/**
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* Returns a sorted list of the all cells in the accumulator.
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* @return a sorted multiset containing the cells as (counter, rho_index, theta_index, phi_index)
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*/
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virtual multiset<int*, maxcompare>* getMax() = 0;
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/**
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* Cleans the accumulator using a very simple sliding window strategy. A
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* quadratic window is moved over the accumulator. In each step all the
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* counters in the window except the maximum counter are set to 0.
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* @param the size of the window
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*/
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virtual void peakWindow(int size) = 0;
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};
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/**
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* The AccumulatorSimple represents the Hough Space as an array. Each dimension
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* is evenly discretized. This means that when projected onto the unit sphere
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* the cells vary significantly in size.
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*/
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class AccumulatorSimple : public Accumulator {
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public:
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AccumulatorSimple(ConfigFileHough myCfg);
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virtual ~AccumulatorSimple();
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virtual void printAccumulator();
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void resetAccumulator();
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bool accumulate(double theta, double phi, double rho);
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void accumulate(Point p);
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double* accumulateRet(Point p);
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int* accumulateAPHT(Point p);
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double* getMax(double &rho, double &theta, double &phi);
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double* getMax(int* cell);
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void peakWindow(int size);
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multiset<int*, maxcompare>* getMax();
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private:
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int ***accumulator;
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};
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/**
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* The AccumulatorCube maps the unit sphere onto a cube. Each face of the cube
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* is evenly discretized.
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*/
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class AccumulatorCube : public Accumulator {
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public:
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AccumulatorCube(ConfigFileHough myCfg);
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virtual ~AccumulatorCube();
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virtual void printAccumulator();
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void printAccumulator2();
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void resetAccumulator();
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void peakWindow(int size);
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bool accumulate(double theta, double phi, double rho);
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void accumulate(Point p);
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double* accumulateRet(Point p);
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int* accumulateAPHT(Point p);
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double* getMax(double &rho, double &theta, double &phi);
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double* getMax(int* cell);
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multiset<int*, maxcompare>* getMax();
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private:
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int nrCells;
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int ****accumulator;
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buffer_point coords_s2_to_cell(double *n, unsigned int width);
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double* coords_cube_to_s2(buffer_point lastbp, unsigned int width);
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void coords_cube_for_print(buffer_point src, double** result, unsigned int width);
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buffer_point lastbp;
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};
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/**
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* The AccumulatorBall discretizes the unit sphere slice-wise. For each slice a
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* a stepwidth in calculated for discretization in direction of theta is
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* calculated.
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*/
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class AccumulatorBall : public Accumulator {
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public:
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AccumulatorBall(ConfigFileHough myCfg);
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virtual ~AccumulatorBall();
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virtual void printAccumulator();
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void resetAccumulator();
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bool accumulate(double theta, double phi, double rho);
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void accumulate(Point p);
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double* accumulateRet(Point p);
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int* accumulateAPHT(Point p);
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double* getMax(double &rho, double &theta, double &phi);
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double* getMax(int* cell);
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multiset<int*, maxcompare>* getMax();
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void peakWindow(int size);
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private:
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int ***accumulator;
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int *ballNr;
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};
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/**
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* The AccumulatorBallI is an improvement of the AccumulatorBall. It
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* discretizes the unit sphere slice-wise. For each slice a stepwidth in
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* calculated for discretization in direction of theta is calculated. The
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* difference to AccumulatorBall is that both of the poles are covered by on
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* cell each.
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*/
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class AccumulatorBallI : public Accumulator {
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public:
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AccumulatorBallI(ConfigFileHough myCfg);
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virtual ~AccumulatorBallI();
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virtual void printAccumulator();
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void resetAccumulator();
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bool accumulate(double theta, double phi, double rho);
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void accumulate(Point p);
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double* accumulateRet(Point p);
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int* accumulateAPHT(Point p);
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double* getMax(double &rho, double &theta, double &phi);
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double* getMax(int* cell);
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multiset<int*, maxcompare>* getMax();
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void peakWindow(int size);
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private:
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int ***accumulator;
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int *ballNr;
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double step; // in degree
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double phi_top_deg;
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double phi_top_rad;
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};
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#endif
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