3dpcp/.svn/pristine/f1/f127b01bfac80b6078ad9ad6d09ff516c2479da6.svn-base

51 lines
1,022 B
Text
Raw Normal View History

2012-10-24 09:28:22 +00:00
/**
* Point Cloud Segmentation using Felzenszwalb-Huttenlocher Algorithm
*
* Copyright (C) Jacobs University Bremen
*
* Released under the GPL version 3.
*
* @author Mihai-Cotizo Sima
*/
#ifndef __FHGRAPH_H_
#define __FHGRAPH_H_
#include <vector>
#include <list>
#include <slam6d/point.h>
#include <slam6d/scan.h>
#include <segmentation/segment-graph.h>
#include <ANN/ANN.h>
class FHGraph {
public:
FHGraph(std::vector< Point >& ps, double weight(Point, Point), double sigma, double eps, int neighbors, float radius);
edge* getGraph();
Point operator[](int index);
int getNumPoints();
int getNumEdges();
void dispose();
private:
void compute_neighbors(double weight(Point, Point), double eps);
void do_gauss(double sigma);
void without_gauss();
std::vector<edge> edges;
std::vector<Point>& points;
int V;
int E;
int nr_neighbors;
float radius;
struct he{ int x; float w; };
std::vector< std::list<he> > adjency_list;
};
#endif