130 lines
3.9 KiB
Text
130 lines
3.9 KiB
Text
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/**
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* @file
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* @brief Displaying of a matched 3D scene
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* @author Kai Lingemann. Institute of Computer Science, University of Osnabrueck, Germany.
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* @author Andreas Nuechter. Institute of Computer Science, University of Osnabrueck, Germany.
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*/
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#ifndef __SHOW_H__
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#define __SHOW_H__
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#ifdef _MSC_VER
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#define _USE_MATH_DEFINES
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#include <windows.h>
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#endif
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#ifdef __APPLE__
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#include <GLUT/glut.h>
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#elif WITH_FREEGLUT
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#include <GL/freeglut.h>
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#else
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#include <GL/glut.h>
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#endif
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#include <string>
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using std::string;
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#include <vector>
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using std::vector;
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#include "show/PathGraph.h"
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#include "show/colormanager.h"
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#include "show/scancolormanager.h"
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/** for Glut display mode */
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#define RGBA 4 ///< colors for GLUT display
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#define RGB 3 ///< colors for GLUT display
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/** float value "nearly" zero? */
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#define DIV_EPSILON 0.001
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/** comparing two floats/doubles */
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#define COMPARE_EPSILON 0.000001
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#define BUFSIZE 1048576 ///< defining the buffer size
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// This defines the floating point precision of the show program
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typedef float sfloat;
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#include "show/show1.icc"
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#include "show/show.icc"
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void CallBackReshapeFunc(int width, int height);
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void CallBackIdleFunc(void);
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void DisplayItFunc(GLenum mode, bool interruptable = false);
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void DrawPoints(GLenum mode, bool interruptable = false);
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void DrawUrl();
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void glDumpWindowPPM(const char *filename, GLenum mode);
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void glWriteImagePPM(const char *filename, int scale, GLenum mode);
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void ProcessHitsFunc(GLint hits, GLuint buffer[]);
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int parseArgs(int argc, char **argv, string &dir, int& start, int& end, int& maxDist, bool& wanim, bool &readInitial);
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void usage(char * prog);
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void myNewMenu();
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void topView();
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void resetView(int dummy);
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void setView(double pos[3], double new_quat[4],
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double newMouseRotX, double newMouseRotY, double newMouseRotZ,
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double newCangle,
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bool sTV, bool cNMM, double pzoom_new,
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bool s_points, bool s_path, bool s_cameras, double ps, int
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sf, double fD, bool invert);
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void update_view_rotate(int);
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void update_view_translation(int);
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void startAnimation(int dummy);
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void invertView(int dummy);
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void callTopView(int dummy);
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void drawCameras(void);
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void callAddCamera(int dummy);
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void callCameraUpdate(int dummy);
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void callDeleteCamera(int dummy);
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void pathAnimate(int dummy);
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void savePath(int dummy);
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void loadPath(int dummy);
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void savePose(int dummy);
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void loadPose(int dummy);
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void saveImage(int dummy);
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void CallBackInterfaceFunc(unsigned char key, int x, int y);
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void CallBackKeyboardFunc(unsigned char key, int x, int y);
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void CallBackKeyboardUpFunc(unsigned char key, int x, int y);
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void CallBackMouseFunc(int button, int state, int x, int y);
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void CallBackMouseFuncMoving(int button, int state, int x, int y);
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void CallBackMouseMotionFunc(int x, int y);
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void CallBackSpecialFunc(int key, int x, int y);
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void InterfaceFunc(unsigned char key);
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void updateCamera();
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void drawRobotPath(int dummy);
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int calcFrameNo();
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int calcNoOfPoints(vector<PointXY>, vector<PointXY>);
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void calcInterpolatedCameras(vector<PointXY>, vector<PointXY>);
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void calcPointSequence(vector<int> &sequence, int frameNr);
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void createDisplayLists(bool reduced=false);
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void updatePointModeControls();
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void changePointMode(int dummy);
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void mapColorToValue(int dummy);
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void changeColorMap(int dummy);
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void minmaxChanged(int dummy);
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void resetMinMax(int dummy);
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void setScansColored(int dummy);
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void saveSelection(int dummy);
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void clearSelection(int dummy);
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void updateControls();
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void updateTopViewControls();
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void resetRotationButton();
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void updateCamControls();
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bool isInterrupted();
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void checkForInterrupt();
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void interruptDrawing();
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void cycleLOD();
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enum { ROTATION_X, ROTATION_RX, ROTATION_Y, ROTATION_RY, ROTATION_Z, ROTATION_RZ };
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/** enumeration for translation */
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enum { TRANS_X, TRANS_RX, TRANS_Y, TRANS_RY, TRANS_Z, TRANS_RZ };
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/** enumeration for the menue */
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enum { MENU_SCREEN, MENU_LIST, MENU_QUIT };
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#endif
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