145 lines
2.6 KiB
Text
145 lines
2.6 KiB
Text
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#ifndef _MATHUTIL_H
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#define _MATHUTIL_H
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#include <math.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <float.h>
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#ifndef _MSC_VER
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#define _finite finite
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#endif
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//#define INFINITY FLT_MAX
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#define M_PI 3.14159265358979323846
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//#define M_PI_2 3.14159265358979323846*2
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//#define NAN 0
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#define to_radians(x) ( (x) * (M_PI / 180.0 ))
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#define to_degrees(x) ( (x) * (180.0 / M_PI ))
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void sincos(double ra, double * sinra, double* cosra);
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int isless(double x, double y);
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//inline int isfinite(double x) { return _finite(x); }
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static inline double sq(double v)
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{
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return v*v;
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}
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static inline double sgn(double v)
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{
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return (v>=0) ? 1 : -1;
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}
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// random number between [0, 1)
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static inline float randf()
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{
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return ((float) rand()) / (RAND_MAX + 1.0);
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}
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static inline float signed_randf()
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{
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return randf()*2 - 1;
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}
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#ifdef _MSC_VER
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static inline double fmin(double a, double b)
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{
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return (a < b) ? a : b;
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}
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static inline double fmax(double a, double b)
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{
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return (a > b) ? a : b;
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}
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#endif
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// return a random integer between [0, bound)
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static inline int irand(int bound)
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{
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int v = (int) (randf()*bound);
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assert(v >= 0);
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assert(v < bound);
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return v;
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}
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#ifndef PI
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#define PI 3.14159265358979323846264338
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#endif
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#define TWOPI_INV (0.5/PI)
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#define TWOPI (2*PI)
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/** valid only for v > 0 **/
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static inline double mod2pi_positive(double vin)
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{
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double q = vin * TWOPI_INV + 0.5;
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int qi = (int) q;
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return vin - qi*TWOPI;
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}
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/** Map v to [-PI, PI] **/
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static inline double mod2pi(double vin)
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{
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if (vin < 0)
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return -mod2pi_positive(-vin);
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else
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return mod2pi_positive(vin);
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}
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/** Return vin such that it is within PI degrees of ref **/
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static inline double mod2pi_ref(double ref, double vin)
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{
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return ref + mod2pi(vin - ref);
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}
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static inline int theta_to_int(double theta, int max)
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{
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theta = mod2pi_ref(M_PI, theta);
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int v = (int) (theta / ( 2 * M_PI ) * max);
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if (v==max)
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v = 0;
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assert (v >= 0 && v < max);
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return v;
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}
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static inline int imin(int a, int b)
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{
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return (a < b) ? a : b;
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}
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static inline int imax(int a, int b)
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{
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return (a > b) ? a : b;
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}
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static inline float fmin(float a, float b)
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{
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return (a < b) ? a : b;
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}
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static inline float fmax(float a, float b)
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{
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return (a > b) ? a : b;
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}
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static inline int iclamp(int v, int minv, int maxv)
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{
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return imax(minv, imin(v, maxv));
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}
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static inline double fclamp(double v, double minv, double maxv)
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{
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return fmax(minv, fmin(v, maxv));
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}
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#endif
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