198 lines
5.1 KiB
C++
Executable file
198 lines
5.1 KiB
C++
Executable file
/****************************************************************************
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GLUI User Interface Toolkit
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---------------------------
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glui_commandline.cpp - GLUI_CommandLine control class
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--------------------------------------------------
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Copyright (c) 1998 Paul Rademacher, 2005 William Baxter
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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This program is -not- in the public domain.
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*****************************************************************************/
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#include "glui.h"
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#include "glui_internal.h"
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/****************************** GLUI_CommandLine::GLUI_CommandLine() **********/
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GLUI_CommandLine::GLUI_CommandLine( GLUI_Node *parent, const char *name,
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void *data, int id, GLUI_CB cb )
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{
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common_init();
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set_name( name );
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data_type = GLUI_EDITTEXT_TEXT;
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ptr_val = data;
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user_id = id;
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callback = cb;
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live_type = GLUI_LIVE_TEXT;
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parent->add_control( this );
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init_live();
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}
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/****************************** GLUI_CommandLine::key_handler() **********/
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int GLUI_CommandLine::key_handler( unsigned char key,int modifiers )
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{
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int ret;
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if ( NOT glui )
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return false;
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if ( debug )
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dump( stdout, "-> CMD_TEXT KEY HANDLER" );
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if ( key == 13 ) { /* RETURN */
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commit_flag = true;
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}
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ret = Super::key_handler( key, modifiers );
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if ( debug )
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dump( stdout, "<- CMD_TEXT KEY HANDLER" );
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return ret;
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}
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/****************************** GLUI_CommandLine::deactivate() **********/
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void GLUI_CommandLine::deactivate( void )
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{
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// if the commit_flag is set, add the current command to
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// history and call deactivate as normal
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// Trick deactivate into calling callback if and only if commit_flag set.
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// A bit subtle, but deactivate checks that orig_text and text
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// are the same to decide whether or not to call the callback.
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// Force them to be different for commit, and the same for no commit.
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if (commit_flag) {
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add_to_history(text.c_str());
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orig_text = "";
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Super::deactivate( );
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set_text( "" );
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commit_flag = false;
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}
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else {
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orig_text = text;
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}
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}
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/**************************** GLUI_CommandLine::special_handler() **********/
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int GLUI_CommandLine::special_handler( int key,int modifiers )
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{
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if ( NOT glui )
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return false;
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if ( debug )
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printf( "CMD_TEXT SPECIAL:%d - mod:%d subs:%d/%d ins:%d sel:%d/%d\n",
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key, modifiers, substring_start, substring_end,insertion_pt,
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sel_start, sel_end );
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if ( key == GLUT_KEY_UP ) // PREVIOUS HISTORY
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{
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scroll_history(-1);
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}
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else if ( key == GLUT_KEY_DOWN ) // NEXT HISTORY
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{
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scroll_history(+1);
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}
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else {
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return Super::special_handler( key, modifiers );
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}
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return false;
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}
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/**************************** GLUI_CommandLine::scroll_history() ********/
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void GLUI_CommandLine::scroll_history( int direction )
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{
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recall_history(curr_hist + direction);
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}
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/**************************** GLUI_CommandLine::recall_history() ********/
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void GLUI_CommandLine::recall_history( int hist_num )
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{
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if (hist_num < oldest_hist OR
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hist_num > newest_hist OR
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hist_num == curr_hist)
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return;
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// Commit the current text first before we blow it away!
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if (curr_hist == newest_hist) {
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get_history_str(newest_hist) = text;
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}
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curr_hist = hist_num;
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set_text(get_history_str(curr_hist));
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sel_end = sel_start = insertion_pt = (int)text.length();
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update_and_draw_text();
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}
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/**************************** GLUI_CommandLine::add_to_history() ********/
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void GLUI_CommandLine::add_to_history( const char *cmd )
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{
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if (cmd[0]=='\0') return; // don't add if it's empty
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curr_hist = newest_hist;
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get_history_str(newest_hist) = text;
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newest_hist = ++curr_hist;
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if ( newest_hist >= HIST_SIZE )
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{
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// bump oldest off the list
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hist_list.erase(hist_list.begin());
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hist_list.push_back("");
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oldest_hist++;
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}
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}
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/**************************** GLUI_CommandLine::reset_history() ********/
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void GLUI_CommandLine::reset_history( void )
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{
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oldest_hist = newest_hist = curr_hist = 0;
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}
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/*************************************** GLUI_CommandLine::dump() **************/
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void GLUI_CommandLine::dump( FILE *out, const char *name )
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{
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fprintf( out,
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"%s (commandline@%p): ins_pt:%d subs:%d/%d sel:%d/%d len:%d\n",
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name, this,
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insertion_pt, substring_start, substring_end, sel_start, sel_end,
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(int)text.length());
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}
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