186 lines
5.6 KiB
Text
186 lines
5.6 KiB
Text
/*
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* show_animate implementation
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*
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* Copyright (C) Jan Elseberg, Dorit Borrmann
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*
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* Released under the GPL version 3.
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*
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*/
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#ifdef _MSC_VER
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#define _USE_MATH_DEFINES
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#include <windows.h>
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#endif
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#ifdef __APPLE__
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#include <GLUT/glut.h>
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#else
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#include <GL/glut.h>
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#endif
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#include "slam6d/point.h"
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#include "slam6d/scan.h"
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#include "show/colordisplay.h"
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#include "show/colormanager.h"
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#include "show/scancolormanager.h"
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#include <vector>
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#include <float.h>
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#include "slam6d/point_type.h"
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using std::vector;
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ScanColorManager::ScanColorManager(unsigned int _buckets, PointType type) : pointtype(type) {
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valid = false;
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inverted = false;
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buckets = _buckets;
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// types = _types;
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pointtype = type;
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//pointdim = PointType::PointDim(types);
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//
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mins = new float[pointtype.getPointDim()];
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maxs = new float[pointtype.getPointDim()];
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for (unsigned int i = 0; i < pointtype.getPointDim(); i++) {
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mins[i] = FLT_MAX;
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maxs[i] = FLT_MIN;
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}
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currenttype = PointType::USE_HEIGHT;
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currentdim = 0;
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}
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void ScanColorManager::registerTree(colordisplay *b) { allScans.push_back(b); }
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void ScanColorManager::setColorMap(ColorMap &cm) {
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makeValid();
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for (unsigned int i = 0; i < allManager.size(); i++) {
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allManager[i]->setColorMap(cm);
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}
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}
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void ScanColorManager::setColorMap(ColorMap::CM &cm) {
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ColorMap cmap = ColorMap::getColorMap(cm);
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setColorMap(cmap);
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}
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void ScanColorManager::setCurrentType(unsigned int type) {
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makeValid();
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if (type == PointType::USE_NONE) {
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for (unsigned int i = 0; i < allScans.size(); i++) {
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allScans[i]->setColorManager(0);
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}
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}
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currentdim = pointtype.getType(type);
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if(type != PointType::USE_NONE) {
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for (unsigned int i = 0; i < allManager.size(); i++) {
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allManager[i]->setCurrentDim(currentdim);
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}
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currenttype = type;
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}
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}
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void ScanColorManager::setMinMax(float min, float max) {
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makeValid();
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for (unsigned int i = 0; i < allManager.size(); i++) {
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allManager[i]->setMinMax(min, max);
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}
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}
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void ScanColorManager::setMode(const unsigned int &mode) {
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if (mode == ScanColorManager::MODE_STATIC) {
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for (unsigned int i = 0; i < allScans.size(); i++) {
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allScans[i]->setColorManager(staticManager[i]);
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}
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} else if (mode == ScanColorManager::MODE_COLOR_SCAN) {
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for (unsigned int i = 0; i < allScans.size(); i++) {
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allScans[i]->setColorManager(scanManager[i]);
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}
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} else if (mode == ScanColorManager::MODE_ANIMATION) {
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for (unsigned int i = 0; i < allScans.size(); i++) {
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allScans[i]->setColorManager(0);
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}
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} else if (mode == ScanColorManager::MODE_POINT_COLOR) {
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for (unsigned int i = 0; i < allScans.size(); i++) {
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allScans[i]->setColorManager(colorsManager[i]);
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}
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}
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}
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float ScanColorManager::getMin() { return mins[currentdim];};
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float ScanColorManager::getMax() { return maxs[currentdim];};
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float ScanColorManager::getMin(unsigned int dim) { return mins[dim];};
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float ScanColorManager::getMax(unsigned int dim) { return maxs[dim];};
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unsigned int ScanColorManager::getPointDim() { return pointtype.getPointDim(); };
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void ScanColorManager::makeValid() {
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if (!valid) {
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for (unsigned int i = 0; i < allScans.size(); i++) {
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colordisplay *scan = allScans[i];
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ColorManager *cm = new ColorManager(buckets, pointtype.getPointDim(), mins, maxs);
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cm->setCurrentDim(currentdim);
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scan->setColorManager(cm);
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staticManager.push_back(cm);
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// new colormanager for scan index influenced colorscheme
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DiffMap m;
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// JetMap m;
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float c[3] = {0,0,0};
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m.calcColor(c, i, allScans.size() );
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ColorManager *cmc = new ColorManager(buckets, pointtype.getPointDim(), mins, maxs, c);
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scanManager.push_back(cmc);
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// new colormanager for the color based on the color of the points
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CColorManager *ccm = new CColorManager(buckets, pointtype.getPointDim(), mins, maxs, pointtype.getType(PointType::USE_COLOR));
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colorsManager.push_back(ccm);
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allManager.push_back(cm);
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allManager.push_back(cmc);
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allManager.push_back(ccm);
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}
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valid = true;
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}
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}
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void ScanColorManager::selectColors(Scan::AlgoType type) {
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switch(type) {
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case Scan::ICP:
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glColor4d(0.85, 0.30,0.023, 1.0);
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//glColor4d(1.0, 0.30,0.30, 1.0);
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//glColor4d(1.0, 0.00,0.00, 1.0);
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break;
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case Scan::ICPINACTIVE:
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glColor4d(0.78, 0.63,0.57, 1.0);
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//glColor4d(1.00, 1.00,1.00, 1.0);
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break;
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case Scan::LUM:
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glColor4d(1.0, 0.0,0.0, 1.0);
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break;
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case Scan::ELCH:
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glColor4d(0.0, 1.0,0.0, 1.0);
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break;
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case Scan::LOOPTORO:
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glColor4d(0.0, 0.0, 1.0, 1.0);
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break;
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case Scan::LOOPHOGMAN:
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glColor4d(0.0, 1.0, 1.0, 1.0);
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break;
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case Scan::GRAPHTORO:
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glColor4d(1.0, 0.0, 1.0, 1.0);
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break;
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case Scan::GRAPHHOGMAN:
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glColor4d(1.0, 1.0, 0.0, 1.0);
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break;
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default:
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glColor4d(1.0, 1.0, 1.0, 1.0);
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break;
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}
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}
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const unsigned int ScanColorManager::MODE_STATIC = 0;
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const unsigned int ScanColorManager::MODE_COLOR_SCAN = 1;
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const unsigned int ScanColorManager::MODE_ANIMATION = 2;
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const unsigned int ScanColorManager::MODE_POINT_COLOR = 3;
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