104 lines
2.5 KiB
Text
104 lines
2.5 KiB
Text
/****************************************************************************
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GLUI User Interface Toolkit
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---------------------------
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glui_bitmaps.cpp
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--------------------------------------------------
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Copyright (c) 1998 Paul Rademacher
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This program is freely distributable without licensing fees and is
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provided without guarantee or warrantee expressed or implied. This
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program is -not- in the public domain.
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*****************************************************************************/
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#include "glui.h"
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#include "stdinc.h"
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int *bitmap_arrays[] = {
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glui_img_checkbox_0,
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glui_img_checkbox_1,
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glui_img_radiobutton_0,
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glui_img_radiobutton_1,
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glui_img_uparrow,
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glui_img_downarrow,
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glui_img_leftarrow,
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glui_img_rightarrow,
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glui_img_spinup_0,
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glui_img_spinup_1,
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glui_img_spindown_0,
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glui_img_spindown_1,
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glui_img_checkbox_0_dis,
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glui_img_checkbox_1_dis,
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glui_img_radiobutton_0_dis,
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glui_img_radiobutton_1_dis,
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glui_img_spinup_dis,
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glui_img_spindown_dis,
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glui_img_listbox_up,
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glui_img_listbox_down,
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glui_img_listbox_up_dis,
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};
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/************************************ GLUI_Bitmap::load_from_array() ********/
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void GLUI_Bitmap::load_from_array( int *array )
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{
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int i;
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w = 0;
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h = 0;
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if ( array == NULL )
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return;
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w = array[0];
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h = array[1];
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pixels = (unsigned char*) malloc( sizeof(unsigned char) * w * h * 3);
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for( i = 0; i<w*h*3; i++ )
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pixels[i] = (unsigned char) array[i+2];
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}
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/*********************************** GLUI_StdBitmaps::draw() *****************/
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void GLUI_StdBitmaps::draw( int bitmap_num, int x, int y )
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{
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// int i;
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if ( bitmaps[bitmap_num].pixels != NULL ) {
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glRasterPos2f( (float)x+.5, (float)y + (float)bitmaps[bitmap_num].h + .5);
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glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
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glDrawPixels( bitmaps[bitmap_num].w, bitmaps[bitmap_num].h,
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GL_RGB, GL_UNSIGNED_BYTE, bitmaps[bitmap_num].pixels );
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/* printf( "%d %d %d %d %d %d %d\n",
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bitmaps[bitmap_num].w, bitmaps[bitmap_num].h, 0, 0, 0, 0,
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bitmaps[bitmap_num].pixels );
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for( i=0; i<bitmaps[bitmap_num].w*bitmaps[bitmap_num].h*3; i++ ) {
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printf( "%d ", bitmaps[bitmap_num].pixels[i] );
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}
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printf( "\n" );
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*/
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/* for( i=0; i<bitmaps[bitmap_num].w; i++ ) {
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for( j=0; j<bitmaps[bitmap_num].h; j++ ) {
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if ( bitmaps[bitmap_num].pixels[(i+j*bitmaps[bitmap_num].w)*3]
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> 128 )
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putchar( '#' );
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else
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putchar( ' ' );
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}
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putchar( '\n' );
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}
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fflush( stdout );
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*/
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}
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}
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