1101 lines
32 KiB
Text
1101 lines
32 KiB
Text
/*
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* show_common implementation
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*
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* Copyright (C) Kai Lingemann, Andreas Nuechter, Jan Elseberg, Dorit Borrmann
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*
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* Released under the GPL version 3.
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*
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*/
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#ifdef WITH_GLEE
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#include <GLee.h>
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#endif
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#include "show/show.h"
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#include "show/show_Boctree.h"
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#include "show/compacttree.h"
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#include "show/NurbsPath.h"
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#include "show/vertexarray.h"
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#ifndef DYNAMIC_OBJECT_REMOVAL
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#include "slam6d/scan.h"
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#include "slam6d/managedScan.h"
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#else
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#include "veloslam/veloscan.h"
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#endif
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#include "glui/glui.h" /* Header File For The glui functions */
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#include <fstream>
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using std::ifstream;
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#include <stdexcept>
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using std::exception;
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#include <algorithm>
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#ifdef WITH_METRICS
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#include "slam6d/metrics.h"
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#endif
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#ifdef _MSC_VER
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#include "XGetopt.h"
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#else
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#include <getopt.h>
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#endif
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#ifdef _MSC_VER
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#define strcasecmp _stricmp
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#define strncasecmp _strnicmp
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#else
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#include <strings.h>
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#endif
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#ifdef _MSC_VER
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#if !defined _OPENMP && defined OPENMP
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#define _OPENMP
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#endif
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#endif
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#ifdef _OPENMP
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#include <omp.h>
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#endif
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#include "slam6d/point_type.h"
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#include "slam6d/io_utils.h"
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#include "show/display.h"
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/**
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* This vector contains the pointer to a vertex array for
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* all colors (inner vector) and all scans (outer vector)
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*/
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vector< vector<vertexArray*> > vvertexArrayList;
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vector< ::SDisplay*> displays;
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/**
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* the octrees that store the points for each scan
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*/
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//Show_BOctTree **octpts;
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vector<colordisplay*> octpts;
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/**
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* Storing the base directory
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*/
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string scan_dir;
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/**
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* Storing the ID of the main windows
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*/
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int window_id;
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/**
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* Size of points
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*/
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GLfloat pointsize = 1.0;
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int anim_delay = 5;
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/**
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* Select Color Buffer
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*/
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GLenum buffermode = GL_BACK;
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/**
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* Indicator whether and how the drawing window
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* has to be updated.
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*
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* haveToUpdate == 1 redisplay
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* haveToUpdate == 2 reshape
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* haveToUpdate == 3 animation scan matching
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* haveToUpdate == 4 stop animation scan matching
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* haveToUpdate == 6 path animation
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* haveToUpdate == 7 force redisplay with all points
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*/
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int haveToUpdate = 0;
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/**
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* Flag for invert the scene
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*/
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bool invert = true;
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/**
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* Flag for indicating brid eyes view
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*/
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bool showTopView = false;
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/**
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* Flag for idicating camera add mode
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*/
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bool addCameraView = false; //Is the view in add box mode?
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/**
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* Storing the apex angle of the camera
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*/
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GLfloat cangle = 60.0; // Current camera opening mode
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GLfloat cangle_old = cangle;
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/**
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* Current rotation axis of the scene as quaternion
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*/
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GLdouble quat[4] ={0.0, 0.0, 0.0, 1.0};
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GLdouble Rquat[4] ={0.0, 0.0, 0.0, 1.0};
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/**
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* Current translation of the scene
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*/
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GLdouble X = 0.0, Y = 0.0, Z = 0.0;
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GLdouble RVX = 0.0, RVY = 0.0, RVZ = 0.0;
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/**
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* parallel zoom (similar to apex angle) for parallel projection
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*/
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GLfloat pzoom = 2000.0;
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GLfloat pzoom_old = pzoom;
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/**
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* Mode of the fog (exp, exp2, linear)
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*/
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GLint fogMode = GL_EXP;
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/**
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* Indicates if fog should be shown
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*/
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int show_fog = 1;
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/**
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* Indicates if the points should be shown
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*/
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int show_points = 1; // Show data points in the viewer?
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/**
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* Indicates if camera boxes should be shown
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*/
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int show_cameras = 1; // Show the camera boxes in the viewer?
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/**
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* Indicates if camera path or robot path should be shown
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*/
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int show_path = 1; // Show the camera movement path ?
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/**
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* Camera navigation by mouse or by panel
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*/
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int cameraNavMouseMode = 1;
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int mouseNavX, mouseNavY;
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int mouseNavButton = -1;
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double mouseRotX = 0.0;
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double mouseRotY = 0.0;
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double mouseRotZ = 0.0;
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bool keymap[256];
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//@@@
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//int animate_both = 0; // Animate both scan matchin and path?
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int frameNr = 0;
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/**
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* Storing of all transformation (frames for animation) of all scans
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*/
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vector < vector <double*> > MetaMatrix;
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/**
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* Storing of AlgoType for all frames
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*/
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vector < vector <Scan::AlgoType> > MetaAlgoType;
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/**
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* Window position
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*/
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int START_X = 0;
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int START_Y = 0;
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int START_WIDTH = 960;
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int START_HEIGHT = 540;
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GLdouble aspect = (double)START_WIDTH/(double)START_HEIGHT; // Current aspect ratio
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bool advanced_controls = false;
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bool fullscreen = false;
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int current_width = START_WIDTH;
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int current_height = START_HEIGHT;
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// the following values are scale dependant, i.e. all values are in m
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float neardistance = 0.10;
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double oldneardistance = 0.10;
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float maxfardistance = 400.0;
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double fardistance = 400.0;
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double oldfardistance = 40000.0;
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double movementSpeed = 0.1;
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double defaultZoom = 20.0;
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GLfloat fogDensity = 0.1;
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double voxelSize = 0.20;
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float adaption_rate = 1.0;
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float LevelOfDetail = 0.0001;
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// Defines for Point Semantic
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#define TYPE_UNKNOWN 0x0000
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#define TYPE_OBJECT 0x0001
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#define TYPE_GROUND 0x0002
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#define TYPE_CEILING 0x0003
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unsigned int cam_choice = 0;
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static unsigned int path_iterator = 0;
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static int oldcamNavMode = 0;
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/**
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* Animation sould be saved to file
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*/
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int save_animation = 0;
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/**
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* If true, interpolation for camera path is based on distance, else always
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* the same number of images between two cameras.
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*/
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int inter_by_dist = 1;
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/**some variables for the camera path**/
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vector<PointXY> path_vectorX, path_vectorZ, lookat_vectorX, lookat_vectorZ, ups_vectorX, ups_vectorZ;
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vector<Point> cams;
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vector<Point> lookats;
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vector<Point> ups;
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NurbsPath cam_nurbs_path;
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char *path_file_name;
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char *pose_file_name;
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/** Factor for saved image size */
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int factor = 1;
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/**
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* program tries to have this framerate
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*/
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float idealfps = 20.0;
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/**
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* value of the listBox fo Color Value and Colormap
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*/
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int listboxColorVal = 0;
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int listboxColorMapVal = 0;
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int colorScanVal = 0;
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ScanColorManager *cm;
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float mincolor_value = 0.0;
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float maxcolor_value = 0.0;
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//unsigned int types = Point::USE_HEIGHT;
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PointType pointtype;
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/**
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* Contains the selected points for each scan
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*/
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set<sfloat *> *selected_points;
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/**
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* Select single points?
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*/
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int select_voxels = 0;
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/**
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* Select or unselect points ?
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*/
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int selectOrunselect = 1;
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/** octree depth for selecting groups of points */
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int selection_depth = 1;
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int brush_size = 0;
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char *selection_file_name;
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int current_frame = 0;
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#include "show_menu.cc"
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#include "show_animate.cc"
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#include "show_gl.cc"
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/**
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* Explains the usage of this program's command line parameters
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* @param prog name of the program
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*/
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void usage(char* prog)
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{
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#ifndef _MSC_VER
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const string bold("\033[1m");
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const string normal("\033[m");
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#else
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const string bold("");
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const string normal("");
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#endif
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cout << endl
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<< bold << "USAGE " << normal << endl
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<< " " << prog << " [options] directory" << endl << endl;
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cout << bold << "OPTIONS" << normal << endl
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<< bold << " -e" << normal << " NR, " << bold << "--end=" << normal << "NR" << endl
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<< " end after scan NR" << endl
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<< endl
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<< bold << " -f" << normal << " F, " << bold << "--format=" << normal << "F" << endl
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<< " using shared library F for input" << endl
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<< " (chose F from {uos, uos_map, uos_rgb, uos_frames, uos_map_frames, old, rts, rts_map, ifp, riegl_txt, riegl_rgb, riegl_bin, zahn, ply, wrl, xyz, zuf, iais, front, x3d, rxp, ais })" << endl
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<< endl
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<< bold << " -F" << normal << " NR, " << bold << "--fps=" << normal << "NR [default: 20]" << endl
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<< " will attempt to display points with a framerate of NR" << endl
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<< endl
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<< bold << " -l" << normal << " FILE, " << bold << "--loadObj=" << normal <<
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"FILE" << endl
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<< " load objects specified in <FILE>" << endl
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<< endl
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<< endl
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<< bold << " -m" << normal << " NR, " << bold << "--max=" << normal << "NR" << endl
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<< " neglegt all data points with a distance larger than NR 'units'" << endl
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<< endl
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<< bold << " -M" << normal << " NR, " << bold << "--min=" << normal << "NR" << endl
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<< " neglegt all data points with a distance smaller than NR 'units'" << endl
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<< endl
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<< bold << " -O" << normal << "NR (optional), " << bold << "--octree=" << normal << "NR (optional)" << endl
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<< " use randomized octree based point reduction (pts per voxel=<NR>)" << endl
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<< " requires " << bold << "-r" << normal <<" or " << bold << "--reduce" << endl
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<< endl
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<< bold << " -o" << normal << " NR, " << bold << "--origin=" << normal << "NR (optional)" << endl
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<< " sets the starting and reset position to: " << endl
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<< " 0 = the origin of the coordinate system (default)" << endl
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<< " 1 = the position of the first scan (default if --origin is in argument list)" << endl
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<< " 2 = the center of the first scan" << endl
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<< endl
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<< bold << " -S, --scanserver" << normal << endl
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<< " Use the scanserver as an input method and handling of scan data" << endl
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<< endl
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<< bold << " -r" << normal << " NR, " << bold << "--reduce=" << normal << "NR" << endl
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<< " turns on octree based point reduction (voxel size=<NR>)" << endl
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<< endl
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<< bold << " -s" << normal << " NR, " << bold << "--start=" << normal << "NR" << endl
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<< " start at scan NR (i.e., neglects the first NR scans)" << endl
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<< " [ATTENTION: counting naturally starts with 0]" << endl
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<< endl
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<< bold << " -C" << normal << " NR, " << bold << "--scale=" << normal << "NR" << endl
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<< " scale factor to use (default: 0.01), modifies movement speed etc. " << endl
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<< " use 1 when point coordinates are in m, 0.01 when in cm and so forth. " << endl
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<< " " << endl
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<< endl
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<< bold << " -R, --reflectance, --reflectivity" << normal << endl
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<< " use reflectivity values for coloring point clouds" << endl
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<< " only works when using octree display" << endl
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<< endl
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<< bold << " -a, --amplitude" << endl << normal
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<< " use amplitude values for coloring point clouds" << endl
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<< " only works when using octree display" << endl
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<< endl
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<< bold << " -d, --deviation" << endl << normal
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<< " use amplitude values for coloring point clouds" << endl
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<< " only works when using octree display" << endl
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<< endl
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<< bold << " -h, --height" << endl << normal
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<< " use y-values for coloring point clouds" << endl
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<< " only works when using octree display" << endl
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<< endl
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<< bold << " -T, --type" << endl << normal
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<< " use type values for coloring point clouds" << endl
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<< " only works when using octree display" << endl
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<< bold << " -c, --color" << endl << normal
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<< " use color RGB values for coloring point clouds" << endl
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<< bold << " --saveOct" << endl << normal
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<< " stores all used scans as octrees in the given directory" << endl
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<< " All reflectivity/amplitude/deviation/type settings are stored as well." << endl
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<< " only works when using octree display" << endl
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<< bold << " --loadOct" << endl << normal
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<< " only reads octrees from the given directory" << endl
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<< " All reflectivity/amplitude/deviation/type settings are read from file." << endl
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<< " --reflectance/--amplitude and similar parameters are therefore ignored." << endl
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<< " only works when using octree display" << endl
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<< endl << endl;
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exit(1);
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}
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/**
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* A function that parses the command-line arguments and sets the respective flags.
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*
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* @param argc the number of arguments
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* @param argv the arguments
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* @param dir parsing result - the directory
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* @param start parsing result - starting at scan number 'start'
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* @param end parsing result - stopping at scan number 'end'
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* @param maxDist parsing result - maximal distance
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* @param minDist parsing result - minimal distance
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* @param readInitial parsing result - read a file containing a initial transformation matrix
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* @param type parsing result - file format to be read
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* @return 0, if the parsing was successful, 1 otherwise
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*/
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int parseArgs(int argc,char **argv, string &dir, int& start, int& end, int& maxDist, int& minDist,
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double &red, bool &readInitial, int &octree, PointType &ptype, float &fps, string &loadObj,
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bool &loadOct, bool &saveOct, int &origin, double &scale, IOType &type, bool& scanserver)
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{
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unsigned int types = PointType::USE_NONE;
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start = 0;
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end = -1; // -1 indicates no limitation
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maxDist = -1; // -1 indicates no limitation
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int c;
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// from unistd.h
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extern char *optarg;
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extern int optind;
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WriteOnce<IOType> w_type(type);
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WriteOnce<int> w_start(start), w_end(end);
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cout << endl;
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static struct option longopts[] = {
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{ "origin", optional_argument, 0, 'o' },
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{ "format", required_argument, 0, 'f' },
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{ "fps", required_argument, 0, 'F' },
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{ "scale", required_argument, 0, 'S' },
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{ "start", required_argument, 0, 's' },
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{ "end", required_argument, 0, 'e' },
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{ "reduce", required_argument, 0, 'r' },
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{ "max", required_argument, 0, 'm' },
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{ "min", required_argument, 0, 'M' },
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{ "octree", optional_argument, 0, 'O' },
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{ "reflectance", no_argument, 0, 'R' },
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{ "reflectivity", no_argument, 0, 'R' },
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{ "amplitude", no_argument, 0, 'a' },
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{ "deviation", no_argument, 0, 'd' },
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{ "height", no_argument, 0, 'h' },
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{ "type", no_argument, 0, 'T' },
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{ "color", no_argument, 0, 'c' },
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{ "loadObj", required_argument, 0, 'l' },
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{ "saveOct", no_argument, 0, '0' },
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{ "loadOct", no_argument, 0, '1' },
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{ "advanced", no_argument, 0, '2' },
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{ "scanserver", no_argument, 0, 'S' },
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{ 0, 0, 0, 0} // needed, cf. getopt.h
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};
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while ((c = getopt_long(argc, argv,"F:f:s:e:r:m:M:O:o:l:C:SwtRadhTc", longopts, NULL)) != -1) {
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switch (c) {
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case 's':
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w_start = atoi(optarg);
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if (start < 0) { cerr << "Error: Cannot start at a negative scan number.\n"; exit(1); }
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break;
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case 'e':
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w_end = atoi(optarg);
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if (end < 0) { cerr << "Error: Cannot end at a negative scan number.\n"; exit(1); }
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if (end < start) { cerr << "Error: <end> cannot be smaller than <start>.\n"; exit(1); }
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break;
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case 'm':
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maxDist = atoi(optarg);
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break;
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case 'M':
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minDist = atoi(optarg);
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break;
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case 'r':
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red = atof(optarg);
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break;
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case 't':
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readInitial = true;
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break;
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case 'O':
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if (optarg) {
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octree = atoi(optarg);
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} else {
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octree = 1;
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}
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break;
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case 'f':
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try {
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w_type = formatname_to_io_type(optarg);
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} catch (...) { // runtime_error
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cerr << "Format " << optarg << " unknown." << endl;
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abort();
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}
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break;
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case '?':
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usage(argv[0]);
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return 1;
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case 'R':
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types |= PointType::USE_REFLECTANCE;
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break;
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case 'a':
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types |= PointType::USE_AMPLITUDE;
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break;
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case 'd':
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types |= PointType::USE_DEVIATION;
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break;
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case 'h':
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types |= PointType::USE_HEIGHT;
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break;
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case 'T':
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types |= PointType::USE_TYPE;
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break;
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case 'c':
|
|
types |= PointType::USE_COLOR;
|
|
break;
|
|
case 'F':
|
|
fps = atof(optarg);
|
|
break;
|
|
case 'C':
|
|
scale = atof(optarg);
|
|
break;
|
|
case 'S':
|
|
scanserver = true;
|
|
break;
|
|
case 'o':
|
|
if (optarg) {
|
|
origin = atoi(optarg);
|
|
} else {
|
|
origin = 1;
|
|
}
|
|
break;
|
|
case '0':
|
|
saveOct = true;
|
|
break;
|
|
case '1':
|
|
loadOct = true;
|
|
break;
|
|
case 'l':
|
|
loadObj = optarg;
|
|
break;
|
|
case '2':
|
|
advanced_controls = true;
|
|
break;
|
|
default:
|
|
abort ();
|
|
}
|
|
}
|
|
|
|
if (optind != argc-1) {
|
|
cerr << "\n*** Directory missing ***" << endl;
|
|
usage(argv[0]);
|
|
}
|
|
dir = argv[optind];
|
|
|
|
#ifndef _MSC_VER
|
|
if (dir[dir.length()-1] != '/') dir = dir + "/";
|
|
#else
|
|
if (dir[dir.length()-1] != '\\') dir = dir + "\\";
|
|
#endif
|
|
|
|
parseFormatFile(dir, w_type, w_start, w_end);
|
|
|
|
ptype = PointType(types);
|
|
return 0;
|
|
}
|
|
|
|
void setResetView(int origin) {
|
|
if (origin == 1) {
|
|
double *transmat = MetaMatrix[0].back();
|
|
cout << transmat << endl;
|
|
|
|
RVX = -transmat[12];
|
|
RVY = -transmat[13];
|
|
RVZ = -transmat[14];
|
|
Matrix4ToQuat(transmat, Rquat);
|
|
X = RVX;
|
|
Y = RVY;
|
|
Z = RVZ;
|
|
quat[0] = Rquat[0];
|
|
quat[1] = Rquat[1];
|
|
quat[2] = Rquat[2];
|
|
quat[3] = Rquat[3];
|
|
} else if (origin == 2) {
|
|
double center[3];
|
|
#ifdef USE_COMPACT_TREE
|
|
((compactTree*)octpts[0])->getCenter(center);
|
|
#else
|
|
((Show_BOctTree<sfloat>*)octpts[0])->getCenter(center);
|
|
#endif
|
|
RVX = -center[0];
|
|
RVY = -center[1];
|
|
RVZ = -center[2];
|
|
X = RVX;
|
|
Y = RVY;
|
|
Z = RVZ;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* A function that read the .frame files created by slam6D
|
|
*
|
|
* @param dir the directory
|
|
* @param start starting at scan number 'start'
|
|
* @param end stopping at scan number 'end'
|
|
* @param read a file containing a initial transformation matrix and apply it
|
|
*/
|
|
int readFrames(string dir, int start, int end, bool readInitial, IOType &type)
|
|
{
|
|
|
|
// convert to OpenGL coordinate system
|
|
double mirror[16];
|
|
M4identity(mirror);
|
|
mirror[10] = -1.0;
|
|
|
|
double initialTransform[16];
|
|
if (readInitial) {
|
|
cout << "Initial Transform:" << endl;
|
|
string initialTransformFileName = dir + "initital.frame";
|
|
ifstream initial_in(initialTransformFileName.c_str());
|
|
if (!initial_in.good()) {
|
|
cout << "Error opening " << initialTransformFileName << endl;
|
|
exit(-1);
|
|
}
|
|
initial_in >> initialTransform;
|
|
cout << initialTransform << endl;
|
|
|
|
// update the mirror to apply the initial frame for all frames
|
|
double tempxf[16];
|
|
MMult(mirror, initialTransform, tempxf);
|
|
memcpy(mirror, tempxf, sizeof(tempxf));
|
|
}
|
|
|
|
for(std::vector<Scan*>::iterator it = Scan::allScans.begin(); it != Scan::allScans.end(); ++it) {
|
|
const double* transformation;
|
|
Scan::AlgoType algoType;
|
|
vector<double*> Matrices;
|
|
vector<Scan::AlgoType> algoTypes;
|
|
|
|
// iterate over frames (stop if none were created) and pull/convert the frames into local containers
|
|
unsigned int frame_count;
|
|
try {
|
|
frame_count = (*it)->readFrames();
|
|
} catch(std::ios_base::failure& e) {
|
|
break;
|
|
}
|
|
for(unsigned int i = 0; i < frame_count; ++i) {
|
|
(*it)->getFrame(i, transformation, algoType);
|
|
double* transMatOpenGL = new double[16];
|
|
|
|
// apply mirror to convert (and initial frame if requested) the frame and save in opengl
|
|
MMult(mirror, transformation, transMatOpenGL);
|
|
|
|
Matrices.push_back(transMatOpenGL);
|
|
algoTypes.push_back(algoType);
|
|
}
|
|
|
|
MetaAlgoType.push_back(algoTypes);
|
|
MetaMatrix.push_back(Matrices);
|
|
|
|
if((type == UOS_MAP || type == UOS_MAP_FRAMES || type == RTS_MAP) && it == Scan::allScans.begin()) {
|
|
MetaAlgoType.push_back(algoTypes);
|
|
MetaMatrix.push_back(Matrices);
|
|
}
|
|
current_frame = MetaMatrix.back().size() - 1;
|
|
}
|
|
|
|
if (MetaMatrix.size() == 0) {
|
|
cerr << "*****************************************" << endl;
|
|
cerr << "** ERROR: No .frames could be found! **" << endl;
|
|
cerr << "*****************************************" << endl;
|
|
cerr << " ERROR: Missing or empty directory: " << dir << endl << endl;
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void generateFrames(int start, int end, bool identity) {
|
|
if (identity) {
|
|
cout << "using Identity for frames " << endl;
|
|
} else {
|
|
cout << "using pose information for frames " << endl;
|
|
}
|
|
int fileCounter = start;
|
|
int index = 0;
|
|
for (;;) {
|
|
if (fileCounter > end) break; // 'nuf read
|
|
fileCounter++;
|
|
|
|
vector <double*> Matrices;
|
|
vector <Scan::AlgoType> algoTypes;
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
double *transMat = new double[16];
|
|
|
|
if (identity) {
|
|
M4identity(transMat);
|
|
transMat[10] = -1.0;
|
|
} else {
|
|
EulerToMatrix4(Scan::allScans[index]->get_rPos(), Scan::allScans[index]->get_rPosTheta(), transMat );
|
|
}
|
|
|
|
Matrices.push_back(transMat);
|
|
algoTypes.push_back(Scan::ICP);
|
|
|
|
}
|
|
index++;
|
|
MetaAlgoType.push_back(algoTypes);
|
|
MetaMatrix.push_back(Matrices);
|
|
current_frame = MetaMatrix.back().size() - 1;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
* create display lists
|
|
* @to do general framework for color & type definitions
|
|
*/
|
|
void createDisplayLists(bool reduced)
|
|
{
|
|
for(unsigned int s = 0; s < Scan::allScans.size() ; s++) {
|
|
Scan* scan = Scan::allScans[s];
|
|
|
|
vertexArray* myvertexArray1;
|
|
vertexArray* myvertexArray2;
|
|
|
|
// count points
|
|
unsigned int color1 = 0, color2 = 0;
|
|
if(!reduced) {
|
|
scan->get(DATA_XYZ | DATA_TYPE);
|
|
DataType type(scan->get("type"));
|
|
|
|
if(type.valid()) {
|
|
for(unsigned int i = 0; i < type.size(); ++i) {
|
|
if(type[i] & TYPE_GROUND) {
|
|
color1 += 3;
|
|
} else {
|
|
color2 += 3;
|
|
}
|
|
}
|
|
} else {
|
|
color2 = 3 * scan->size<DataXYZ>("xyz");
|
|
}
|
|
|
|
myvertexArray1 = new vertexArray(color1);
|
|
myvertexArray2 = new vertexArray(color2);
|
|
|
|
color1 = 0; color2 = 0;
|
|
|
|
DataXYZ xyz(scan->get("xyz"));
|
|
for(unsigned int i = 0; i < xyz.size(); ++i) {
|
|
if(type[i] & TYPE_GROUND) {
|
|
for(unsigned int j = 0; j < 3; ++j) {
|
|
myvertexArray1->array[color1++] = xyz[i][j];
|
|
}
|
|
} else {
|
|
for(unsigned int j = 0; j < 3; ++j) {
|
|
myvertexArray2->array[color2++] = xyz[i][j];
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
color2 = 3 * scan->size<DataXYZ>("xyz reduced");
|
|
|
|
myvertexArray1 = new vertexArray(0);
|
|
myvertexArray2 = new vertexArray(color2);
|
|
|
|
color2 = 0;
|
|
|
|
DataXYZ xyz_r(scan->get("xyz reduced"));
|
|
for(unsigned int i = 0; i < xyz_r.size(); ++i) {
|
|
for(unsigned int j = 0; j < 3; ++j) {
|
|
myvertexArray2->array[color2++] = xyz_r[i][j];
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
glNewList(myvertexArray1->name, GL_COMPILE);
|
|
//@
|
|
//glColor4d(0.44, 0.44, 0.44, 1.0);
|
|
//glColor4d(0.66, 0.66, 0.66, 1.0);
|
|
glVertexPointer(3, GL_FLOAT, 0, myvertexArray1->array);
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
glDrawArrays(GL_POINTS, 0, myvertexArray1->numPointsToRender);
|
|
glDisableClientState(GL_VERTEX_ARRAY);
|
|
glEndList();
|
|
|
|
glNewList(myvertexArray2->name, GL_COMPILE);
|
|
//glColor4d(1.0, 1.0, 1.0, 1.0);
|
|
//glColor4d(0.0, 0.0, 0.0, 1.0);
|
|
glVertexPointer(3, GL_FLOAT, 0, myvertexArray2->array);
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
glDrawArrays(GL_POINTS, 0, myvertexArray2->numPointsToRender);
|
|
glDisableClientState(GL_VERTEX_ARRAY);
|
|
glEndList();
|
|
|
|
// append to vector
|
|
vector<vertexArray*> vvertexArray;
|
|
vvertexArray.push_back(myvertexArray1);
|
|
vvertexArray.push_back(myvertexArray2);
|
|
vvertexArrayList.push_back(vvertexArray);
|
|
}
|
|
}
|
|
|
|
void cycleLOD() {
|
|
LevelOfDetail = 0.00001;
|
|
for (unsigned int i = 0; i < octpts.size(); i++)
|
|
octpts[i]->cycleLOD();
|
|
}
|
|
|
|
|
|
void initShow(int argc, char **argv){
|
|
|
|
/***************/
|
|
/* init OpenGL */
|
|
/***************/
|
|
glutInit(&argc,argv);
|
|
|
|
cout << "(wx)show - A highly efficient 3D point cloud viewer" << endl
|
|
<< "(c) Jacobs University Bremen gGmbH, Germany, since 2009" << endl
|
|
<< " University of Osnabrueck, Germany, 2006 - 2009" << endl << endl;
|
|
|
|
if(argc <= 1){
|
|
usage(argv[0]);
|
|
}
|
|
|
|
double red = -1.0;
|
|
int start = 0, end = -1, maxDist = -1, minDist = -1;
|
|
string dir;
|
|
bool readInitial = false;
|
|
IOType type = UOS;
|
|
int octree = 0;
|
|
bool loadOct = false;
|
|
bool saveOct = false;
|
|
string loadObj;
|
|
int origin = 0;
|
|
double scale = 0.01; // in m
|
|
bool scanserver = false;
|
|
|
|
pose_file_name = new char[1024];
|
|
path_file_name = new char[1024];
|
|
selection_file_name = new char[1024];
|
|
|
|
strncpy(pose_file_name, "pose.dat", 1024);
|
|
strncpy(path_file_name, "path.dat", 1024);
|
|
strncpy(selection_file_name, "selected.3d", 1024);
|
|
|
|
parseArgs(argc, argv, dir, start, end, maxDist, minDist, red, readInitial,
|
|
octree, pointtype, idealfps, loadObj, loadOct, saveOct, origin, scale, type, scanserver);
|
|
|
|
// modify all scale dependant variables
|
|
scale = 1.0 / scale;
|
|
movementSpeed *= scale;
|
|
neardistance *= scale;
|
|
oldneardistance *= scale;
|
|
maxfardistance *= scale;
|
|
fardistance *= scale;
|
|
fogDensity /= scale;
|
|
defaultZoom *= scale;
|
|
voxelSize *= scale;
|
|
// oldfardistance *= scale;
|
|
|
|
////////////////////////
|
|
SDisplay::readDisplays(loadObj, displays);
|
|
////////////////////
|
|
|
|
if (type == OCT) {
|
|
loadOct = true;
|
|
}
|
|
|
|
// if we want to load display file get pointtypes from the files first
|
|
if(loadOct) {
|
|
string scanFileName = dir + "scan" + to_string(start,3) + ".oct";
|
|
cout << "Getting point information from " << scanFileName << endl;
|
|
cout << "Attention! All subsequent oct-files must be of the same type!" << endl;
|
|
|
|
pointtype = BOctTree<sfloat>::readType(scanFileName);
|
|
}
|
|
scan_dir = dir;
|
|
|
|
// init and create display
|
|
M4identity(view_rotate_button);
|
|
obj_pos_button[0] = obj_pos_button[1] = obj_pos_button[2] = 0.0;
|
|
|
|
// Loading scans, reducing, loading frames and generation if neccessary
|
|
|
|
// load all available scans
|
|
Scan::openDirectory(scanserver, dir, type, start, end);
|
|
|
|
if(Scan::allScans.size() == 0) {
|
|
cerr << "No scans found. Did you use the correct format?" << endl;
|
|
exit(-1);
|
|
}
|
|
|
|
for(ScanVector::iterator it = Scan::allScans.begin(); it != Scan::allScans.end(); ++it) {
|
|
Scan* scan = *it;
|
|
scan->setRangeFilter(maxDist, minDist);
|
|
if(red > 0) {
|
|
// scanserver differentiates between reduced for slam and reduced for show, can handle both at the same time
|
|
if(scanserver) {
|
|
dynamic_cast<ManagedScan*>(scan)->setShowReductionParameter(red, octree);
|
|
} else {
|
|
scan->setReductionParameter(red, octree);
|
|
}
|
|
}
|
|
}
|
|
cm = new ScanColorManager(4096, pointtype);
|
|
|
|
#ifdef USE_GL_POINTS // use octtrees
|
|
#ifdef USE_COMPACT_TREE
|
|
cout << "Creating compact display octrees.." << endl;
|
|
#else
|
|
cout << "Creating display octrees.." << endl;
|
|
#endif
|
|
|
|
if(loadOct) cout << "Loading octtrees from file where possible instead of creating them from scans." << endl;
|
|
|
|
// for managed scans the input phase needs to know how much it can handle
|
|
std::size_t free_mem = 0;
|
|
if(scanserver)
|
|
free_mem = ManagedScan::getMemorySize();
|
|
|
|
for(unsigned int i = 0; i < Scan::allScans.size(); ++i) {
|
|
Scan* scan = Scan::allScans[i];
|
|
|
|
// create data structures
|
|
#ifdef USE_COMPACT_TREE // FIXME: change compact tree, then this case can be removed
|
|
compactTree* tree;
|
|
try {
|
|
if (red > 0) { // with reduction, only xyz points
|
|
DataXYZ xyz_r(scan->get("xyz reduced show"));
|
|
tree = new compactTree(PointerArray<double>(xyz_r).get(), xyz_r.size(), voxelSize, pointtype, cm);
|
|
} else { // without reduction, xyz + attribute points
|
|
sfloat** pts = pointtype.createPointArray<sfloat>(scan);
|
|
unsigned int nrpts = scan->size<DataXYZ>("xyz");
|
|
tree = new compactTree(pts, nrpts, voxelSize, pointtype, cm);
|
|
for(unsigned int i = 0; i < nrpts; ++i) delete[] pts[i]; delete[] pts;
|
|
}
|
|
} catch(...) {
|
|
cout << "Scan " << i << " could not be loaded into memory, stopping here." << endl;
|
|
break;
|
|
}
|
|
#else // FIXME: remove the case above
|
|
scan->setOcttreeParameter(red, voxelSize, pointtype, loadOct, saveOct);
|
|
|
|
DataOcttree* data_oct;
|
|
try {
|
|
data_oct = new DataOcttree(scan->get("octtree"));
|
|
} catch(runtime_error& e) {
|
|
cout << "Scan " << i << " could not be loaded into memory, stopping here." << endl;
|
|
break;
|
|
}
|
|
BOctTree<float>* btree = &(data_oct->get());
|
|
unsigned int tree_size = btree->getMemorySize();
|
|
|
|
if(scanserver) {
|
|
// check if the octtree would actually fit with all the others
|
|
if(tree_size > free_mem) {
|
|
delete data_oct;
|
|
cout << "Stopping at scan " << i << ", no more octtrees could fit in memory." << endl;
|
|
break;
|
|
} else {
|
|
// subtract available memory
|
|
free_mem -= tree_size;
|
|
}
|
|
}
|
|
#endif //FIXME: COMPACT_TREE
|
|
|
|
#if !defined USE_COMPACT_TREE
|
|
// show structures
|
|
// associate show octtree with the scan and hand over octtree pointer ownership
|
|
Show_BOctTree<sfloat>* tree = new Show_BOctTree<sfloat>(scan, data_oct, cm);
|
|
|
|
// unlock cached octtree to enable creation of more octtres without blocking the space for full scan points
|
|
tree->unlockCachedTree();
|
|
#endif
|
|
|
|
// octtrees have been created successfully
|
|
octpts.push_back(tree);
|
|
|
|
// print something
|
|
#ifdef USE_COMPACT_TREE // TODO: change compact tree for memory footprint output, remove this case
|
|
cout << "Scan " << i << " octree finished." << endl;
|
|
#else
|
|
cout << "Scan " << i << " octree finished (";
|
|
bool space = false;
|
|
if(tree_size/1024/1024 > 0) {
|
|
cout << tree_size/1024/1024 << "M";
|
|
space = true;
|
|
}
|
|
if((tree_size/1024)%1024 > 0) {
|
|
if(space) cout << " ";
|
|
cout << (tree_size/1024)%1024 << "K";
|
|
space = true;
|
|
}
|
|
if(tree_size%1024 > 0) {
|
|
if(space) cout << " ";
|
|
cout << tree_size%1024 << "B";
|
|
}
|
|
cout << ")." << endl;
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
TODO: to maximize space for octtrees, implement a heuristic to remove all
|
|
CacheObjects sequentially from the start and pack octtrees one after another
|
|
until it reaches the maximum size allowed, resetting the index, but causing the
|
|
first to be locked again and stopping by catching the exception
|
|
set heuristic, do locking, catch exception, reset heuristic to default or old
|
|
*/
|
|
#if !defined USE_COMPACT_TREE
|
|
if(scanserver) {
|
|
// activate all octtrees until they don't fit anymore
|
|
cout << "Locking managed octtrees in memory " << flush;
|
|
bool stop = false;
|
|
unsigned int loaded = 0;
|
|
unsigned int dots = (octpts.size() / 20);
|
|
if(dots == 0) dots = 1;
|
|
vector<colordisplay*>::iterator it_remove_first = octpts.end();
|
|
for(vector<colordisplay*>::iterator it = octpts.begin(); it != octpts.end(); ++it) {
|
|
if(!stop) {
|
|
// try to lock the octtree in cache
|
|
try {
|
|
Show_BOctTree<sfloat>* stree = dynamic_cast<Show_BOctTree<sfloat>*>(*it);
|
|
stree->lockCachedTree();
|
|
loaded++;
|
|
if(loaded % dots == 0) cout << '.' << flush;
|
|
} catch(runtime_error& e) {
|
|
stop = true;
|
|
it_remove_first = it;
|
|
}
|
|
}
|
|
if(stop) {
|
|
// delete the octtree, resize after iteration
|
|
delete *it;
|
|
}
|
|
}
|
|
// now remove iterators for deleted octtrees
|
|
if(stop) octpts.erase(it_remove_first, octpts.end());
|
|
cout << ' ' << loaded << " octtrees loaded." << endl;
|
|
}
|
|
|
|
#endif // !COMPACT_TREE
|
|
|
|
#else // not using octtrees
|
|
createDisplayLists(red > 0);
|
|
#endif // USE_GL_POINTS
|
|
|
|
// load frames now that we know how many scans we actually loaded
|
|
unsigned int real_end = min((unsigned int)(end),
|
|
(unsigned int)(start + octpts.size() - 1));
|
|
if(readFrames(dir, start, real_end, readInitial, type))
|
|
generateFrames(start, real_end, true);
|
|
|
|
cm->setCurrentType(PointType::USE_HEIGHT);
|
|
//ColorMap cmap;
|
|
//cm->setColorMap(cmap);
|
|
resetMinMax(0);
|
|
|
|
selected_points = new set<sfloat*>[octpts.size()];
|
|
|
|
// sets (and computes if necessary) the pose that is used for the reset button
|
|
setResetView(origin);
|
|
|
|
for (unsigned int i = 0; i < 256; i++) {
|
|
keymap[i] = false;
|
|
}
|
|
}
|
|
|
|
void deinitShow()
|
|
{
|
|
static volatile bool done = false;
|
|
if(done) return;
|
|
done = true;
|
|
|
|
cout << "Cleaning up octtrees and scans." << endl;
|
|
if(octpts.size()) {
|
|
// delete octtrees to release the cache locks within
|
|
for(vector<colordisplay*>::iterator it = octpts.begin(); it!= octpts.end(); ++it) {
|
|
delete *it;
|
|
}
|
|
}
|
|
|
|
Scan::closeDirectory();
|
|
}
|
|
|
|
/**
|
|
* Global program scope destructor workaround to clean up data regardless of
|
|
* the way of program exit.
|
|
*/
|
|
struct Deinit { ~Deinit() { deinitShow(); } } deinit;
|