193 lines
6.8 KiB
C++
193 lines
6.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: wxMenuButton
|
|
// Purpose: A button with a dropdown wxMenu
|
|
// Author: John Labenski
|
|
// Modified by:
|
|
// Created: 11/05/2002
|
|
// Copyright: (c) John Labenski
|
|
// Licence: wxWidgets licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
/*
|
|
|
|
wxMenuButton is a button that drops down an assigned wxMenu
|
|
|
|
Create the button with either a text or bitmap label.
|
|
Create a new wxMenu and call AssignMenu and thats it. When you press the
|
|
dropdown button the menu appears. When you press the label button the next
|
|
wxITEM_RADIO (ie wxMenuItem::GetKind) in the menu is selected round robin.
|
|
If there are no radio items then it really just acts like a menubar, though
|
|
this is probably not too useful. The events sent in this case are EVT_MENUs
|
|
either generated by the menu when you click on it or created when you click
|
|
on the label to select the next radio item.
|
|
*/
|
|
|
|
#ifndef _WX_MENUBTN_H_
|
|
#define _WX_MENUBTN_H_
|
|
|
|
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
|
|
#pragma interface "menubtn.h"
|
|
#endif
|
|
|
|
#include "wx/things/thingdef.h"
|
|
#include "wx/things/toggle.h"
|
|
|
|
class WXDLLEXPORT wxMenu;
|
|
class WXDLLEXPORT wxBitmap;
|
|
class WXDLLIMPEXP_THINGS wxCustomButton;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// wxMenuButton styles
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#define wxMENUBUTTON_DROP_WIDTH 10
|
|
#define wxMENUBUTTON_DROP_HEIGHT 22
|
|
|
|
enum wxMenuButton_Styles
|
|
{
|
|
wxMENUBUT_FLAT = wxCUSTBUT_FLAT
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// wxMenuButton
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class WXDLLIMPEXP_THINGS wxMenuButton : public wxControl
|
|
{
|
|
public:
|
|
|
|
wxMenuButton() : wxControl() { Init(); }
|
|
|
|
// Use this constructor if you need one compatible with a wxButton
|
|
// setup the button later with AssignMenu
|
|
wxMenuButton( wxWindow* parent,
|
|
wxWindowID id,
|
|
const wxString &label,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxValidator& val = wxDefaultValidator,
|
|
const wxString& name = wxT("wxMenuButton"))
|
|
: wxControl()
|
|
{
|
|
Init();
|
|
Create(parent,id,label,wxNullBitmap,pos,size,style,val,name);
|
|
}
|
|
|
|
// Use this constructor if you need one compatible with a wxBitmapButton
|
|
// setup the button later with AssignMenu
|
|
wxMenuButton( wxWindow* parent, wxWindowID id,
|
|
const wxBitmap &bitmap,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxValidator& val = wxDefaultValidator,
|
|
const wxString& name = wxT("wxMenuButton"))
|
|
: wxControl()
|
|
{
|
|
Init();
|
|
Create(parent,id,wxEmptyString,bitmap,pos,size,style,val,name);
|
|
}
|
|
|
|
// wxComboBox constructor, completely setup later
|
|
wxMenuButton( wxWindow *parent, wxWindowID id,
|
|
const wxString& value = wxEmptyString,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
int n = 0, const wxString choices[] = (const wxString *) NULL,
|
|
long style = 0,
|
|
const wxValidator& val = wxDefaultValidator,
|
|
const wxString& name = wxT("wxMenuButton"))
|
|
: wxControl()
|
|
{
|
|
n = n; choices = choices; // get rid of unused warning
|
|
Init();
|
|
Create(parent, id, value, wxNullBitmap, pos, size, style, val, name);
|
|
}
|
|
|
|
// Native constructor
|
|
wxMenuButton( wxWindow* parent, wxWindowID id,
|
|
const wxString &label, const wxBitmap &bitmap,
|
|
wxMenu *menu, bool static_menu = false,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = 0,
|
|
const wxValidator& val = wxDefaultValidator,
|
|
const wxString& name = wxT("wxMenuButton"))
|
|
: wxControl()
|
|
{
|
|
Init();
|
|
AssignMenu(menu, static_menu);
|
|
Create(parent,id,label,bitmap,pos,size,style,val,name);
|
|
}
|
|
|
|
virtual ~wxMenuButton();
|
|
|
|
bool Create( wxWindow* parent,
|
|
wxWindowID id,
|
|
const wxString &label,
|
|
const wxBitmap &bitmap,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = wxNO_BORDER,
|
|
const wxValidator& val = wxDefaultValidator,
|
|
const wxString& name = wxT("wxMenuButton"));
|
|
|
|
// Gets the id of the first selected radio item or wxNOT_FOUND (-1) if none
|
|
int GetSelection() const;
|
|
|
|
// This menu will be displayed when the dropdown button is pressed.
|
|
// if static_menu is false it will be deleted when the buttton is destroyed.
|
|
void AssignMenu(wxMenu *menu, bool static_menu = false);
|
|
|
|
wxMenu *GetMenu() const { return m_menu; }
|
|
|
|
// get a pointer to the label button, for turning it into a toggle perhaps
|
|
wxCustomButton *GetLabelButton() const { return m_labelButton; }
|
|
wxCustomButton *GetDropDownButton() const { return m_dropdownButton; }
|
|
|
|
void SetToolTip(const wxString &tip);
|
|
void SetToolTip(wxToolTip *tip);
|
|
|
|
protected:
|
|
void OnButton(wxCommandEvent &event);
|
|
|
|
virtual void DoSetSize(int x, int y, int width, int height,
|
|
int sizeFlags = wxSIZE_AUTO);
|
|
|
|
virtual wxSize DoGetBestSize();
|
|
|
|
// FIXME! - in MSW the radio items don't check themselves
|
|
#ifdef __WXMSW__
|
|
void OnMenu( wxCommandEvent &event );
|
|
#endif
|
|
|
|
|
|
wxCustomButton *m_labelButton;
|
|
wxCustomButton *m_dropdownButton;
|
|
|
|
wxMenu *m_menu;
|
|
bool m_menu_static;
|
|
long m_style;
|
|
|
|
private:
|
|
void Init();
|
|
DECLARE_DYNAMIC_CLASS(wxMenuButton)
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// wxMenuButtonEvents
|
|
//
|
|
// EVT_MENUBUTTON_OPEN(id, fn) - menu is about to be opened, (dis)(en)able items
|
|
// or call Veto() to stop menu from popping up
|
|
// this is a wxNotifyEvent
|
|
//-----------------------------------------------------------------------------
|
|
|
|
BEGIN_DECLARE_EVENT_TYPES()
|
|
DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_THINGS, wxEVT_MENUBUTTON_OPEN, 0)
|
|
END_DECLARE_EVENT_TYPES()
|
|
|
|
#define EVT_MENUBUTTON_OPEN(id, fn) DECLARE_EVENT_TABLE_ENTRY(wxEVT_MENUBUTTON_OPEN, id, wxID_ANY, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxNotifyEventFunction) & fn, (wxObject *) NULL ),
|
|
|
|
#endif // _WX_MENUBTN_H_
|