209 lines
8.3 KiB
C++
209 lines
8.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: spinctld.h
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// Purpose: A double valued spin control, compatible with wxSpinCtrl
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// Author: John Labenski
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// Created: 11/05/02
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// Copyright: John Labenski, 2002
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// License: wxWidgets
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/////////////////////////////////////////////////////////////////////////////
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/*
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wxSpinCtrlDbl is a double valued wxSpinCtrl using non native (wxWidgets) widgets
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It consists of a wxSpinButton and a wxTextCtrl on a wxControl and can be used
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as a drop in replacement for the wxSpinCtrl. It's been tested in GTK and MSW
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and should work with MAC, but you may need to fix the sizing perhaps. It
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will not work in Motif as there is no wxSpinButton in Motif.
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Differences to wxSpinCtrl:
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It remembers the initial value as a default value, call SetDefaultValue,
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or press <ESC> to return to it
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Shift + Arrow = *2 increment value
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Ctrl + Arrow = *10 increment value
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Alt + Arrow = *100 increment value
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combinations of Shift, Ctrl, Alt increment by the product of the factors
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PgUp & PgDn = *10 increment * the product of the Shift, Ctrl, Alt factors
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<SPACE> sets the control's value to the it's last valid state
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SetDigits controls the format of the text, # decimal places
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exponential uses the %.Xle format otherwise %.Xlf, where places = X
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for arbitray formats subclass control and override SyncSpinToText()
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for proper behavior when a user types in a value
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*/
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#ifndef __wxSPINCTRLDBL_H__
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#define __wxSPINCTRLDBL_H__
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "spinctld.h"
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#endif
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#include "wx/spinbutt.h"
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#include "wx/spinctrl.h" // for EVT_SPINCTRL
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#include "wx/things/thingdef.h"
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class WXDLLEXPORT wxTextCtrl;
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class WXDLLIMPEXP_THINGS wxSpinCtrlDblTextCtrl;
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enum
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{
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wxSPINCTRLDBL_AUTODIGITS = -1 // try to autocalc the # of digits
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};
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class WXDLLIMPEXP_THINGS wxSpinCtrlDbl: public wxControl
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{
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public:
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wxSpinCtrlDbl() : wxControl() { Init(); }
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// Native constructor - note &parent, this is to avoid ambiguity
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wxSpinCtrlDbl( wxWindow &parent, wxWindowID id,
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const wxString &value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxSize(95,-1),
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long style = 0,
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double min = 0.0, double max = 100.0,
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double initial = 0.0,
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double increment = 1.0, int digits = wxSPINCTRLDBL_AUTODIGITS,
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const wxString& name = _T("wxSpinCtrlDbl") )
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{
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Init();
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Create(&parent, id, value, pos, size, style,
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min, max, initial, increment, digits, name);
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}
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// wxSpinCtrl compatibility, call SetIncrement(increment,digits) after
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wxSpinCtrlDbl( wxWindow *parent, wxWindowID id = wxID_ANY,
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const wxString &value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxSize(95,-1),
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long style = 0,
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int min = 0, int max = 100,
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int initial = 0,
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const wxString& name = _T("wxSpinCtrlDbl") )
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{
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Init();
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Create(parent, id, value, pos, size, style,
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(double)min, (double)max, (double)initial, 1.0, -1, name);
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}
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bool Create( wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxString &value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxSize(100,-1),
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long style = 0,
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double min = 0.0, double max = 100.0,
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double initial = 0.0,
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double increment = 1.0, int digits = wxSPINCTRLDBL_AUTODIGITS,
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const wxString& name = _T("wxSpinCtrlDbl") );
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virtual ~wxSpinCtrlDbl();
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// -----------------------------------------------------------------------
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// Public (normal usage) functions
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enum formatType
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{
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lf_fmt, // %lf
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le_fmt, // %le
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lg_fmt // %lg
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};
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virtual void SetValue( double value );
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void SetValue( double value, double min, double max, double increment,
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int digits = wxSPINCTRLDBL_AUTODIGITS, formatType fmt = lg_fmt )
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{ SetRange(min, max); SetIncrement(increment); SetDigits(digits, fmt); SetValue(value); }
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// Set the value as text, if force then set text as is
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virtual void SetValue( const wxString& text, bool force );
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// Set the allowed range, if max_val < min_val then no range and all vals allowed.
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void SetRange( double min_val, double max_val );
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// Set the increment to use when the spin button or arrow keys pressed.
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void SetIncrement( double increment );
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void SetIncrement( double increment, int digits, formatType fmt = lg_fmt )
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{ SetIncrement(increment); SetDigits(digits, fmt); }
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// Set the number of digits to show, use wxSPINCTRLDBL_AUTODIGITS
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// or specify exact number to show i.e. %.[digits]lf
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// The format type is used to create an appropriate format string.
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void SetDigits( int digits = wxSPINCTRLDBL_AUTODIGITS, formatType fmt = lg_fmt );
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// Set the format string to use, ie. format="%.2lf" for .01
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void SetFormat( const wxString& format );
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// Set the control the the default value.
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virtual void SetDefaultValue() { SetValue( m_default_value ); }
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// Set the value of the default value, default is the inital value.
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void SetDefaultValue( double default_value );
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// Force the value to always be divisible by the increment, initially off.
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// This uses the default_value as the basis, you'll get strange results
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// for very large differences between the current value and default value
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// when the increment is very small.
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void SetSnapToTicks(bool forceTicks);
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double GetValue() const { return m_value; }
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double GetMin() const { return m_min; }
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double GetMax() const { return m_max; }
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virtual bool HasRange() const { return m_max >= m_min; }
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virtual bool InRange(double value) const { return !HasRange() || ((value >= m_min) && (value <= m_max)); }
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double GetIncrement() const { return m_increment; }
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int GetDigits() const { return m_digits; }
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wxString GetFormat() const { return m_textFormat; }
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double GetDefaultValue() const { return m_default_value; }
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bool GetSnapToTicks() const { return m_snap_ticks; }
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bool IsDefaultValue() const { return (m_value == m_default_value); }
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virtual bool SetFont( const wxFont &font );
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wxFont GetFont() const;
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virtual bool SetBackgroundColour(const wxColour& colour);
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wxColour GetBackgroundColour() const;
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virtual bool SetForegroundColour(const wxColour& colour);
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wxColour GetForegroundColour() const;
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// for setting... stuff
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wxTextCtrl *GetTextCtrl() { return (wxTextCtrl*)m_textCtrl; }
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protected:
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void OnSpinUp( wxSpinEvent &event );
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void OnSpinDown( wxSpinEvent &event );
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void OnTextEnter( wxCommandEvent &event );
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void OnText( wxCommandEvent &event );
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// the textctrl is subclassed to get at pgup/dn and then sent here
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void OnChar( wxKeyEvent &event );
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virtual void SyncSpinToText(bool send_event = true, bool force_valid = true);
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void DoSendEvent(); // send an event based on current state
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virtual void DoSetSize(int x, int y, int width, int height,
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int sizeFlags = wxSIZE_AUTO);
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virtual wxSize DoGetBestSize() const;
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void OnFocus( wxFocusEvent& event ); // pass focus to textctrl, for wxTAB_TRAVERSAL
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void OnKillFocus( wxFocusEvent &event );
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wxSpinButton *m_spinButton;
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wxSpinCtrlDblTextCtrl *m_textCtrl;
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double m_min; // min allowed value
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double m_max; // max allowed value
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double m_value; // current value
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double m_default_value; // initial value, or SetDefaultValue(value)
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double m_increment; // how much to to add per spin
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int m_digits; // number of digits displayed after decimal point
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bool m_snap_ticks; // value is divisible by increment
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wxString m_textFormat; // used as wxString.Printf(m_textFormat.c_str(), m_value);
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private:
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friend class wxSpinCtrlDblTextCtrl;
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void Init();
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DECLARE_DYNAMIC_CLASS(wxSpinCtrlDbl)
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DECLARE_EVENT_TABLE()
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};
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#endif // __wxSPINCTRLDBL_H__
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