From 1db7dced760d9691e5ade158deff9aafc9bbc51d Mon Sep 17 00:00:00 2001 From: Villermen Date: Sat, 22 Nov 2014 16:45:29 +0100 Subject: [PATCH] Added unreferenced FindInFiles method For cache-deconstructing, debugging and public use. --- Program.cs | 48 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) diff --git a/Program.cs b/Program.cs index 400d83d..c9b65e0 100644 --- a/Program.cs +++ b/Program.cs @@ -430,6 +430,54 @@ namespace RSCacheTool Console.WriteLine("Done combining sound."); } + /// + /// Returns when a certain string is found in the files. + /// Used mainly for debugging (this is e.g. how I found where the sound index was located (by searching for "wildwood")) + /// Pauses with info whenever a match has been found. + /// + public static void FindInFiles(string needle) + { + int bufferSize = 10000; + byte[] buffer = new byte[bufferSize]; + for (int archive = 0; archive < 256; archive++) + { + if (Directory.Exists(outDir + archive)) + { + string[] fileNames = Directory.GetFiles(outDir + archive); + + int i = 0; + foreach (string fileName in fileNames) + { + using (FileStream file = File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.Read)) + { + int offset = 0; + int readBytes; + do + { + readBytes = file.Read(buffer, 0, bufferSize); + + string readString = Encoding.Default.GetString(buffer, 0, readBytes); + int index = readString.IndexOf(needle, StringComparison.CurrentCultureIgnoreCase); + if (index != -1) + { + Console.WriteLine(fileName + " @ " + offset + index + "B"); + Console.ReadLine(); + } + + //dont fully add readBytes, so the next string can find the full match if it started on the end of this buffer but couldn't complete + offset += readBytes - needle.Length + 1; + } + while (readBytes == bufferSize); + } + + Console.WriteLine("a" + archive + "f" + i + "/" + (fileNames.Length - 1)); + + i++; + } + } + } + } + /// /// Reads a given amount of bytes from the stream. ///