Push final version of calibrate.cc

main
Razvan Mihalyi 12 years ago
parent 879494c82e
commit 44f94bc4b8

@ -43,7 +43,7 @@ bool detectPattern(Mat frame, vector< vector<Point3f> >& object_points, vector<v
// this iterative process terminates after the given number of iterations and error epsilon
cornerSubPix(frame, corners, Size(11, 11), Size(-1, -1),
TermCriteria(CV_TERMCRIT_EPS + CV_TERMCRIT_ITER, 100,
0.1));
0.15));
// draw the detected corners as sanity check
drawChessboardCorners(frame, pattern_size, Mat(corners),
pattern_found);
@ -66,11 +66,11 @@ bool detectPattern(Mat frame, vector< vector<Point3f> >& object_points, vector<v
/**
* Main method for interactive behavior.
* Requires user to present calibration pattern in front of camera.
* By pressing SPACE the image is grabbed, pressing any other key loops through the camera stream, pressing ESC finishes calibration.
* By pressing any key an image is grabbed from the camera stream, pressing ESC finishes calibration.
*/
int runInteractive()
{
cout << "Camera calibration using interactive behavior. Press SPACE to grab frame, ESC to quit.\n";
cout << "Camera calibration using interactive behavior. Press any key to grab frame, ESC to perform calibration.\n";
// show camera image in a separate window
namedWindow("Camera Image", CV_WINDOW_KEEPRATIO);
@ -115,8 +115,7 @@ int runInteractive()
int key_pressed = waitKey(0); // get user key press
if (key_pressed == KEY_CLOSE_WINDOW || key_pressed == KEY_ESCAPE)
break;
if (key_pressed == KEY_SPACE)
else
{
if (detectPattern(gray_frame, object_points, image_points))
{
@ -131,8 +130,6 @@ int runInteractive()
}
else cout << "Pattern not found" << endl;
}
else
continue;
}

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