diff --git a/calibrate.cc b/calibrate.cc index 2a36461..a39bb17 100644 --- a/calibrate.cc +++ b/calibrate.cc @@ -16,9 +16,13 @@ enum {INTERACTIVE_MODE, PRESPECIFIED_MODE}; #define KEY_SPACE 1048608 #define KEY_CLOSE_WINDOW -1 +#define COUNT_SQUARES_X 4 +#define COUNT_SQUARES_Y 6 + int main(int argc, char** argv) { int user_mode; + int specified_boards; if (argc > 2) cerr << "Usage: ./calibrate [number of frames]\n"; else @@ -30,44 +34,77 @@ int main(int argc, char** argv) else { user_mode = PRESPECIFIED_MODE; - cout << "Camera calibration using " << argv[1] << " frames.\n"; + stringstream ss; ss << argv[1]; + ss >> specified_boards; + cout << "Camera calibration using " << specified_boards << " frames.\n"; } - VideoCapture cap(-1); // open the default camera - if(!cap.isOpened()) // check if opening camera stream succeeded + VideoCapture capture(-1); // open the default camera + if(!capture.isOpened()) // check if opening camera stream succeeded { cerr << "Camera could not be found. Exiting.\n"; return -1; } namedWindow("Camera Image", CV_WINDOW_KEEPRATIO); + vector< vector > object_points; + vector< vector > image_points; + + Mat frame; for(int count = 0; ; ++count) { cout << "Frame: " << count << "\n"; - Mat frame; - cap >> frame; // get a new frame from camera + capture >> frame; // get a new frame from camera imshow("Camera Image", frame); + int key_pressed = waitKey(0); if (key_pressed == KEY_CLOSE_WINDOW || key_pressed == KEY_ESCAPE) break; - else - if (user_mode == INTERACTIVE_MODE) - { - if (key_pressed == KEY_SPACE) - { - Size pattern_size(4, 6); //interior number of corners - vector corners; //this will be filled by the detected corners - bool pattern_found = findChessboardCorners( frame, pattern_size, corners, CALIB_CB_ADAPTIVE_THRESH + CALIB_CB_NORMALIZE_IMAGE + CALIB_CB_FAST_CHECK); - - if(pattern_found) // to tweak params: http://bit.ly/QyoU3k - cornerSubPix(frame, corners, Size(11, 11), Size(-1, -1), TermCriteria(CV_TERMCRIT_EPS + CV_TERMCRIT_ITER, 30, 0.1)); - drawChessboardCorners(frame, pattern_size, Mat(corners), pattern_found); - imshow("Calibrated", frame); - waitKey(30); - } + if ((user_mode == INTERACTIVE_MODE && key_pressed == KEY_SPACE) || + user_mode == PRESPECIFIED_MODE && count < specified_boards) + { + Size pattern_size(COUNT_SQUARES_X, COUNT_SQUARES_Y); //interior number of corners + vector corners; //this will be filled by the detected corners + bool pattern_found = findChessboardCorners( frame, pattern_size, corners, CALIB_CB_ADAPTIVE_THRESH + CALIB_CB_NORMALIZE_IMAGE + CALIB_CB_FAST_CHECK); + + if (pattern_found) // to tweak params: http://bit.ly/QyoU3k + cornerSubPix(frame, corners, Size(11, 11), Size(-1, -1), TermCriteria(CV_TERMCRIT_EPS + CV_TERMCRIT_ITER, 30, 0.1)); + + drawChessboardCorners(frame, pattern_size, Mat(corners), pattern_found); + + vector< Point3f > obj; + for(int j = 0; j < COUNT_SQUARES_X * COUNT_SQUARES_Y; ++j) + obj.push_back(Point3f(j/COUNT_SQUARES_X, j%COUNT_SQUARES_X, 0.0f)); + + if (pattern_found) { + image_points.push_back(corners); + object_points.push_back(obj); + cout << "Frame " << count << " grabbed.\n"; + } } } + + Mat intrinsic = Mat(3, 3, CV_32FC1); + Mat distCoeffs; + vector rvecs; + vector tvecs; + + calibrateCamera(object_points, image_points, frame.size(), intrinsic, distCoeffs, rvecs, tvecs); + + Mat imageUndistorted; + while(1) + { + capture >> frame; + undistort(frame, imageUndistorted, intrinsic, distCoeffs); + + imshow("win1", frame); + imshow("win2", imageUndistorted); + + waitKey(1); + } + + capture.release(); // the camera will be deinitialized automatically in VideoCapture destructor return 0; }