Add C++ calibration and undistort implementation
This commit is contained in:
parent
9c3de4bcab
commit
a4c92b0896
1 changed files with 57 additions and 20 deletions
61
calibrate.cc
61
calibrate.cc
|
@ -16,9 +16,13 @@ enum {INTERACTIVE_MODE, PRESPECIFIED_MODE};
|
|||
#define KEY_SPACE 1048608
|
||||
#define KEY_CLOSE_WINDOW -1
|
||||
|
||||
#define COUNT_SQUARES_X 4
|
||||
#define COUNT_SQUARES_Y 6
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int user_mode;
|
||||
int specified_boards;
|
||||
if (argc > 2)
|
||||
cerr << "Usage: ./calibrate [number of frames]\n";
|
||||
else
|
||||
|
@ -30,31 +34,36 @@ int main(int argc, char** argv)
|
|||
else
|
||||
{
|
||||
user_mode = PRESPECIFIED_MODE;
|
||||
cout << "Camera calibration using " << argv[1] << " frames.\n";
|
||||
stringstream ss; ss << argv[1];
|
||||
ss >> specified_boards;
|
||||
cout << "Camera calibration using " << specified_boards << " frames.\n";
|
||||
}
|
||||
|
||||
VideoCapture cap(-1); // open the default camera
|
||||
if(!cap.isOpened()) // check if opening camera stream succeeded
|
||||
VideoCapture capture(-1); // open the default camera
|
||||
if(!capture.isOpened()) // check if opening camera stream succeeded
|
||||
{
|
||||
cerr << "Camera could not be found. Exiting.\n";
|
||||
return -1;
|
||||
}
|
||||
|
||||
namedWindow("Camera Image", CV_WINDOW_KEEPRATIO);
|
||||
vector< vector <Point3f> > object_points;
|
||||
vector< vector <Point2f> > image_points;
|
||||
|
||||
Mat frame;
|
||||
for(int count = 0; ; ++count)
|
||||
{
|
||||
cout << "Frame: " << count << "\n";
|
||||
Mat frame;
|
||||
cap >> frame; // get a new frame from camera
|
||||
capture >> frame; // get a new frame from camera
|
||||
imshow("Camera Image", frame);
|
||||
|
||||
int key_pressed = waitKey(0);
|
||||
if (key_pressed == KEY_CLOSE_WINDOW || key_pressed == KEY_ESCAPE) break;
|
||||
else
|
||||
if (user_mode == INTERACTIVE_MODE)
|
||||
|
||||
if ((user_mode == INTERACTIVE_MODE && key_pressed == KEY_SPACE) ||
|
||||
user_mode == PRESPECIFIED_MODE && count < specified_boards)
|
||||
{
|
||||
if (key_pressed == KEY_SPACE)
|
||||
{
|
||||
Size pattern_size(4, 6); //interior number of corners
|
||||
Size pattern_size(COUNT_SQUARES_X, COUNT_SQUARES_Y); //interior number of corners
|
||||
vector<Point2f> corners; //this will be filled by the detected corners
|
||||
bool pattern_found = findChessboardCorners( frame, pattern_size, corners, CALIB_CB_ADAPTIVE_THRESH + CALIB_CB_NORMALIZE_IMAGE + CALIB_CB_FAST_CHECK);
|
||||
|
||||
|
@ -62,12 +71,40 @@ int main(int argc, char** argv)
|
|||
cornerSubPix(frame, corners, Size(11, 11), Size(-1, -1), TermCriteria(CV_TERMCRIT_EPS + CV_TERMCRIT_ITER, 30, 0.1));
|
||||
|
||||
drawChessboardCorners(frame, pattern_size, Mat(corners), pattern_found);
|
||||
imshow("Calibrated", frame);
|
||||
waitKey(30);
|
||||
|
||||
vector< Point3f > obj;
|
||||
for(int j = 0; j < COUNT_SQUARES_X * COUNT_SQUARES_Y; ++j)
|
||||
obj.push_back(Point3f(j/COUNT_SQUARES_X, j%COUNT_SQUARES_X, 0.0f));
|
||||
|
||||
if (pattern_found) {
|
||||
image_points.push_back(corners);
|
||||
object_points.push_back(obj);
|
||||
cout << "Frame " << count << " grabbed.\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Mat intrinsic = Mat(3, 3, CV_32FC1);
|
||||
Mat distCoeffs;
|
||||
vector<Mat> rvecs;
|
||||
vector<Mat> tvecs;
|
||||
|
||||
calibrateCamera(object_points, image_points, frame.size(), intrinsic, distCoeffs, rvecs, tvecs);
|
||||
|
||||
Mat imageUndistorted;
|
||||
while(1)
|
||||
{
|
||||
capture >> frame;
|
||||
undistort(frame, imageUndistorted, intrinsic, distCoeffs);
|
||||
|
||||
imshow("win1", frame);
|
||||
imshow("win2", imageUndistorted);
|
||||
|
||||
waitKey(1);
|
||||
}
|
||||
|
||||
capture.release();
|
||||
// the camera will be deinitialized automatically in VideoCapture destructor
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue