#include #include #include #include #include #include #include using namespace std; using namespace cv; enum {INTERACTIVE_MODE, PRESPECIFIED_MODE}; #define KEY_ESCAPE 1048603 #define KEY_SPACE 1048608 #define KEY_CLOSE_WINDOW -1 #define COUNT_SQUARES_X 4 #define COUNT_SQUARES_Y 6 int main(int argc, char** argv) { int user_mode; int specified_boards; if (argc > 2) cerr << "Usage: ./calibrate [number of frames]\n"; else if (argc == 1) { user_mode = INTERACTIVE_MODE; cout << "Camera calibration using interactive behavior. Press SPACE to grab frame.\n"; } else { user_mode = PRESPECIFIED_MODE; stringstream ss; ss << argv[1]; ss >> specified_boards; cout << "Camera calibration using " << specified_boards << " frames.\n"; } VideoCapture capture(-1); // open the default camera if(!capture.isOpened()) // check if opening camera stream succeeded { cerr << "Camera could not be found. Exiting.\n"; return -1; } namedWindow("Camera Image", CV_WINDOW_KEEPRATIO); vector< vector > object_points; vector< vector > image_points; Mat frame; for(int count = 0; ; ++count) { cout << "Frame: " << count << "\n"; capture >> frame; // get a new frame from camera imshow("Camera Image", frame); int key_pressed = waitKey(0); if (key_pressed == KEY_CLOSE_WINDOW || key_pressed == KEY_ESCAPE) break; if ((user_mode == INTERACTIVE_MODE && key_pressed == KEY_SPACE) || user_mode == PRESPECIFIED_MODE && count < specified_boards) { Size pattern_size(COUNT_SQUARES_X, COUNT_SQUARES_Y); //interior number of corners vector corners; //this will be filled by the detected corners bool pattern_found = findChessboardCorners( frame, pattern_size, corners, CALIB_CB_ADAPTIVE_THRESH + CALIB_CB_NORMALIZE_IMAGE + CALIB_CB_FAST_CHECK); if (pattern_found) // to tweak params: http://bit.ly/QyoU3k cornerSubPix(frame, corners, Size(11, 11), Size(-1, -1), TermCriteria(CV_TERMCRIT_EPS + CV_TERMCRIT_ITER, 30, 0.1)); drawChessboardCorners(frame, pattern_size, Mat(corners), pattern_found); vector< Point3f > obj; for(int j = 0; j < COUNT_SQUARES_X * COUNT_SQUARES_Y; ++j) obj.push_back(Point3f(j/COUNT_SQUARES_X, j%COUNT_SQUARES_X, 0.0f)); if (pattern_found) { image_points.push_back(corners); object_points.push_back(obj); cout << "Frame " << count << " grabbed.\n"; } } } Mat intrinsic = Mat(3, 3, CV_32FC1); Mat distCoeffs; vector rvecs; vector tvecs; calibrateCamera(object_points, image_points, frame.size(), intrinsic, distCoeffs, rvecs, tvecs); Mat imageUndistorted; while(1) { capture >> frame; undistort(frame, imageUndistorted, intrinsic, distCoeffs); imshow("win1", frame); imshow("win2", imageUndistorted); waitKey(1); } capture.release(); // the camera will be deinitialized automatically in VideoCapture destructor return 0; }