csharp_pain/Solar system/sss3d-source/sss3d/utils/xmlparser/DomToTreeModelAdapter.java

184 lines
5.6 KiB
Java
Raw Permalink Normal View History

2014-06-26 15:13:46 +00:00
/*
File: DomToTreeModelAdapter.java
University of Applied Science Berne,HTA-Biel/Bienne,
Computer Science Department.
Diploma thesis J3D Solar System Simulator
Originally written by Marcel Portner & Bernhard Hari (c) 2000
CVS - Information :
$Header: /var/cvsreps/projects/c450/2000/sss3d/source_diploma/sss3d/utils/xmlparser/DomToTreeModelAdapter.java,v 1.1 2000/11/07 14:28:11 harib Exp $
$Author: harib $
$Date: 2000/11/07 14:28:11 $
$State: Exp $
*/
package sss3d.utils.xmlparser;
import sss3d.gui.infobox.AdapterNode;
import sss3d.contentbranch.CelestialObjectInfo;
import java.util.*;
import javax.swing.tree.*;
import javax.swing.event.*;
import org.w3c.dom.Document;
/**
* This adapter converts the current Document (a DOM) into
* a JTree model.
*
* @author Marcel Portner & Bernhard Hari
* @version $Revision: 1.1 $
*/
public class DomToTreeModelAdapter implements javax.swing.tree.TreeModel
{
private Document document;
/**
* Constructor
*
* @param document document object - DOM
*/
public DomToTreeModelAdapter(Document document){
this.document = document;
}
/**
* Basic TreeModel operations.
* Returns the root object of this DOM
*
* @return Object root object of document
*/
public Object getRoot() {
return new AdapterNode(document);
}
/**
* Returns true if the given node is a leaf node.
*
* @param aNode a reference to an object
* @return boolean true if given node is a leaf node
*/
public boolean isLeaf(Object aNode) {
// Determines whether the icon shows up to the left.
// Return true for any node with no children
AdapterNode node = (AdapterNode) aNode;
if (node.childCount() > 0) return false;
return true;
}
/**
* Returns the number of childs related to a parent node
*
* @param parent object reference to the parent node
* @returns int number of childs associated to the parent node
*/
public int getChildCount(Object parent) {
AdapterNode node = (AdapterNode) parent;
return node.childCount();
}
/**
* Returns the child with the given index and parent node.
*
* @param index the index of the child node
* @param parent an object reference to the parent node
*/
public Object getChild(Object parent, int index) {
AdapterNode node = (AdapterNode) parent;
return node.child(index);
}
/**
* Returns the index of the given child.
*
* @param parent object reference to its parent node
* @param child object reference to the child node
* @returns int the index of the child node
*/
public int getIndexOfChild(Object parent, Object child) {
AdapterNode node = (AdapterNode) parent;
return node.index((AdapterNode) child);
}
/**
* Not used at the moment.
*/
public void valueForPathChanged(TreePath path, Object newValue) {
// Null. We won't be making changes in the GUI
// If we did, we would ensure the new value was really new,
// adjust the model, and then fire a TreeNodesChanged event.
}
/*
* Use these methods to add and remove event listeners.
* (Needed to satisfy TreeModel interface, but not used.)
*/
private Vector listenerList = new Vector();
public void addTreeModelListener(TreeModelListener listener) {
if ( listener != null
&& ! listenerList.contains( listener ) ) {
listenerList.addElement( listener );
}
}
public void removeTreeModelListener(TreeModelListener listener) {
if ( listener != null ) {
listenerList.removeElement( listener );
}
}
// Note: Since XML works with 1.1, this example uses Vector.
// If coding for 1.2 or later, though, I'd use this instead:
// private List listenerList = new LinkedList();
// The operations on the List are then add(), remove() and
// iteration, via:
// Iterator it = listenerList.iterator();
// while ( it.hasNext() ) {
// TreeModelListener listener = (TreeModelListener)it.next();
// ...
// }
/*
* Invoke these methods to inform listeners of changes.
* (Not needed for this example.)
* Methods taken from TreeModelSupport class described at
* http://java.sun.com/products/jfc/tsc/articles/jtree/index.html
* That architecture (produced by Tom Santos and Steve Wilson)
* is more elegant. I just hacked 'em in here so they are
* immediately at hand.
*/
public void fireTreeNodesChanged( TreeModelEvent e ) {
Enumeration listeners = listenerList.elements();
while ( listeners.hasMoreElements() ) {
TreeModelListener listener =
(TreeModelListener)listeners.nextElement();
listener.treeNodesChanged( e );
}
}
public void fireTreeNodesInserted( TreeModelEvent e ) {
Enumeration listeners = listenerList.elements();
while ( listeners.hasMoreElements() ) {
TreeModelListener listener =
(TreeModelListener)listeners.nextElement();
listener.treeNodesInserted( e );
}
}
public void fireTreeNodesRemoved( TreeModelEvent e ) {
Enumeration listeners = listenerList.elements();
while ( listeners.hasMoreElements() ) {
TreeModelListener listener =
(TreeModelListener)listeners.nextElement();
listener.treeNodesRemoved( e );
}
}
public void fireTreeStructureChanged( TreeModelEvent e ) {
Enumeration listeners = listenerList.elements();
while ( listeners.hasMoreElements() ) {
TreeModelListener listener =
(TreeModelListener)listeners.nextElement();
listener.treeStructureChanged( e );
}
}
}