csharp_pain/Solar system/sss3d-source/sss3d/contentbranch/NewTextureLoader.java

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2014-06-26 15:13:46 +00:00
/*
File: NewTextureLoader.java
University of Applied Science Berne,HTA-Biel/Bienne,
Computer Science Department.
Diploma thesis J3D Solar System Simulator
Originally written by Marcel Portner & Bernhard Hari (c) 2000
CVS - Information :
$Header: /var/cvsreps/projects/c450/2000/sss3d/source_diploma/sss3d/contentbranch/NewTextureLoader.java,v 1.1 2000/10/31 15:54:59 harib Exp $
$Author: harib $
$Date: 2000/10/31 15:54:59 $
$State: Exp $
*/
package sss3d.contentbranch;
/*
* @(#)NewTextureLoades.java 1.0 99/10/21
*
* Copyright (c) 1996-1999 Sun Microsystems, Inc. All Rights Reserved.
*
* Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
* modify and redistribute this software in source and binary code form,
* provided that i) this copyright notice and license appear on all copies of
* the software; and ii) Licensee does not utilize the software in a manner
* which is disparaging to Sun.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
* IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
* NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
* LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
* OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
* LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT,
* INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
* CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF
* OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*
* This software is not designed or intended for use in on-line control of
* aircraft, air traffic, aircraft navigation or aircraft communications; or in
* the design, construction, operation or maintenance of any nuclear
* facility. Licensee represents and warrants that it will not use or
* redistribute the Software for such purposes.
*/
import com.sun.j3d.utils.image.TextureLoader;
import javax.media.j3d.*;
import javax.vecmath.*;
/**
* A texture loading utility that doesn't require an image observer
* for constructing objects. This class extends the TextureLoader
* class of the com.sun.j3d.utils.image package.
*
*/
public class NewTextureLoader extends TextureLoader {
static java.awt.Component observer;
/**
* Specify an object to server as the image observer.
* Use this method once before constructing any texture loaders.
* @param imageObserver the object to be used in subsequent
* NewTextureLoader constuctions
*/
public static void setImageObserver(java.awt.Component imageObserver){
observer = imageObserver;
}
/**
* Retreve the object used as the image observer for NewTextureLoader
* objects.
* Use this method when the image observer is needed.
* @return the object used in as the image observer in subsequent
* NewTextureLoader constuctions
*/
public static java.awt.Component getImageObserver(){
return observer;
}
// constructors without an image observer argument
/**
* Constructs a NewTextureLoader object loading the specified iamge in
* default (RGBA) format.
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param image the image object to load
*/
public NewTextureLoader(java.awt.Image image){
super(image, observer);
}
/**
* Constructs a NewTextureLoader object loading the specified image
* and option flags in the default (RGBA) format.
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param image the image object to load
* @param flags the flags to use in construction (e.g. generate mipmap)
*/
public NewTextureLoader(java.awt.Image image, int flags){
super( image, flags, observer);
}
/**
* Constructs a NewTextureLoader object loading the specified file
* using the specified format.
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param image the image object to load
* @param format specificaiton of which channels to use (e.g. RGB)
*/
public NewTextureLoader(java.awt.Image image, java.lang.String format){
super( image, format, observer);
}
/**
* Constructs a NewTextureLoader object loading the specified file
* with specified format and flags.
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param image the image object to load
* @param format specificaiton of which channels to use (e.g. RGB)
* @param flags the flags to use in construction (e.g. generate mipmap)
*/
public NewTextureLoader(java.awt.Image image, java.lang.String format, int flags){
super( image, format, flags, observer);
}
/**
* Constructs a NewTextureLoader object loading the specified file
* using the default format (RGBA).
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param fname the name of the file to load
*/
public NewTextureLoader(java.lang.String fname){
super( fname, observer);
}
/**
* Constructs a NewTextureLoader object loading the specified file
* with the specified flags.
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param fname the name of the file to load
* @param flags the flags to use in construction (e.g. generate mipmap)
*/
public NewTextureLoader(java.lang.String fname, int flags){
super( fname, flags, observer);
}
/**
* Constructs a NewTextureLoader object loading the specified file
* using the specified format.
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param fname the name of the file to load
* @param format specificaiton of which channels to use (e.g. RGB)
*/
public NewTextureLoader(java.lang.String fname, java.lang.String format){
super( fname, format, observer);
}
/**
* Constructs a NewTextureLoader object loading the specified file
* using the specified format and flags.
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param fname the name of the file to load
* @param format specificaiton of which channels to use (e.g. RGB)
* @param flags the flags to use in construction (e.g. generate mipmap)
*/
public NewTextureLoader(java.lang.String fname, java.lang.String format, int flags){
super( fname, format, flags, observer);
}
/**
* Constructs a NewTextureLoader object loading the specified URL
* using the default format.
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param url specifies the URL of the image to load
*/
public NewTextureLoader(java.net.URL url){
super(url, observer);
}
/**
* Constructs a NewTextureLoader object loading the specified URL
* using the specified flags.
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param url specifies the URL of the image to load
* @param flags the flags to use in construction (e.g. generate mipmap)
*/
public NewTextureLoader(java.net.URL url, int flags){
super(url, flags, observer);
}
/**
* Constructs a NewTextureLoader object loading the specified URL
* using the specified format.
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param url specifies the URL of the image to load
* @param format specificaiton of which channels to use (e.g. RGB)
*/
public NewTextureLoader(java.net.URL url, java.lang.String format){
super(url, format, observer);
}
/**
* Constructs a NewTextureLoader object loading the specified URL
* using the specified format and flags.
* The an image observer must be set using the setImageObserver() method
* before using this constructor.
* @param url specifies the URL of the image to load
* @param format specificaiton of which channels to use (e.g. RGB)
* @param flags the flags to use in construction (e.g. generate mipmap)
*/
public NewTextureLoader(java.net.URL url, java.lang.String format, int flags){
super(url, format, flags, observer);
}
} // end of TexturedPlane class