csharp_pain/Solar system/sss3d-source/sss3d/contentbranch/rockets/RocketNavigation.java

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2014-06-26 15:13:46 +00:00
/*
File: RocketNavigation.java
University of Applied Science Berne,HTA-Biel/Bienne,
Computer Science Department.
Diploma thesis J3D Solar System Simulator
Originally written by Marcel Portner & Bernhard Hari (c) 2000
CVS - Information :
$Header: /var/cvsreps/projects/c450/2000/sss3d/source_diploma/sss3d/contentbranch/rockets/RocketNavigation.java,v 1.4 2000/12/12 15:37:07 harib Exp $
$Author: harib $
$Date: 2000/12/12 15:37:07 $
$State: Exp $
*/
package sss3d.contentbranch.rockets;
import java.awt.AWTEvent;
import java.util.Enumeration;
import java.awt.event.*;
import javax.vecmath.*;
import javax.media.j3d.*;
/**
* This class is a keyboard behavior to control the navigation
* of the a rocket.
*
* @author Marcel Portner & Bernhard Hari
* @version $Revision: 1.4 $
*/
public class RocketNavigation extends Behavior {
private Rocket rocket;
/**
* The TransformGroup node to modify by the keyboard interaction.
*/
private TransformGroup new_tgControl;
/**
* Wake up event when a key is pressed.
*/
private WakeupOnAWTEvent wakeUp = new WakeupOnAWTEvent(KeyEvent.KEY_PRESSED);
/**
* The angle to turn when the directionkeys are pressed
*/
private static final float ANGLE = (float) 0.017444f; // 1 degree
private float speed = 0.0f;
private Transform3D t3dView = new Transform3D();
private Transform3D t3dRot = new Transform3D();
/**
* Constructor that allows to specify the desired target transform group.
*
* @param targetTG the target transform group
* @param rocket a reference to the rocket object
*/
public RocketNavigation(TransformGroup targetTG, Rocket rocket) {
new_tgControl = targetTG;
this.rocket = rocket;
}
/**
* Override Behavior's initialize method to setup wakeup criteria.
*/
public void initialize() {
wakeupOn(wakeUp);
}
/**
* Override Behavior's stimulus method to handle the event.
* This method is called when a key on the keyboard has been pressed and
* operates on the specified transform group to move the rocket position.
*
* @param criteria all pressed keys in a list. This will be passed by the system.
*/
public void processStimulus(Enumeration criteria) {
WakeupOnAWTEvent ev;
AWTEvent[] events;
if(criteria.hasMoreElements()) {
ev = (WakeupOnAWTEvent) criteria.nextElement();//object;
events = ev.getAWTEvent();
KeyEvent eventKey = (KeyEvent) events[0];
int keyCode = eventKey.getKeyCode();
new_tgControl.getTransform(t3dView);
switch(keyCode) {
case KeyEvent.VK_NUMPAD8: // Up arrow - to move up
t3dRot.rotX(-ANGLE);
t3dView.mul(t3dRot);
new_tgControl.setTransform(t3dView);
break;
case KeyEvent.VK_NUMPAD2: // Down arrow - to move down
t3dRot.rotX(ANGLE);
t3dView.mul(t3dRot);
new_tgControl.setTransform(t3dView);
break;
case KeyEvent.VK_NUMPAD6: // Right arrow - to move right
t3dRot.rotZ(-ANGLE);
t3dView.mul(t3dRot);
new_tgControl.setTransform(t3dView);
break;
case KeyEvent.VK_NUMPAD4: // Left arrow - to move left
t3dRot.rotZ(ANGLE);
t3dView.mul(t3dRot);
new_tgControl.setTransform(t3dView);
break;
case KeyEvent.VK_NUMPAD7: // Page Up - to move forward
speed = rocket.getSpeedFactor();
speed += 0.0001f;
rocket.setSpeedFactor(speed);
break;
case KeyEvent.VK_NUMPAD1: // Page Down - to move backward
speed = rocket.getSpeedFactor();
speed -= 0.0001f;
rocket.setSpeedFactor(speed);
break;
case KeyEvent.VK_NUMPAD0:
speed = 0.0f;
rocket.setSpeedFactor(speed);
break;
case KeyEvent.VK_HOME: // Home - go to the start position
t3dView.setIdentity();
new_tgControl.setTransform(t3dView);
break;
default:
}
}
// Set wakeup criteria for next time.
wakeupOn(wakeUp);
}
}