csharp_pain/Solar system/sss3d-source/sss3d/viewbranch/FollowCelestialObject.java

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2014-06-26 15:13:46 +00:00
/*
File: FollowCelestialObject.java
University of Applied Science Berne,HTA-Biel/Bienne,
Computer Science Department.
Diploma thesis J3D Solar System Simulator
Originally written by Marcel Portner & Bernhard Hari (c) 2000
CVS - Information :
$Header: /var/cvsreps/projects/c450/2000/sss3d/source_diploma/sss3d/viewbranch/FollowCelestialObject.java,v 1.11 2000/12/13 13:43:41 portm Exp $
$Author: portm $
$Date: 2000/12/13 13:43:41 $
$State: Exp $
*/
package sss3d.viewbranch;
import sss3d.SolarSystemSimulator;
import sss3d.utils.SSS3dConstants;
import sss3d.utils.xmlparser.XMLConstants;
import java.util.Enumeration;
import javax.vecmath.*;
import javax.media.j3d.*;
/**
* This class follow a celestial object.
*
* @author Marcel Portner & Bernhard Hari
* @version $Revision: 1.11 $
*/
public class FollowCelestialObject extends Behavior {
/**
* The TransformGroup node to follow the celestial object.
*/
private TransformGroup new_tgView;
/**
* The reference to the main class.
*/
private SolarSystemSimulator sss3d;
/**
* Wake up event for each new frame.
*/
private WakeupOnElapsedFrames wakeUp = new WakeupOnElapsedFrames(0);
/**
* Constructor that allows to specify the desired target transform group.
*
* @param targetTG the target transform group
* @param sss3d reference to the main class
*/
public FollowCelestialObject(TransformGroup targetTG, SolarSystemSimulator sss3d) {
new_tgView = targetTG;
this.sss3d = sss3d;
}
/**
* Override Behavior's initialize method to setup wakeup criteria.
*/
public void initialize() {
wakeupOn(wakeUp);
}
/**
* Override Behavior's stimulus method to handle the event.
* This method is called for each new frame and
* operates on the specified transform group to follow an object with the camera.
*
* @param criteria an enumeration of triggered wakeup criteria for this behavior.
*/
public void processStimulus(Enumeration criteria) {
if(criteria.hasMoreElements()) {
Transform3D followObject = sss3d.lnkSceneSolarSystem.getCurrentPosition();
boolean follow = !((Boolean)sss3d.getInitializationObject().getParameter(XMLConstants.CAMERAATORIGIN)).booleanValue();
boolean compressed = ((Boolean)sss3d.getInitializationObject().getParameter(XMLConstants.COMPRESSED)).booleanValue();
// Default camera position
if(followObject == null) {
// rotate about 270 degree at the X - axis
Matrix3d rot = new Matrix3d();
rot.rotX(Math.toRadians(270));
Vector3d trans;
if(compressed) {
trans = new Vector3d(0.0, 70.0, 0.0);
} else {
trans = new Vector3d(0.0, 1000.0, 0.0);
}
followObject = new Transform3D(rot, trans, 1.0);
} else if(follow) {
// Give an offset.
Vector3d offset = new Vector3d();
int camera = ((Integer)sss3d.getInitializationObject().getParameter(XMLConstants.CAMERA)).intValue();
switch(camera) {
case SSS3dConstants.CAMERA_SUN :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 11.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 500.0));
}
followObject.set(offset);
break;
case SSS3dConstants.CAMERA_MERCURY :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 2.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 5.0));
}
followObject.set(offset);
break;
case SSS3dConstants.CAMERA_VENUS :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 2.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 9.0));
}
followObject.set(offset);
break;
case SSS3dConstants.CAMERA_EARTH :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 2.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 10.0));
}
followObject.set(offset);
break;
case SSS3dConstants.CAMERA_MARS :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 2.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 9.0));
}
followObject.set(offset);
break;
case SSS3dConstants.CAMERA_JUPITER :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 8.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 40.0));
}
followObject.set(offset);
break;
case SSS3dConstants.CAMERA_SATURN :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 9.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 45.0));
}
followObject.set(offset);
break;
case SSS3dConstants.CAMERA_URANUS :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 2.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 25.0));
}
followObject.set(offset);
break;
case SSS3dConstants.CAMERA_NEPTUNE :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 2.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 25.0));
}
followObject.set(offset);
break;
case SSS3dConstants.CAMERA_PLUTO :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 2.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 5.0));
}
followObject.set(offset);
break;
case SSS3dConstants.CAMERA_MOON :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 2.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 5.0));
}
followObject.set(offset);
break;
case SSS3dConstants.CAMERA_SPACESHUTTLE :
Matrix3d m3dRot = new Matrix3d();
Vector3d v3dTemp = new Vector3d();
followObject.get(m3dRot);
followObject.get(offset);
if(compressed) {
m3dRot.transform(new Vector3d(0.0, 0.02, 0.1), v3dTemp);
} else {
m3dRot.transform(new Vector3d(0.0, 0.2, 1.0), v3dTemp);
}
offset.add(v3dTemp);
followObject.setTranslation(offset);
break;
default :
followObject.get(offset);
if(compressed) {
offset.add(new Vector3d(0.0, 0.0, 2.0));
} else {
offset.add(new Vector3d(0.0, 0.0, 5.0));
}
followObject.set(offset);
break;
}
}
new_tgView.setTransform(followObject);
}
// Set wakeup criteria for next time.
wakeupOn(wakeUp);
}
}