162 lines
4.6 KiB
Java
162 lines
4.6 KiB
Java
/*
|
||
File: Sun.java
|
||
|
||
University of Applied Science Berne,HTA-Biel/Bienne,
|
||
Computer Science Department.
|
||
|
||
Diploma thesis J3D Solar System Simulator
|
||
Originally written by Marcel Portner & Bernhard Hari (c) 2000
|
||
|
||
CVS - Information :
|
||
|
||
$Header: /var/cvsreps/projects/c450/2000/sss3d/source_diploma/sss3d/contentbranch/sun/Sun.java,v 1.10 2000/12/15 02:53:59 portm Exp $
|
||
$Author: portm $
|
||
$Date: 2000/12/15 02:53:59 $
|
||
$State: Exp $
|
||
|
||
*/
|
||
package sss3d.contentbranch.sun;
|
||
|
||
import sss3d.contentbranch.*;
|
||
import sss3d.utils.SSS3dConstants;
|
||
|
||
import javax.media.j3d.*;
|
||
import javax.vecmath.*;
|
||
import com.sun.j3d.utils.geometry.Sphere;
|
||
|
||
/**
|
||
* This class creates the Sun by using the Sphere class
|
||
* and a given texture (sun.jpg).
|
||
*
|
||
* @author Marcel Portner & Bernhard Hari
|
||
* @version $Revision: 1.10 $
|
||
*/
|
||
public class Sun extends Sphere implements CelestialObject {
|
||
|
||
// The name of the sun
|
||
private String name;
|
||
|
||
private CelestialObjectInfo lnkCelestialObjectInfo;
|
||
|
||
/**
|
||
* Constructs a new Sun Sphere.
|
||
*/
|
||
public Sun(String name) {
|
||
super(INITRADIUS, Sphere.GENERATE_NORMALS |
|
||
Sphere.GENERATE_TEXTURE_COORDS, DIVISON);
|
||
this.name = name;
|
||
// parameter of the sun
|
||
lnkCelestialObjectInfo = new CelestialObjectInfo(name, SSS3dConstants.STAR_TYPE);
|
||
|
||
// Set up the appearance to this Sphere object
|
||
this.setAppearance(createAppearance());
|
||
}
|
||
|
||
/**
|
||
* Gets the ID of the sun.
|
||
*
|
||
* @return the ID of the sun.
|
||
*/
|
||
public String getId(){
|
||
return name;
|
||
}
|
||
|
||
/**
|
||
* Returns a CelestialObjectInfo of the sun.
|
||
* This object has all specific information of the sun.
|
||
*
|
||
* @return a CelestialObjectInfo of the sun.
|
||
*/
|
||
public CelestialObjectInfo getInfo() {
|
||
return lnkCelestialObjectInfo;
|
||
}
|
||
|
||
/**
|
||
* Gets the radius of the current sun.
|
||
*
|
||
* @return the radius as a scaled factor of the current sun.
|
||
*/
|
||
public float getRadius() {
|
||
return (float)(lnkCelestialObjectInfo.getDiameter() / SSS3dConstants.SCALE);
|
||
}
|
||
|
||
/**
|
||
* Gets the radius of the current sun.
|
||
*
|
||
* @return the radius as a logarithm factor of the current sun.
|
||
*/
|
||
public float getLogRadius() {
|
||
return (float)(Math.log(lnkCelestialObjectInfo.getDiameter() / 1000) / 10);
|
||
}
|
||
|
||
/**
|
||
* Gets the degree of the sun.
|
||
*
|
||
* @return the degree (<28>) of the sun.
|
||
*/
|
||
public double getDegree() {
|
||
return (double)lnkCelestialObjectInfo.getInclinationOfEquatorToOrbit();
|
||
}
|
||
|
||
/**
|
||
* Gets the rotation speed to the own axis of the sun.
|
||
*
|
||
* @return the rotation speed to the own axis of the sun.
|
||
* One day correspond to one second in the animation.
|
||
*/
|
||
public long getRotOwnAxis() {
|
||
return (long)(lnkCelestialObjectInfo.getRotationPeriod() * SECOND);
|
||
}
|
||
|
||
/**
|
||
* The sun has a fix position!.
|
||
*
|
||
* @return <code>0</code>.
|
||
*/
|
||
public long getRotOrbit() {
|
||
return 0;
|
||
}
|
||
|
||
/**
|
||
* Set the appearance of sun (whith the right
|
||
* texture).
|
||
*
|
||
* @return the Appearance of the sun with his right texture.
|
||
*/
|
||
private Appearance createAppearance() {
|
||
// Optical properties of the sun.
|
||
|
||
// Ambient-diffuse-reflection coefficient
|
||
Color3f diffAmb = new Color3f(1.0f, 1.0f, 0.2f);
|
||
// Diffuse-reflection coefficient
|
||
Color3f reflDiff = new Color3f(1.0f, 1.0f, 0.0f);
|
||
// Specular-reflection coefficient (reflectance function)
|
||
Color3f reflSpec = new Color3f(1.0f, 1.0f, 0.0f);
|
||
// c = shininess: cos^c in the specular reflection
|
||
float c = 1;
|
||
// Emitted light
|
||
Color3f lumEmise = new Color3f(1.0f, 1.0f, 0.2f);
|
||
|
||
Appearance appearance = new Appearance();
|
||
|
||
// Set up the optical properties.
|
||
appearance.setMaterial(new Material(diffAmb, lumEmise,reflDiff, reflSpec, c));
|
||
/*
|
||
// Loading of the texture
|
||
NewTextureLoader newTextureLoader = new NewTextureLoader("images/" + getId() + ".jpg");
|
||
|
||
Texture texture = newTextureLoader.getTexture();
|
||
if(texture == null)
|
||
System.out.println("Attention: the texture left");
|
||
|
||
appearance.setTexture(texture);
|
||
|
||
// Application mode of the texture
|
||
TextureAttributes texAttr = new TextureAttributes();
|
||
texAttr.setTextureMode(TextureAttributes.MODULATE); // there still are: BLEND, DECAL,
|
||
// and REPLACE
|
||
appearance.setTextureAttributes(texAttr);
|
||
*/
|
||
return appearance;
|
||
}
|
||
}
|