30 lines
517 B
Text
30 lines
517 B
Text
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struct ObjectDwelling {
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uint32 owner; // FF - nobody
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};
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struct ObjectShipyard {
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ObjectDwelling shipyard;
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};
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struct ObjectGeneralRandomDwelling {
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uint32 owner;
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uint32 junk;
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if (junk == 0 )
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ushort towns;
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uchar minlevel;
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uchar maxlevel;
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};
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struct ObjectLevelRandomDwelling {
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uint32 owner;
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uint32 junk;
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if ( junk == 0 )
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ushort towns;
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};
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struct ObjectTownRandomDwelling {
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uint32 owner;
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uchar minlevel;
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uchar maxlevel;
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};
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