# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- ''' ''' # TODO Windows Vista: need to call SetProcessDPIAware? May affect GDI+ calls # as well as font. from ctypes import * import ctypes import math import pyglet from pyglet.font import base import pyglet.image from pyglet.window.win32.constants import * from pyglet.window.win32.types import * from pyglet.window.win32 import _gdi32 as gdi32, _user32 as user32 from pyglet.window.win32 import _kernel32 as kernel32 _debug_font = pyglet.options['debug_font'] HFONT = HANDLE HBITMAP = HANDLE HDC = HANDLE HGDIOBJ = HANDLE gdi32.CreateFontIndirectA.restype = HFONT gdi32.CreateCompatibleBitmap.restype = HBITMAP gdi32.CreateCompatibleDC.restype = HDC user32.GetDC.restype = HDC gdi32.GetStockObject.restype = HGDIOBJ gdi32.CreateDIBSection.restype = HBITMAP class LOGFONT(Structure): _fields_ = [ ('lfHeight', c_long), ('lfWidth', c_long), ('lfEscapement', c_long), ('lfOrientation', c_long), ('lfWeight', c_long), ('lfItalic', c_byte), ('lfUnderline', c_byte), ('lfStrikeOut', c_byte), ('lfCharSet', c_byte), ('lfOutPrecision', c_byte), ('lfClipPrecision', c_byte), ('lfQuality', c_byte), ('lfPitchAndFamily', c_byte), ('lfFaceName', (c_char * LF_FACESIZE)) # Use ASCII ] __slots__ = [f[0] for f in _fields_] class TEXTMETRIC(Structure): _fields_ = [ ('tmHeight', c_long), ('tmAscent', c_long), ('tmDescent', c_long), ('tmInternalLeading', c_long), ('tmExternalLeading', c_long), ('tmAveCharWidth', c_long), ('tmMaxCharWidth', c_long), ('tmWeight', c_long), ('tmOverhang', c_long), ('tmDigitizedAspectX', c_long), ('tmDigitizedAspectY', c_long), ('tmFirstChar', c_char), # Use ASCII ('tmLastChar', c_char), ('tmDefaultChar', c_char), ('tmBreakChar', c_char), ('tmItalic', c_byte), ('tmUnderlined', c_byte), ('tmStruckOut', c_byte), ('tmPitchAndFamily', c_byte), ('tmCharSet', c_byte) ] __slots__ = [f[0] for f in _fields_] class ABC(Structure): _fields_ = [ ('abcA', c_int), ('abcB', c_uint), ('abcC', c_int) ] __slots__ = [f[0] for f in _fields_] class BITMAPINFOHEADER(Structure): _fields_ = [ ('biSize', c_uint32), ('biWidth', c_int), ('biHeight', c_int), ('biPlanes', c_short), ('biBitCount', c_short), ('biCompression', c_uint32), ('biSizeImage', c_uint32), ('biXPelsPerMeter', c_long), ('biYPelsPerMeter', c_long), ('biClrUsed', c_uint32), ('biClrImportant', c_uint32) ] __slots__ = [f[0] for f in _fields_] class RGBQUAD(Structure): _fields_ = [ ('rgbBlue', c_byte), ('rgbGreen', c_byte), ('rgbRed', c_byte), ('rgbReserved', c_byte) ] def __init__(self, r, g, b): self.rgbRed = r self.rgbGreen = g self.rgbBlue = b class BITMAPINFO(Structure): _fields_ = [ ('bmiHeader', BITMAPINFOHEADER), ('bmiColors', c_ulong * 3) ] def str_ucs2(text): if byteorder == 'big': text = text.encode('utf_16_be') else: text = text.encode('utf_16_le') # explicit endian avoids BOM return create_string_buffer(text + '\0') _debug_dir = 'debug_font' def _debug_filename(base, extension): import os if not os.path.exists(_debug_dir): os.makedirs(_debug_dir) name = '%s-%%d.%%s' % os.path.join(_debug_dir, base) num = 1 while os.path.exists(name % (num, extension)): num += 1 return name % (num, extension) def _debug_image(image, name): filename = _debug_filename(name, 'png') image.save(filename) _debug('Saved image %r to %s' % (image, filename)) _debug_logfile = None def _debug(msg): global _debug_logfile if not _debug_logfile: _debug_logfile = open(_debug_filename('log', 'txt'), 'wt') _debug_logfile.write(msg + '\n') class Win32GlyphRenderer(base.GlyphRenderer): _bitmap = None _dc = None _bitmap_rect = None def __init__(self, font): super(Win32GlyphRenderer, self).__init__(font) self.font = font # Pessimistically round up width and height to 4 byte alignment width = font.max_glyph_width height = font.ascent - font.descent width = (width | 0x3) + 1 height = (height | 0x3) + 1 self._create_bitmap(width, height) gdi32.SelectObject(self._dc, self.font.hfont) def _create_bitmap(self, width, height): pass def render(self, text): raise NotImplementedError('abstract') class GDIGlyphRenderer(Win32GlyphRenderer): def __del__(self): try: if self._dc: gdi32.DeleteDC(self._dc) if self._bitmap: gdi32.DeleteObject(self._bitmap) except: pass def render(self, text): # Attempt to get ABC widths (only for TrueType) abc = ABC() if gdi32.GetCharABCWidthsW(self._dc, ord(text), ord(text), byref(abc)): width = abc.abcB lsb = abc.abcA advance = abc.abcA + abc.abcB + abc.abcC else: width_buf = c_int() gdi32.GetCharWidth32W(self._dc, ord(text), ord(text), byref(width_buf)) width = width_buf.value lsb = 0 advance = width # Can't get glyph-specific dimensions, use whole line-height. height = self._bitmap_height image = self._get_image(text, width, height, lsb) glyph = self.font.create_glyph(image) glyph.set_bearings(-self.font.descent, lsb, advance) if _debug_font: _debug('%r.render(%s)' % (self, text)) _debug('abc.abcA = %r' % abc.abcA) _debug('abc.abcB = %r' % abc.abcB) _debug('abc.abcC = %r' % abc.abcC) _debug('width = %r' % width) _debug('height = %r' % height) _debug('lsb = %r' % lsb) _debug('advance = %r' % advance) _debug_image(image, 'glyph_%s' % text) _debug_image(self.font.textures[0], 'tex_%s' % text) return glyph def _get_image(self, text, width, height, lsb): # There's no such thing as a greyscale bitmap format in GDI. We can # create an 8-bit palette bitmap with 256 shades of grey, but # unfortunately antialiasing will not work on such a bitmap. So, we # use a 32-bit bitmap and use the red channel as OpenGL's alpha. gdi32.SelectObject(self._dc, self._bitmap) gdi32.SelectObject(self._dc, self.font.hfont) gdi32.SetBkColor(self._dc, 0x0) gdi32.SetTextColor(self._dc, 0x00ffffff) gdi32.SetBkMode(self._dc, OPAQUE) # Draw to DC user32.FillRect(self._dc, byref(self._bitmap_rect), self._black) gdi32.ExtTextOutA(self._dc, -lsb, 0, 0, c_void_p(), text, len(text), c_void_p()) gdi32.GdiFlush() # Create glyph object and copy bitmap data to texture image = pyglet.image.ImageData(width, height, 'AXXX', self._bitmap_data, self._bitmap_rect.right * 4) return image def _create_bitmap(self, width, height): self._black = gdi32.GetStockObject(BLACK_BRUSH) self._white = gdi32.GetStockObject(WHITE_BRUSH) if self._dc: gdi32.ReleaseDC(self._dc) if self._bitmap: gdi32.DeleteObject(self._bitmap) pitch = width * 4 data = POINTER(c_byte * (height * pitch))() info = BITMAPINFO() info.bmiHeader.biSize = sizeof(info.bmiHeader) info.bmiHeader.biWidth = width info.bmiHeader.biHeight = height info.bmiHeader.biPlanes = 1 info.bmiHeader.biBitCount = 32 info.bmiHeader.biCompression = BI_RGB self._dc = gdi32.CreateCompatibleDC(c_void_p()) self._bitmap = gdi32.CreateDIBSection(c_void_p(), byref(info), DIB_RGB_COLORS, byref(data), c_void_p(), 0) # Spookiness: the above line causes a "not enough storage" error, # even though that error cannot be generated according to docs, # and everything works fine anyway. Call SetLastError to clear it. kernel32.SetLastError(0) self._bitmap_data = data.contents self._bitmap_rect = RECT() self._bitmap_rect.left = 0 self._bitmap_rect.right = width self._bitmap_rect.top = 0 self._bitmap_rect.bottom = height self._bitmap_height = height if _debug_font: _debug('%r._create_dc(%d, %d)' % (self, width, height)) _debug('_dc = %r' % self._dc) _debug('_bitmap = %r' % self._bitmap) _debug('pitch = %r' % pitch) _debug('info.bmiHeader.biSize = %r' % info.bmiHeader.biSize) class Win32Font(base.Font): glyph_renderer_class = GDIGlyphRenderer def __init__(self, name, size, bold=False, italic=False, dpi=None): super(Win32Font, self).__init__() self.logfont = self.get_logfont(name, size, bold, italic, dpi) self.hfont = gdi32.CreateFontIndirectA(byref(self.logfont)) # Create a dummy DC for coordinate mapping dc = user32.GetDC(0) metrics = TEXTMETRIC() gdi32.SelectObject(dc, self.hfont) gdi32.GetTextMetricsA(dc, byref(metrics)) self.ascent = metrics.tmAscent self.descent = -metrics.tmDescent self.max_glyph_width = metrics.tmMaxCharWidth @staticmethod def get_logfont(name, size, bold, italic, dpi): # Create a dummy DC for coordinate mapping dc = user32.GetDC(0) if dpi is None: dpi = 96 logpixelsy = dpi logfont = LOGFONT() # Conversion of point size to device pixels logfont.lfHeight = int(-size * logpixelsy / 72) if bold: logfont.lfWeight = FW_BOLD else: logfont.lfWeight = FW_NORMAL logfont.lfItalic = italic logfont.lfFaceName = name logfont.lfQuality = ANTIALIASED_QUALITY return logfont @classmethod def have_font(cls, name): # CreateFontIndirect always returns a font... have to work out # something with EnumFontFamily... TODO return True @classmethod def add_font_data(cls, data): numfonts = c_uint32() gdi32.AddFontMemResourceEx(data, len(data), 0, byref(numfonts)) # --- GDI+ font rendering --- from pyglet.image.codecs.gdiplus import PixelFormat32bppARGB, gdiplus, Rect from pyglet.image.codecs.gdiplus import ImageLockModeRead, BitmapData DriverStringOptionsCmapLookup = 1 DriverStringOptionsRealizedAdvance = 4 TextRenderingHintAntiAlias = 4 TextRenderingHintAntiAliasGridFit = 3 StringFormatFlagsDirectionRightToLeft = 0x00000001 StringFormatFlagsDirectionVertical = 0x00000002 StringFormatFlagsNoFitBlackBox = 0x00000004 StringFormatFlagsDisplayFormatControl = 0x00000020 StringFormatFlagsNoFontFallback = 0x00000400 StringFormatFlagsMeasureTrailingSpaces = 0x00000800 StringFormatFlagsNoWrap = 0x00001000 StringFormatFlagsLineLimit = 0x00002000 StringFormatFlagsNoClip = 0x00004000 class Rectf(ctypes.Structure): _fields_ = [ ('x', ctypes.c_float), ('y', ctypes.c_float), ('width', ctypes.c_float), ('height', ctypes.c_float), ] class GDIPlusGlyphRenderer(Win32GlyphRenderer): def _create_bitmap(self, width, height): self._data = (ctypes.c_byte * (4 * width * height))() self._bitmap = ctypes.c_void_p() self._format = PixelFormat32bppARGB gdiplus.GdipCreateBitmapFromScan0(width, height, width * 4, self._format, self._data, ctypes.byref(self._bitmap)) self._graphics = ctypes.c_void_p() gdiplus.GdipGetImageGraphicsContext(self._bitmap, ctypes.byref(self._graphics)) gdiplus.GdipSetPageUnit(self._graphics, UnitPixel) self._dc = user32.GetDC(0) gdi32.SelectObject(self._dc, self.font.hfont) gdiplus.GdipSetTextRenderingHint(self._graphics, TextRenderingHintAntiAliasGridFit) self._brush = ctypes.c_void_p() gdiplus.GdipCreateSolidFill(0xffffffff, ctypes.byref(self._brush)) self._matrix = ctypes.c_void_p() gdiplus.GdipCreateMatrix(ctypes.byref(self._matrix)) self._flags = (DriverStringOptionsCmapLookup | DriverStringOptionsRealizedAdvance) self._rect = Rect(0, 0, width, height) self._bitmap_height = height def render(self, text): ch = ctypes.create_unicode_buffer(text) # Layout rectangle; not clipped against so not terribly important. width = 10000 height = self._bitmap_height rect = Rectf(0, self._bitmap_height - self.font.ascent + self.font.descent, width, height) # Set up GenericTypographic with 1 character measure range generic = ctypes.c_void_p() gdiplus.GdipStringFormatGetGenericTypographic(ctypes.byref(generic)) format = ctypes.c_void_p() gdiplus.GdipCloneStringFormat(generic, ctypes.byref(format)) # Measure advance bbox = Rectf() flags = (StringFormatFlagsMeasureTrailingSpaces | StringFormatFlagsNoClip | StringFormatFlagsNoFitBlackBox) gdiplus.GdipSetStringFormatFlags(format, flags) gdiplus.GdipMeasureString(self._graphics, ch, len(ch) - 1, self.font._gdipfont, ctypes.byref(rect), format, ctypes.byref(bbox), 0, 0) lsb = 0 advance = int(math.ceil(bbox.width)) # XXX HACK HACK HACK # Windows GDI+ is a filthy broken toy. No way to measure the bounding # box of a string, or to obtain LSB. What a joke. # # For historical note, GDI cannot be used because it cannot composite # into a bitmap with alpha. # # It looks like MS have abandoned GDI and GDI+ and are finally # supporting accurate text measurement with alpha composition in .NET # 2.0 (WinForms) via the TextRenderer class; this has no C interface # though, so we're entirely screwed. # # So anyway, this hack bumps up the width if the font is italic; # this compensates for some common fonts. It's also a stupid waste of # texture memory. width = advance if self.font.italic: width += width // 2 # XXX END HACK HACK HACK # Draw character to bitmap gdiplus.GdipGraphicsClear(self._graphics, 0x00000000) gdiplus.GdipDrawString(self._graphics, ch, len(ch) - 1, self.font._gdipfont, ctypes.byref(rect), format, self._brush) gdiplus.GdipFlush(self._graphics, 1) bitmap_data = BitmapData() gdiplus.GdipBitmapLockBits(self._bitmap, byref(self._rect), ImageLockModeRead, self._format, byref(bitmap_data)) # Create buffer for RawImage buffer = create_string_buffer( bitmap_data.Stride * bitmap_data.Height) memmove(buffer, bitmap_data.Scan0, len(buffer)) # Unlock data gdiplus.GdipBitmapUnlockBits(self._bitmap, byref(bitmap_data)) image = pyglet.image.ImageData(width, height, 'BGRA', buffer, -bitmap_data.Stride) glyph = self.font.create_glyph(image) glyph.set_bearings(-self.font.descent, lsb, advance) return glyph FontStyleBold = 1 FontStyleItalic = 2 UnitPixel = 2 UnitPoint = 3 class GDIPlusFont(Win32Font): glyph_renderer_class = GDIPlusGlyphRenderer _private_fonts = None _default_name = 'Arial' def __init__(self, name, size, bold=False, italic=False, dpi=None): if not name: name = self._default_name super(GDIPlusFont, self).__init__(name, size, bold, italic, dpi) family = ctypes.c_void_p() name = ctypes.c_wchar_p(name) # Look in private collection first: if self._private_fonts: gdiplus.GdipCreateFontFamilyFromName(name, self._private_fonts, ctypes.byref(family)) # Then in system collection: if not family: gdiplus.GdipCreateFontFamilyFromName(name, None, ctypes.byref(family)) # Nothing found, use default font. if not family: name = self._default_name gdiplus.GdipCreateFontFamilyFromName(ctypes.c_wchar_p(name), None, ctypes.byref(family)) if dpi is None: unit = UnitPoint self.dpi = 96 else: unit = UnitPixel size = (size * dpi) / 72 self.dpi = dpi style = 0 if bold: style |= FontStyleBold if italic: style |= FontStyleItalic self.italic = italic # XXX needed for HACK HACK HACK self._gdipfont = ctypes.c_void_p() gdiplus.GdipCreateFont(family, ctypes.c_float(size), style, unit, ctypes.byref(self._gdipfont)) @classmethod def add_font_data(cls, data): super(GDIPlusFont, cls).add_font_data(data) if not cls._private_fonts: cls._private_fonts = ctypes.c_void_p() gdiplus.GdipNewPrivateFontCollection( ctypes.byref(cls._private_fonts)) gdiplus.GdipPrivateAddMemoryFont(cls._private_fonts, data, len(data))