2156 lines
101 KiB
Python
2156 lines
101 KiB
Python
# ----------------------------------------------------------------------------
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# pyglet
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# Copyright (c) 2006-2008 Alex Holkner
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions
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# are met:
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#
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# * Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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# * Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in
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# the documentation and/or other materials provided with the
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# distribution.
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# * Neither the name of pyglet nor the names of its
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# contributors may be used to endorse or promote products
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# derived from this software without specific prior written
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# permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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# ----------------------------------------------------------------------------
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'''Wrapper for /usr/include/GL/gl.h
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Generated by tools/gengl.py.
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Do not modify this file.
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'''
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__docformat__ = 'restructuredtext'
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__version__ = '$Id: gl.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
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from ctypes import *
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from pyglet.gl.lib import link_GL as _link_function
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from pyglet.gl.lib import c_ptrdiff_t
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# BEGIN GENERATED CONTENT (do not edit below this line)
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# This content is generated by tools/gengl.py.
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# Wrapper for /usr/include/GL/gl.h
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GLenum = c_uint # /usr/include/GL/gl.h:53
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GLboolean = c_ubyte # /usr/include/GL/gl.h:54
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GLbitfield = c_uint # /usr/include/GL/gl.h:55
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GLbyte = c_char # /usr/include/GL/gl.h:56
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GLshort = c_short # /usr/include/GL/gl.h:57
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GLint = c_int # /usr/include/GL/gl.h:58
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GLsizei = c_int # /usr/include/GL/gl.h:59
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GLubyte = c_ubyte # /usr/include/GL/gl.h:60
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GLushort = c_ushort # /usr/include/GL/gl.h:61
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GLuint = c_uint # /usr/include/GL/gl.h:62
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GLfloat = c_float # /usr/include/GL/gl.h:63
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GLclampf = c_float # /usr/include/GL/gl.h:64
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GLdouble = c_double # /usr/include/GL/gl.h:65
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GLclampd = c_double # /usr/include/GL/gl.h:66
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GLvoid = None # /usr/include/GL/gl.h:67
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GL_VERSION_1_1 = 1 # /usr/include/GL/gl.h:77
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GL_CURRENT_BIT = 1 # /usr/include/GL/gl.h:80
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GL_POINT_BIT = 2 # /usr/include/GL/gl.h:81
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GL_LINE_BIT = 4 # /usr/include/GL/gl.h:82
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GL_POLYGON_BIT = 8 # /usr/include/GL/gl.h:83
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GL_POLYGON_STIPPLE_BIT = 16 # /usr/include/GL/gl.h:84
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GL_PIXEL_MODE_BIT = 32 # /usr/include/GL/gl.h:85
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GL_LIGHTING_BIT = 64 # /usr/include/GL/gl.h:86
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GL_FOG_BIT = 128 # /usr/include/GL/gl.h:87
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GL_DEPTH_BUFFER_BIT = 256 # /usr/include/GL/gl.h:88
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GL_ACCUM_BUFFER_BIT = 512 # /usr/include/GL/gl.h:89
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GL_STENCIL_BUFFER_BIT = 1024 # /usr/include/GL/gl.h:90
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GL_VIEWPORT_BIT = 2048 # /usr/include/GL/gl.h:91
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GL_TRANSFORM_BIT = 4096 # /usr/include/GL/gl.h:92
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GL_ENABLE_BIT = 8192 # /usr/include/GL/gl.h:93
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GL_COLOR_BUFFER_BIT = 16384 # /usr/include/GL/gl.h:94
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GL_HINT_BIT = 32768 # /usr/include/GL/gl.h:95
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GL_EVAL_BIT = 65536 # /usr/include/GL/gl.h:96
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GL_LIST_BIT = 131072 # /usr/include/GL/gl.h:97
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GL_TEXTURE_BIT = 262144 # /usr/include/GL/gl.h:98
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GL_SCISSOR_BIT = 524288 # /usr/include/GL/gl.h:99
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GL_ALL_ATTRIB_BITS = 4294967295 # /usr/include/GL/gl.h:100
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GL_CLIENT_PIXEL_STORE_BIT = 1 # /usr/include/GL/gl.h:109
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GL_CLIENT_VERTEX_ARRAY_BIT = 2 # /usr/include/GL/gl.h:110
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GL_CLIENT_ALL_ATTRIB_BITS = 4294967295 # /usr/include/GL/gl.h:111
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GL_FALSE = 0 # /usr/include/GL/gl.h:114
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GL_TRUE = 1 # /usr/include/GL/gl.h:115
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GL_POINTS = 0 # /usr/include/GL/gl.h:118
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GL_LINES = 1 # /usr/include/GL/gl.h:119
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GL_LINE_LOOP = 2 # /usr/include/GL/gl.h:120
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GL_LINE_STRIP = 3 # /usr/include/GL/gl.h:121
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GL_TRIANGLES = 4 # /usr/include/GL/gl.h:122
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GL_TRIANGLE_STRIP = 5 # /usr/include/GL/gl.h:123
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GL_TRIANGLE_FAN = 6 # /usr/include/GL/gl.h:124
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GL_QUADS = 7 # /usr/include/GL/gl.h:125
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GL_QUAD_STRIP = 8 # /usr/include/GL/gl.h:126
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GL_POLYGON = 9 # /usr/include/GL/gl.h:127
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GL_ACCUM = 256 # /usr/include/GL/gl.h:130
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GL_LOAD = 257 # /usr/include/GL/gl.h:131
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GL_RETURN = 258 # /usr/include/GL/gl.h:132
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GL_MULT = 259 # /usr/include/GL/gl.h:133
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GL_ADD = 260 # /usr/include/GL/gl.h:134
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GL_NEVER = 512 # /usr/include/GL/gl.h:137
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GL_LESS = 513 # /usr/include/GL/gl.h:138
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GL_EQUAL = 514 # /usr/include/GL/gl.h:139
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GL_LEQUAL = 515 # /usr/include/GL/gl.h:140
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GL_GREATER = 516 # /usr/include/GL/gl.h:141
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GL_NOTEQUAL = 517 # /usr/include/GL/gl.h:142
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GL_GEQUAL = 518 # /usr/include/GL/gl.h:143
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GL_ALWAYS = 519 # /usr/include/GL/gl.h:144
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GL_ZERO = 0 # /usr/include/GL/gl.h:147
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GL_ONE = 1 # /usr/include/GL/gl.h:148
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GL_SRC_COLOR = 768 # /usr/include/GL/gl.h:149
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GL_ONE_MINUS_SRC_COLOR = 769 # /usr/include/GL/gl.h:150
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GL_SRC_ALPHA = 770 # /usr/include/GL/gl.h:151
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GL_ONE_MINUS_SRC_ALPHA = 771 # /usr/include/GL/gl.h:152
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GL_DST_ALPHA = 772 # /usr/include/GL/gl.h:153
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GL_ONE_MINUS_DST_ALPHA = 773 # /usr/include/GL/gl.h:154
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GL_DST_COLOR = 774 # /usr/include/GL/gl.h:159
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GL_ONE_MINUS_DST_COLOR = 775 # /usr/include/GL/gl.h:160
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GL_SRC_ALPHA_SATURATE = 776 # /usr/include/GL/gl.h:161
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GL_NONE = 0 # /usr/include/GL/gl.h:205
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GL_FRONT_LEFT = 1024 # /usr/include/GL/gl.h:206
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GL_FRONT_RIGHT = 1025 # /usr/include/GL/gl.h:207
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GL_BACK_LEFT = 1026 # /usr/include/GL/gl.h:208
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GL_BACK_RIGHT = 1027 # /usr/include/GL/gl.h:209
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GL_FRONT = 1028 # /usr/include/GL/gl.h:210
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GL_BACK = 1029 # /usr/include/GL/gl.h:211
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GL_LEFT = 1030 # /usr/include/GL/gl.h:212
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GL_RIGHT = 1031 # /usr/include/GL/gl.h:213
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GL_FRONT_AND_BACK = 1032 # /usr/include/GL/gl.h:214
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GL_AUX0 = 1033 # /usr/include/GL/gl.h:215
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GL_AUX1 = 1034 # /usr/include/GL/gl.h:216
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GL_AUX2 = 1035 # /usr/include/GL/gl.h:217
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GL_AUX3 = 1036 # /usr/include/GL/gl.h:218
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GL_NO_ERROR = 0 # /usr/include/GL/gl.h:289
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GL_INVALID_ENUM = 1280 # /usr/include/GL/gl.h:290
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GL_INVALID_VALUE = 1281 # /usr/include/GL/gl.h:291
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GL_INVALID_OPERATION = 1282 # /usr/include/GL/gl.h:292
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GL_STACK_OVERFLOW = 1283 # /usr/include/GL/gl.h:293
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GL_STACK_UNDERFLOW = 1284 # /usr/include/GL/gl.h:294
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GL_OUT_OF_MEMORY = 1285 # /usr/include/GL/gl.h:295
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GL_TABLE_TOO_LARGE = 32817 # /usr/include/GL/gl.h:296
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GL_2D = 1536 # /usr/include/GL/gl.h:299
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GL_3D = 1537 # /usr/include/GL/gl.h:300
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GL_3D_COLOR = 1538 # /usr/include/GL/gl.h:301
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GL_3D_COLOR_TEXTURE = 1539 # /usr/include/GL/gl.h:302
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GL_4D_COLOR_TEXTURE = 1540 # /usr/include/GL/gl.h:303
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GL_PASS_THROUGH_TOKEN = 1792 # /usr/include/GL/gl.h:306
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GL_POINT_TOKEN = 1793 # /usr/include/GL/gl.h:307
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GL_LINE_TOKEN = 1794 # /usr/include/GL/gl.h:308
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GL_POLYGON_TOKEN = 1795 # /usr/include/GL/gl.h:309
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GL_BITMAP_TOKEN = 1796 # /usr/include/GL/gl.h:310
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GL_DRAW_PIXEL_TOKEN = 1797 # /usr/include/GL/gl.h:311
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GL_COPY_PIXEL_TOKEN = 1798 # /usr/include/GL/gl.h:312
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GL_LINE_RESET_TOKEN = 1799 # /usr/include/GL/gl.h:313
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GL_EXP = 2048 # /usr/include/GL/gl.h:317
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GL_EXP2 = 2049 # /usr/include/GL/gl.h:318
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GL_CW = 2304 # /usr/include/GL/gl.h:329
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GL_CCW = 2305 # /usr/include/GL/gl.h:330
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GL_COEFF = 2560 # /usr/include/GL/gl.h:333
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GL_ORDER = 2561 # /usr/include/GL/gl.h:334
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GL_DOMAIN = 2562 # /usr/include/GL/gl.h:335
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GL_PIXEL_MAP_I_TO_I = 3184 # /usr/include/GL/gl.h:338
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GL_PIXEL_MAP_S_TO_S = 3185 # /usr/include/GL/gl.h:339
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GL_PIXEL_MAP_I_TO_R = 3186 # /usr/include/GL/gl.h:340
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GL_PIXEL_MAP_I_TO_G = 3187 # /usr/include/GL/gl.h:341
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GL_PIXEL_MAP_I_TO_B = 3188 # /usr/include/GL/gl.h:342
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GL_PIXEL_MAP_I_TO_A = 3189 # /usr/include/GL/gl.h:343
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GL_PIXEL_MAP_R_TO_R = 3190 # /usr/include/GL/gl.h:344
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GL_PIXEL_MAP_G_TO_G = 3191 # /usr/include/GL/gl.h:345
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GL_PIXEL_MAP_B_TO_B = 3192 # /usr/include/GL/gl.h:346
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GL_PIXEL_MAP_A_TO_A = 3193 # /usr/include/GL/gl.h:347
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GL_VERTEX_ARRAY_POINTER = 32910 # /usr/include/GL/gl.h:350
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GL_NORMAL_ARRAY_POINTER = 32911 # /usr/include/GL/gl.h:351
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GL_COLOR_ARRAY_POINTER = 32912 # /usr/include/GL/gl.h:352
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GL_INDEX_ARRAY_POINTER = 32913 # /usr/include/GL/gl.h:353
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GL_TEXTURE_COORD_ARRAY_POINTER = 32914 # /usr/include/GL/gl.h:354
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GL_EDGE_FLAG_ARRAY_POINTER = 32915 # /usr/include/GL/gl.h:355
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GL_CURRENT_COLOR = 2816 # /usr/include/GL/gl.h:358
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GL_CURRENT_INDEX = 2817 # /usr/include/GL/gl.h:359
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GL_CURRENT_NORMAL = 2818 # /usr/include/GL/gl.h:360
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GL_CURRENT_TEXTURE_COORDS = 2819 # /usr/include/GL/gl.h:361
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GL_CURRENT_RASTER_COLOR = 2820 # /usr/include/GL/gl.h:362
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GL_CURRENT_RASTER_INDEX = 2821 # /usr/include/GL/gl.h:363
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GL_CURRENT_RASTER_TEXTURE_COORDS = 2822 # /usr/include/GL/gl.h:364
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GL_CURRENT_RASTER_POSITION = 2823 # /usr/include/GL/gl.h:365
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GL_CURRENT_RASTER_POSITION_VALID = 2824 # /usr/include/GL/gl.h:366
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GL_CURRENT_RASTER_DISTANCE = 2825 # /usr/include/GL/gl.h:367
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GL_POINT_SMOOTH = 2832 # /usr/include/GL/gl.h:368
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GL_POINT_SIZE = 2833 # /usr/include/GL/gl.h:369
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GL_SMOOTH_POINT_SIZE_RANGE = 2834 # /usr/include/GL/gl.h:370
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GL_SMOOTH_POINT_SIZE_GRANULARITY = 2835 # /usr/include/GL/gl.h:371
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GL_POINT_SIZE_RANGE = 2834 # /usr/include/GL/gl.h:372
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GL_POINT_SIZE_GRANULARITY = 2835 # /usr/include/GL/gl.h:373
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GL_LINE_SMOOTH = 2848 # /usr/include/GL/gl.h:374
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GL_LINE_WIDTH = 2849 # /usr/include/GL/gl.h:375
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GL_SMOOTH_LINE_WIDTH_RANGE = 2850 # /usr/include/GL/gl.h:376
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GL_SMOOTH_LINE_WIDTH_GRANULARITY = 2851 # /usr/include/GL/gl.h:377
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GL_LINE_WIDTH_RANGE = 2850 # /usr/include/GL/gl.h:378
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GL_LINE_WIDTH_GRANULARITY = 2851 # /usr/include/GL/gl.h:379
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GL_LINE_STIPPLE = 2852 # /usr/include/GL/gl.h:380
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GL_LINE_STIPPLE_PATTERN = 2853 # /usr/include/GL/gl.h:381
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GL_LINE_STIPPLE_REPEAT = 2854 # /usr/include/GL/gl.h:382
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GL_LIST_MODE = 2864 # /usr/include/GL/gl.h:383
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GL_MAX_LIST_NESTING = 2865 # /usr/include/GL/gl.h:384
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GL_LIST_BASE = 2866 # /usr/include/GL/gl.h:385
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GL_LIST_INDEX = 2867 # /usr/include/GL/gl.h:386
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GL_POLYGON_MODE = 2880 # /usr/include/GL/gl.h:387
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GL_POLYGON_SMOOTH = 2881 # /usr/include/GL/gl.h:388
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GL_POLYGON_STIPPLE = 2882 # /usr/include/GL/gl.h:389
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GL_EDGE_FLAG = 2883 # /usr/include/GL/gl.h:390
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GL_CULL_FACE = 2884 # /usr/include/GL/gl.h:391
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GL_CULL_FACE_MODE = 2885 # /usr/include/GL/gl.h:392
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GL_FRONT_FACE = 2886 # /usr/include/GL/gl.h:393
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GL_LIGHTING = 2896 # /usr/include/GL/gl.h:394
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GL_LIGHT_MODEL_LOCAL_VIEWER = 2897 # /usr/include/GL/gl.h:395
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GL_LIGHT_MODEL_TWO_SIDE = 2898 # /usr/include/GL/gl.h:396
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GL_LIGHT_MODEL_AMBIENT = 2899 # /usr/include/GL/gl.h:397
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GL_SHADE_MODEL = 2900 # /usr/include/GL/gl.h:398
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GL_COLOR_MATERIAL_FACE = 2901 # /usr/include/GL/gl.h:399
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GL_COLOR_MATERIAL_PARAMETER = 2902 # /usr/include/GL/gl.h:400
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GL_COLOR_MATERIAL = 2903 # /usr/include/GL/gl.h:401
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GL_FOG = 2912 # /usr/include/GL/gl.h:402
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GL_FOG_INDEX = 2913 # /usr/include/GL/gl.h:403
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GL_FOG_DENSITY = 2914 # /usr/include/GL/gl.h:404
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GL_FOG_START = 2915 # /usr/include/GL/gl.h:405
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GL_FOG_END = 2916 # /usr/include/GL/gl.h:406
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GL_FOG_MODE = 2917 # /usr/include/GL/gl.h:407
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GL_FOG_COLOR = 2918 # /usr/include/GL/gl.h:408
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GL_DEPTH_RANGE = 2928 # /usr/include/GL/gl.h:409
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GL_DEPTH_TEST = 2929 # /usr/include/GL/gl.h:410
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GL_DEPTH_WRITEMASK = 2930 # /usr/include/GL/gl.h:411
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GL_DEPTH_CLEAR_VALUE = 2931 # /usr/include/GL/gl.h:412
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GL_DEPTH_FUNC = 2932 # /usr/include/GL/gl.h:413
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GL_ACCUM_CLEAR_VALUE = 2944 # /usr/include/GL/gl.h:414
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GL_STENCIL_TEST = 2960 # /usr/include/GL/gl.h:415
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GL_STENCIL_CLEAR_VALUE = 2961 # /usr/include/GL/gl.h:416
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GL_STENCIL_FUNC = 2962 # /usr/include/GL/gl.h:417
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GL_STENCIL_VALUE_MASK = 2963 # /usr/include/GL/gl.h:418
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GL_STENCIL_FAIL = 2964 # /usr/include/GL/gl.h:419
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GL_STENCIL_PASS_DEPTH_FAIL = 2965 # /usr/include/GL/gl.h:420
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GL_STENCIL_PASS_DEPTH_PASS = 2966 # /usr/include/GL/gl.h:421
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GL_STENCIL_REF = 2967 # /usr/include/GL/gl.h:422
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GL_STENCIL_WRITEMASK = 2968 # /usr/include/GL/gl.h:423
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GL_MATRIX_MODE = 2976 # /usr/include/GL/gl.h:424
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GL_NORMALIZE = 2977 # /usr/include/GL/gl.h:425
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GL_VIEWPORT = 2978 # /usr/include/GL/gl.h:426
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GL_MODELVIEW_STACK_DEPTH = 2979 # /usr/include/GL/gl.h:427
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GL_PROJECTION_STACK_DEPTH = 2980 # /usr/include/GL/gl.h:428
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GL_TEXTURE_STACK_DEPTH = 2981 # /usr/include/GL/gl.h:429
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GL_MODELVIEW_MATRIX = 2982 # /usr/include/GL/gl.h:430
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GL_PROJECTION_MATRIX = 2983 # /usr/include/GL/gl.h:431
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GL_TEXTURE_MATRIX = 2984 # /usr/include/GL/gl.h:432
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GL_ATTRIB_STACK_DEPTH = 2992 # /usr/include/GL/gl.h:433
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GL_CLIENT_ATTRIB_STACK_DEPTH = 2993 # /usr/include/GL/gl.h:434
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GL_ALPHA_TEST = 3008 # /usr/include/GL/gl.h:435
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GL_ALPHA_TEST_FUNC = 3009 # /usr/include/GL/gl.h:436
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GL_ALPHA_TEST_REF = 3010 # /usr/include/GL/gl.h:437
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GL_DITHER = 3024 # /usr/include/GL/gl.h:438
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GL_BLEND_DST = 3040 # /usr/include/GL/gl.h:439
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GL_BLEND_SRC = 3041 # /usr/include/GL/gl.h:440
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GL_BLEND = 3042 # /usr/include/GL/gl.h:441
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GL_LOGIC_OP_MODE = 3056 # /usr/include/GL/gl.h:442
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GL_INDEX_LOGIC_OP = 3057 # /usr/include/GL/gl.h:443
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GL_LOGIC_OP = 3057 # /usr/include/GL/gl.h:444
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GL_COLOR_LOGIC_OP = 3058 # /usr/include/GL/gl.h:445
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GL_AUX_BUFFERS = 3072 # /usr/include/GL/gl.h:446
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GL_DRAW_BUFFER = 3073 # /usr/include/GL/gl.h:447
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GL_READ_BUFFER = 3074 # /usr/include/GL/gl.h:448
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GL_SCISSOR_BOX = 3088 # /usr/include/GL/gl.h:449
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GL_SCISSOR_TEST = 3089 # /usr/include/GL/gl.h:450
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GL_INDEX_CLEAR_VALUE = 3104 # /usr/include/GL/gl.h:451
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GL_INDEX_WRITEMASK = 3105 # /usr/include/GL/gl.h:452
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GL_COLOR_CLEAR_VALUE = 3106 # /usr/include/GL/gl.h:453
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GL_COLOR_WRITEMASK = 3107 # /usr/include/GL/gl.h:454
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GL_INDEX_MODE = 3120 # /usr/include/GL/gl.h:455
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GL_RGBA_MODE = 3121 # /usr/include/GL/gl.h:456
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GL_DOUBLEBUFFER = 3122 # /usr/include/GL/gl.h:457
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GL_STEREO = 3123 # /usr/include/GL/gl.h:458
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GL_RENDER_MODE = 3136 # /usr/include/GL/gl.h:459
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|
GL_PERSPECTIVE_CORRECTION_HINT = 3152 # /usr/include/GL/gl.h:460
|
|
GL_POINT_SMOOTH_HINT = 3153 # /usr/include/GL/gl.h:461
|
|
GL_LINE_SMOOTH_HINT = 3154 # /usr/include/GL/gl.h:462
|
|
GL_POLYGON_SMOOTH_HINT = 3155 # /usr/include/GL/gl.h:463
|
|
GL_FOG_HINT = 3156 # /usr/include/GL/gl.h:464
|
|
GL_TEXTURE_GEN_S = 3168 # /usr/include/GL/gl.h:465
|
|
GL_TEXTURE_GEN_T = 3169 # /usr/include/GL/gl.h:466
|
|
GL_TEXTURE_GEN_R = 3170 # /usr/include/GL/gl.h:467
|
|
GL_TEXTURE_GEN_Q = 3171 # /usr/include/GL/gl.h:468
|
|
GL_PIXEL_MAP_I_TO_I_SIZE = 3248 # /usr/include/GL/gl.h:469
|
|
GL_PIXEL_MAP_S_TO_S_SIZE = 3249 # /usr/include/GL/gl.h:470
|
|
GL_PIXEL_MAP_I_TO_R_SIZE = 3250 # /usr/include/GL/gl.h:471
|
|
GL_PIXEL_MAP_I_TO_G_SIZE = 3251 # /usr/include/GL/gl.h:472
|
|
GL_PIXEL_MAP_I_TO_B_SIZE = 3252 # /usr/include/GL/gl.h:473
|
|
GL_PIXEL_MAP_I_TO_A_SIZE = 3253 # /usr/include/GL/gl.h:474
|
|
GL_PIXEL_MAP_R_TO_R_SIZE = 3254 # /usr/include/GL/gl.h:475
|
|
GL_PIXEL_MAP_G_TO_G_SIZE = 3255 # /usr/include/GL/gl.h:476
|
|
GL_PIXEL_MAP_B_TO_B_SIZE = 3256 # /usr/include/GL/gl.h:477
|
|
GL_PIXEL_MAP_A_TO_A_SIZE = 3257 # /usr/include/GL/gl.h:478
|
|
GL_UNPACK_SWAP_BYTES = 3312 # /usr/include/GL/gl.h:479
|
|
GL_UNPACK_LSB_FIRST = 3313 # /usr/include/GL/gl.h:480
|
|
GL_UNPACK_ROW_LENGTH = 3314 # /usr/include/GL/gl.h:481
|
|
GL_UNPACK_SKIP_ROWS = 3315 # /usr/include/GL/gl.h:482
|
|
GL_UNPACK_SKIP_PIXELS = 3316 # /usr/include/GL/gl.h:483
|
|
GL_UNPACK_ALIGNMENT = 3317 # /usr/include/GL/gl.h:484
|
|
GL_PACK_SWAP_BYTES = 3328 # /usr/include/GL/gl.h:485
|
|
GL_PACK_LSB_FIRST = 3329 # /usr/include/GL/gl.h:486
|
|
GL_PACK_ROW_LENGTH = 3330 # /usr/include/GL/gl.h:487
|
|
GL_PACK_SKIP_ROWS = 3331 # /usr/include/GL/gl.h:488
|
|
GL_PACK_SKIP_PIXELS = 3332 # /usr/include/GL/gl.h:489
|
|
GL_PACK_ALIGNMENT = 3333 # /usr/include/GL/gl.h:490
|
|
GL_MAP_COLOR = 3344 # /usr/include/GL/gl.h:491
|
|
GL_MAP_STENCIL = 3345 # /usr/include/GL/gl.h:492
|
|
GL_INDEX_SHIFT = 3346 # /usr/include/GL/gl.h:493
|
|
GL_INDEX_OFFSET = 3347 # /usr/include/GL/gl.h:494
|
|
GL_RED_SCALE = 3348 # /usr/include/GL/gl.h:495
|
|
GL_RED_BIAS = 3349 # /usr/include/GL/gl.h:496
|
|
GL_ZOOM_X = 3350 # /usr/include/GL/gl.h:497
|
|
GL_ZOOM_Y = 3351 # /usr/include/GL/gl.h:498
|
|
GL_GREEN_SCALE = 3352 # /usr/include/GL/gl.h:499
|
|
GL_GREEN_BIAS = 3353 # /usr/include/GL/gl.h:500
|
|
GL_BLUE_SCALE = 3354 # /usr/include/GL/gl.h:501
|
|
GL_BLUE_BIAS = 3355 # /usr/include/GL/gl.h:502
|
|
GL_ALPHA_SCALE = 3356 # /usr/include/GL/gl.h:503
|
|
GL_ALPHA_BIAS = 3357 # /usr/include/GL/gl.h:504
|
|
GL_DEPTH_SCALE = 3358 # /usr/include/GL/gl.h:505
|
|
GL_DEPTH_BIAS = 3359 # /usr/include/GL/gl.h:506
|
|
GL_MAX_EVAL_ORDER = 3376 # /usr/include/GL/gl.h:507
|
|
GL_MAX_LIGHTS = 3377 # /usr/include/GL/gl.h:508
|
|
GL_MAX_CLIP_PLANES = 3378 # /usr/include/GL/gl.h:509
|
|
GL_MAX_TEXTURE_SIZE = 3379 # /usr/include/GL/gl.h:510
|
|
GL_MAX_PIXEL_MAP_TABLE = 3380 # /usr/include/GL/gl.h:511
|
|
GL_MAX_ATTRIB_STACK_DEPTH = 3381 # /usr/include/GL/gl.h:512
|
|
GL_MAX_MODELVIEW_STACK_DEPTH = 3382 # /usr/include/GL/gl.h:513
|
|
GL_MAX_NAME_STACK_DEPTH = 3383 # /usr/include/GL/gl.h:514
|
|
GL_MAX_PROJECTION_STACK_DEPTH = 3384 # /usr/include/GL/gl.h:515
|
|
GL_MAX_TEXTURE_STACK_DEPTH = 3385 # /usr/include/GL/gl.h:516
|
|
GL_MAX_VIEWPORT_DIMS = 3386 # /usr/include/GL/gl.h:517
|
|
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 3387 # /usr/include/GL/gl.h:518
|
|
GL_SUBPIXEL_BITS = 3408 # /usr/include/GL/gl.h:519
|
|
GL_INDEX_BITS = 3409 # /usr/include/GL/gl.h:520
|
|
GL_RED_BITS = 3410 # /usr/include/GL/gl.h:521
|
|
GL_GREEN_BITS = 3411 # /usr/include/GL/gl.h:522
|
|
GL_BLUE_BITS = 3412 # /usr/include/GL/gl.h:523
|
|
GL_ALPHA_BITS = 3413 # /usr/include/GL/gl.h:524
|
|
GL_DEPTH_BITS = 3414 # /usr/include/GL/gl.h:525
|
|
GL_STENCIL_BITS = 3415 # /usr/include/GL/gl.h:526
|
|
GL_ACCUM_RED_BITS = 3416 # /usr/include/GL/gl.h:527
|
|
GL_ACCUM_GREEN_BITS = 3417 # /usr/include/GL/gl.h:528
|
|
GL_ACCUM_BLUE_BITS = 3418 # /usr/include/GL/gl.h:529
|
|
GL_ACCUM_ALPHA_BITS = 3419 # /usr/include/GL/gl.h:530
|
|
GL_NAME_STACK_DEPTH = 3440 # /usr/include/GL/gl.h:531
|
|
GL_AUTO_NORMAL = 3456 # /usr/include/GL/gl.h:532
|
|
GL_MAP1_COLOR_4 = 3472 # /usr/include/GL/gl.h:533
|
|
GL_MAP1_INDEX = 3473 # /usr/include/GL/gl.h:534
|
|
GL_MAP1_NORMAL = 3474 # /usr/include/GL/gl.h:535
|
|
GL_MAP1_TEXTURE_COORD_1 = 3475 # /usr/include/GL/gl.h:536
|
|
GL_MAP1_TEXTURE_COORD_2 = 3476 # /usr/include/GL/gl.h:537
|
|
GL_MAP1_TEXTURE_COORD_3 = 3477 # /usr/include/GL/gl.h:538
|
|
GL_MAP1_TEXTURE_COORD_4 = 3478 # /usr/include/GL/gl.h:539
|
|
GL_MAP1_VERTEX_3 = 3479 # /usr/include/GL/gl.h:540
|
|
GL_MAP1_VERTEX_4 = 3480 # /usr/include/GL/gl.h:541
|
|
GL_MAP2_COLOR_4 = 3504 # /usr/include/GL/gl.h:542
|
|
GL_MAP2_INDEX = 3505 # /usr/include/GL/gl.h:543
|
|
GL_MAP2_NORMAL = 3506 # /usr/include/GL/gl.h:544
|
|
GL_MAP2_TEXTURE_COORD_1 = 3507 # /usr/include/GL/gl.h:545
|
|
GL_MAP2_TEXTURE_COORD_2 = 3508 # /usr/include/GL/gl.h:546
|
|
GL_MAP2_TEXTURE_COORD_3 = 3509 # /usr/include/GL/gl.h:547
|
|
GL_MAP2_TEXTURE_COORD_4 = 3510 # /usr/include/GL/gl.h:548
|
|
GL_MAP2_VERTEX_3 = 3511 # /usr/include/GL/gl.h:549
|
|
GL_MAP2_VERTEX_4 = 3512 # /usr/include/GL/gl.h:550
|
|
GL_MAP1_GRID_DOMAIN = 3536 # /usr/include/GL/gl.h:551
|
|
GL_MAP1_GRID_SEGMENTS = 3537 # /usr/include/GL/gl.h:552
|
|
GL_MAP2_GRID_DOMAIN = 3538 # /usr/include/GL/gl.h:553
|
|
GL_MAP2_GRID_SEGMENTS = 3539 # /usr/include/GL/gl.h:554
|
|
GL_TEXTURE_1D = 3552 # /usr/include/GL/gl.h:555
|
|
GL_TEXTURE_2D = 3553 # /usr/include/GL/gl.h:556
|
|
GL_FEEDBACK_BUFFER_POINTER = 3568 # /usr/include/GL/gl.h:557
|
|
GL_FEEDBACK_BUFFER_SIZE = 3569 # /usr/include/GL/gl.h:558
|
|
GL_FEEDBACK_BUFFER_TYPE = 3570 # /usr/include/GL/gl.h:559
|
|
GL_SELECTION_BUFFER_POINTER = 3571 # /usr/include/GL/gl.h:560
|
|
GL_SELECTION_BUFFER_SIZE = 3572 # /usr/include/GL/gl.h:561
|
|
GL_POLYGON_OFFSET_UNITS = 10752 # /usr/include/GL/gl.h:562
|
|
GL_POLYGON_OFFSET_POINT = 10753 # /usr/include/GL/gl.h:563
|
|
GL_POLYGON_OFFSET_LINE = 10754 # /usr/include/GL/gl.h:564
|
|
GL_POLYGON_OFFSET_FILL = 32823 # /usr/include/GL/gl.h:565
|
|
GL_POLYGON_OFFSET_FACTOR = 32824 # /usr/include/GL/gl.h:566
|
|
GL_TEXTURE_BINDING_1D = 32872 # /usr/include/GL/gl.h:567
|
|
GL_TEXTURE_BINDING_2D = 32873 # /usr/include/GL/gl.h:568
|
|
GL_TEXTURE_BINDING_3D = 32874 # /usr/include/GL/gl.h:569
|
|
GL_VERTEX_ARRAY = 32884 # /usr/include/GL/gl.h:570
|
|
GL_NORMAL_ARRAY = 32885 # /usr/include/GL/gl.h:571
|
|
GL_COLOR_ARRAY = 32886 # /usr/include/GL/gl.h:572
|
|
GL_INDEX_ARRAY = 32887 # /usr/include/GL/gl.h:573
|
|
GL_TEXTURE_COORD_ARRAY = 32888 # /usr/include/GL/gl.h:574
|
|
GL_EDGE_FLAG_ARRAY = 32889 # /usr/include/GL/gl.h:575
|
|
GL_VERTEX_ARRAY_SIZE = 32890 # /usr/include/GL/gl.h:576
|
|
GL_VERTEX_ARRAY_TYPE = 32891 # /usr/include/GL/gl.h:577
|
|
GL_VERTEX_ARRAY_STRIDE = 32892 # /usr/include/GL/gl.h:578
|
|
GL_NORMAL_ARRAY_TYPE = 32894 # /usr/include/GL/gl.h:579
|
|
GL_NORMAL_ARRAY_STRIDE = 32895 # /usr/include/GL/gl.h:580
|
|
GL_COLOR_ARRAY_SIZE = 32897 # /usr/include/GL/gl.h:581
|
|
GL_COLOR_ARRAY_TYPE = 32898 # /usr/include/GL/gl.h:582
|
|
GL_COLOR_ARRAY_STRIDE = 32899 # /usr/include/GL/gl.h:583
|
|
GL_INDEX_ARRAY_TYPE = 32901 # /usr/include/GL/gl.h:584
|
|
GL_INDEX_ARRAY_STRIDE = 32902 # /usr/include/GL/gl.h:585
|
|
GL_TEXTURE_COORD_ARRAY_SIZE = 32904 # /usr/include/GL/gl.h:586
|
|
GL_TEXTURE_COORD_ARRAY_TYPE = 32905 # /usr/include/GL/gl.h:587
|
|
GL_TEXTURE_COORD_ARRAY_STRIDE = 32906 # /usr/include/GL/gl.h:588
|
|
GL_EDGE_FLAG_ARRAY_STRIDE = 32908 # /usr/include/GL/gl.h:589
|
|
GL_TEXTURE_WIDTH = 4096 # /usr/include/GL/gl.h:602
|
|
GL_TEXTURE_HEIGHT = 4097 # /usr/include/GL/gl.h:603
|
|
GL_TEXTURE_INTERNAL_FORMAT = 4099 # /usr/include/GL/gl.h:604
|
|
GL_TEXTURE_COMPONENTS = 4099 # /usr/include/GL/gl.h:605
|
|
GL_TEXTURE_BORDER_COLOR = 4100 # /usr/include/GL/gl.h:606
|
|
GL_TEXTURE_BORDER = 4101 # /usr/include/GL/gl.h:607
|
|
GL_TEXTURE_RED_SIZE = 32860 # /usr/include/GL/gl.h:608
|
|
GL_TEXTURE_GREEN_SIZE = 32861 # /usr/include/GL/gl.h:609
|
|
GL_TEXTURE_BLUE_SIZE = 32862 # /usr/include/GL/gl.h:610
|
|
GL_TEXTURE_ALPHA_SIZE = 32863 # /usr/include/GL/gl.h:611
|
|
GL_TEXTURE_LUMINANCE_SIZE = 32864 # /usr/include/GL/gl.h:612
|
|
GL_TEXTURE_INTENSITY_SIZE = 32865 # /usr/include/GL/gl.h:613
|
|
GL_TEXTURE_PRIORITY = 32870 # /usr/include/GL/gl.h:614
|
|
GL_TEXTURE_RESIDENT = 32871 # /usr/include/GL/gl.h:615
|
|
GL_DONT_CARE = 4352 # /usr/include/GL/gl.h:618
|
|
GL_FASTEST = 4353 # /usr/include/GL/gl.h:619
|
|
GL_NICEST = 4354 # /usr/include/GL/gl.h:620
|
|
GL_AMBIENT = 4608 # /usr/include/GL/gl.h:654
|
|
GL_DIFFUSE = 4609 # /usr/include/GL/gl.h:655
|
|
GL_SPECULAR = 4610 # /usr/include/GL/gl.h:656
|
|
GL_POSITION = 4611 # /usr/include/GL/gl.h:657
|
|
GL_SPOT_DIRECTION = 4612 # /usr/include/GL/gl.h:658
|
|
GL_SPOT_EXPONENT = 4613 # /usr/include/GL/gl.h:659
|
|
GL_SPOT_CUTOFF = 4614 # /usr/include/GL/gl.h:660
|
|
GL_CONSTANT_ATTENUATION = 4615 # /usr/include/GL/gl.h:661
|
|
GL_LINEAR_ATTENUATION = 4616 # /usr/include/GL/gl.h:662
|
|
GL_QUADRATIC_ATTENUATION = 4617 # /usr/include/GL/gl.h:663
|
|
GL_COMPILE = 4864 # /usr/include/GL/gl.h:666
|
|
GL_COMPILE_AND_EXECUTE = 4865 # /usr/include/GL/gl.h:667
|
|
GL_BYTE = 5120 # /usr/include/GL/gl.h:670
|
|
GL_UNSIGNED_BYTE = 5121 # /usr/include/GL/gl.h:671
|
|
GL_SHORT = 5122 # /usr/include/GL/gl.h:672
|
|
GL_UNSIGNED_SHORT = 5123 # /usr/include/GL/gl.h:673
|
|
GL_INT = 5124 # /usr/include/GL/gl.h:674
|
|
GL_UNSIGNED_INT = 5125 # /usr/include/GL/gl.h:675
|
|
GL_FLOAT = 5126 # /usr/include/GL/gl.h:676
|
|
GL_2_BYTES = 5127 # /usr/include/GL/gl.h:677
|
|
GL_3_BYTES = 5128 # /usr/include/GL/gl.h:678
|
|
GL_4_BYTES = 5129 # /usr/include/GL/gl.h:679
|
|
GL_DOUBLE = 5130 # /usr/include/GL/gl.h:680
|
|
GL_DOUBLE_EXT = 5130 # /usr/include/GL/gl.h:681
|
|
GL_CLEAR = 5376 # /usr/include/GL/gl.h:696
|
|
GL_AND = 5377 # /usr/include/GL/gl.h:697
|
|
GL_AND_REVERSE = 5378 # /usr/include/GL/gl.h:698
|
|
GL_COPY = 5379 # /usr/include/GL/gl.h:699
|
|
GL_AND_INVERTED = 5380 # /usr/include/GL/gl.h:700
|
|
GL_NOOP = 5381 # /usr/include/GL/gl.h:701
|
|
GL_XOR = 5382 # /usr/include/GL/gl.h:702
|
|
GL_OR = 5383 # /usr/include/GL/gl.h:703
|
|
GL_NOR = 5384 # /usr/include/GL/gl.h:704
|
|
GL_EQUIV = 5385 # /usr/include/GL/gl.h:705
|
|
GL_INVERT = 5386 # /usr/include/GL/gl.h:706
|
|
GL_OR_REVERSE = 5387 # /usr/include/GL/gl.h:707
|
|
GL_COPY_INVERTED = 5388 # /usr/include/GL/gl.h:708
|
|
GL_OR_INVERTED = 5389 # /usr/include/GL/gl.h:709
|
|
GL_NAND = 5390 # /usr/include/GL/gl.h:710
|
|
GL_SET = 5391 # /usr/include/GL/gl.h:711
|
|
GL_EMISSION = 5632 # /usr/include/GL/gl.h:739
|
|
GL_SHININESS = 5633 # /usr/include/GL/gl.h:740
|
|
GL_AMBIENT_AND_DIFFUSE = 5634 # /usr/include/GL/gl.h:741
|
|
GL_COLOR_INDEXES = 5635 # /usr/include/GL/gl.h:742
|
|
GL_MODELVIEW = 5888 # /usr/include/GL/gl.h:748
|
|
GL_PROJECTION = 5889 # /usr/include/GL/gl.h:749
|
|
GL_TEXTURE = 5890 # /usr/include/GL/gl.h:750
|
|
GL_COLOR = 6144 # /usr/include/GL/gl.h:769
|
|
GL_DEPTH = 6145 # /usr/include/GL/gl.h:770
|
|
GL_STENCIL = 6146 # /usr/include/GL/gl.h:771
|
|
GL_COLOR_INDEX = 6400 # /usr/include/GL/gl.h:774
|
|
GL_STENCIL_INDEX = 6401 # /usr/include/GL/gl.h:775
|
|
GL_DEPTH_COMPONENT = 6402 # /usr/include/GL/gl.h:776
|
|
GL_RED = 6403 # /usr/include/GL/gl.h:777
|
|
GL_GREEN = 6404 # /usr/include/GL/gl.h:778
|
|
GL_BLUE = 6405 # /usr/include/GL/gl.h:779
|
|
GL_ALPHA = 6406 # /usr/include/GL/gl.h:780
|
|
GL_RGB = 6407 # /usr/include/GL/gl.h:781
|
|
GL_RGBA = 6408 # /usr/include/GL/gl.h:782
|
|
GL_LUMINANCE = 6409 # /usr/include/GL/gl.h:783
|
|
GL_LUMINANCE_ALPHA = 6410 # /usr/include/GL/gl.h:784
|
|
GL_BITMAP = 6656 # /usr/include/GL/gl.h:830
|
|
GL_POINT = 6912 # /usr/include/GL/gl.h:845
|
|
GL_LINE = 6913 # /usr/include/GL/gl.h:846
|
|
GL_FILL = 6914 # /usr/include/GL/gl.h:847
|
|
GL_RENDER = 7168 # /usr/include/GL/gl.h:864
|
|
GL_FEEDBACK = 7169 # /usr/include/GL/gl.h:865
|
|
GL_SELECT = 7170 # /usr/include/GL/gl.h:866
|
|
GL_FLAT = 7424 # /usr/include/GL/gl.h:869
|
|
GL_SMOOTH = 7425 # /usr/include/GL/gl.h:870
|
|
GL_KEEP = 7680 # /usr/include/GL/gl.h:884
|
|
GL_REPLACE = 7681 # /usr/include/GL/gl.h:885
|
|
GL_INCR = 7682 # /usr/include/GL/gl.h:886
|
|
GL_DECR = 7683 # /usr/include/GL/gl.h:887
|
|
GL_VENDOR = 7936 # /usr/include/GL/gl.h:891
|
|
GL_RENDERER = 7937 # /usr/include/GL/gl.h:892
|
|
GL_VERSION = 7938 # /usr/include/GL/gl.h:893
|
|
GL_EXTENSIONS = 7939 # /usr/include/GL/gl.h:894
|
|
GL_S = 8192 # /usr/include/GL/gl.h:903
|
|
GL_T = 8193 # /usr/include/GL/gl.h:904
|
|
GL_R = 8194 # /usr/include/GL/gl.h:905
|
|
GL_Q = 8195 # /usr/include/GL/gl.h:906
|
|
GL_MODULATE = 8448 # /usr/include/GL/gl.h:909
|
|
GL_DECAL = 8449 # /usr/include/GL/gl.h:910
|
|
GL_TEXTURE_ENV_MODE = 8704 # /usr/include/GL/gl.h:916
|
|
GL_TEXTURE_ENV_COLOR = 8705 # /usr/include/GL/gl.h:917
|
|
GL_TEXTURE_ENV = 8960 # /usr/include/GL/gl.h:920
|
|
GL_EYE_LINEAR = 9216 # /usr/include/GL/gl.h:923
|
|
GL_OBJECT_LINEAR = 9217 # /usr/include/GL/gl.h:924
|
|
GL_SPHERE_MAP = 9218 # /usr/include/GL/gl.h:925
|
|
GL_TEXTURE_GEN_MODE = 9472 # /usr/include/GL/gl.h:928
|
|
GL_OBJECT_PLANE = 9473 # /usr/include/GL/gl.h:929
|
|
GL_EYE_PLANE = 9474 # /usr/include/GL/gl.h:930
|
|
GL_NEAREST = 9728 # /usr/include/GL/gl.h:933
|
|
GL_LINEAR = 9729 # /usr/include/GL/gl.h:934
|
|
GL_NEAREST_MIPMAP_NEAREST = 9984 # /usr/include/GL/gl.h:939
|
|
GL_LINEAR_MIPMAP_NEAREST = 9985 # /usr/include/GL/gl.h:940
|
|
GL_NEAREST_MIPMAP_LINEAR = 9986 # /usr/include/GL/gl.h:941
|
|
GL_LINEAR_MIPMAP_LINEAR = 9987 # /usr/include/GL/gl.h:942
|
|
GL_TEXTURE_MAG_FILTER = 10240 # /usr/include/GL/gl.h:945
|
|
GL_TEXTURE_MIN_FILTER = 10241 # /usr/include/GL/gl.h:946
|
|
GL_TEXTURE_WRAP_S = 10242 # /usr/include/GL/gl.h:947
|
|
GL_TEXTURE_WRAP_T = 10243 # /usr/include/GL/gl.h:948
|
|
GL_PROXY_TEXTURE_1D = 32867 # /usr/include/GL/gl.h:955
|
|
GL_PROXY_TEXTURE_2D = 32868 # /usr/include/GL/gl.h:956
|
|
GL_CLAMP = 10496 # /usr/include/GL/gl.h:959
|
|
GL_REPEAT = 10497 # /usr/include/GL/gl.h:960
|
|
GL_R3_G3_B2 = 10768 # /usr/include/GL/gl.h:963
|
|
GL_ALPHA4 = 32827 # /usr/include/GL/gl.h:964
|
|
GL_ALPHA8 = 32828 # /usr/include/GL/gl.h:965
|
|
GL_ALPHA12 = 32829 # /usr/include/GL/gl.h:966
|
|
GL_ALPHA16 = 32830 # /usr/include/GL/gl.h:967
|
|
GL_LUMINANCE4 = 32831 # /usr/include/GL/gl.h:968
|
|
GL_LUMINANCE8 = 32832 # /usr/include/GL/gl.h:969
|
|
GL_LUMINANCE12 = 32833 # /usr/include/GL/gl.h:970
|
|
GL_LUMINANCE16 = 32834 # /usr/include/GL/gl.h:971
|
|
GL_LUMINANCE4_ALPHA4 = 32835 # /usr/include/GL/gl.h:972
|
|
GL_LUMINANCE6_ALPHA2 = 32836 # /usr/include/GL/gl.h:973
|
|
GL_LUMINANCE8_ALPHA8 = 32837 # /usr/include/GL/gl.h:974
|
|
GL_LUMINANCE12_ALPHA4 = 32838 # /usr/include/GL/gl.h:975
|
|
GL_LUMINANCE12_ALPHA12 = 32839 # /usr/include/GL/gl.h:976
|
|
GL_LUMINANCE16_ALPHA16 = 32840 # /usr/include/GL/gl.h:977
|
|
GL_INTENSITY = 32841 # /usr/include/GL/gl.h:978
|
|
GL_INTENSITY4 = 32842 # /usr/include/GL/gl.h:979
|
|
GL_INTENSITY8 = 32843 # /usr/include/GL/gl.h:980
|
|
GL_INTENSITY12 = 32844 # /usr/include/GL/gl.h:981
|
|
GL_INTENSITY16 = 32845 # /usr/include/GL/gl.h:982
|
|
GL_RGB4 = 32847 # /usr/include/GL/gl.h:983
|
|
GL_RGB5 = 32848 # /usr/include/GL/gl.h:984
|
|
GL_RGB8 = 32849 # /usr/include/GL/gl.h:985
|
|
GL_RGB10 = 32850 # /usr/include/GL/gl.h:986
|
|
GL_RGB12 = 32851 # /usr/include/GL/gl.h:987
|
|
GL_RGB16 = 32852 # /usr/include/GL/gl.h:988
|
|
GL_RGBA2 = 32853 # /usr/include/GL/gl.h:989
|
|
GL_RGBA4 = 32854 # /usr/include/GL/gl.h:990
|
|
GL_RGB5_A1 = 32855 # /usr/include/GL/gl.h:991
|
|
GL_RGBA8 = 32856 # /usr/include/GL/gl.h:992
|
|
GL_RGB10_A2 = 32857 # /usr/include/GL/gl.h:993
|
|
GL_RGBA12 = 32858 # /usr/include/GL/gl.h:994
|
|
GL_RGBA16 = 32859 # /usr/include/GL/gl.h:995
|
|
GL_V2F = 10784 # /usr/include/GL/gl.h:998
|
|
GL_V3F = 10785 # /usr/include/GL/gl.h:999
|
|
GL_C4UB_V2F = 10786 # /usr/include/GL/gl.h:1000
|
|
GL_C4UB_V3F = 10787 # /usr/include/GL/gl.h:1001
|
|
GL_C3F_V3F = 10788 # /usr/include/GL/gl.h:1002
|
|
GL_N3F_V3F = 10789 # /usr/include/GL/gl.h:1003
|
|
GL_C4F_N3F_V3F = 10790 # /usr/include/GL/gl.h:1004
|
|
GL_T2F_V3F = 10791 # /usr/include/GL/gl.h:1005
|
|
GL_T4F_V4F = 10792 # /usr/include/GL/gl.h:1006
|
|
GL_T2F_C4UB_V3F = 10793 # /usr/include/GL/gl.h:1007
|
|
GL_T2F_C3F_V3F = 10794 # /usr/include/GL/gl.h:1008
|
|
GL_T2F_N3F_V3F = 10795 # /usr/include/GL/gl.h:1009
|
|
GL_T2F_C4F_N3F_V3F = 10796 # /usr/include/GL/gl.h:1010
|
|
GL_T4F_C4F_N3F_V4F = 10797 # /usr/include/GL/gl.h:1011
|
|
GL_CLIP_PLANE0 = 12288 # /usr/include/GL/gl.h:1020
|
|
GL_CLIP_PLANE1 = 12289 # /usr/include/GL/gl.h:1021
|
|
GL_CLIP_PLANE2 = 12290 # /usr/include/GL/gl.h:1022
|
|
GL_CLIP_PLANE3 = 12291 # /usr/include/GL/gl.h:1023
|
|
GL_CLIP_PLANE4 = 12292 # /usr/include/GL/gl.h:1024
|
|
GL_CLIP_PLANE5 = 12293 # /usr/include/GL/gl.h:1025
|
|
GL_LIGHT0 = 16384 # /usr/include/GL/gl.h:1028
|
|
GL_LIGHT1 = 16385 # /usr/include/GL/gl.h:1029
|
|
GL_LIGHT2 = 16386 # /usr/include/GL/gl.h:1030
|
|
GL_LIGHT3 = 16387 # /usr/include/GL/gl.h:1031
|
|
GL_LIGHT4 = 16388 # /usr/include/GL/gl.h:1032
|
|
GL_LIGHT5 = 16389 # /usr/include/GL/gl.h:1033
|
|
GL_LIGHT6 = 16390 # /usr/include/GL/gl.h:1034
|
|
GL_LIGHT7 = 16391 # /usr/include/GL/gl.h:1035
|
|
GL_ABGR_EXT = 32768 # /usr/include/GL/gl.h:1038
|
|
GL_FUNC_SUBTRACT_EXT = 32778 # /usr/include/GL/gl.h:1041
|
|
GL_FUNC_REVERSE_SUBTRACT_EXT = 32779 # /usr/include/GL/gl.h:1042
|
|
GL_UNSIGNED_BYTE_3_3_2_EXT = 32818 # /usr/include/GL/gl.h:1045
|
|
GL_UNSIGNED_SHORT_4_4_4_4_EXT = 32819 # /usr/include/GL/gl.h:1046
|
|
GL_UNSIGNED_SHORT_5_5_5_1_EXT = 32820 # /usr/include/GL/gl.h:1047
|
|
GL_UNSIGNED_INT_8_8_8_8_EXT = 32821 # /usr/include/GL/gl.h:1048
|
|
GL_UNSIGNED_INT_10_10_10_2_EXT = 32822 # /usr/include/GL/gl.h:1049
|
|
GL_PACK_SKIP_IMAGES = 32875 # /usr/include/GL/gl.h:1052
|
|
GL_PACK_IMAGE_HEIGHT = 32876 # /usr/include/GL/gl.h:1053
|
|
GL_UNPACK_SKIP_IMAGES = 32877 # /usr/include/GL/gl.h:1054
|
|
GL_UNPACK_IMAGE_HEIGHT = 32878 # /usr/include/GL/gl.h:1055
|
|
GL_TEXTURE_3D = 32879 # /usr/include/GL/gl.h:1056
|
|
GL_PROXY_TEXTURE_3D = 32880 # /usr/include/GL/gl.h:1057
|
|
GL_TEXTURE_DEPTH = 32881 # /usr/include/GL/gl.h:1058
|
|
GL_TEXTURE_WRAP_R = 32882 # /usr/include/GL/gl.h:1059
|
|
GL_MAX_3D_TEXTURE_SIZE = 32883 # /usr/include/GL/gl.h:1060
|
|
GL_BGR = 32992 # /usr/include/GL/gl.h:1061
|
|
GL_BGRA = 32993 # /usr/include/GL/gl.h:1062
|
|
GL_UNSIGNED_BYTE_3_3_2 = 32818 # /usr/include/GL/gl.h:1063
|
|
GL_UNSIGNED_BYTE_2_3_3_REV = 33634 # /usr/include/GL/gl.h:1064
|
|
GL_UNSIGNED_SHORT_5_6_5 = 33635 # /usr/include/GL/gl.h:1065
|
|
GL_UNSIGNED_SHORT_5_6_5_REV = 33636 # /usr/include/GL/gl.h:1066
|
|
GL_UNSIGNED_SHORT_4_4_4_4 = 32819 # /usr/include/GL/gl.h:1067
|
|
GL_UNSIGNED_SHORT_4_4_4_4_REV = 33637 # /usr/include/GL/gl.h:1068
|
|
GL_UNSIGNED_SHORT_5_5_5_1 = 32820 # /usr/include/GL/gl.h:1069
|
|
GL_UNSIGNED_SHORT_1_5_5_5_REV = 33638 # /usr/include/GL/gl.h:1070
|
|
GL_UNSIGNED_INT_8_8_8_8 = 32821 # /usr/include/GL/gl.h:1071
|
|
GL_UNSIGNED_INT_8_8_8_8_REV = 33639 # /usr/include/GL/gl.h:1072
|
|
GL_UNSIGNED_INT_10_10_10_2 = 32822 # /usr/include/GL/gl.h:1073
|
|
GL_UNSIGNED_INT_2_10_10_10_REV = 33640 # /usr/include/GL/gl.h:1074
|
|
GL_RESCALE_NORMAL = 32826 # /usr/include/GL/gl.h:1075
|
|
GL_LIGHT_MODEL_COLOR_CONTROL = 33272 # /usr/include/GL/gl.h:1076
|
|
GL_SINGLE_COLOR = 33273 # /usr/include/GL/gl.h:1077
|
|
GL_SEPARATE_SPECULAR_COLOR = 33274 # /usr/include/GL/gl.h:1078
|
|
GL_CLAMP_TO_EDGE = 33071 # /usr/include/GL/gl.h:1079
|
|
GL_TEXTURE_MIN_LOD = 33082 # /usr/include/GL/gl.h:1080
|
|
GL_TEXTURE_MAX_LOD = 33083 # /usr/include/GL/gl.h:1081
|
|
GL_TEXTURE_BASE_LEVEL = 33084 # /usr/include/GL/gl.h:1082
|
|
GL_TEXTURE_MAX_LEVEL = 33085 # /usr/include/GL/gl.h:1083
|
|
GL_MAX_ELEMENTS_VERTICES = 33000 # /usr/include/GL/gl.h:1084
|
|
GL_MAX_ELEMENTS_INDICES = 33001 # /usr/include/GL/gl.h:1085
|
|
GL_ALIASED_POINT_SIZE_RANGE = 33901 # /usr/include/GL/gl.h:1086
|
|
GL_ALIASED_LINE_WIDTH_RANGE = 33902 # /usr/include/GL/gl.h:1087
|
|
GL_ACTIVE_TEXTURE = 34016 # /usr/include/GL/gl.h:1090
|
|
GL_CLIENT_ACTIVE_TEXTURE = 34017 # /usr/include/GL/gl.h:1091
|
|
GL_MAX_TEXTURE_UNITS = 34018 # /usr/include/GL/gl.h:1092
|
|
GL_TEXTURE0 = 33984 # /usr/include/GL/gl.h:1093
|
|
GL_TEXTURE1 = 33985 # /usr/include/GL/gl.h:1094
|
|
GL_TEXTURE2 = 33986 # /usr/include/GL/gl.h:1095
|
|
GL_TEXTURE3 = 33987 # /usr/include/GL/gl.h:1096
|
|
GL_TEXTURE4 = 33988 # /usr/include/GL/gl.h:1097
|
|
GL_TEXTURE5 = 33989 # /usr/include/GL/gl.h:1098
|
|
GL_TEXTURE6 = 33990 # /usr/include/GL/gl.h:1099
|
|
GL_TEXTURE7 = 33991 # /usr/include/GL/gl.h:1100
|
|
GL_TEXTURE8 = 33992 # /usr/include/GL/gl.h:1101
|
|
GL_TEXTURE9 = 33993 # /usr/include/GL/gl.h:1102
|
|
GL_TEXTURE10 = 33994 # /usr/include/GL/gl.h:1103
|
|
GL_TEXTURE11 = 33995 # /usr/include/GL/gl.h:1104
|
|
GL_TEXTURE12 = 33996 # /usr/include/GL/gl.h:1105
|
|
GL_TEXTURE13 = 33997 # /usr/include/GL/gl.h:1106
|
|
GL_TEXTURE14 = 33998 # /usr/include/GL/gl.h:1107
|
|
GL_TEXTURE15 = 33999 # /usr/include/GL/gl.h:1108
|
|
GL_TEXTURE16 = 34000 # /usr/include/GL/gl.h:1109
|
|
GL_TEXTURE17 = 34001 # /usr/include/GL/gl.h:1110
|
|
GL_TEXTURE18 = 34002 # /usr/include/GL/gl.h:1111
|
|
GL_TEXTURE19 = 34003 # /usr/include/GL/gl.h:1112
|
|
GL_TEXTURE20 = 34004 # /usr/include/GL/gl.h:1113
|
|
GL_TEXTURE21 = 34005 # /usr/include/GL/gl.h:1114
|
|
GL_TEXTURE22 = 34006 # /usr/include/GL/gl.h:1115
|
|
GL_TEXTURE23 = 34007 # /usr/include/GL/gl.h:1116
|
|
GL_TEXTURE24 = 34008 # /usr/include/GL/gl.h:1117
|
|
GL_TEXTURE25 = 34009 # /usr/include/GL/gl.h:1118
|
|
GL_TEXTURE26 = 34010 # /usr/include/GL/gl.h:1119
|
|
GL_TEXTURE27 = 34011 # /usr/include/GL/gl.h:1120
|
|
GL_TEXTURE28 = 34012 # /usr/include/GL/gl.h:1121
|
|
GL_TEXTURE29 = 34013 # /usr/include/GL/gl.h:1122
|
|
GL_TEXTURE30 = 34014 # /usr/include/GL/gl.h:1123
|
|
GL_TEXTURE31 = 34015 # /usr/include/GL/gl.h:1124
|
|
GL_NORMAL_MAP = 34065 # /usr/include/GL/gl.h:1125
|
|
GL_REFLECTION_MAP = 34066 # /usr/include/GL/gl.h:1126
|
|
GL_TEXTURE_CUBE_MAP = 34067 # /usr/include/GL/gl.h:1127
|
|
GL_TEXTURE_BINDING_CUBE_MAP = 34068 # /usr/include/GL/gl.h:1128
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069 # /usr/include/GL/gl.h:1129
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070 # /usr/include/GL/gl.h:1130
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071 # /usr/include/GL/gl.h:1131
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072 # /usr/include/GL/gl.h:1132
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073 # /usr/include/GL/gl.h:1133
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074 # /usr/include/GL/gl.h:1134
|
|
GL_PROXY_TEXTURE_CUBE_MAP = 34075 # /usr/include/GL/gl.h:1135
|
|
GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076 # /usr/include/GL/gl.h:1136
|
|
GL_COMBINE = 34160 # /usr/include/GL/gl.h:1137
|
|
GL_COMBINE_RGB = 34161 # /usr/include/GL/gl.h:1138
|
|
GL_COMBINE_ALPHA = 34162 # /usr/include/GL/gl.h:1139
|
|
GL_RGB_SCALE = 34163 # /usr/include/GL/gl.h:1140
|
|
GL_ADD_SIGNED = 34164 # /usr/include/GL/gl.h:1141
|
|
GL_INTERPOLATE = 34165 # /usr/include/GL/gl.h:1142
|
|
GL_CONSTANT = 34166 # /usr/include/GL/gl.h:1143
|
|
GL_PRIMARY_COLOR = 34167 # /usr/include/GL/gl.h:1144
|
|
GL_PREVIOUS = 34168 # /usr/include/GL/gl.h:1145
|
|
GL_SOURCE0_RGB = 34176 # /usr/include/GL/gl.h:1146
|
|
GL_SOURCE1_RGB = 34177 # /usr/include/GL/gl.h:1147
|
|
GL_SOURCE2_RGB = 34178 # /usr/include/GL/gl.h:1148
|
|
GL_SOURCE0_ALPHA = 34184 # /usr/include/GL/gl.h:1149
|
|
GL_SOURCE1_ALPHA = 34185 # /usr/include/GL/gl.h:1150
|
|
GL_SOURCE2_ALPHA = 34186 # /usr/include/GL/gl.h:1151
|
|
GL_OPERAND0_RGB = 34192 # /usr/include/GL/gl.h:1152
|
|
GL_OPERAND1_RGB = 34193 # /usr/include/GL/gl.h:1153
|
|
GL_OPERAND2_RGB = 34194 # /usr/include/GL/gl.h:1154
|
|
GL_OPERAND0_ALPHA = 34200 # /usr/include/GL/gl.h:1155
|
|
GL_OPERAND1_ALPHA = 34201 # /usr/include/GL/gl.h:1156
|
|
GL_OPERAND2_ALPHA = 34202 # /usr/include/GL/gl.h:1157
|
|
GL_SUBTRACT = 34023 # /usr/include/GL/gl.h:1158
|
|
GL_TRANSPOSE_MODELVIEW_MATRIX = 34019 # /usr/include/GL/gl.h:1159
|
|
GL_TRANSPOSE_PROJECTION_MATRIX = 34020 # /usr/include/GL/gl.h:1160
|
|
GL_TRANSPOSE_TEXTURE_MATRIX = 34021 # /usr/include/GL/gl.h:1161
|
|
GL_TRANSPOSE_COLOR_MATRIX = 34022 # /usr/include/GL/gl.h:1162
|
|
GL_COMPRESSED_ALPHA = 34025 # /usr/include/GL/gl.h:1163
|
|
GL_COMPRESSED_LUMINANCE = 34026 # /usr/include/GL/gl.h:1164
|
|
GL_COMPRESSED_LUMINANCE_ALPHA = 34027 # /usr/include/GL/gl.h:1165
|
|
GL_COMPRESSED_INTENSITY = 34028 # /usr/include/GL/gl.h:1166
|
|
GL_COMPRESSED_RGB = 34029 # /usr/include/GL/gl.h:1167
|
|
GL_COMPRESSED_RGBA = 34030 # /usr/include/GL/gl.h:1168
|
|
GL_TEXTURE_COMPRESSION_HINT = 34031 # /usr/include/GL/gl.h:1169
|
|
GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 34464 # /usr/include/GL/gl.h:1170
|
|
GL_TEXTURE_COMPRESSED = 34465 # /usr/include/GL/gl.h:1171
|
|
GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466 # /usr/include/GL/gl.h:1172
|
|
GL_COMPRESSED_TEXTURE_FORMATS = 34467 # /usr/include/GL/gl.h:1173
|
|
GL_DOT3_RGB = 34478 # /usr/include/GL/gl.h:1174
|
|
GL_DOT3_RGBA = 34479 # /usr/include/GL/gl.h:1175
|
|
GL_CLAMP_TO_BORDER = 33069 # /usr/include/GL/gl.h:1176
|
|
GL_MULTISAMPLE = 32925 # /usr/include/GL/gl.h:1177
|
|
GL_SAMPLE_ALPHA_TO_COVERAGE = 32926 # /usr/include/GL/gl.h:1178
|
|
GL_SAMPLE_ALPHA_TO_ONE = 32927 # /usr/include/GL/gl.h:1179
|
|
GL_SAMPLE_COVERAGE = 32928 # /usr/include/GL/gl.h:1180
|
|
GL_SAMPLE_BUFFERS = 32936 # /usr/include/GL/gl.h:1181
|
|
GL_SAMPLES = 32937 # /usr/include/GL/gl.h:1182
|
|
GL_SAMPLE_COVERAGE_VALUE = 32938 # /usr/include/GL/gl.h:1183
|
|
GL_SAMPLE_COVERAGE_INVERT = 32939 # /usr/include/GL/gl.h:1184
|
|
GL_MULTISAMPLE_BIT = 536870912 # /usr/include/GL/gl.h:1185
|
|
GL_VERTEX_ARRAY_EXT = 32884 # /usr/include/GL/gl.h:1188
|
|
GL_NORMAL_ARRAY_EXT = 32885 # /usr/include/GL/gl.h:1189
|
|
GL_COLOR_ARRAY_EXT = 32886 # /usr/include/GL/gl.h:1190
|
|
GL_INDEX_ARRAY_EXT = 32887 # /usr/include/GL/gl.h:1191
|
|
GL_TEXTURE_COORD_ARRAY_EXT = 32888 # /usr/include/GL/gl.h:1192
|
|
GL_EDGE_FLAG_ARRAY_EXT = 32889 # /usr/include/GL/gl.h:1193
|
|
GL_VERTEX_ARRAY_SIZE_EXT = 32890 # /usr/include/GL/gl.h:1194
|
|
GL_VERTEX_ARRAY_TYPE_EXT = 32891 # /usr/include/GL/gl.h:1195
|
|
GL_VERTEX_ARRAY_STRIDE_EXT = 32892 # /usr/include/GL/gl.h:1196
|
|
GL_VERTEX_ARRAY_COUNT_EXT = 32893 # /usr/include/GL/gl.h:1197
|
|
GL_NORMAL_ARRAY_TYPE_EXT = 32894 # /usr/include/GL/gl.h:1198
|
|
GL_NORMAL_ARRAY_STRIDE_EXT = 32895 # /usr/include/GL/gl.h:1199
|
|
GL_NORMAL_ARRAY_COUNT_EXT = 32896 # /usr/include/GL/gl.h:1200
|
|
GL_COLOR_ARRAY_SIZE_EXT = 32897 # /usr/include/GL/gl.h:1201
|
|
GL_COLOR_ARRAY_TYPE_EXT = 32898 # /usr/include/GL/gl.h:1202
|
|
GL_COLOR_ARRAY_STRIDE_EXT = 32899 # /usr/include/GL/gl.h:1203
|
|
GL_COLOR_ARRAY_COUNT_EXT = 32900 # /usr/include/GL/gl.h:1204
|
|
GL_INDEX_ARRAY_TYPE_EXT = 32901 # /usr/include/GL/gl.h:1205
|
|
GL_INDEX_ARRAY_STRIDE_EXT = 32902 # /usr/include/GL/gl.h:1206
|
|
GL_INDEX_ARRAY_COUNT_EXT = 32903 # /usr/include/GL/gl.h:1207
|
|
GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 32904 # /usr/include/GL/gl.h:1208
|
|
GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 32905 # /usr/include/GL/gl.h:1209
|
|
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 32906 # /usr/include/GL/gl.h:1210
|
|
GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 32907 # /usr/include/GL/gl.h:1211
|
|
GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 32908 # /usr/include/GL/gl.h:1212
|
|
GL_EDGE_FLAG_ARRAY_COUNT_EXT = 32909 # /usr/include/GL/gl.h:1213
|
|
GL_VERTEX_ARRAY_POINTER_EXT = 32910 # /usr/include/GL/gl.h:1214
|
|
GL_NORMAL_ARRAY_POINTER_EXT = 32911 # /usr/include/GL/gl.h:1215
|
|
GL_COLOR_ARRAY_POINTER_EXT = 32912 # /usr/include/GL/gl.h:1216
|
|
GL_INDEX_ARRAY_POINTER_EXT = 32913 # /usr/include/GL/gl.h:1217
|
|
GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 32914 # /usr/include/GL/gl.h:1218
|
|
GL_EDGE_FLAG_ARRAY_POINTER_EXT = 32915 # /usr/include/GL/gl.h:1219
|
|
GL_TEXTURE_MIN_LOD_SGIS = 33082 # /usr/include/GL/gl.h:1222
|
|
GL_TEXTURE_MAX_LOD_SGIS = 33083 # /usr/include/GL/gl.h:1223
|
|
GL_TEXTURE_BASE_LEVEL_SGIS = 33084 # /usr/include/GL/gl.h:1224
|
|
GL_TEXTURE_MAX_LEVEL_SGIS = 33085 # /usr/include/GL/gl.h:1225
|
|
GL_SHARED_TEXTURE_PALETTE_EXT = 33275 # /usr/include/GL/gl.h:1228
|
|
GL_RESCALE_NORMAL_EXT = 32826 # /usr/include/GL/gl.h:1231
|
|
GL_TEXTURE_COMPARE_SGIX = 33178 # /usr/include/GL/gl.h:1234
|
|
GL_TEXTURE_COMPARE_OPERATOR_SGIX = 33179 # /usr/include/GL/gl.h:1235
|
|
GL_TEXTURE_LEQUAL_R_SGIX = 33180 # /usr/include/GL/gl.h:1236
|
|
GL_TEXTURE_GEQUAL_R_SGIX = 33181 # /usr/include/GL/gl.h:1237
|
|
GL_DEPTH_COMPONENT16_SGIX = 33189 # /usr/include/GL/gl.h:1240
|
|
GL_DEPTH_COMPONENT24_SGIX = 33190 # /usr/include/GL/gl.h:1241
|
|
GL_DEPTH_COMPONENT32_SGIX = 33191 # /usr/include/GL/gl.h:1242
|
|
GL_GENERATE_MIPMAP_SGIS = 33169 # /usr/include/GL/gl.h:1245
|
|
GL_GENERATE_MIPMAP_HINT_SGIS = 33170 # /usr/include/GL/gl.h:1246
|
|
GL_POINT_SIZE_MIN = 33062 # /usr/include/GL/gl.h:1249
|
|
GL_POINT_SIZE_MAX = 33063 # /usr/include/GL/gl.h:1250
|
|
GL_POINT_FADE_THRESHOLD_SIZE = 33064 # /usr/include/GL/gl.h:1251
|
|
GL_POINT_DISTANCE_ATTENUATION = 33065 # /usr/include/GL/gl.h:1252
|
|
GL_FOG_COORDINATE_SOURCE = 33872 # /usr/include/GL/gl.h:1253
|
|
GL_FOG_COORDINATE = 33873 # /usr/include/GL/gl.h:1254
|
|
GL_FRAGMENT_DEPTH = 33874 # /usr/include/GL/gl.h:1255
|
|
GL_CURRENT_FOG_COORDINATE = 33875 # /usr/include/GL/gl.h:1256
|
|
GL_FOG_COORDINATE_ARRAY_TYPE = 33876 # /usr/include/GL/gl.h:1257
|
|
GL_FOG_COORDINATE_ARRAY_STRIDE = 33877 # /usr/include/GL/gl.h:1258
|
|
GL_FOG_COORDINATE_ARRAY_POINTER = 33878 # /usr/include/GL/gl.h:1259
|
|
GL_FOG_COORDINATE_ARRAY = 33879 # /usr/include/GL/gl.h:1260
|
|
GL_COLOR_SUM = 33880 # /usr/include/GL/gl.h:1261
|
|
GL_CURRENT_SECONDARY_COLOR = 33881 # /usr/include/GL/gl.h:1262
|
|
GL_SECONDARY_COLOR_ARRAY_SIZE = 33882 # /usr/include/GL/gl.h:1263
|
|
GL_SECONDARY_COLOR_ARRAY_TYPE = 33883 # /usr/include/GL/gl.h:1264
|
|
GL_SECONDARY_COLOR_ARRAY_STRIDE = 33884 # /usr/include/GL/gl.h:1265
|
|
GL_SECONDARY_COLOR_ARRAY_POINTER = 33885 # /usr/include/GL/gl.h:1266
|
|
GL_SECONDARY_COLOR_ARRAY = 33886 # /usr/include/GL/gl.h:1267
|
|
GL_INCR_WRAP = 34055 # /usr/include/GL/gl.h:1268
|
|
GL_DECR_WRAP = 34056 # /usr/include/GL/gl.h:1269
|
|
GL_MAX_TEXTURE_LOD_BIAS = 34045 # /usr/include/GL/gl.h:1270
|
|
GL_TEXTURE_FILTER_CONTROL = 34048 # /usr/include/GL/gl.h:1271
|
|
GL_TEXTURE_LOD_BIAS = 34049 # /usr/include/GL/gl.h:1272
|
|
GL_GENERATE_MIPMAP = 33169 # /usr/include/GL/gl.h:1273
|
|
GL_GENERATE_MIPMAP_HINT = 33170 # /usr/include/GL/gl.h:1274
|
|
GL_BLEND_DST_RGB = 32968 # /usr/include/GL/gl.h:1275
|
|
GL_BLEND_SRC_RGB = 32969 # /usr/include/GL/gl.h:1276
|
|
GL_BLEND_DST_ALPHA = 32970 # /usr/include/GL/gl.h:1277
|
|
GL_BLEND_SRC_ALPHA = 32971 # /usr/include/GL/gl.h:1278
|
|
GL_MIRRORED_REPEAT = 33648 # /usr/include/GL/gl.h:1279
|
|
GL_DEPTH_COMPONENT16 = 33189 # /usr/include/GL/gl.h:1280
|
|
GL_DEPTH_COMPONENT24 = 33190 # /usr/include/GL/gl.h:1281
|
|
GL_DEPTH_COMPONENT32 = 33191 # /usr/include/GL/gl.h:1282
|
|
GL_TEXTURE_DEPTH_SIZE = 34890 # /usr/include/GL/gl.h:1283
|
|
GL_DEPTH_TEXTURE_MODE = 34891 # /usr/include/GL/gl.h:1284
|
|
GL_TEXTURE_COMPARE_MODE = 34892 # /usr/include/GL/gl.h:1285
|
|
GL_TEXTURE_COMPARE_FUNC = 34893 # /usr/include/GL/gl.h:1286
|
|
GL_COMPARE_R_TO_TEXTURE = 34894 # /usr/include/GL/gl.h:1287
|
|
# /usr/include/GL/gl.h:1291
|
|
glAccum = _link_function('glAccum', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1292
|
|
glAlphaFunc = _link_function('glAlphaFunc', None, [GLenum, GLclampf], None)
|
|
|
|
# /usr/include/GL/gl.h:1293
|
|
glAreTexturesResident = _link_function('glAreTexturesResident', GLboolean, [GLsizei, POINTER(GLuint), POINTER(GLboolean)], None)
|
|
|
|
# /usr/include/GL/gl.h:1294
|
|
glArrayElement = _link_function('glArrayElement', None, [GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1295
|
|
glBegin = _link_function('glBegin', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1296
|
|
glBindTexture = _link_function('glBindTexture', None, [GLenum, GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1297
|
|
glBitmap = _link_function('glBitmap', None, [GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1298
|
|
glBlendFunc = _link_function('glBlendFunc', None, [GLenum, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1299
|
|
glCallList = _link_function('glCallList', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1300
|
|
glCallLists = _link_function('glCallLists', None, [GLsizei, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1301
|
|
glClear = _link_function('glClear', None, [GLbitfield], None)
|
|
|
|
# /usr/include/GL/gl.h:1302
|
|
glClearAccum = _link_function('glClearAccum', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1303
|
|
glClearColor = _link_function('glClearColor', None, [GLclampf, GLclampf, GLclampf, GLclampf], None)
|
|
|
|
# /usr/include/GL/gl.h:1304
|
|
glClearDepth = _link_function('glClearDepth', None, [GLclampd], None)
|
|
|
|
# /usr/include/GL/gl.h:1305
|
|
glClearIndex = _link_function('glClearIndex', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1306
|
|
glClearStencil = _link_function('glClearStencil', None, [GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1307
|
|
glClipPlane = _link_function('glClipPlane', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1308
|
|
glColor3b = _link_function('glColor3b', None, [GLbyte, GLbyte, GLbyte], None)
|
|
|
|
# /usr/include/GL/gl.h:1309
|
|
glColor3bv = _link_function('glColor3bv', None, [POINTER(GLbyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1310
|
|
glColor3d = _link_function('glColor3d', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1311
|
|
glColor3dv = _link_function('glColor3dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1312
|
|
glColor3f = _link_function('glColor3f', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1313
|
|
glColor3fv = _link_function('glColor3fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1314
|
|
glColor3i = _link_function('glColor3i', None, [GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1315
|
|
glColor3iv = _link_function('glColor3iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1316
|
|
glColor3s = _link_function('glColor3s', None, [GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1317
|
|
glColor3sv = _link_function('glColor3sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1318
|
|
glColor3ub = _link_function('glColor3ub', None, [GLubyte, GLubyte, GLubyte], None)
|
|
|
|
# /usr/include/GL/gl.h:1319
|
|
glColor3ubv = _link_function('glColor3ubv', None, [POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1320
|
|
glColor3ui = _link_function('glColor3ui', None, [GLuint, GLuint, GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1321
|
|
glColor3uiv = _link_function('glColor3uiv', None, [POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1322
|
|
glColor3us = _link_function('glColor3us', None, [GLushort, GLushort, GLushort], None)
|
|
|
|
# /usr/include/GL/gl.h:1323
|
|
glColor3usv = _link_function('glColor3usv', None, [POINTER(GLushort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1324
|
|
glColor4b = _link_function('glColor4b', None, [GLbyte, GLbyte, GLbyte, GLbyte], None)
|
|
|
|
# /usr/include/GL/gl.h:1325
|
|
glColor4bv = _link_function('glColor4bv', None, [POINTER(GLbyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1326
|
|
glColor4d = _link_function('glColor4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1327
|
|
glColor4dv = _link_function('glColor4dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1328
|
|
glColor4f = _link_function('glColor4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1329
|
|
glColor4fv = _link_function('glColor4fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1330
|
|
glColor4i = _link_function('glColor4i', None, [GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1331
|
|
glColor4iv = _link_function('glColor4iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1332
|
|
glColor4s = _link_function('glColor4s', None, [GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1333
|
|
glColor4sv = _link_function('glColor4sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1334
|
|
glColor4ub = _link_function('glColor4ub', None, [GLubyte, GLubyte, GLubyte, GLubyte], None)
|
|
|
|
# /usr/include/GL/gl.h:1335
|
|
glColor4ubv = _link_function('glColor4ubv', None, [POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1336
|
|
glColor4ui = _link_function('glColor4ui', None, [GLuint, GLuint, GLuint, GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1337
|
|
glColor4uiv = _link_function('glColor4uiv', None, [POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1338
|
|
glColor4us = _link_function('glColor4us', None, [GLushort, GLushort, GLushort, GLushort], None)
|
|
|
|
# /usr/include/GL/gl.h:1339
|
|
glColor4usv = _link_function('glColor4usv', None, [POINTER(GLushort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1340
|
|
glColorMask = _link_function('glColorMask', None, [GLboolean, GLboolean, GLboolean, GLboolean], None)
|
|
|
|
# /usr/include/GL/gl.h:1341
|
|
glColorMaterial = _link_function('glColorMaterial', None, [GLenum, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1342
|
|
glColorPointer = _link_function('glColorPointer', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1343
|
|
glCopyPixels = _link_function('glCopyPixels', None, [GLint, GLint, GLsizei, GLsizei, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1344
|
|
glCopyTexImage1D = _link_function('glCopyTexImage1D', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1345
|
|
glCopyTexImage2D = _link_function('glCopyTexImage2D', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1346
|
|
glCopyTexSubImage1D = _link_function('glCopyTexSubImage1D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1347
|
|
glCopyTexSubImage2D = _link_function('glCopyTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1348
|
|
glCullFace = _link_function('glCullFace', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1349
|
|
glDeleteLists = _link_function('glDeleteLists', None, [GLuint, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1350
|
|
glDeleteTextures = _link_function('glDeleteTextures', None, [GLsizei, POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1351
|
|
glDepthFunc = _link_function('glDepthFunc', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1352
|
|
glDepthMask = _link_function('glDepthMask', None, [GLboolean], None)
|
|
|
|
# /usr/include/GL/gl.h:1353
|
|
glDepthRange = _link_function('glDepthRange', None, [GLclampd, GLclampd], None)
|
|
|
|
# /usr/include/GL/gl.h:1354
|
|
glDisable = _link_function('glDisable', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1355
|
|
glDisableClientState = _link_function('glDisableClientState', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1356
|
|
glDrawArrays = _link_function('glDrawArrays', None, [GLenum, GLint, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1357
|
|
glDrawBuffer = _link_function('glDrawBuffer', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1358
|
|
glDrawElements = _link_function('glDrawElements', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1359
|
|
glDrawPixels = _link_function('glDrawPixels', None, [GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1360
|
|
glEdgeFlag = _link_function('glEdgeFlag', None, [GLboolean], None)
|
|
|
|
# /usr/include/GL/gl.h:1361
|
|
glEdgeFlagPointer = _link_function('glEdgeFlagPointer', None, [GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1362
|
|
glEdgeFlagv = _link_function('glEdgeFlagv', None, [POINTER(GLboolean)], None)
|
|
|
|
# /usr/include/GL/gl.h:1363
|
|
glEnable = _link_function('glEnable', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1364
|
|
glEnableClientState = _link_function('glEnableClientState', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1365
|
|
glEnd = _link_function('glEnd', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1366
|
|
glEndList = _link_function('glEndList', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1367
|
|
glEvalCoord1d = _link_function('glEvalCoord1d', None, [GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1368
|
|
glEvalCoord1dv = _link_function('glEvalCoord1dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1369
|
|
glEvalCoord1f = _link_function('glEvalCoord1f', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1370
|
|
glEvalCoord1fv = _link_function('glEvalCoord1fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1371
|
|
glEvalCoord2d = _link_function('glEvalCoord2d', None, [GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1372
|
|
glEvalCoord2dv = _link_function('glEvalCoord2dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1373
|
|
glEvalCoord2f = _link_function('glEvalCoord2f', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1374
|
|
glEvalCoord2fv = _link_function('glEvalCoord2fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1375
|
|
glEvalMesh1 = _link_function('glEvalMesh1', None, [GLenum, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1376
|
|
glEvalMesh2 = _link_function('glEvalMesh2', None, [GLenum, GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1377
|
|
glEvalPoint1 = _link_function('glEvalPoint1', None, [GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1378
|
|
glEvalPoint2 = _link_function('glEvalPoint2', None, [GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1379
|
|
glFeedbackBuffer = _link_function('glFeedbackBuffer', None, [GLsizei, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1380
|
|
glFinish = _link_function('glFinish', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1381
|
|
glFlush = _link_function('glFlush', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1382
|
|
glFogf = _link_function('glFogf', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1383
|
|
glFogfv = _link_function('glFogfv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1384
|
|
glFogi = _link_function('glFogi', None, [GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1385
|
|
glFogiv = _link_function('glFogiv', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1386
|
|
glFrontFace = _link_function('glFrontFace', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1387
|
|
glFrustum = _link_function('glFrustum', None, [GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1388
|
|
glGenLists = _link_function('glGenLists', GLuint, [GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1389
|
|
glGenTextures = _link_function('glGenTextures', None, [GLsizei, POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1390
|
|
glGetBooleanv = _link_function('glGetBooleanv', None, [GLenum, POINTER(GLboolean)], None)
|
|
|
|
# /usr/include/GL/gl.h:1391
|
|
glGetClipPlane = _link_function('glGetClipPlane', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1392
|
|
glGetDoublev = _link_function('glGetDoublev', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1393
|
|
glGetError = _link_function('glGetError', GLenum, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1394
|
|
glGetFloatv = _link_function('glGetFloatv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1395
|
|
glGetIntegerv = _link_function('glGetIntegerv', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1396
|
|
glGetLightfv = _link_function('glGetLightfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1397
|
|
glGetLightiv = _link_function('glGetLightiv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1398
|
|
glGetMapdv = _link_function('glGetMapdv', None, [GLenum, GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1399
|
|
glGetMapfv = _link_function('glGetMapfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1400
|
|
glGetMapiv = _link_function('glGetMapiv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1401
|
|
glGetMaterialfv = _link_function('glGetMaterialfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1402
|
|
glGetMaterialiv = _link_function('glGetMaterialiv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1403
|
|
glGetPixelMapfv = _link_function('glGetPixelMapfv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1404
|
|
glGetPixelMapuiv = _link_function('glGetPixelMapuiv', None, [GLenum, POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1405
|
|
glGetPixelMapusv = _link_function('glGetPixelMapusv', None, [GLenum, POINTER(GLushort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1406
|
|
glGetPointerv = _link_function('glGetPointerv', None, [GLenum, POINTER(POINTER(GLvoid))], None)
|
|
|
|
# /usr/include/GL/gl.h:1407
|
|
glGetPolygonStipple = _link_function('glGetPolygonStipple', None, [POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1408
|
|
glGetString = _link_function('glGetString', POINTER(GLubyte), [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1409
|
|
glGetTexEnvfv = _link_function('glGetTexEnvfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1410
|
|
glGetTexEnviv = _link_function('glGetTexEnviv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1411
|
|
glGetTexGendv = _link_function('glGetTexGendv', None, [GLenum, GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1412
|
|
glGetTexGenfv = _link_function('glGetTexGenfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1413
|
|
glGetTexGeniv = _link_function('glGetTexGeniv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1414
|
|
glGetTexImage = _link_function('glGetTexImage', None, [GLenum, GLint, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1415
|
|
glGetTexLevelParameterfv = _link_function('glGetTexLevelParameterfv', None, [GLenum, GLint, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1416
|
|
glGetTexLevelParameteriv = _link_function('glGetTexLevelParameteriv', None, [GLenum, GLint, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1417
|
|
glGetTexParameterfv = _link_function('glGetTexParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1418
|
|
glGetTexParameteriv = _link_function('glGetTexParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1419
|
|
glHint = _link_function('glHint', None, [GLenum, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1420
|
|
glIndexMask = _link_function('glIndexMask', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1421
|
|
glIndexPointer = _link_function('glIndexPointer', None, [GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1422
|
|
glIndexd = _link_function('glIndexd', None, [GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1423
|
|
glIndexdv = _link_function('glIndexdv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1424
|
|
glIndexf = _link_function('glIndexf', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1425
|
|
glIndexfv = _link_function('glIndexfv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1426
|
|
glIndexi = _link_function('glIndexi', None, [GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1427
|
|
glIndexiv = _link_function('glIndexiv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1428
|
|
glIndexs = _link_function('glIndexs', None, [GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1429
|
|
glIndexsv = _link_function('glIndexsv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1430
|
|
glIndexub = _link_function('glIndexub', None, [GLubyte], None)
|
|
|
|
# /usr/include/GL/gl.h:1431
|
|
glIndexubv = _link_function('glIndexubv', None, [POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1432
|
|
glInitNames = _link_function('glInitNames', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1433
|
|
glInterleavedArrays = _link_function('glInterleavedArrays', None, [GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1434
|
|
glIsEnabled = _link_function('glIsEnabled', GLboolean, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1435
|
|
glIsList = _link_function('glIsList', GLboolean, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1436
|
|
glIsTexture = _link_function('glIsTexture', GLboolean, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1437
|
|
glLightModelf = _link_function('glLightModelf', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1438
|
|
glLightModelfv = _link_function('glLightModelfv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1439
|
|
glLightModeli = _link_function('glLightModeli', None, [GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1440
|
|
glLightModeliv = _link_function('glLightModeliv', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1441
|
|
glLightf = _link_function('glLightf', None, [GLenum, GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1442
|
|
glLightfv = _link_function('glLightfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1443
|
|
glLighti = _link_function('glLighti', None, [GLenum, GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1444
|
|
glLightiv = _link_function('glLightiv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1445
|
|
glLineStipple = _link_function('glLineStipple', None, [GLint, GLushort], None)
|
|
|
|
# /usr/include/GL/gl.h:1446
|
|
glLineWidth = _link_function('glLineWidth', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1447
|
|
glListBase = _link_function('glListBase', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1448
|
|
glLoadIdentity = _link_function('glLoadIdentity', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1449
|
|
glLoadMatrixd = _link_function('glLoadMatrixd', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1450
|
|
glLoadMatrixf = _link_function('glLoadMatrixf', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1451
|
|
glLoadName = _link_function('glLoadName', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1452
|
|
glLogicOp = _link_function('glLogicOp', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1453
|
|
glMap1d = _link_function('glMap1d', None, [GLenum, GLdouble, GLdouble, GLint, GLint, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1454
|
|
glMap1f = _link_function('glMap1f', None, [GLenum, GLfloat, GLfloat, GLint, GLint, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1455
|
|
glMap2d = _link_function('glMap2d', None, [GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1456
|
|
glMap2f = _link_function('glMap2f', None, [GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1457
|
|
glMapGrid1d = _link_function('glMapGrid1d', None, [GLint, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1458
|
|
glMapGrid1f = _link_function('glMapGrid1f', None, [GLint, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1459
|
|
glMapGrid2d = _link_function('glMapGrid2d', None, [GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1460
|
|
glMapGrid2f = _link_function('glMapGrid2f', None, [GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1461
|
|
glMaterialf = _link_function('glMaterialf', None, [GLenum, GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1462
|
|
glMaterialfv = _link_function('glMaterialfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1463
|
|
glMateriali = _link_function('glMateriali', None, [GLenum, GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1464
|
|
glMaterialiv = _link_function('glMaterialiv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1465
|
|
glMatrixMode = _link_function('glMatrixMode', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1466
|
|
glMultMatrixd = _link_function('glMultMatrixd', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1467
|
|
glMultMatrixf = _link_function('glMultMatrixf', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1468
|
|
glNewList = _link_function('glNewList', None, [GLuint, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1469
|
|
glNormal3b = _link_function('glNormal3b', None, [GLbyte, GLbyte, GLbyte], None)
|
|
|
|
# /usr/include/GL/gl.h:1470
|
|
glNormal3bv = _link_function('glNormal3bv', None, [POINTER(GLbyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1471
|
|
glNormal3d = _link_function('glNormal3d', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1472
|
|
glNormal3dv = _link_function('glNormal3dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1473
|
|
glNormal3f = _link_function('glNormal3f', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1474
|
|
glNormal3fv = _link_function('glNormal3fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1475
|
|
glNormal3i = _link_function('glNormal3i', None, [GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1476
|
|
glNormal3iv = _link_function('glNormal3iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1477
|
|
glNormal3s = _link_function('glNormal3s', None, [GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1478
|
|
glNormal3sv = _link_function('glNormal3sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1479
|
|
glNormalPointer = _link_function('glNormalPointer', None, [GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1480
|
|
glOrtho = _link_function('glOrtho', None, [GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1481
|
|
glPassThrough = _link_function('glPassThrough', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1482
|
|
glPixelMapfv = _link_function('glPixelMapfv', None, [GLenum, GLsizei, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1483
|
|
glPixelMapuiv = _link_function('glPixelMapuiv', None, [GLenum, GLsizei, POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1484
|
|
glPixelMapusv = _link_function('glPixelMapusv', None, [GLenum, GLsizei, POINTER(GLushort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1485
|
|
glPixelStoref = _link_function('glPixelStoref', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1486
|
|
glPixelStorei = _link_function('glPixelStorei', None, [GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1487
|
|
glPixelTransferf = _link_function('glPixelTransferf', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1488
|
|
glPixelTransferi = _link_function('glPixelTransferi', None, [GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1489
|
|
glPixelZoom = _link_function('glPixelZoom', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1490
|
|
glPointSize = _link_function('glPointSize', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1491
|
|
glPolygonMode = _link_function('glPolygonMode', None, [GLenum, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1492
|
|
glPolygonOffset = _link_function('glPolygonOffset', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1493
|
|
glPolygonStipple = _link_function('glPolygonStipple', None, [POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1494
|
|
glPopAttrib = _link_function('glPopAttrib', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1495
|
|
glPopClientAttrib = _link_function('glPopClientAttrib', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1496
|
|
glPopMatrix = _link_function('glPopMatrix', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1497
|
|
glPopName = _link_function('glPopName', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1498
|
|
glPrioritizeTextures = _link_function('glPrioritizeTextures', None, [GLsizei, POINTER(GLuint), POINTER(GLclampf)], None)
|
|
|
|
# /usr/include/GL/gl.h:1499
|
|
glPushAttrib = _link_function('glPushAttrib', None, [GLbitfield], None)
|
|
|
|
# /usr/include/GL/gl.h:1500
|
|
glPushClientAttrib = _link_function('glPushClientAttrib', None, [GLbitfield], None)
|
|
|
|
# /usr/include/GL/gl.h:1501
|
|
glPushMatrix = _link_function('glPushMatrix', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1502
|
|
glPushName = _link_function('glPushName', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1503
|
|
glRasterPos2d = _link_function('glRasterPos2d', None, [GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1504
|
|
glRasterPos2dv = _link_function('glRasterPos2dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1505
|
|
glRasterPos2f = _link_function('glRasterPos2f', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1506
|
|
glRasterPos2fv = _link_function('glRasterPos2fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1507
|
|
glRasterPos2i = _link_function('glRasterPos2i', None, [GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1508
|
|
glRasterPos2iv = _link_function('glRasterPos2iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1509
|
|
glRasterPos2s = _link_function('glRasterPos2s', None, [GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1510
|
|
glRasterPos2sv = _link_function('glRasterPos2sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1511
|
|
glRasterPos3d = _link_function('glRasterPos3d', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1512
|
|
glRasterPos3dv = _link_function('glRasterPos3dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1513
|
|
glRasterPos3f = _link_function('glRasterPos3f', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1514
|
|
glRasterPos3fv = _link_function('glRasterPos3fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1515
|
|
glRasterPos3i = _link_function('glRasterPos3i', None, [GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1516
|
|
glRasterPos3iv = _link_function('glRasterPos3iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1517
|
|
glRasterPos3s = _link_function('glRasterPos3s', None, [GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1518
|
|
glRasterPos3sv = _link_function('glRasterPos3sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1519
|
|
glRasterPos4d = _link_function('glRasterPos4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1520
|
|
glRasterPos4dv = _link_function('glRasterPos4dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1521
|
|
glRasterPos4f = _link_function('glRasterPos4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1522
|
|
glRasterPos4fv = _link_function('glRasterPos4fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1523
|
|
glRasterPos4i = _link_function('glRasterPos4i', None, [GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1524
|
|
glRasterPos4iv = _link_function('glRasterPos4iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1525
|
|
glRasterPos4s = _link_function('glRasterPos4s', None, [GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1526
|
|
glRasterPos4sv = _link_function('glRasterPos4sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1527
|
|
glReadBuffer = _link_function('glReadBuffer', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1528
|
|
glReadPixels = _link_function('glReadPixels', None, [GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1529
|
|
glRectd = _link_function('glRectd', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1530
|
|
glRectdv = _link_function('glRectdv', None, [POINTER(GLdouble), POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1531
|
|
glRectf = _link_function('glRectf', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1532
|
|
glRectfv = _link_function('glRectfv', None, [POINTER(GLfloat), POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1533
|
|
glRecti = _link_function('glRecti', None, [GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1534
|
|
glRectiv = _link_function('glRectiv', None, [POINTER(GLint), POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1535
|
|
glRects = _link_function('glRects', None, [GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1536
|
|
glRectsv = _link_function('glRectsv', None, [POINTER(GLshort), POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1537
|
|
glRenderMode = _link_function('glRenderMode', GLint, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1538
|
|
glRotated = _link_function('glRotated', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1539
|
|
glRotatef = _link_function('glRotatef', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1540
|
|
glScaled = _link_function('glScaled', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1541
|
|
glScalef = _link_function('glScalef', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1542
|
|
glScissor = _link_function('glScissor', None, [GLint, GLint, GLsizei, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1543
|
|
glSelectBuffer = _link_function('glSelectBuffer', None, [GLsizei, POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1544
|
|
glShadeModel = _link_function('glShadeModel', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1545
|
|
glStencilFunc = _link_function('glStencilFunc', None, [GLenum, GLint, GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1546
|
|
glStencilMask = _link_function('glStencilMask', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1547
|
|
glStencilOp = _link_function('glStencilOp', None, [GLenum, GLenum, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1548
|
|
glTexCoord1d = _link_function('glTexCoord1d', None, [GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1549
|
|
glTexCoord1dv = _link_function('glTexCoord1dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1550
|
|
glTexCoord1f = _link_function('glTexCoord1f', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1551
|
|
glTexCoord1fv = _link_function('glTexCoord1fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1552
|
|
glTexCoord1i = _link_function('glTexCoord1i', None, [GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1553
|
|
glTexCoord1iv = _link_function('glTexCoord1iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1554
|
|
glTexCoord1s = _link_function('glTexCoord1s', None, [GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1555
|
|
glTexCoord1sv = _link_function('glTexCoord1sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1556
|
|
glTexCoord2d = _link_function('glTexCoord2d', None, [GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1557
|
|
glTexCoord2dv = _link_function('glTexCoord2dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1558
|
|
glTexCoord2f = _link_function('glTexCoord2f', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1559
|
|
glTexCoord2fv = _link_function('glTexCoord2fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1560
|
|
glTexCoord2i = _link_function('glTexCoord2i', None, [GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1561
|
|
glTexCoord2iv = _link_function('glTexCoord2iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1562
|
|
glTexCoord2s = _link_function('glTexCoord2s', None, [GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1563
|
|
glTexCoord2sv = _link_function('glTexCoord2sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1564
|
|
glTexCoord3d = _link_function('glTexCoord3d', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1565
|
|
glTexCoord3dv = _link_function('glTexCoord3dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1566
|
|
glTexCoord3f = _link_function('glTexCoord3f', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1567
|
|
glTexCoord3fv = _link_function('glTexCoord3fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1568
|
|
glTexCoord3i = _link_function('glTexCoord3i', None, [GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1569
|
|
glTexCoord3iv = _link_function('glTexCoord3iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1570
|
|
glTexCoord3s = _link_function('glTexCoord3s', None, [GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1571
|
|
glTexCoord3sv = _link_function('glTexCoord3sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1572
|
|
glTexCoord4d = _link_function('glTexCoord4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1573
|
|
glTexCoord4dv = _link_function('glTexCoord4dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1574
|
|
glTexCoord4f = _link_function('glTexCoord4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1575
|
|
glTexCoord4fv = _link_function('glTexCoord4fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1576
|
|
glTexCoord4i = _link_function('glTexCoord4i', None, [GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1577
|
|
glTexCoord4iv = _link_function('glTexCoord4iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1578
|
|
glTexCoord4s = _link_function('glTexCoord4s', None, [GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1579
|
|
glTexCoord4sv = _link_function('glTexCoord4sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1580
|
|
glTexCoordPointer = _link_function('glTexCoordPointer', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1581
|
|
glTexEnvf = _link_function('glTexEnvf', None, [GLenum, GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1582
|
|
glTexEnvfv = _link_function('glTexEnvfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1583
|
|
glTexEnvi = _link_function('glTexEnvi', None, [GLenum, GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1584
|
|
glTexEnviv = _link_function('glTexEnviv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1585
|
|
glTexGend = _link_function('glTexGend', None, [GLenum, GLenum, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1586
|
|
glTexGendv = _link_function('glTexGendv', None, [GLenum, GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1587
|
|
glTexGenf = _link_function('glTexGenf', None, [GLenum, GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1588
|
|
glTexGenfv = _link_function('glTexGenfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1589
|
|
glTexGeni = _link_function('glTexGeni', None, [GLenum, GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1590
|
|
glTexGeniv = _link_function('glTexGeniv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1591
|
|
glTexImage1D = _link_function('glTexImage1D', None, [GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1592
|
|
glTexImage2D = _link_function('glTexImage2D', None, [GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1593
|
|
glTexParameterf = _link_function('glTexParameterf', None, [GLenum, GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1594
|
|
glTexParameterfv = _link_function('glTexParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1595
|
|
glTexParameteri = _link_function('glTexParameteri', None, [GLenum, GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1596
|
|
glTexParameteriv = _link_function('glTexParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1597
|
|
glTexSubImage1D = _link_function('glTexSubImage1D', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1598
|
|
glTexSubImage2D = _link_function('glTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1599
|
|
glTranslated = _link_function('glTranslated', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1600
|
|
glTranslatef = _link_function('glTranslatef', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1601
|
|
glVertex2d = _link_function('glVertex2d', None, [GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1602
|
|
glVertex2dv = _link_function('glVertex2dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1603
|
|
glVertex2f = _link_function('glVertex2f', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1604
|
|
glVertex2fv = _link_function('glVertex2fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1605
|
|
glVertex2i = _link_function('glVertex2i', None, [GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1606
|
|
glVertex2iv = _link_function('glVertex2iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1607
|
|
glVertex2s = _link_function('glVertex2s', None, [GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1608
|
|
glVertex2sv = _link_function('glVertex2sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1609
|
|
glVertex3d = _link_function('glVertex3d', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1610
|
|
glVertex3dv = _link_function('glVertex3dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1611
|
|
glVertex3f = _link_function('glVertex3f', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1612
|
|
glVertex3fv = _link_function('glVertex3fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1613
|
|
glVertex3i = _link_function('glVertex3i', None, [GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1614
|
|
glVertex3iv = _link_function('glVertex3iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1615
|
|
glVertex3s = _link_function('glVertex3s', None, [GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1616
|
|
glVertex3sv = _link_function('glVertex3sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1617
|
|
glVertex4d = _link_function('glVertex4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1618
|
|
glVertex4dv = _link_function('glVertex4dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1619
|
|
glVertex4f = _link_function('glVertex4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1620
|
|
glVertex4fv = _link_function('glVertex4fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1621
|
|
glVertex4i = _link_function('glVertex4i', None, [GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1622
|
|
glVertex4iv = _link_function('glVertex4iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1623
|
|
glVertex4s = _link_function('glVertex4s', None, [GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1624
|
|
glVertex4sv = _link_function('glVertex4sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1625
|
|
glVertexPointer = _link_function('glVertexPointer', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1626
|
|
glViewport = _link_function('glViewport', None, [GLint, GLint, GLsizei, GLsizei], None)
|
|
|
|
|
|
__all__ = ['GLenum', 'GLboolean', 'GLbitfield', 'GLbyte', 'GLshort', 'GLint',
|
|
'GLsizei', 'GLubyte', 'GLushort', 'GLuint', 'GLfloat', 'GLclampf', 'GLdouble',
|
|
'GLclampd', 'GLvoid', 'GL_VERSION_1_1', 'GL_CURRENT_BIT', 'GL_POINT_BIT',
|
|
'GL_LINE_BIT', 'GL_POLYGON_BIT', 'GL_POLYGON_STIPPLE_BIT',
|
|
'GL_PIXEL_MODE_BIT', 'GL_LIGHTING_BIT', 'GL_FOG_BIT', 'GL_DEPTH_BUFFER_BIT',
|
|
'GL_ACCUM_BUFFER_BIT', 'GL_STENCIL_BUFFER_BIT', 'GL_VIEWPORT_BIT',
|
|
'GL_TRANSFORM_BIT', 'GL_ENABLE_BIT', 'GL_COLOR_BUFFER_BIT', 'GL_HINT_BIT',
|
|
'GL_EVAL_BIT', 'GL_LIST_BIT', 'GL_TEXTURE_BIT', 'GL_SCISSOR_BIT',
|
|
'GL_ALL_ATTRIB_BITS', 'GL_CLIENT_PIXEL_STORE_BIT',
|
|
'GL_CLIENT_VERTEX_ARRAY_BIT', 'GL_CLIENT_ALL_ATTRIB_BITS', 'GL_FALSE',
|
|
'GL_TRUE', 'GL_POINTS', 'GL_LINES', 'GL_LINE_LOOP', 'GL_LINE_STRIP',
|
|
'GL_TRIANGLES', 'GL_TRIANGLE_STRIP', 'GL_TRIANGLE_FAN', 'GL_QUADS',
|
|
'GL_QUAD_STRIP', 'GL_POLYGON', 'GL_ACCUM', 'GL_LOAD', 'GL_RETURN', 'GL_MULT',
|
|
'GL_ADD', 'GL_NEVER', 'GL_LESS', 'GL_EQUAL', 'GL_LEQUAL', 'GL_GREATER',
|
|
'GL_NOTEQUAL', 'GL_GEQUAL', 'GL_ALWAYS', 'GL_ZERO', 'GL_ONE', 'GL_SRC_COLOR',
|
|
'GL_ONE_MINUS_SRC_COLOR', 'GL_SRC_ALPHA', 'GL_ONE_MINUS_SRC_ALPHA',
|
|
'GL_DST_ALPHA', 'GL_ONE_MINUS_DST_ALPHA', 'GL_DST_COLOR',
|
|
'GL_ONE_MINUS_DST_COLOR', 'GL_SRC_ALPHA_SATURATE', 'GL_NONE', 'GL_FRONT_LEFT',
|
|
'GL_FRONT_RIGHT', 'GL_BACK_LEFT', 'GL_BACK_RIGHT', 'GL_FRONT', 'GL_BACK',
|
|
'GL_LEFT', 'GL_RIGHT', 'GL_FRONT_AND_BACK', 'GL_AUX0', 'GL_AUX1', 'GL_AUX2',
|
|
'GL_AUX3', 'GL_NO_ERROR', 'GL_INVALID_ENUM', 'GL_INVALID_VALUE',
|
|
'GL_INVALID_OPERATION', 'GL_STACK_OVERFLOW', 'GL_STACK_UNDERFLOW',
|
|
'GL_OUT_OF_MEMORY', 'GL_TABLE_TOO_LARGE', 'GL_2D', 'GL_3D', 'GL_3D_COLOR',
|
|
'GL_3D_COLOR_TEXTURE', 'GL_4D_COLOR_TEXTURE', 'GL_PASS_THROUGH_TOKEN',
|
|
'GL_POINT_TOKEN', 'GL_LINE_TOKEN', 'GL_POLYGON_TOKEN', 'GL_BITMAP_TOKEN',
|
|
'GL_DRAW_PIXEL_TOKEN', 'GL_COPY_PIXEL_TOKEN', 'GL_LINE_RESET_TOKEN', 'GL_EXP',
|
|
'GL_EXP2', 'GL_CW', 'GL_CCW', 'GL_COEFF', 'GL_ORDER', 'GL_DOMAIN',
|
|
'GL_PIXEL_MAP_I_TO_I', 'GL_PIXEL_MAP_S_TO_S', 'GL_PIXEL_MAP_I_TO_R',
|
|
'GL_PIXEL_MAP_I_TO_G', 'GL_PIXEL_MAP_I_TO_B', 'GL_PIXEL_MAP_I_TO_A',
|
|
'GL_PIXEL_MAP_R_TO_R', 'GL_PIXEL_MAP_G_TO_G', 'GL_PIXEL_MAP_B_TO_B',
|
|
'GL_PIXEL_MAP_A_TO_A', 'GL_VERTEX_ARRAY_POINTER', 'GL_NORMAL_ARRAY_POINTER',
|
|
'GL_COLOR_ARRAY_POINTER', 'GL_INDEX_ARRAY_POINTER',
|
|
'GL_TEXTURE_COORD_ARRAY_POINTER', 'GL_EDGE_FLAG_ARRAY_POINTER',
|
|
'GL_CURRENT_COLOR', 'GL_CURRENT_INDEX', 'GL_CURRENT_NORMAL',
|
|
'GL_CURRENT_TEXTURE_COORDS', 'GL_CURRENT_RASTER_COLOR',
|
|
'GL_CURRENT_RASTER_INDEX', 'GL_CURRENT_RASTER_TEXTURE_COORDS',
|
|
'GL_CURRENT_RASTER_POSITION', 'GL_CURRENT_RASTER_POSITION_VALID',
|
|
'GL_CURRENT_RASTER_DISTANCE', 'GL_POINT_SMOOTH', 'GL_POINT_SIZE',
|
|
'GL_SMOOTH_POINT_SIZE_RANGE', 'GL_SMOOTH_POINT_SIZE_GRANULARITY',
|
|
'GL_POINT_SIZE_RANGE', 'GL_POINT_SIZE_GRANULARITY', 'GL_LINE_SMOOTH',
|
|
'GL_LINE_WIDTH', 'GL_SMOOTH_LINE_WIDTH_RANGE',
|
|
'GL_SMOOTH_LINE_WIDTH_GRANULARITY', 'GL_LINE_WIDTH_RANGE',
|
|
'GL_LINE_WIDTH_GRANULARITY', 'GL_LINE_STIPPLE', 'GL_LINE_STIPPLE_PATTERN',
|
|
'GL_LINE_STIPPLE_REPEAT', 'GL_LIST_MODE', 'GL_MAX_LIST_NESTING',
|
|
'GL_LIST_BASE', 'GL_LIST_INDEX', 'GL_POLYGON_MODE', 'GL_POLYGON_SMOOTH',
|
|
'GL_POLYGON_STIPPLE', 'GL_EDGE_FLAG', 'GL_CULL_FACE', 'GL_CULL_FACE_MODE',
|
|
'GL_FRONT_FACE', 'GL_LIGHTING', 'GL_LIGHT_MODEL_LOCAL_VIEWER',
|
|
'GL_LIGHT_MODEL_TWO_SIDE', 'GL_LIGHT_MODEL_AMBIENT', 'GL_SHADE_MODEL',
|
|
'GL_COLOR_MATERIAL_FACE', 'GL_COLOR_MATERIAL_PARAMETER', 'GL_COLOR_MATERIAL',
|
|
'GL_FOG', 'GL_FOG_INDEX', 'GL_FOG_DENSITY', 'GL_FOG_START', 'GL_FOG_END',
|
|
'GL_FOG_MODE', 'GL_FOG_COLOR', 'GL_DEPTH_RANGE', 'GL_DEPTH_TEST',
|
|
'GL_DEPTH_WRITEMASK', 'GL_DEPTH_CLEAR_VALUE', 'GL_DEPTH_FUNC',
|
|
'GL_ACCUM_CLEAR_VALUE', 'GL_STENCIL_TEST', 'GL_STENCIL_CLEAR_VALUE',
|
|
'GL_STENCIL_FUNC', 'GL_STENCIL_VALUE_MASK', 'GL_STENCIL_FAIL',
|
|
'GL_STENCIL_PASS_DEPTH_FAIL', 'GL_STENCIL_PASS_DEPTH_PASS', 'GL_STENCIL_REF',
|
|
'GL_STENCIL_WRITEMASK', 'GL_MATRIX_MODE', 'GL_NORMALIZE', 'GL_VIEWPORT',
|
|
'GL_MODELVIEW_STACK_DEPTH', 'GL_PROJECTION_STACK_DEPTH',
|
|
'GL_TEXTURE_STACK_DEPTH', 'GL_MODELVIEW_MATRIX', 'GL_PROJECTION_MATRIX',
|
|
'GL_TEXTURE_MATRIX', 'GL_ATTRIB_STACK_DEPTH', 'GL_CLIENT_ATTRIB_STACK_DEPTH',
|
|
'GL_ALPHA_TEST', 'GL_ALPHA_TEST_FUNC', 'GL_ALPHA_TEST_REF', 'GL_DITHER',
|
|
'GL_BLEND_DST', 'GL_BLEND_SRC', 'GL_BLEND', 'GL_LOGIC_OP_MODE',
|
|
'GL_INDEX_LOGIC_OP', 'GL_LOGIC_OP', 'GL_COLOR_LOGIC_OP', 'GL_AUX_BUFFERS',
|
|
'GL_DRAW_BUFFER', 'GL_READ_BUFFER', 'GL_SCISSOR_BOX', 'GL_SCISSOR_TEST',
|
|
'GL_INDEX_CLEAR_VALUE', 'GL_INDEX_WRITEMASK', 'GL_COLOR_CLEAR_VALUE',
|
|
'GL_COLOR_WRITEMASK', 'GL_INDEX_MODE', 'GL_RGBA_MODE', 'GL_DOUBLEBUFFER',
|
|
'GL_STEREO', 'GL_RENDER_MODE', 'GL_PERSPECTIVE_CORRECTION_HINT',
|
|
'GL_POINT_SMOOTH_HINT', 'GL_LINE_SMOOTH_HINT', 'GL_POLYGON_SMOOTH_HINT',
|
|
'GL_FOG_HINT', 'GL_TEXTURE_GEN_S', 'GL_TEXTURE_GEN_T', 'GL_TEXTURE_GEN_R',
|
|
'GL_TEXTURE_GEN_Q', 'GL_PIXEL_MAP_I_TO_I_SIZE', 'GL_PIXEL_MAP_S_TO_S_SIZE',
|
|
'GL_PIXEL_MAP_I_TO_R_SIZE', 'GL_PIXEL_MAP_I_TO_G_SIZE',
|
|
'GL_PIXEL_MAP_I_TO_B_SIZE', 'GL_PIXEL_MAP_I_TO_A_SIZE',
|
|
'GL_PIXEL_MAP_R_TO_R_SIZE', 'GL_PIXEL_MAP_G_TO_G_SIZE',
|
|
'GL_PIXEL_MAP_B_TO_B_SIZE', 'GL_PIXEL_MAP_A_TO_A_SIZE',
|
|
'GL_UNPACK_SWAP_BYTES', 'GL_UNPACK_LSB_FIRST', 'GL_UNPACK_ROW_LENGTH',
|
|
'GL_UNPACK_SKIP_ROWS', 'GL_UNPACK_SKIP_PIXELS', 'GL_UNPACK_ALIGNMENT',
|
|
'GL_PACK_SWAP_BYTES', 'GL_PACK_LSB_FIRST', 'GL_PACK_ROW_LENGTH',
|
|
'GL_PACK_SKIP_ROWS', 'GL_PACK_SKIP_PIXELS', 'GL_PACK_ALIGNMENT',
|
|
'GL_MAP_COLOR', 'GL_MAP_STENCIL', 'GL_INDEX_SHIFT', 'GL_INDEX_OFFSET',
|
|
'GL_RED_SCALE', 'GL_RED_BIAS', 'GL_ZOOM_X', 'GL_ZOOM_Y', 'GL_GREEN_SCALE',
|
|
'GL_GREEN_BIAS', 'GL_BLUE_SCALE', 'GL_BLUE_BIAS', 'GL_ALPHA_SCALE',
|
|
'GL_ALPHA_BIAS', 'GL_DEPTH_SCALE', 'GL_DEPTH_BIAS', 'GL_MAX_EVAL_ORDER',
|
|
'GL_MAX_LIGHTS', 'GL_MAX_CLIP_PLANES', 'GL_MAX_TEXTURE_SIZE',
|
|
'GL_MAX_PIXEL_MAP_TABLE', 'GL_MAX_ATTRIB_STACK_DEPTH',
|
|
'GL_MAX_MODELVIEW_STACK_DEPTH', 'GL_MAX_NAME_STACK_DEPTH',
|
|
'GL_MAX_PROJECTION_STACK_DEPTH', 'GL_MAX_TEXTURE_STACK_DEPTH',
|
|
'GL_MAX_VIEWPORT_DIMS', 'GL_MAX_CLIENT_ATTRIB_STACK_DEPTH',
|
|
'GL_SUBPIXEL_BITS', 'GL_INDEX_BITS', 'GL_RED_BITS', 'GL_GREEN_BITS',
|
|
'GL_BLUE_BITS', 'GL_ALPHA_BITS', 'GL_DEPTH_BITS', 'GL_STENCIL_BITS',
|
|
'GL_ACCUM_RED_BITS', 'GL_ACCUM_GREEN_BITS', 'GL_ACCUM_BLUE_BITS',
|
|
'GL_ACCUM_ALPHA_BITS', 'GL_NAME_STACK_DEPTH', 'GL_AUTO_NORMAL',
|
|
'GL_MAP1_COLOR_4', 'GL_MAP1_INDEX', 'GL_MAP1_NORMAL',
|
|
'GL_MAP1_TEXTURE_COORD_1', 'GL_MAP1_TEXTURE_COORD_2',
|
|
'GL_MAP1_TEXTURE_COORD_3', 'GL_MAP1_TEXTURE_COORD_4', 'GL_MAP1_VERTEX_3',
|
|
'GL_MAP1_VERTEX_4', 'GL_MAP2_COLOR_4', 'GL_MAP2_INDEX', 'GL_MAP2_NORMAL',
|
|
'GL_MAP2_TEXTURE_COORD_1', 'GL_MAP2_TEXTURE_COORD_2',
|
|
'GL_MAP2_TEXTURE_COORD_3', 'GL_MAP2_TEXTURE_COORD_4', 'GL_MAP2_VERTEX_3',
|
|
'GL_MAP2_VERTEX_4', 'GL_MAP1_GRID_DOMAIN', 'GL_MAP1_GRID_SEGMENTS',
|
|
'GL_MAP2_GRID_DOMAIN', 'GL_MAP2_GRID_SEGMENTS', 'GL_TEXTURE_1D',
|
|
'GL_TEXTURE_2D', 'GL_FEEDBACK_BUFFER_POINTER', 'GL_FEEDBACK_BUFFER_SIZE',
|
|
'GL_FEEDBACK_BUFFER_TYPE', 'GL_SELECTION_BUFFER_POINTER',
|
|
'GL_SELECTION_BUFFER_SIZE', 'GL_POLYGON_OFFSET_UNITS',
|
|
'GL_POLYGON_OFFSET_POINT', 'GL_POLYGON_OFFSET_LINE', 'GL_POLYGON_OFFSET_FILL',
|
|
'GL_POLYGON_OFFSET_FACTOR', 'GL_TEXTURE_BINDING_1D', 'GL_TEXTURE_BINDING_2D',
|
|
'GL_TEXTURE_BINDING_3D', 'GL_VERTEX_ARRAY', 'GL_NORMAL_ARRAY',
|
|
'GL_COLOR_ARRAY', 'GL_INDEX_ARRAY', 'GL_TEXTURE_COORD_ARRAY',
|
|
'GL_EDGE_FLAG_ARRAY', 'GL_VERTEX_ARRAY_SIZE', 'GL_VERTEX_ARRAY_TYPE',
|
|
'GL_VERTEX_ARRAY_STRIDE', 'GL_NORMAL_ARRAY_TYPE', 'GL_NORMAL_ARRAY_STRIDE',
|
|
'GL_COLOR_ARRAY_SIZE', 'GL_COLOR_ARRAY_TYPE', 'GL_COLOR_ARRAY_STRIDE',
|
|
'GL_INDEX_ARRAY_TYPE', 'GL_INDEX_ARRAY_STRIDE', 'GL_TEXTURE_COORD_ARRAY_SIZE',
|
|
'GL_TEXTURE_COORD_ARRAY_TYPE', 'GL_TEXTURE_COORD_ARRAY_STRIDE',
|
|
'GL_EDGE_FLAG_ARRAY_STRIDE', 'GL_TEXTURE_WIDTH', 'GL_TEXTURE_HEIGHT',
|
|
'GL_TEXTURE_INTERNAL_FORMAT', 'GL_TEXTURE_COMPONENTS',
|
|
'GL_TEXTURE_BORDER_COLOR', 'GL_TEXTURE_BORDER', 'GL_TEXTURE_RED_SIZE',
|
|
'GL_TEXTURE_GREEN_SIZE', 'GL_TEXTURE_BLUE_SIZE', 'GL_TEXTURE_ALPHA_SIZE',
|
|
'GL_TEXTURE_LUMINANCE_SIZE', 'GL_TEXTURE_INTENSITY_SIZE',
|
|
'GL_TEXTURE_PRIORITY', 'GL_TEXTURE_RESIDENT', 'GL_DONT_CARE', 'GL_FASTEST',
|
|
'GL_NICEST', 'GL_AMBIENT', 'GL_DIFFUSE', 'GL_SPECULAR', 'GL_POSITION',
|
|
'GL_SPOT_DIRECTION', 'GL_SPOT_EXPONENT', 'GL_SPOT_CUTOFF',
|
|
'GL_CONSTANT_ATTENUATION', 'GL_LINEAR_ATTENUATION',
|
|
'GL_QUADRATIC_ATTENUATION', 'GL_COMPILE', 'GL_COMPILE_AND_EXECUTE', 'GL_BYTE',
|
|
'GL_UNSIGNED_BYTE', 'GL_SHORT', 'GL_UNSIGNED_SHORT', 'GL_INT',
|
|
'GL_UNSIGNED_INT', 'GL_FLOAT', 'GL_2_BYTES', 'GL_3_BYTES', 'GL_4_BYTES',
|
|
'GL_DOUBLE', 'GL_DOUBLE_EXT', 'GL_CLEAR', 'GL_AND', 'GL_AND_REVERSE',
|
|
'GL_COPY', 'GL_AND_INVERTED', 'GL_NOOP', 'GL_XOR', 'GL_OR', 'GL_NOR',
|
|
'GL_EQUIV', 'GL_INVERT', 'GL_OR_REVERSE', 'GL_COPY_INVERTED',
|
|
'GL_OR_INVERTED', 'GL_NAND', 'GL_SET', 'GL_EMISSION', 'GL_SHININESS',
|
|
'GL_AMBIENT_AND_DIFFUSE', 'GL_COLOR_INDEXES', 'GL_MODELVIEW', 'GL_PROJECTION',
|
|
'GL_TEXTURE', 'GL_COLOR', 'GL_DEPTH', 'GL_STENCIL', 'GL_COLOR_INDEX',
|
|
'GL_STENCIL_INDEX', 'GL_DEPTH_COMPONENT', 'GL_RED', 'GL_GREEN', 'GL_BLUE',
|
|
'GL_ALPHA', 'GL_RGB', 'GL_RGBA', 'GL_LUMINANCE', 'GL_LUMINANCE_ALPHA',
|
|
'GL_BITMAP', 'GL_POINT', 'GL_LINE', 'GL_FILL', 'GL_RENDER', 'GL_FEEDBACK',
|
|
'GL_SELECT', 'GL_FLAT', 'GL_SMOOTH', 'GL_KEEP', 'GL_REPLACE', 'GL_INCR',
|
|
'GL_DECR', 'GL_VENDOR', 'GL_RENDERER', 'GL_VERSION', 'GL_EXTENSIONS', 'GL_S',
|
|
'GL_T', 'GL_R', 'GL_Q', 'GL_MODULATE', 'GL_DECAL', 'GL_TEXTURE_ENV_MODE',
|
|
'GL_TEXTURE_ENV_COLOR', 'GL_TEXTURE_ENV', 'GL_EYE_LINEAR', 'GL_OBJECT_LINEAR',
|
|
'GL_SPHERE_MAP', 'GL_TEXTURE_GEN_MODE', 'GL_OBJECT_PLANE', 'GL_EYE_PLANE',
|
|
'GL_NEAREST', 'GL_LINEAR', 'GL_NEAREST_MIPMAP_NEAREST',
|
|
'GL_LINEAR_MIPMAP_NEAREST', 'GL_NEAREST_MIPMAP_LINEAR',
|
|
'GL_LINEAR_MIPMAP_LINEAR', 'GL_TEXTURE_MAG_FILTER', 'GL_TEXTURE_MIN_FILTER',
|
|
'GL_TEXTURE_WRAP_S', 'GL_TEXTURE_WRAP_T', 'GL_PROXY_TEXTURE_1D',
|
|
'GL_PROXY_TEXTURE_2D', 'GL_CLAMP', 'GL_REPEAT', 'GL_R3_G3_B2', 'GL_ALPHA4',
|
|
'GL_ALPHA8', 'GL_ALPHA12', 'GL_ALPHA16', 'GL_LUMINANCE4', 'GL_LUMINANCE8',
|
|
'GL_LUMINANCE12', 'GL_LUMINANCE16', 'GL_LUMINANCE4_ALPHA4',
|
|
'GL_LUMINANCE6_ALPHA2', 'GL_LUMINANCE8_ALPHA8', 'GL_LUMINANCE12_ALPHA4',
|
|
'GL_LUMINANCE12_ALPHA12', 'GL_LUMINANCE16_ALPHA16', 'GL_INTENSITY',
|
|
'GL_INTENSITY4', 'GL_INTENSITY8', 'GL_INTENSITY12', 'GL_INTENSITY16',
|
|
'GL_RGB4', 'GL_RGB5', 'GL_RGB8', 'GL_RGB10', 'GL_RGB12', 'GL_RGB16',
|
|
'GL_RGBA2', 'GL_RGBA4', 'GL_RGB5_A1', 'GL_RGBA8', 'GL_RGB10_A2', 'GL_RGBA12',
|
|
'GL_RGBA16', 'GL_V2F', 'GL_V3F', 'GL_C4UB_V2F', 'GL_C4UB_V3F', 'GL_C3F_V3F',
|
|
'GL_N3F_V3F', 'GL_C4F_N3F_V3F', 'GL_T2F_V3F', 'GL_T4F_V4F', 'GL_T2F_C4UB_V3F',
|
|
'GL_T2F_C3F_V3F', 'GL_T2F_N3F_V3F', 'GL_T2F_C4F_N3F_V3F',
|
|
'GL_T4F_C4F_N3F_V4F', 'GL_CLIP_PLANE0', 'GL_CLIP_PLANE1', 'GL_CLIP_PLANE2',
|
|
'GL_CLIP_PLANE3', 'GL_CLIP_PLANE4', 'GL_CLIP_PLANE5', 'GL_LIGHT0',
|
|
'GL_LIGHT1', 'GL_LIGHT2', 'GL_LIGHT3', 'GL_LIGHT4', 'GL_LIGHT5', 'GL_LIGHT6',
|
|
'GL_LIGHT7', 'GL_ABGR_EXT', 'GL_FUNC_SUBTRACT_EXT',
|
|
'GL_FUNC_REVERSE_SUBTRACT_EXT', 'GL_UNSIGNED_BYTE_3_3_2_EXT',
|
|
'GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'GL_UNSIGNED_SHORT_5_5_5_1_EXT',
|
|
'GL_UNSIGNED_INT_8_8_8_8_EXT', 'GL_UNSIGNED_INT_10_10_10_2_EXT',
|
|
'GL_PACK_SKIP_IMAGES', 'GL_PACK_IMAGE_HEIGHT', 'GL_UNPACK_SKIP_IMAGES',
|
|
'GL_UNPACK_IMAGE_HEIGHT', 'GL_TEXTURE_3D', 'GL_PROXY_TEXTURE_3D',
|
|
'GL_TEXTURE_DEPTH', 'GL_TEXTURE_WRAP_R', 'GL_MAX_3D_TEXTURE_SIZE', 'GL_BGR',
|
|
'GL_BGRA', 'GL_UNSIGNED_BYTE_3_3_2', 'GL_UNSIGNED_BYTE_2_3_3_REV',
|
|
'GL_UNSIGNED_SHORT_5_6_5', 'GL_UNSIGNED_SHORT_5_6_5_REV',
|
|
'GL_UNSIGNED_SHORT_4_4_4_4', 'GL_UNSIGNED_SHORT_4_4_4_4_REV',
|
|
'GL_UNSIGNED_SHORT_5_5_5_1', 'GL_UNSIGNED_SHORT_1_5_5_5_REV',
|
|
'GL_UNSIGNED_INT_8_8_8_8', 'GL_UNSIGNED_INT_8_8_8_8_REV',
|
|
'GL_UNSIGNED_INT_10_10_10_2', 'GL_UNSIGNED_INT_2_10_10_10_REV',
|
|
'GL_RESCALE_NORMAL', 'GL_LIGHT_MODEL_COLOR_CONTROL', 'GL_SINGLE_COLOR',
|
|
'GL_SEPARATE_SPECULAR_COLOR', 'GL_CLAMP_TO_EDGE', 'GL_TEXTURE_MIN_LOD',
|
|
'GL_TEXTURE_MAX_LOD', 'GL_TEXTURE_BASE_LEVEL', 'GL_TEXTURE_MAX_LEVEL',
|
|
'GL_MAX_ELEMENTS_VERTICES', 'GL_MAX_ELEMENTS_INDICES',
|
|
'GL_ALIASED_POINT_SIZE_RANGE', 'GL_ALIASED_LINE_WIDTH_RANGE',
|
|
'GL_ACTIVE_TEXTURE', 'GL_CLIENT_ACTIVE_TEXTURE', 'GL_MAX_TEXTURE_UNITS',
|
|
'GL_TEXTURE0', 'GL_TEXTURE1', 'GL_TEXTURE2', 'GL_TEXTURE3', 'GL_TEXTURE4',
|
|
'GL_TEXTURE5', 'GL_TEXTURE6', 'GL_TEXTURE7', 'GL_TEXTURE8', 'GL_TEXTURE9',
|
|
'GL_TEXTURE10', 'GL_TEXTURE11', 'GL_TEXTURE12', 'GL_TEXTURE13',
|
|
'GL_TEXTURE14', 'GL_TEXTURE15', 'GL_TEXTURE16', 'GL_TEXTURE17',
|
|
'GL_TEXTURE18', 'GL_TEXTURE19', 'GL_TEXTURE20', 'GL_TEXTURE21',
|
|
'GL_TEXTURE22', 'GL_TEXTURE23', 'GL_TEXTURE24', 'GL_TEXTURE25',
|
|
'GL_TEXTURE26', 'GL_TEXTURE27', 'GL_TEXTURE28', 'GL_TEXTURE29',
|
|
'GL_TEXTURE30', 'GL_TEXTURE31', 'GL_NORMAL_MAP', 'GL_REFLECTION_MAP',
|
|
'GL_TEXTURE_CUBE_MAP', 'GL_TEXTURE_BINDING_CUBE_MAP',
|
|
'GL_TEXTURE_CUBE_MAP_POSITIVE_X', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X',
|
|
'GL_TEXTURE_CUBE_MAP_POSITIVE_Y', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y',
|
|
'GL_TEXTURE_CUBE_MAP_POSITIVE_Z', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z',
|
|
'GL_PROXY_TEXTURE_CUBE_MAP', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE', 'GL_COMBINE',
|
|
'GL_COMBINE_RGB', 'GL_COMBINE_ALPHA', 'GL_RGB_SCALE', 'GL_ADD_SIGNED',
|
|
'GL_INTERPOLATE', 'GL_CONSTANT', 'GL_PRIMARY_COLOR', 'GL_PREVIOUS',
|
|
'GL_SOURCE0_RGB', 'GL_SOURCE1_RGB', 'GL_SOURCE2_RGB', 'GL_SOURCE0_ALPHA',
|
|
'GL_SOURCE1_ALPHA', 'GL_SOURCE2_ALPHA', 'GL_OPERAND0_RGB', 'GL_OPERAND1_RGB',
|
|
'GL_OPERAND2_RGB', 'GL_OPERAND0_ALPHA', 'GL_OPERAND1_ALPHA',
|
|
'GL_OPERAND2_ALPHA', 'GL_SUBTRACT', 'GL_TRANSPOSE_MODELVIEW_MATRIX',
|
|
'GL_TRANSPOSE_PROJECTION_MATRIX', 'GL_TRANSPOSE_TEXTURE_MATRIX',
|
|
'GL_TRANSPOSE_COLOR_MATRIX', 'GL_COMPRESSED_ALPHA', 'GL_COMPRESSED_LUMINANCE',
|
|
'GL_COMPRESSED_LUMINANCE_ALPHA', 'GL_COMPRESSED_INTENSITY',
|
|
'GL_COMPRESSED_RGB', 'GL_COMPRESSED_RGBA', 'GL_TEXTURE_COMPRESSION_HINT',
|
|
'GL_TEXTURE_COMPRESSED_IMAGE_SIZE', 'GL_TEXTURE_COMPRESSED',
|
|
'GL_NUM_COMPRESSED_TEXTURE_FORMATS', 'GL_COMPRESSED_TEXTURE_FORMATS',
|
|
'GL_DOT3_RGB', 'GL_DOT3_RGBA', 'GL_CLAMP_TO_BORDER', 'GL_MULTISAMPLE',
|
|
'GL_SAMPLE_ALPHA_TO_COVERAGE', 'GL_SAMPLE_ALPHA_TO_ONE', 'GL_SAMPLE_COVERAGE',
|
|
'GL_SAMPLE_BUFFERS', 'GL_SAMPLES', 'GL_SAMPLE_COVERAGE_VALUE',
|
|
'GL_SAMPLE_COVERAGE_INVERT', 'GL_MULTISAMPLE_BIT', 'GL_VERTEX_ARRAY_EXT',
|
|
'GL_NORMAL_ARRAY_EXT', 'GL_COLOR_ARRAY_EXT', 'GL_INDEX_ARRAY_EXT',
|
|
'GL_TEXTURE_COORD_ARRAY_EXT', 'GL_EDGE_FLAG_ARRAY_EXT',
|
|
'GL_VERTEX_ARRAY_SIZE_EXT', 'GL_VERTEX_ARRAY_TYPE_EXT',
|
|
'GL_VERTEX_ARRAY_STRIDE_EXT', 'GL_VERTEX_ARRAY_COUNT_EXT',
|
|
'GL_NORMAL_ARRAY_TYPE_EXT', 'GL_NORMAL_ARRAY_STRIDE_EXT',
|
|
'GL_NORMAL_ARRAY_COUNT_EXT', 'GL_COLOR_ARRAY_SIZE_EXT',
|
|
'GL_COLOR_ARRAY_TYPE_EXT', 'GL_COLOR_ARRAY_STRIDE_EXT',
|
|
'GL_COLOR_ARRAY_COUNT_EXT', 'GL_INDEX_ARRAY_TYPE_EXT',
|
|
'GL_INDEX_ARRAY_STRIDE_EXT', 'GL_INDEX_ARRAY_COUNT_EXT',
|
|
'GL_TEXTURE_COORD_ARRAY_SIZE_EXT', 'GL_TEXTURE_COORD_ARRAY_TYPE_EXT',
|
|
'GL_TEXTURE_COORD_ARRAY_STRIDE_EXT', 'GL_TEXTURE_COORD_ARRAY_COUNT_EXT',
|
|
'GL_EDGE_FLAG_ARRAY_STRIDE_EXT', 'GL_EDGE_FLAG_ARRAY_COUNT_EXT',
|
|
'GL_VERTEX_ARRAY_POINTER_EXT', 'GL_NORMAL_ARRAY_POINTER_EXT',
|
|
'GL_COLOR_ARRAY_POINTER_EXT', 'GL_INDEX_ARRAY_POINTER_EXT',
|
|
'GL_TEXTURE_COORD_ARRAY_POINTER_EXT', 'GL_EDGE_FLAG_ARRAY_POINTER_EXT',
|
|
'GL_TEXTURE_MIN_LOD_SGIS', 'GL_TEXTURE_MAX_LOD_SGIS',
|
|
'GL_TEXTURE_BASE_LEVEL_SGIS', 'GL_TEXTURE_MAX_LEVEL_SGIS',
|
|
'GL_SHARED_TEXTURE_PALETTE_EXT', 'GL_RESCALE_NORMAL_EXT',
|
|
'GL_TEXTURE_COMPARE_SGIX', 'GL_TEXTURE_COMPARE_OPERATOR_SGIX',
|
|
'GL_TEXTURE_LEQUAL_R_SGIX', 'GL_TEXTURE_GEQUAL_R_SGIX',
|
|
'GL_DEPTH_COMPONENT16_SGIX', 'GL_DEPTH_COMPONENT24_SGIX',
|
|
'GL_DEPTH_COMPONENT32_SGIX', 'GL_GENERATE_MIPMAP_SGIS',
|
|
'GL_GENERATE_MIPMAP_HINT_SGIS', 'GL_POINT_SIZE_MIN', 'GL_POINT_SIZE_MAX',
|
|
'GL_POINT_FADE_THRESHOLD_SIZE', 'GL_POINT_DISTANCE_ATTENUATION',
|
|
'GL_FOG_COORDINATE_SOURCE', 'GL_FOG_COORDINATE', 'GL_FRAGMENT_DEPTH',
|
|
'GL_CURRENT_FOG_COORDINATE', 'GL_FOG_COORDINATE_ARRAY_TYPE',
|
|
'GL_FOG_COORDINATE_ARRAY_STRIDE', 'GL_FOG_COORDINATE_ARRAY_POINTER',
|
|
'GL_FOG_COORDINATE_ARRAY', 'GL_COLOR_SUM', 'GL_CURRENT_SECONDARY_COLOR',
|
|
'GL_SECONDARY_COLOR_ARRAY_SIZE', 'GL_SECONDARY_COLOR_ARRAY_TYPE',
|
|
'GL_SECONDARY_COLOR_ARRAY_STRIDE', 'GL_SECONDARY_COLOR_ARRAY_POINTER',
|
|
'GL_SECONDARY_COLOR_ARRAY', 'GL_INCR_WRAP', 'GL_DECR_WRAP',
|
|
'GL_MAX_TEXTURE_LOD_BIAS', 'GL_TEXTURE_FILTER_CONTROL', 'GL_TEXTURE_LOD_BIAS',
|
|
'GL_GENERATE_MIPMAP', 'GL_GENERATE_MIPMAP_HINT', 'GL_BLEND_DST_RGB',
|
|
'GL_BLEND_SRC_RGB', 'GL_BLEND_DST_ALPHA', 'GL_BLEND_SRC_ALPHA',
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'GL_MIRRORED_REPEAT', 'GL_DEPTH_COMPONENT16', 'GL_DEPTH_COMPONENT24',
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'GL_DEPTH_COMPONENT32', 'GL_TEXTURE_DEPTH_SIZE', 'GL_DEPTH_TEXTURE_MODE',
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'GL_TEXTURE_COMPARE_MODE', 'GL_TEXTURE_COMPARE_FUNC',
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'GL_COMPARE_R_TO_TEXTURE', 'glAccum', 'glAlphaFunc', 'glAreTexturesResident',
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'glArrayElement', 'glBegin', 'glBindTexture', 'glBitmap', 'glBlendFunc',
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'glCallList', 'glCallLists', 'glClear', 'glClearAccum', 'glClearColor',
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'glClearDepth', 'glClearIndex', 'glClearStencil', 'glClipPlane', 'glColor3b',
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'glColor3bv', 'glColor3d', 'glColor3dv', 'glColor3f', 'glColor3fv',
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'glColor3i', 'glColor3iv', 'glColor3s', 'glColor3sv', 'glColor3ub',
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'glColor3ubv', 'glColor3ui', 'glColor3uiv', 'glColor3us', 'glColor3usv',
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'glColor4b', 'glColor4bv', 'glColor4d', 'glColor4dv', 'glColor4f',
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'glColor4fv', 'glColor4i', 'glColor4iv', 'glColor4s', 'glColor4sv',
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'glColor4ub', 'glColor4ubv', 'glColor4ui', 'glColor4uiv', 'glColor4us',
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'glColor4usv', 'glColorMask', 'glColorMaterial', 'glColorPointer',
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'glCopyPixels', 'glCopyTexImage1D', 'glCopyTexImage2D', 'glCopyTexSubImage1D',
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'glCopyTexSubImage2D', 'glCullFace', 'glDeleteLists', 'glDeleteTextures',
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'glDepthFunc', 'glDepthMask', 'glDepthRange', 'glDisable',
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'glDisableClientState', 'glDrawArrays', 'glDrawBuffer', 'glDrawElements',
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'glDrawPixels', 'glEdgeFlag', 'glEdgeFlagPointer', 'glEdgeFlagv', 'glEnable',
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'glEnableClientState', 'glEnd', 'glEndList', 'glEvalCoord1d',
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'glEvalCoord1dv', 'glEvalCoord1f', 'glEvalCoord1fv', 'glEvalCoord2d',
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'glEvalCoord2dv', 'glEvalCoord2f', 'glEvalCoord2fv', 'glEvalMesh1',
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'glEvalMesh2', 'glEvalPoint1', 'glEvalPoint2', 'glFeedbackBuffer', 'glFinish',
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'glFlush', 'glFogf', 'glFogfv', 'glFogi', 'glFogiv', 'glFrontFace',
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'glFrustum', 'glGenLists', 'glGenTextures', 'glGetBooleanv', 'glGetClipPlane',
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'glGetDoublev', 'glGetError', 'glGetFloatv', 'glGetIntegerv', 'glGetLightfv',
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'glGetLightiv', 'glGetMapdv', 'glGetMapfv', 'glGetMapiv', 'glGetMaterialfv',
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'glGetMaterialiv', 'glGetPixelMapfv', 'glGetPixelMapuiv', 'glGetPixelMapusv',
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'glGetPointerv', 'glGetPolygonStipple', 'glGetString', 'glGetTexEnvfv',
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'glGetTexEnviv', 'glGetTexGendv', 'glGetTexGenfv', 'glGetTexGeniv',
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'glGetTexImage', 'glGetTexLevelParameterfv', 'glGetTexLevelParameteriv',
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'glGetTexParameterfv', 'glGetTexParameteriv', 'glHint', 'glIndexMask',
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'glIndexPointer', 'glIndexd', 'glIndexdv', 'glIndexf', 'glIndexfv',
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'glIndexi', 'glIndexiv', 'glIndexs', 'glIndexsv', 'glIndexub', 'glIndexubv',
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'glInitNames', 'glInterleavedArrays', 'glIsEnabled', 'glIsList',
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'glIsTexture', 'glLightModelf', 'glLightModelfv', 'glLightModeli',
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'glLightModeliv', 'glLightf', 'glLightfv', 'glLighti', 'glLightiv',
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'glLineStipple', 'glLineWidth', 'glListBase', 'glLoadIdentity',
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'glLoadMatrixd', 'glLoadMatrixf', 'glLoadName', 'glLogicOp', 'glMap1d',
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'glMap1f', 'glMap2d', 'glMap2f', 'glMapGrid1d', 'glMapGrid1f', 'glMapGrid2d',
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'glMapGrid2f', 'glMaterialf', 'glMaterialfv', 'glMateriali', 'glMaterialiv',
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'glMatrixMode', 'glMultMatrixd', 'glMultMatrixf', 'glNewList', 'glNormal3b',
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'glNormal3bv', 'glNormal3d', 'glNormal3dv', 'glNormal3f', 'glNormal3fv',
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'glNormal3i', 'glNormal3iv', 'glNormal3s', 'glNormal3sv', 'glNormalPointer',
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'glOrtho', 'glPassThrough', 'glPixelMapfv', 'glPixelMapuiv', 'glPixelMapusv',
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'glPixelStoref', 'glPixelStorei', 'glPixelTransferf', 'glPixelTransferi',
|
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'glPixelZoom', 'glPointSize', 'glPolygonMode', 'glPolygonOffset',
|
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'glPolygonStipple', 'glPopAttrib', 'glPopClientAttrib', 'glPopMatrix',
|
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'glPopName', 'glPrioritizeTextures', 'glPushAttrib', 'glPushClientAttrib',
|
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'glPushMatrix', 'glPushName', 'glRasterPos2d', 'glRasterPos2dv',
|
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'glRasterPos2f', 'glRasterPos2fv', 'glRasterPos2i', 'glRasterPos2iv',
|
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'glRasterPos2s', 'glRasterPos2sv', 'glRasterPos3d', 'glRasterPos3dv',
|
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'glRasterPos3f', 'glRasterPos3fv', 'glRasterPos3i', 'glRasterPos3iv',
|
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'glRasterPos3s', 'glRasterPos3sv', 'glRasterPos4d', 'glRasterPos4dv',
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'glRasterPos4f', 'glRasterPos4fv', 'glRasterPos4i', 'glRasterPos4iv',
|
|
'glRasterPos4s', 'glRasterPos4sv', 'glReadBuffer', 'glReadPixels', 'glRectd',
|
|
'glRectdv', 'glRectf', 'glRectfv', 'glRecti', 'glRectiv', 'glRects',
|
|
'glRectsv', 'glRenderMode', 'glRotated', 'glRotatef', 'glScaled', 'glScalef',
|
|
'glScissor', 'glSelectBuffer', 'glShadeModel', 'glStencilFunc',
|
|
'glStencilMask', 'glStencilOp', 'glTexCoord1d', 'glTexCoord1dv',
|
|
'glTexCoord1f', 'glTexCoord1fv', 'glTexCoord1i', 'glTexCoord1iv',
|
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'glTexCoord1s', 'glTexCoord1sv', 'glTexCoord2d', 'glTexCoord2dv',
|
|
'glTexCoord2f', 'glTexCoord2fv', 'glTexCoord2i', 'glTexCoord2iv',
|
|
'glTexCoord2s', 'glTexCoord2sv', 'glTexCoord3d', 'glTexCoord3dv',
|
|
'glTexCoord3f', 'glTexCoord3fv', 'glTexCoord3i', 'glTexCoord3iv',
|
|
'glTexCoord3s', 'glTexCoord3sv', 'glTexCoord4d', 'glTexCoord4dv',
|
|
'glTexCoord4f', 'glTexCoord4fv', 'glTexCoord4i', 'glTexCoord4iv',
|
|
'glTexCoord4s', 'glTexCoord4sv', 'glTexCoordPointer', 'glTexEnvf',
|
|
'glTexEnvfv', 'glTexEnvi', 'glTexEnviv', 'glTexGend', 'glTexGendv',
|
|
'glTexGenf', 'glTexGenfv', 'glTexGeni', 'glTexGeniv', 'glTexImage1D',
|
|
'glTexImage2D', 'glTexParameterf', 'glTexParameterfv', 'glTexParameteri',
|
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'glTexParameteriv', 'glTexSubImage1D', 'glTexSubImage2D', 'glTranslated',
|
|
'glTranslatef', 'glVertex2d', 'glVertex2dv', 'glVertex2f', 'glVertex2fv',
|
|
'glVertex2i', 'glVertex2iv', 'glVertex2s', 'glVertex2sv', 'glVertex3d',
|
|
'glVertex3dv', 'glVertex3f', 'glVertex3fv', 'glVertex3i', 'glVertex3iv',
|
|
'glVertex3s', 'glVertex3sv', 'glVertex4d', 'glVertex4dv', 'glVertex4f',
|
|
'glVertex4fv', 'glVertex4i', 'glVertex4iv', 'glVertex4s', 'glVertex4sv',
|
|
'glVertexPointer', 'glViewport']
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# END GENERATED CONTENT (do not edit above this line)
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