909 lines
70 KiB
Python
909 lines
70 KiB
Python
# ----------------------------------------------------------------------------
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# pyglet
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# Copyright (c) 2006-2008 Alex Holkner
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions
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# are met:
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#
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# * Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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# * Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in
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# the documentation and/or other materials provided with the
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# distribution.
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# * Neither the name of pyglet nor the names of its
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# contributors may be used to endorse or promote products
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# derived from this software without specific prior written
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# permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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# ----------------------------------------------------------------------------
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'''Wrapper for http://developer.download.nvidia.com/opengl/includes/wglext.h
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Generated by tools/gengl.py.
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Do not modify this file.
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'''
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__docformat__ = 'restructuredtext'
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__version__ = '$Id: gengl.py 601 2007-02-04 05:36:59Z Alex.Holkner $'
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from ctypes import *
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from pyglet.gl.lib import link_WGL as _link_function
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from pyglet.gl.lib import c_ptrdiff_t, c_void
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# BEGIN GENERATED CONTENT (do not edit below this line)
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# This content is generated by tools/gengl.py.
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# Wrapper for http://developer.download.nvidia.com/opengl/includes/wglext.h
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# H (C:\cygwin\home\Alex\pyglet\tools\wgl.h:7)
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# H (C:\cygwin\home\Alex\pyglet\tools\wgl.h:7)
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WIN32_LEAN_AND_MEAN = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:40
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GLAPI = 0 # http://developer.download.nvidia.com/opengl/includes/wglext.h:51
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WGL_WGLEXT_VERSION = 6 # http://developer.download.nvidia.com/opengl/includes/wglext.h:60
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# ARB_buffer_region (http://developer.download.nvidia.com/opengl/includes/wglext.h:62)
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WGL_FRONT_COLOR_BUFFER_BIT_ARB = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:63
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WGL_BACK_COLOR_BUFFER_BIT_ARB = 2 # http://developer.download.nvidia.com/opengl/includes/wglext.h:64
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WGL_DEPTH_BUFFER_BIT_ARB = 4 # http://developer.download.nvidia.com/opengl/includes/wglext.h:65
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WGL_STENCIL_BUFFER_BIT_ARB = 8 # http://developer.download.nvidia.com/opengl/includes/wglext.h:66
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# ARB_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:69)
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WGL_SAMPLE_BUFFERS_ARB = 8257 # http://developer.download.nvidia.com/opengl/includes/wglext.h:70
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WGL_SAMPLES_ARB = 8258 # http://developer.download.nvidia.com/opengl/includes/wglext.h:71
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# ARB_extensions_string (http://developer.download.nvidia.com/opengl/includes/wglext.h:74)
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# ARB_pixel_format (http://developer.download.nvidia.com/opengl/includes/wglext.h:77)
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WGL_NUMBER_PIXEL_FORMATS_ARB = 8192 # http://developer.download.nvidia.com/opengl/includes/wglext.h:78
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WGL_DRAW_TO_WINDOW_ARB = 8193 # http://developer.download.nvidia.com/opengl/includes/wglext.h:79
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WGL_DRAW_TO_BITMAP_ARB = 8194 # http://developer.download.nvidia.com/opengl/includes/wglext.h:80
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WGL_ACCELERATION_ARB = 8195 # http://developer.download.nvidia.com/opengl/includes/wglext.h:81
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WGL_NEED_PALETTE_ARB = 8196 # http://developer.download.nvidia.com/opengl/includes/wglext.h:82
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WGL_NEED_SYSTEM_PALETTE_ARB = 8197 # http://developer.download.nvidia.com/opengl/includes/wglext.h:83
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WGL_SWAP_LAYER_BUFFERS_ARB = 8198 # http://developer.download.nvidia.com/opengl/includes/wglext.h:84
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WGL_SWAP_METHOD_ARB = 8199 # http://developer.download.nvidia.com/opengl/includes/wglext.h:85
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WGL_NUMBER_OVERLAYS_ARB = 8200 # http://developer.download.nvidia.com/opengl/includes/wglext.h:86
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WGL_NUMBER_UNDERLAYS_ARB = 8201 # http://developer.download.nvidia.com/opengl/includes/wglext.h:87
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WGL_TRANSPARENT_ARB = 8202 # http://developer.download.nvidia.com/opengl/includes/wglext.h:88
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WGL_TRANSPARENT_RED_VALUE_ARB = 8247 # http://developer.download.nvidia.com/opengl/includes/wglext.h:89
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WGL_TRANSPARENT_GREEN_VALUE_ARB = 8248 # http://developer.download.nvidia.com/opengl/includes/wglext.h:90
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WGL_TRANSPARENT_BLUE_VALUE_ARB = 8249 # http://developer.download.nvidia.com/opengl/includes/wglext.h:91
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WGL_TRANSPARENT_ALPHA_VALUE_ARB = 8250 # http://developer.download.nvidia.com/opengl/includes/wglext.h:92
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WGL_TRANSPARENT_INDEX_VALUE_ARB = 8251 # http://developer.download.nvidia.com/opengl/includes/wglext.h:93
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WGL_SHARE_DEPTH_ARB = 8204 # http://developer.download.nvidia.com/opengl/includes/wglext.h:94
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WGL_SHARE_STENCIL_ARB = 8205 # http://developer.download.nvidia.com/opengl/includes/wglext.h:95
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WGL_SHARE_ACCUM_ARB = 512 # http://developer.download.nvidia.com/opengl/includes/wglext.h:96
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WGL_SUPPORT_GDI_ARB = 512 # http://developer.download.nvidia.com/opengl/includes/wglext.h:97
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WGL_SUPPORT_OPENGL_ARB = 8208 # http://developer.download.nvidia.com/opengl/includes/wglext.h:98
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WGL_DOUBLE_BUFFER_ARB = 8209 # http://developer.download.nvidia.com/opengl/includes/wglext.h:99
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WGL_STEREO_ARB = 8210 # http://developer.download.nvidia.com/opengl/includes/wglext.h:100
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WGL_PIXEL_TYPE_ARB = 8211 # http://developer.download.nvidia.com/opengl/includes/wglext.h:101
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WGL_COLOR_BITS_ARB = 8212 # http://developer.download.nvidia.com/opengl/includes/wglext.h:102
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WGL_RED_BITS_ARB = 8213 # http://developer.download.nvidia.com/opengl/includes/wglext.h:103
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WGL_RED_SHIFT_ARB = 8214 # http://developer.download.nvidia.com/opengl/includes/wglext.h:104
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WGL_GREEN_BITS_ARB = 8215 # http://developer.download.nvidia.com/opengl/includes/wglext.h:105
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WGL_GREEN_SHIFT_ARB = 8216 # http://developer.download.nvidia.com/opengl/includes/wglext.h:106
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WGL_BLUE_BITS_ARB = 8217 # http://developer.download.nvidia.com/opengl/includes/wglext.h:107
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WGL_BLUE_SHIFT_ARB = 8218 # http://developer.download.nvidia.com/opengl/includes/wglext.h:108
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WGL_ALPHA_BITS_ARB = 8219 # http://developer.download.nvidia.com/opengl/includes/wglext.h:109
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WGL_ALPHA_SHIFT_ARB = 8220 # http://developer.download.nvidia.com/opengl/includes/wglext.h:110
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WGL_ACCUM_BITS_ARB = 8221 # http://developer.download.nvidia.com/opengl/includes/wglext.h:111
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WGL_ACCUM_RED_BITS_ARB = 513 # http://developer.download.nvidia.com/opengl/includes/wglext.h:112
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WGL_ACCUM_GREEN_BITS_ARB = 513 # http://developer.download.nvidia.com/opengl/includes/wglext.h:113
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WGL_ACCUM_BLUE_BITS_ARB = 8224 # http://developer.download.nvidia.com/opengl/includes/wglext.h:114
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WGL_ACCUM_ALPHA_BITS_ARB = 8225 # http://developer.download.nvidia.com/opengl/includes/wglext.h:115
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WGL_DEPTH_BITS_ARB = 8226 # http://developer.download.nvidia.com/opengl/includes/wglext.h:116
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WGL_STENCIL_BITS_ARB = 8227 # http://developer.download.nvidia.com/opengl/includes/wglext.h:117
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WGL_AUX_BUFFERS_ARB = 8228 # http://developer.download.nvidia.com/opengl/includes/wglext.h:118
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WGL_NO_ACCELERATION_ARB = 8229 # http://developer.download.nvidia.com/opengl/includes/wglext.h:119
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WGL_GENERIC_ACCELERATION_ARB = 8230 # http://developer.download.nvidia.com/opengl/includes/wglext.h:120
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WGL_FULL_ACCELERATION_ARB = 8231 # http://developer.download.nvidia.com/opengl/includes/wglext.h:121
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WGL_SWAP_EXCHANGE_ARB = 8232 # http://developer.download.nvidia.com/opengl/includes/wglext.h:122
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WGL_SWAP_COPY_ARB = 8233 # http://developer.download.nvidia.com/opengl/includes/wglext.h:123
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WGL_SWAP_UNDEFINED_ARB = 8234 # http://developer.download.nvidia.com/opengl/includes/wglext.h:124
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WGL_TYPE_RGBA_ARB = 8235 # http://developer.download.nvidia.com/opengl/includes/wglext.h:125
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WGL_TYPE_COLORINDEX_ARB = 8236 # http://developer.download.nvidia.com/opengl/includes/wglext.h:126
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# ARB_make_current_read (http://developer.download.nvidia.com/opengl/includes/wglext.h:129)
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ERROR_INVALID_PIXEL_TYPE_ARB = 8259 # http://developer.download.nvidia.com/opengl/includes/wglext.h:130
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ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = 8276 # http://developer.download.nvidia.com/opengl/includes/wglext.h:131
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# ARB_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:134)
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WGL_DRAW_TO_PBUFFER_ARB = 8237 # http://developer.download.nvidia.com/opengl/includes/wglext.h:135
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WGL_MAX_PBUFFER_PIXELS_ARB = 514 # http://developer.download.nvidia.com/opengl/includes/wglext.h:136
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WGL_MAX_PBUFFER_WIDTH_ARB = 514 # http://developer.download.nvidia.com/opengl/includes/wglext.h:137
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WGL_MAX_PBUFFER_HEIGHT_ARB = 8240 # http://developer.download.nvidia.com/opengl/includes/wglext.h:138
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WGL_PBUFFER_LARGEST_ARB = 8243 # http://developer.download.nvidia.com/opengl/includes/wglext.h:139
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WGL_PBUFFER_WIDTH_ARB = 8244 # http://developer.download.nvidia.com/opengl/includes/wglext.h:140
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WGL_PBUFFER_HEIGHT_ARB = 8245 # http://developer.download.nvidia.com/opengl/includes/wglext.h:141
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WGL_PBUFFER_LOST_ARB = 8246 # http://developer.download.nvidia.com/opengl/includes/wglext.h:142
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# ARB_render_texture (http://developer.download.nvidia.com/opengl/includes/wglext.h:145)
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WGL_BIND_TO_TEXTURE_RGB_ARB = 8304 # http://developer.download.nvidia.com/opengl/includes/wglext.h:146
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WGL_BIND_TO_TEXTURE_RGBA_ARB = 8305 # http://developer.download.nvidia.com/opengl/includes/wglext.h:147
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WGL_TEXTURE_FORMAT_ARB = 8306 # http://developer.download.nvidia.com/opengl/includes/wglext.h:148
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WGL_TEXTURE_TARGET_ARB = 8307 # http://developer.download.nvidia.com/opengl/includes/wglext.h:149
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WGL_MIPMAP_TEXTURE_ARB = 8308 # http://developer.download.nvidia.com/opengl/includes/wglext.h:150
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WGL_TEXTURE_RGB_ARB = 8309 # http://developer.download.nvidia.com/opengl/includes/wglext.h:151
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WGL_TEXTURE_RGBA_ARB = 8310 # http://developer.download.nvidia.com/opengl/includes/wglext.h:152
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WGL_NO_TEXTURE_ARB = 8311 # http://developer.download.nvidia.com/opengl/includes/wglext.h:153
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WGL_TEXTURE_CUBE_MAP_ARB = 8312 # http://developer.download.nvidia.com/opengl/includes/wglext.h:154
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WGL_TEXTURE_1D_ARB = 8313 # http://developer.download.nvidia.com/opengl/includes/wglext.h:155
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WGL_TEXTURE_2D_ARB = 8314 # http://developer.download.nvidia.com/opengl/includes/wglext.h:156
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WGL_MIPMAP_LEVEL_ARB = 8315 # http://developer.download.nvidia.com/opengl/includes/wglext.h:157
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WGL_CUBE_MAP_FACE_ARB = 8316 # http://developer.download.nvidia.com/opengl/includes/wglext.h:158
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WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 8317 # http://developer.download.nvidia.com/opengl/includes/wglext.h:159
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WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 519 # http://developer.download.nvidia.com/opengl/includes/wglext.h:160
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WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 519 # http://developer.download.nvidia.com/opengl/includes/wglext.h:161
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WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 8320 # http://developer.download.nvidia.com/opengl/includes/wglext.h:162
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WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 8321 # http://developer.download.nvidia.com/opengl/includes/wglext.h:163
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WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 8322 # http://developer.download.nvidia.com/opengl/includes/wglext.h:164
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WGL_FRONT_LEFT_ARB = 8323 # http://developer.download.nvidia.com/opengl/includes/wglext.h:165
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WGL_FRONT_RIGHT_ARB = 8324 # http://developer.download.nvidia.com/opengl/includes/wglext.h:166
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WGL_BACK_LEFT_ARB = 8325 # http://developer.download.nvidia.com/opengl/includes/wglext.h:167
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WGL_BACK_RIGHT_ARB = 8326 # http://developer.download.nvidia.com/opengl/includes/wglext.h:168
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WGL_AUX0_ARB = 8327 # http://developer.download.nvidia.com/opengl/includes/wglext.h:169
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WGL_AUX1_ARB = 8328 # http://developer.download.nvidia.com/opengl/includes/wglext.h:170
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WGL_AUX2_ARB = 8329 # http://developer.download.nvidia.com/opengl/includes/wglext.h:171
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WGL_AUX3_ARB = 8330 # http://developer.download.nvidia.com/opengl/includes/wglext.h:172
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WGL_AUX4_ARB = 8331 # http://developer.download.nvidia.com/opengl/includes/wglext.h:173
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WGL_AUX5_ARB = 8332 # http://developer.download.nvidia.com/opengl/includes/wglext.h:174
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WGL_AUX6_ARB = 8333 # http://developer.download.nvidia.com/opengl/includes/wglext.h:175
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WGL_AUX7_ARB = 520 # http://developer.download.nvidia.com/opengl/includes/wglext.h:176
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WGL_AUX8_ARB = 520 # http://developer.download.nvidia.com/opengl/includes/wglext.h:177
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WGL_AUX9_ARB = 8336 # http://developer.download.nvidia.com/opengl/includes/wglext.h:178
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# ARB_pixel_format_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:181)
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WGL_TYPE_RGBA_FLOAT_ARB = 8608 # http://developer.download.nvidia.com/opengl/includes/wglext.h:182
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# EXT_make_current_read (http://developer.download.nvidia.com/opengl/includes/wglext.h:185)
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ERROR_INVALID_PIXEL_TYPE_EXT = 8259 # http://developer.download.nvidia.com/opengl/includes/wglext.h:186
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# EXT_pixel_format (http://developer.download.nvidia.com/opengl/includes/wglext.h:189)
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WGL_NUMBER_PIXEL_FORMATS_EXT = 8192 # http://developer.download.nvidia.com/opengl/includes/wglext.h:190
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WGL_DRAW_TO_WINDOW_EXT = 8193 # http://developer.download.nvidia.com/opengl/includes/wglext.h:191
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WGL_DRAW_TO_BITMAP_EXT = 8194 # http://developer.download.nvidia.com/opengl/includes/wglext.h:192
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WGL_ACCELERATION_EXT = 8195 # http://developer.download.nvidia.com/opengl/includes/wglext.h:193
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WGL_NEED_PALETTE_EXT = 8196 # http://developer.download.nvidia.com/opengl/includes/wglext.h:194
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WGL_NEED_SYSTEM_PALETTE_EXT = 8197 # http://developer.download.nvidia.com/opengl/includes/wglext.h:195
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WGL_SWAP_LAYER_BUFFERS_EXT = 8198 # http://developer.download.nvidia.com/opengl/includes/wglext.h:196
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WGL_SWAP_METHOD_EXT = 8199 # http://developer.download.nvidia.com/opengl/includes/wglext.h:197
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WGL_NUMBER_OVERLAYS_EXT = 8200 # http://developer.download.nvidia.com/opengl/includes/wglext.h:198
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WGL_NUMBER_UNDERLAYS_EXT = 8201 # http://developer.download.nvidia.com/opengl/includes/wglext.h:199
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WGL_TRANSPARENT_EXT = 8202 # http://developer.download.nvidia.com/opengl/includes/wglext.h:200
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WGL_TRANSPARENT_VALUE_EXT = 8203 # http://developer.download.nvidia.com/opengl/includes/wglext.h:201
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WGL_SHARE_DEPTH_EXT = 8204 # http://developer.download.nvidia.com/opengl/includes/wglext.h:202
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WGL_SHARE_STENCIL_EXT = 8205 # http://developer.download.nvidia.com/opengl/includes/wglext.h:203
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WGL_SHARE_ACCUM_EXT = 512 # http://developer.download.nvidia.com/opengl/includes/wglext.h:204
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WGL_SUPPORT_GDI_EXT = 512 # http://developer.download.nvidia.com/opengl/includes/wglext.h:205
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WGL_SUPPORT_OPENGL_EXT = 8208 # http://developer.download.nvidia.com/opengl/includes/wglext.h:206
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WGL_DOUBLE_BUFFER_EXT = 8209 # http://developer.download.nvidia.com/opengl/includes/wglext.h:207
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WGL_STEREO_EXT = 8210 # http://developer.download.nvidia.com/opengl/includes/wglext.h:208
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WGL_PIXEL_TYPE_EXT = 8211 # http://developer.download.nvidia.com/opengl/includes/wglext.h:209
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WGL_COLOR_BITS_EXT = 8212 # http://developer.download.nvidia.com/opengl/includes/wglext.h:210
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WGL_RED_BITS_EXT = 8213 # http://developer.download.nvidia.com/opengl/includes/wglext.h:211
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WGL_RED_SHIFT_EXT = 8214 # http://developer.download.nvidia.com/opengl/includes/wglext.h:212
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WGL_GREEN_BITS_EXT = 8215 # http://developer.download.nvidia.com/opengl/includes/wglext.h:213
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WGL_GREEN_SHIFT_EXT = 8216 # http://developer.download.nvidia.com/opengl/includes/wglext.h:214
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WGL_BLUE_BITS_EXT = 8217 # http://developer.download.nvidia.com/opengl/includes/wglext.h:215
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WGL_BLUE_SHIFT_EXT = 8218 # http://developer.download.nvidia.com/opengl/includes/wglext.h:216
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WGL_ALPHA_BITS_EXT = 8219 # http://developer.download.nvidia.com/opengl/includes/wglext.h:217
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WGL_ALPHA_SHIFT_EXT = 8220 # http://developer.download.nvidia.com/opengl/includes/wglext.h:218
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WGL_ACCUM_BITS_EXT = 8221 # http://developer.download.nvidia.com/opengl/includes/wglext.h:219
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WGL_ACCUM_RED_BITS_EXT = 513 # http://developer.download.nvidia.com/opengl/includes/wglext.h:220
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WGL_ACCUM_GREEN_BITS_EXT = 513 # http://developer.download.nvidia.com/opengl/includes/wglext.h:221
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WGL_ACCUM_BLUE_BITS_EXT = 8224 # http://developer.download.nvidia.com/opengl/includes/wglext.h:222
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WGL_ACCUM_ALPHA_BITS_EXT = 8225 # http://developer.download.nvidia.com/opengl/includes/wglext.h:223
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WGL_DEPTH_BITS_EXT = 8226 # http://developer.download.nvidia.com/opengl/includes/wglext.h:224
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WGL_STENCIL_BITS_EXT = 8227 # http://developer.download.nvidia.com/opengl/includes/wglext.h:225
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WGL_AUX_BUFFERS_EXT = 8228 # http://developer.download.nvidia.com/opengl/includes/wglext.h:226
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WGL_NO_ACCELERATION_EXT = 8229 # http://developer.download.nvidia.com/opengl/includes/wglext.h:227
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WGL_GENERIC_ACCELERATION_EXT = 8230 # http://developer.download.nvidia.com/opengl/includes/wglext.h:228
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WGL_FULL_ACCELERATION_EXT = 8231 # http://developer.download.nvidia.com/opengl/includes/wglext.h:229
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WGL_SWAP_EXCHANGE_EXT = 8232 # http://developer.download.nvidia.com/opengl/includes/wglext.h:230
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WGL_SWAP_COPY_EXT = 8233 # http://developer.download.nvidia.com/opengl/includes/wglext.h:231
|
|
WGL_SWAP_UNDEFINED_EXT = 8234 # http://developer.download.nvidia.com/opengl/includes/wglext.h:232
|
|
WGL_TYPE_RGBA_EXT = 8235 # http://developer.download.nvidia.com/opengl/includes/wglext.h:233
|
|
WGL_TYPE_COLORINDEX_EXT = 8236 # http://developer.download.nvidia.com/opengl/includes/wglext.h:234
|
|
# EXT_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:237)
|
|
WGL_DRAW_TO_PBUFFER_EXT = 8237 # http://developer.download.nvidia.com/opengl/includes/wglext.h:238
|
|
WGL_MAX_PBUFFER_PIXELS_EXT = 514 # http://developer.download.nvidia.com/opengl/includes/wglext.h:239
|
|
WGL_MAX_PBUFFER_WIDTH_EXT = 514 # http://developer.download.nvidia.com/opengl/includes/wglext.h:240
|
|
WGL_MAX_PBUFFER_HEIGHT_EXT = 8240 # http://developer.download.nvidia.com/opengl/includes/wglext.h:241
|
|
WGL_OPTIMAL_PBUFFER_WIDTH_EXT = 8241 # http://developer.download.nvidia.com/opengl/includes/wglext.h:242
|
|
WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = 8242 # http://developer.download.nvidia.com/opengl/includes/wglext.h:243
|
|
WGL_PBUFFER_LARGEST_EXT = 8243 # http://developer.download.nvidia.com/opengl/includes/wglext.h:244
|
|
WGL_PBUFFER_WIDTH_EXT = 8244 # http://developer.download.nvidia.com/opengl/includes/wglext.h:245
|
|
WGL_PBUFFER_HEIGHT_EXT = 8245 # http://developer.download.nvidia.com/opengl/includes/wglext.h:246
|
|
# EXT_depth_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:249)
|
|
WGL_DEPTH_FLOAT_EXT = 8256 # http://developer.download.nvidia.com/opengl/includes/wglext.h:250
|
|
# 3DFX_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:253)
|
|
WGL_SAMPLE_BUFFERS_3DFX = 8288 # http://developer.download.nvidia.com/opengl/includes/wglext.h:254
|
|
WGL_SAMPLES_3DFX = 8289 # http://developer.download.nvidia.com/opengl/includes/wglext.h:255
|
|
# EXT_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:258)
|
|
WGL_SAMPLE_BUFFERS_EXT = 8257 # http://developer.download.nvidia.com/opengl/includes/wglext.h:259
|
|
WGL_SAMPLES_EXT = 8258 # http://developer.download.nvidia.com/opengl/includes/wglext.h:260
|
|
# I3D_digital_video_control (http://developer.download.nvidia.com/opengl/includes/wglext.h:263)
|
|
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = 8272 # http://developer.download.nvidia.com/opengl/includes/wglext.h:264
|
|
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = 8273 # http://developer.download.nvidia.com/opengl/includes/wglext.h:265
|
|
WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = 8274 # http://developer.download.nvidia.com/opengl/includes/wglext.h:266
|
|
WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = 8275 # http://developer.download.nvidia.com/opengl/includes/wglext.h:267
|
|
# I3D_gamma (http://developer.download.nvidia.com/opengl/includes/wglext.h:270)
|
|
WGL_GAMMA_TABLE_SIZE_I3D = 516 # http://developer.download.nvidia.com/opengl/includes/wglext.h:271
|
|
WGL_GAMMA_EXCLUDE_DESKTOP_I3D = 516 # http://developer.download.nvidia.com/opengl/includes/wglext.h:272
|
|
# I3D_genlock (http://developer.download.nvidia.com/opengl/includes/wglext.h:275)
|
|
WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = 8260 # http://developer.download.nvidia.com/opengl/includes/wglext.h:276
|
|
WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = 8261 # http://developer.download.nvidia.com/opengl/includes/wglext.h:277
|
|
WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = 8262 # http://developer.download.nvidia.com/opengl/includes/wglext.h:278
|
|
WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = 8263 # http://developer.download.nvidia.com/opengl/includes/wglext.h:279
|
|
WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = 8264 # http://developer.download.nvidia.com/opengl/includes/wglext.h:280
|
|
WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = 8265 # http://developer.download.nvidia.com/opengl/includes/wglext.h:281
|
|
WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = 8266 # http://developer.download.nvidia.com/opengl/includes/wglext.h:282
|
|
WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = 8267 # http://developer.download.nvidia.com/opengl/includes/wglext.h:283
|
|
WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = 8268 # http://developer.download.nvidia.com/opengl/includes/wglext.h:284
|
|
# I3D_image_buffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:287)
|
|
WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:288
|
|
WGL_IMAGE_BUFFER_LOCK_I3D = 2 # http://developer.download.nvidia.com/opengl/includes/wglext.h:289
|
|
# I3D_swap_frame_lock (http://developer.download.nvidia.com/opengl/includes/wglext.h:292)
|
|
# NV_render_depth_texture (http://developer.download.nvidia.com/opengl/includes/wglext.h:295)
|
|
WGL_BIND_TO_TEXTURE_DEPTH_NV = 8355 # http://developer.download.nvidia.com/opengl/includes/wglext.h:296
|
|
WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = 8356 # http://developer.download.nvidia.com/opengl/includes/wglext.h:297
|
|
WGL_DEPTH_TEXTURE_FORMAT_NV = 8357 # http://developer.download.nvidia.com/opengl/includes/wglext.h:298
|
|
WGL_TEXTURE_DEPTH_COMPONENT_NV = 8358 # http://developer.download.nvidia.com/opengl/includes/wglext.h:299
|
|
WGL_DEPTH_COMPONENT_NV = 8359 # http://developer.download.nvidia.com/opengl/includes/wglext.h:300
|
|
# NV_render_texture_rectangle (http://developer.download.nvidia.com/opengl/includes/wglext.h:303)
|
|
WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = 8352 # http://developer.download.nvidia.com/opengl/includes/wglext.h:304
|
|
WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = 8353 # http://developer.download.nvidia.com/opengl/includes/wglext.h:305
|
|
WGL_TEXTURE_RECTANGLE_NV = 8354 # http://developer.download.nvidia.com/opengl/includes/wglext.h:306
|
|
# ATI_pixel_format_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:309)
|
|
WGL_TYPE_RGBA_FLOAT_ATI = 8608 # http://developer.download.nvidia.com/opengl/includes/wglext.h:310
|
|
WGL_RGBA_FLOAT_MODE_ATI = 34848 # http://developer.download.nvidia.com/opengl/includes/wglext.h:311
|
|
WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 34869 # http://developer.download.nvidia.com/opengl/includes/wglext.h:312
|
|
# NV_float_buffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:315)
|
|
WGL_FLOAT_COMPONENTS_NV = 8368 # http://developer.download.nvidia.com/opengl/includes/wglext.h:316
|
|
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = 8369 # http://developer.download.nvidia.com/opengl/includes/wglext.h:317
|
|
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = 8370 # http://developer.download.nvidia.com/opengl/includes/wglext.h:318
|
|
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = 8371 # http://developer.download.nvidia.com/opengl/includes/wglext.h:319
|
|
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = 8372 # http://developer.download.nvidia.com/opengl/includes/wglext.h:320
|
|
WGL_TEXTURE_FLOAT_R_NV = 8373 # http://developer.download.nvidia.com/opengl/includes/wglext.h:321
|
|
WGL_TEXTURE_FLOAT_RG_NV = 8374 # http://developer.download.nvidia.com/opengl/includes/wglext.h:322
|
|
WGL_TEXTURE_FLOAT_RGB_NV = 8375 # http://developer.download.nvidia.com/opengl/includes/wglext.h:323
|
|
WGL_TEXTURE_FLOAT_RGBA_NV = 8376 # http://developer.download.nvidia.com/opengl/includes/wglext.h:324
|
|
# NV_swap_group (http://developer.download.nvidia.com/opengl/includes/wglext.h:327)
|
|
# NV_gpu_affinity (http://developer.download.nvidia.com/opengl/includes/wglext.h:330)
|
|
WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = 8400 # http://developer.download.nvidia.com/opengl/includes/wglext.h:331
|
|
WGL_ERROR_MISSING_AFFINITY_MASK_NV = 8401 # http://developer.download.nvidia.com/opengl/includes/wglext.h:332
|
|
# ARB_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:338)
|
|
HANDLE = POINTER(None) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:58
|
|
HPBUFFERARB = HANDLE # http://developer.download.nvidia.com/opengl/includes/wglext.h:339
|
|
# EXT_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:341)
|
|
HPBUFFEREXT = HANDLE # http://developer.download.nvidia.com/opengl/includes/wglext.h:342
|
|
# NV_gpu_affinity (http://developer.download.nvidia.com/opengl/includes/wglext.h:345)
|
|
HGPUNV = HANDLE # http://developer.download.nvidia.com/opengl/includes/wglext.h:346
|
|
class struct__GPU_DEVICE(Structure):
|
|
__slots__ = [
|
|
'cb',
|
|
'DeviceName',
|
|
'DeviceString',
|
|
'Flags',
|
|
'rcVirtualScreen',
|
|
]
|
|
DWORD = c_ulong # C:\cygwin\home\Alex\pyglet\tools\wgl.h:54
|
|
CHAR = c_char # C:\cygwin\home\Alex\pyglet\tools\wgl.h:47
|
|
class struct_tagRECT(Structure):
|
|
__slots__ = [
|
|
'left',
|
|
'top',
|
|
'right',
|
|
'bottom',
|
|
]
|
|
LONG = c_long # C:\cygwin\home\Alex\pyglet\tools\wgl.h:53
|
|
struct_tagRECT._fields_ = [
|
|
('left', LONG),
|
|
('top', LONG),
|
|
('right', LONG),
|
|
('bottom', LONG),
|
|
]
|
|
|
|
RECT = struct_tagRECT # C:\cygwin\home\Alex\pyglet\tools\wgl.h:200
|
|
struct__GPU_DEVICE._fields_ = [
|
|
('cb', DWORD),
|
|
('DeviceName', CHAR * 32),
|
|
('DeviceString', CHAR * 128),
|
|
('Flags', DWORD),
|
|
('rcVirtualScreen', RECT),
|
|
]
|
|
|
|
GPU_DEVICE = struct__GPU_DEVICE # http://developer.download.nvidia.com/opengl/includes/wglext.h:353
|
|
PGPU_DEVICE = POINTER(struct__GPU_DEVICE) # http://developer.download.nvidia.com/opengl/includes/wglext.h:353
|
|
# ARB_buffer_region (http://developer.download.nvidia.com/opengl/includes/wglext.h:356)
|
|
WGL_ARB_buffer_region = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:357
|
|
HDC = HANDLE # C:\cygwin\home\Alex\pyglet\tools\wgl.h:61
|
|
UINT = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:50
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:359
|
|
wglCreateBufferRegionARB = _link_function('wglCreateBufferRegionARB', HANDLE, [HDC, c_int, UINT], 'ARB_buffer_region')
|
|
|
|
VOID = None # C:\cygwin\home\Alex\pyglet\tools\wgl.h:45
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:360
|
|
wglDeleteBufferRegionARB = _link_function('wglDeleteBufferRegionARB', VOID, [HANDLE], 'ARB_buffer_region')
|
|
|
|
BOOL = c_long # C:\cygwin\home\Alex\pyglet\tools\wgl.h:52
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:361
|
|
wglSaveBufferRegionARB = _link_function('wglSaveBufferRegionARB', BOOL, [HANDLE, c_int, c_int, c_int, c_int], 'ARB_buffer_region')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:362
|
|
wglRestoreBufferRegionARB = _link_function('wglRestoreBufferRegionARB', BOOL, [HANDLE, c_int, c_int, c_int, c_int, c_int, c_int], 'ARB_buffer_region')
|
|
|
|
PFNWGLCREATEBUFFERREGIONARBPROC = CFUNCTYPE(HANDLE, HDC, c_int, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:364
|
|
PFNWGLDELETEBUFFERREGIONARBPROC = CFUNCTYPE(VOID, HANDLE) # http://developer.download.nvidia.com/opengl/includes/wglext.h:365
|
|
PFNWGLSAVEBUFFERREGIONARBPROC = CFUNCTYPE(BOOL, HANDLE, c_int, c_int, c_int, c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:366
|
|
PFNWGLRESTOREBUFFERREGIONARBPROC = CFUNCTYPE(BOOL, HANDLE, c_int, c_int, c_int, c_int, c_int, c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:367
|
|
# ARB_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:370)
|
|
WGL_ARB_multisample = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:371
|
|
# ARB_extensions_string (http://developer.download.nvidia.com/opengl/includes/wglext.h:374)
|
|
WGL_ARB_extensions_string = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:375
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:377
|
|
wglGetExtensionsStringARB = _link_function('wglGetExtensionsStringARB', c_char_p, [HDC], 'ARB_extensions_string')
|
|
|
|
PFNWGLGETEXTENSIONSSTRINGARBPROC = CFUNCTYPE(c_char_p, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:379
|
|
# ARB_pixel_format (http://developer.download.nvidia.com/opengl/includes/wglext.h:382)
|
|
WGL_ARB_pixel_format = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:383
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:385
|
|
wglGetPixelFormatAttribivARB = _link_function('wglGetPixelFormatAttribivARB', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)], 'ARB_pixel_format')
|
|
|
|
FLOAT = c_float # C:\cygwin\home\Alex\pyglet\tools\wgl.h:55
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:386
|
|
wglGetPixelFormatAttribfvARB = _link_function('wglGetPixelFormatAttribfvARB', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)], 'ARB_pixel_format')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:387
|
|
wglChoosePixelFormatARB = _link_function('wglChoosePixelFormatARB', BOOL, [HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)], 'ARB_pixel_format')
|
|
|
|
PFNWGLGETPIXELFORMATATTRIBIVARBPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:389
|
|
PFNWGLGETPIXELFORMATATTRIBFVARBPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:390
|
|
PFNWGLCHOOSEPIXELFORMATARBPROC = CFUNCTYPE(BOOL, HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:391
|
|
# ARB_make_current_read (http://developer.download.nvidia.com/opengl/includes/wglext.h:394)
|
|
WGL_ARB_make_current_read = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:395
|
|
HGLRC = HANDLE # C:\cygwin\home\Alex\pyglet\tools\wgl.h:60
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:397
|
|
wglMakeContextCurrentARB = _link_function('wglMakeContextCurrentARB', BOOL, [HDC, HDC, HGLRC], 'ARB_make_current_read')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:398
|
|
wglGetCurrentReadDCARB = _link_function('wglGetCurrentReadDCARB', HDC, [], 'ARB_make_current_read')
|
|
|
|
PFNWGLMAKECONTEXTCURRENTARBPROC = CFUNCTYPE(BOOL, HDC, HDC, HGLRC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:400
|
|
PFNWGLGETCURRENTREADDCARBPROC = CFUNCTYPE(HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:401
|
|
# ARB_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:404)
|
|
WGL_ARB_pbuffer = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:405
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:407
|
|
wglCreatePbufferARB = _link_function('wglCreatePbufferARB', HPBUFFERARB, [HDC, c_int, c_int, c_int, POINTER(c_int)], 'ARB_pbuffer')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:408
|
|
wglGetPbufferDCARB = _link_function('wglGetPbufferDCARB', HDC, [HPBUFFERARB], 'ARB_pbuffer')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:409
|
|
wglReleasePbufferDCARB = _link_function('wglReleasePbufferDCARB', c_int, [HPBUFFERARB, HDC], 'ARB_pbuffer')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:410
|
|
wglDestroyPbufferARB = _link_function('wglDestroyPbufferARB', BOOL, [HPBUFFERARB], 'ARB_pbuffer')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:411
|
|
wglQueryPbufferARB = _link_function('wglQueryPbufferARB', BOOL, [HPBUFFERARB, c_int, POINTER(c_int)], 'ARB_pbuffer')
|
|
|
|
PFNWGLCREATEPBUFFERARBPROC = CFUNCTYPE(HPBUFFERARB, HDC, c_int, c_int, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:413
|
|
PFNWGLGETPBUFFERDCARBPROC = CFUNCTYPE(HDC, HPBUFFERARB) # http://developer.download.nvidia.com/opengl/includes/wglext.h:414
|
|
PFNWGLRELEASEPBUFFERDCARBPROC = CFUNCTYPE(c_int, HPBUFFERARB, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:415
|
|
PFNWGLDESTROYPBUFFERARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB) # http://developer.download.nvidia.com/opengl/includes/wglext.h:416
|
|
PFNWGLQUERYPBUFFERARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:417
|
|
# ARB_render_texture (http://developer.download.nvidia.com/opengl/includes/wglext.h:420)
|
|
WGL_ARB_render_texture = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:421
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:423
|
|
wglBindTexImageARB = _link_function('wglBindTexImageARB', BOOL, [HPBUFFERARB, c_int], 'ARB_render_texture')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:424
|
|
wglReleaseTexImageARB = _link_function('wglReleaseTexImageARB', BOOL, [HPBUFFERARB, c_int], 'ARB_render_texture')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:425
|
|
wglSetPbufferAttribARB = _link_function('wglSetPbufferAttribARB', BOOL, [HPBUFFERARB, POINTER(c_int)], 'ARB_render_texture')
|
|
|
|
PFNWGLBINDTEXIMAGEARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:427
|
|
PFNWGLRELEASETEXIMAGEARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:428
|
|
PFNWGLSETPBUFFERATTRIBARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:429
|
|
# ARB_pixel_format_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:432)
|
|
WGL_ARB_pixel_format_float = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:433
|
|
# EXT_display_color_table (http://developer.download.nvidia.com/opengl/includes/wglext.h:436)
|
|
WGL_EXT_display_color_table = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:437
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GLboolean = c_ubyte # C:\cygwin\home\Alex\pyglet\tools\wgl.h:18
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GLushort = c_ushort # C:\cygwin\home\Alex\pyglet\tools\wgl.h:25
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# http://developer.download.nvidia.com/opengl/includes/wglext.h:439
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wglCreateDisplayColorTableEXT = _link_function('wglCreateDisplayColorTableEXT', GLboolean, [GLushort], 'EXT_display_color_table')
|
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GLuint = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:26
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# http://developer.download.nvidia.com/opengl/includes/wglext.h:440
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wglLoadDisplayColorTableEXT = _link_function('wglLoadDisplayColorTableEXT', GLboolean, [POINTER(GLushort), GLuint], 'EXT_display_color_table')
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# http://developer.download.nvidia.com/opengl/includes/wglext.h:441
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wglBindDisplayColorTableEXT = _link_function('wglBindDisplayColorTableEXT', GLboolean, [GLushort], 'EXT_display_color_table')
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# http://developer.download.nvidia.com/opengl/includes/wglext.h:442
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wglDestroyDisplayColorTableEXT = _link_function('wglDestroyDisplayColorTableEXT', VOID, [GLushort], 'EXT_display_color_table')
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PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(GLboolean, GLushort) # http://developer.download.nvidia.com/opengl/includes/wglext.h:444
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PFNWGLLOADDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(GLboolean, POINTER(GLushort), GLuint) # http://developer.download.nvidia.com/opengl/includes/wglext.h:445
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PFNWGLBINDDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(GLboolean, GLushort) # http://developer.download.nvidia.com/opengl/includes/wglext.h:446
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PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(VOID, GLushort) # http://developer.download.nvidia.com/opengl/includes/wglext.h:447
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# EXT_extensions_string (http://developer.download.nvidia.com/opengl/includes/wglext.h:450)
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WGL_EXT_extensions_string = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:451
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# http://developer.download.nvidia.com/opengl/includes/wglext.h:453
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wglGetExtensionsStringEXT = _link_function('wglGetExtensionsStringEXT', c_char_p, [], 'EXT_extensions_string')
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|
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PFNWGLGETEXTENSIONSSTRINGEXTPROC = CFUNCTYPE(c_char_p) # http://developer.download.nvidia.com/opengl/includes/wglext.h:455
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# EXT_make_current_read (http://developer.download.nvidia.com/opengl/includes/wglext.h:458)
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WGL_EXT_make_current_read = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:459
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# http://developer.download.nvidia.com/opengl/includes/wglext.h:461
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wglMakeContextCurrentEXT = _link_function('wglMakeContextCurrentEXT', BOOL, [HDC, HDC, HGLRC], 'EXT_make_current_read')
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# http://developer.download.nvidia.com/opengl/includes/wglext.h:462
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|
wglGetCurrentReadDCEXT = _link_function('wglGetCurrentReadDCEXT', HDC, [], 'EXT_make_current_read')
|
|
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PFNWGLMAKECONTEXTCURRENTEXTPROC = CFUNCTYPE(BOOL, HDC, HDC, HGLRC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:464
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|
PFNWGLGETCURRENTREADDCEXTPROC = CFUNCTYPE(HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:465
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# EXT_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:468)
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WGL_EXT_pbuffer = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:469
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# http://developer.download.nvidia.com/opengl/includes/wglext.h:471
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wglCreatePbufferEXT = _link_function('wglCreatePbufferEXT', HPBUFFEREXT, [HDC, c_int, c_int, c_int, POINTER(c_int)], 'EXT_pbuffer')
|
|
|
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# http://developer.download.nvidia.com/opengl/includes/wglext.h:472
|
|
wglGetPbufferDCEXT = _link_function('wglGetPbufferDCEXT', HDC, [HPBUFFEREXT], 'EXT_pbuffer')
|
|
|
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# http://developer.download.nvidia.com/opengl/includes/wglext.h:473
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|
wglReleasePbufferDCEXT = _link_function('wglReleasePbufferDCEXT', c_int, [HPBUFFEREXT, HDC], 'EXT_pbuffer')
|
|
|
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# http://developer.download.nvidia.com/opengl/includes/wglext.h:474
|
|
wglDestroyPbufferEXT = _link_function('wglDestroyPbufferEXT', BOOL, [HPBUFFEREXT], 'EXT_pbuffer')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:475
|
|
wglQueryPbufferEXT = _link_function('wglQueryPbufferEXT', BOOL, [HPBUFFEREXT, c_int, POINTER(c_int)], 'EXT_pbuffer')
|
|
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PFNWGLCREATEPBUFFEREXTPROC = CFUNCTYPE(HPBUFFEREXT, HDC, c_int, c_int, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:477
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|
PFNWGLGETPBUFFERDCEXTPROC = CFUNCTYPE(HDC, HPBUFFEREXT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:478
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|
PFNWGLRELEASEPBUFFERDCEXTPROC = CFUNCTYPE(c_int, HPBUFFEREXT, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:479
|
|
PFNWGLDESTROYPBUFFEREXTPROC = CFUNCTYPE(BOOL, HPBUFFEREXT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:480
|
|
PFNWGLQUERYPBUFFEREXTPROC = CFUNCTYPE(BOOL, HPBUFFEREXT, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:481
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# EXT_pixel_format (http://developer.download.nvidia.com/opengl/includes/wglext.h:484)
|
|
WGL_EXT_pixel_format = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:485
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|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:487
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|
wglGetPixelFormatAttribivEXT = _link_function('wglGetPixelFormatAttribivEXT', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)], 'EXT_pixel_format')
|
|
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|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:488
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|
wglGetPixelFormatAttribfvEXT = _link_function('wglGetPixelFormatAttribfvEXT', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)], 'EXT_pixel_format')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:489
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|
wglChoosePixelFormatEXT = _link_function('wglChoosePixelFormatEXT', BOOL, [HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)], 'EXT_pixel_format')
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|
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|
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:491
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PFNWGLGETPIXELFORMATATTRIBFVEXTPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:492
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PFNWGLCHOOSEPIXELFORMATEXTPROC = CFUNCTYPE(BOOL, HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:493
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|
# EXT_swap_control (http://developer.download.nvidia.com/opengl/includes/wglext.h:496)
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|
WGL_EXT_swap_control = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:497
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|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:499
|
|
wglSwapIntervalEXT = _link_function('wglSwapIntervalEXT', BOOL, [c_int], 'EXT_swap_control')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:500
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wglGetSwapIntervalEXT = _link_function('wglGetSwapIntervalEXT', c_int, [], 'EXT_swap_control')
|
|
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|
PFNWGLSWAPINTERVALEXTPROC = CFUNCTYPE(BOOL, c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:502
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|
PFNWGLGETSWAPINTERVALEXTPROC = CFUNCTYPE(c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:503
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|
# EXT_depth_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:506)
|
|
WGL_EXT_depth_float = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:507
|
|
# NV_vertex_array_range (http://developer.download.nvidia.com/opengl/includes/wglext.h:510)
|
|
WGL_NV_vertex_array_range = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:511
|
|
GLsizei = c_int # C:\cygwin\home\Alex\pyglet\tools\wgl.h:23
|
|
GLfloat = c_float # C:\cygwin\home\Alex\pyglet\tools\wgl.h:27
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:513
|
|
wglAllocateMemoryNV = _link_function('wglAllocateMemoryNV', POINTER(c_void), [GLsizei, GLfloat, GLfloat, GLfloat], 'NV_vertex_array_range')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:514
|
|
wglFreeMemoryNV = _link_function('wglFreeMemoryNV', None, [POINTER(None)], 'NV_vertex_array_range')
|
|
|
|
PFNWGLALLOCATEMEMORYNVPROC = CFUNCTYPE(POINTER(c_void), GLsizei, GLfloat, GLfloat, GLfloat) # http://developer.download.nvidia.com/opengl/includes/wglext.h:516
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PFNWGLFREEMEMORYNVPROC = CFUNCTYPE(None, POINTER(None)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:517
|
|
# 3DFX_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:520)
|
|
WGL_3DFX_multisample = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:521
|
|
# EXT_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:524)
|
|
WGL_EXT_multisample = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:525
|
|
# OML_sync_control (http://developer.download.nvidia.com/opengl/includes/wglext.h:528)
|
|
WGL_OML_sync_control = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:529
|
|
INT64 = c_longlong # C:\cygwin\home\Alex\pyglet\tools\wgl.h:42
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:531
|
|
wglGetSyncValuesOML = _link_function('wglGetSyncValuesOML', BOOL, [HDC, POINTER(INT64), POINTER(INT64), POINTER(INT64)], 'OML_sync_control')
|
|
|
|
INT32 = c_int # C:\cygwin\home\Alex\pyglet\tools\wgl.h:35
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:532
|
|
wglGetMscRateOML = _link_function('wglGetMscRateOML', BOOL, [HDC, POINTER(INT32), POINTER(INT32)], 'OML_sync_control')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:533
|
|
wglSwapBuffersMscOML = _link_function('wglSwapBuffersMscOML', INT64, [HDC, INT64, INT64, INT64], 'OML_sync_control')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:534
|
|
wglSwapLayerBuffersMscOML = _link_function('wglSwapLayerBuffersMscOML', INT64, [HDC, c_int, INT64, INT64, INT64], 'OML_sync_control')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:535
|
|
wglWaitForMscOML = _link_function('wglWaitForMscOML', BOOL, [HDC, INT64, INT64, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)], 'OML_sync_control')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:536
|
|
wglWaitForSbcOML = _link_function('wglWaitForSbcOML', BOOL, [HDC, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)], 'OML_sync_control')
|
|
|
|
PFNWGLGETSYNCVALUESOMLPROC = CFUNCTYPE(BOOL, HDC, POINTER(INT64), POINTER(INT64), POINTER(INT64)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:538
|
|
PFNWGLGETMSCRATEOMLPROC = CFUNCTYPE(BOOL, HDC, POINTER(INT32), POINTER(INT32)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:539
|
|
PFNWGLSWAPBUFFERSMSCOMLPROC = CFUNCTYPE(INT64, HDC, INT64, INT64, INT64) # http://developer.download.nvidia.com/opengl/includes/wglext.h:540
|
|
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC = CFUNCTYPE(INT64, HDC, c_int, INT64, INT64, INT64) # http://developer.download.nvidia.com/opengl/includes/wglext.h:541
|
|
PFNWGLWAITFORMSCOMLPROC = CFUNCTYPE(BOOL, HDC, INT64, INT64, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:542
|
|
PFNWGLWAITFORSBCOMLPROC = CFUNCTYPE(BOOL, HDC, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:543
|
|
# I3D_digital_video_control (http://developer.download.nvidia.com/opengl/includes/wglext.h:546)
|
|
WGL_I3D_digital_video_control = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:547
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:549
|
|
wglGetDigitalVideoParametersI3D = _link_function('wglGetDigitalVideoParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_digital_video_control')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:550
|
|
wglSetDigitalVideoParametersI3D = _link_function('wglSetDigitalVideoParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_digital_video_control')
|
|
|
|
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:552
|
|
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:553
|
|
# I3D_gamma (http://developer.download.nvidia.com/opengl/includes/wglext.h:556)
|
|
WGL_I3D_gamma = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:557
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:559
|
|
wglGetGammaTableParametersI3D = _link_function('wglGetGammaTableParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_gamma')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:560
|
|
wglSetGammaTableParametersI3D = _link_function('wglSetGammaTableParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_gamma')
|
|
|
|
USHORT = c_ushort # C:\cygwin\home\Alex\pyglet\tools\wgl.h:49
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:561
|
|
wglGetGammaTableI3D = _link_function('wglGetGammaTableI3D', BOOL, [HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)], 'I3D_gamma')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:562
|
|
wglSetGammaTableI3D = _link_function('wglSetGammaTableI3D', BOOL, [HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)], 'I3D_gamma')
|
|
|
|
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:564
|
|
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:565
|
|
PFNWGLGETGAMMATABLEI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:566
|
|
PFNWGLSETGAMMATABLEI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:567
|
|
# I3D_genlock (http://developer.download.nvidia.com/opengl/includes/wglext.h:570)
|
|
WGL_I3D_genlock = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:571
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:573
|
|
wglEnableGenlockI3D = _link_function('wglEnableGenlockI3D', BOOL, [HDC], 'I3D_genlock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:574
|
|
wglDisableGenlockI3D = _link_function('wglDisableGenlockI3D', BOOL, [HDC], 'I3D_genlock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:575
|
|
wglIsEnabledGenlockI3D = _link_function('wglIsEnabledGenlockI3D', BOOL, [HDC, POINTER(BOOL)], 'I3D_genlock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:576
|
|
wglGenlockSourceI3D = _link_function('wglGenlockSourceI3D', BOOL, [HDC, UINT], 'I3D_genlock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:577
|
|
wglGetGenlockSourceI3D = _link_function('wglGetGenlockSourceI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:578
|
|
wglGenlockSourceEdgeI3D = _link_function('wglGenlockSourceEdgeI3D', BOOL, [HDC, UINT], 'I3D_genlock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:579
|
|
wglGetGenlockSourceEdgeI3D = _link_function('wglGetGenlockSourceEdgeI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:580
|
|
wglGenlockSampleRateI3D = _link_function('wglGenlockSampleRateI3D', BOOL, [HDC, UINT], 'I3D_genlock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:581
|
|
wglGetGenlockSampleRateI3D = _link_function('wglGetGenlockSampleRateI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:582
|
|
wglGenlockSourceDelayI3D = _link_function('wglGenlockSourceDelayI3D', BOOL, [HDC, UINT], 'I3D_genlock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:583
|
|
wglGetGenlockSourceDelayI3D = _link_function('wglGetGenlockSourceDelayI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:584
|
|
wglQueryGenlockMaxSourceDelayI3D = _link_function('wglQueryGenlockMaxSourceDelayI3D', BOOL, [HDC, POINTER(UINT), POINTER(UINT)], 'I3D_genlock')
|
|
|
|
PFNWGLENABLEGENLOCKI3DPROC = CFUNCTYPE(BOOL, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:586
|
|
PFNWGLDISABLEGENLOCKI3DPROC = CFUNCTYPE(BOOL, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:587
|
|
PFNWGLISENABLEDGENLOCKI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(BOOL)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:588
|
|
PFNWGLGENLOCKSOURCEI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:589
|
|
PFNWGLGETGENLOCKSOURCEI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:590
|
|
PFNWGLGENLOCKSOURCEEDGEI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:591
|
|
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:592
|
|
PFNWGLGENLOCKSAMPLERATEI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:593
|
|
PFNWGLGETGENLOCKSAMPLERATEI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:594
|
|
PFNWGLGENLOCKSOURCEDELAYI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:595
|
|
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:596
|
|
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT), POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:597
|
|
# I3D_image_buffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:600)
|
|
WGL_I3D_image_buffer = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:601
|
|
LPVOID = POINTER(None) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:45
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:603
|
|
wglCreateImageBufferI3D = _link_function('wglCreateImageBufferI3D', LPVOID, [HDC, DWORD, UINT], 'I3D_image_buffer')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:604
|
|
wglDestroyImageBufferI3D = _link_function('wglDestroyImageBufferI3D', BOOL, [HDC, LPVOID], 'I3D_image_buffer')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:605
|
|
wglAssociateImageBufferEventsI3D = _link_function('wglAssociateImageBufferEventsI3D', BOOL, [HDC, POINTER(HANDLE), POINTER(LPVOID), POINTER(DWORD), UINT], 'I3D_image_buffer')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:606
|
|
wglReleaseImageBufferEventsI3D = _link_function('wglReleaseImageBufferEventsI3D', BOOL, [HDC, POINTER(LPVOID), UINT], 'I3D_image_buffer')
|
|
|
|
PFNWGLCREATEIMAGEBUFFERI3DPROC = CFUNCTYPE(LPVOID, HDC, DWORD, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:608
|
|
PFNWGLDESTROYIMAGEBUFFERI3DPROC = CFUNCTYPE(BOOL, HDC, LPVOID) # http://developer.download.nvidia.com/opengl/includes/wglext.h:609
|
|
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(HANDLE), POINTER(LPVOID), POINTER(DWORD), UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:610
|
|
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(LPVOID), UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:611
|
|
# I3D_swap_frame_lock (http://developer.download.nvidia.com/opengl/includes/wglext.h:614)
|
|
WGL_I3D_swap_frame_lock = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:615
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:617
|
|
wglEnableFrameLockI3D = _link_function('wglEnableFrameLockI3D', BOOL, [], 'I3D_swap_frame_lock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:618
|
|
wglDisableFrameLockI3D = _link_function('wglDisableFrameLockI3D', BOOL, [], 'I3D_swap_frame_lock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:619
|
|
wglIsEnabledFrameLockI3D = _link_function('wglIsEnabledFrameLockI3D', BOOL, [POINTER(BOOL)], 'I3D_swap_frame_lock')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:620
|
|
wglQueryFrameLockMasterI3D = _link_function('wglQueryFrameLockMasterI3D', BOOL, [POINTER(BOOL)], 'I3D_swap_frame_lock')
|
|
|
|
PFNWGLENABLEFRAMELOCKI3DPROC = CFUNCTYPE(BOOL) # http://developer.download.nvidia.com/opengl/includes/wglext.h:622
|
|
PFNWGLDISABLEFRAMELOCKI3DPROC = CFUNCTYPE(BOOL) # http://developer.download.nvidia.com/opengl/includes/wglext.h:623
|
|
PFNWGLISENABLEDFRAMELOCKI3DPROC = CFUNCTYPE(BOOL, POINTER(BOOL)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:624
|
|
PFNWGLQUERYFRAMELOCKMASTERI3DPROC = CFUNCTYPE(BOOL, POINTER(BOOL)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:625
|
|
# I3D_swap_frame_usage (http://developer.download.nvidia.com/opengl/includes/wglext.h:628)
|
|
WGL_I3D_swap_frame_usage = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:629
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:631
|
|
wglGetFrameUsageI3D = _link_function('wglGetFrameUsageI3D', BOOL, [POINTER(c_float)], 'I3D_swap_frame_usage')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:632
|
|
wglBeginFrameTrackingI3D = _link_function('wglBeginFrameTrackingI3D', BOOL, [], 'I3D_swap_frame_usage')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:633
|
|
wglEndFrameTrackingI3D = _link_function('wglEndFrameTrackingI3D', BOOL, [], 'I3D_swap_frame_usage')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:634
|
|
wglQueryFrameTrackingI3D = _link_function('wglQueryFrameTrackingI3D', BOOL, [POINTER(DWORD), POINTER(DWORD), POINTER(c_float)], 'I3D_swap_frame_usage')
|
|
|
|
PFNWGLGETFRAMEUSAGEI3DPROC = CFUNCTYPE(BOOL, POINTER(c_float)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:636
|
|
PFNWGLBEGINFRAMETRACKINGI3DPROC = CFUNCTYPE(BOOL) # http://developer.download.nvidia.com/opengl/includes/wglext.h:637
|
|
PFNWGLENDFRAMETRACKINGI3DPROC = CFUNCTYPE(BOOL) # http://developer.download.nvidia.com/opengl/includes/wglext.h:638
|
|
PFNWGLQUERYFRAMETRACKINGI3DPROC = CFUNCTYPE(BOOL, POINTER(DWORD), POINTER(DWORD), POINTER(c_float)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:639
|
|
# ATI_pixel_format_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:642)
|
|
WGL_ATI_pixel_format_float = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:643
|
|
# NV_render_depth_texture (http://developer.download.nvidia.com/opengl/includes/wglext.h:646)
|
|
WGL_NV_render_depth_texture = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:647
|
|
# NV_render_texture_rectangle (http://developer.download.nvidia.com/opengl/includes/wglext.h:650)
|
|
WGL_NV_render_texture_rectangle = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:651
|
|
# NV_float_buffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:654)
|
|
WGL_NV_float_buffer = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:655
|
|
# NV_swap_group (http://developer.download.nvidia.com/opengl/includes/wglext.h:658)
|
|
WGL_NV_swap_group = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:659
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:661
|
|
wglJoinSwapGroupNV = _link_function('wglJoinSwapGroupNV', BOOL, [HDC, GLuint], 'NV_swap_group')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:662
|
|
wglBindSwapBarrierNV = _link_function('wglBindSwapBarrierNV', BOOL, [GLuint, GLuint], 'NV_swap_group')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:663
|
|
wglQuerySwapGroupNV = _link_function('wglQuerySwapGroupNV', BOOL, [HDC, POINTER(GLuint), POINTER(GLuint)], 'NV_swap_group')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:664
|
|
wglQueryMaxSwapGroupsNV = _link_function('wglQueryMaxSwapGroupsNV', BOOL, [HDC, POINTER(GLuint), POINTER(GLuint)], 'NV_swap_group')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:665
|
|
wglQueryFrameCountNV = _link_function('wglQueryFrameCountNV', BOOL, [HDC, POINTER(GLuint)], 'NV_swap_group')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:666
|
|
wglResetFrameCountNV = _link_function('wglResetFrameCountNV', BOOL, [HDC], 'NV_swap_group')
|
|
|
|
PFNWGLJOINSWAPGROUPNVPROC = CFUNCTYPE(BOOL, HDC, GLuint) # http://developer.download.nvidia.com/opengl/includes/wglext.h:668
|
|
PFNWGLBINDSWAPBARRIERNVPROC = CFUNCTYPE(BOOL, GLuint, GLuint) # http://developer.download.nvidia.com/opengl/includes/wglext.h:669
|
|
PFNWGLQUERYSWAPGROUPNVPROC = CFUNCTYPE(BOOL, HDC, POINTER(GLuint), POINTER(GLuint)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:670
|
|
PFNWGLQUERYMAXSWAPGROUPSNVPROC = CFUNCTYPE(BOOL, HDC, POINTER(GLuint), POINTER(GLuint)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:671
|
|
PFNWGLQUERYFRAMECOUNTNVPROC = CFUNCTYPE(BOOL, HDC, POINTER(GLuint)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:672
|
|
PFNWGLRESETFRAMECOUNTNVPROC = CFUNCTYPE(BOOL, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:673
|
|
# NV_gpu_affinity (http://developer.download.nvidia.com/opengl/includes/wglext.h:676)
|
|
WGL_NV_gpu_affinity = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:677
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:679
|
|
wglEnumGpusNV = _link_function('wglEnumGpusNV', BOOL, [UINT, POINTER(HGPUNV)], 'NV_gpu_affinity')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:680
|
|
wglEnumGpuDevicesNV = _link_function('wglEnumGpuDevicesNV', BOOL, [HGPUNV, UINT, PGPU_DEVICE], 'NV_gpu_affinity')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:681
|
|
wglCreateAffinityDCNV = _link_function('wglCreateAffinityDCNV', HDC, [POINTER(HGPUNV)], 'NV_gpu_affinity')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:682
|
|
wglEnumGpusFromAffinityDCNV = _link_function('wglEnumGpusFromAffinityDCNV', BOOL, [HDC, UINT, POINTER(HGPUNV)], 'NV_gpu_affinity')
|
|
|
|
# http://developer.download.nvidia.com/opengl/includes/wglext.h:683
|
|
wglDeleteDCNV = _link_function('wglDeleteDCNV', BOOL, [HDC], 'NV_gpu_affinity')
|
|
|
|
|
|
__all__ = ['WIN32_LEAN_AND_MEAN', 'GLAPI', 'WGL_WGLEXT_VERSION',
|
|
'WGL_FRONT_COLOR_BUFFER_BIT_ARB', 'WGL_BACK_COLOR_BUFFER_BIT_ARB',
|
|
'WGL_DEPTH_BUFFER_BIT_ARB', 'WGL_STENCIL_BUFFER_BIT_ARB',
|
|
'WGL_SAMPLE_BUFFERS_ARB', 'WGL_SAMPLES_ARB', 'WGL_NUMBER_PIXEL_FORMATS_ARB',
|
|
'WGL_DRAW_TO_WINDOW_ARB', 'WGL_DRAW_TO_BITMAP_ARB', 'WGL_ACCELERATION_ARB',
|
|
'WGL_NEED_PALETTE_ARB', 'WGL_NEED_SYSTEM_PALETTE_ARB',
|
|
'WGL_SWAP_LAYER_BUFFERS_ARB', 'WGL_SWAP_METHOD_ARB',
|
|
'WGL_NUMBER_OVERLAYS_ARB', 'WGL_NUMBER_UNDERLAYS_ARB', 'WGL_TRANSPARENT_ARB',
|
|
'WGL_TRANSPARENT_RED_VALUE_ARB', 'WGL_TRANSPARENT_GREEN_VALUE_ARB',
|
|
'WGL_TRANSPARENT_BLUE_VALUE_ARB', 'WGL_TRANSPARENT_ALPHA_VALUE_ARB',
|
|
'WGL_TRANSPARENT_INDEX_VALUE_ARB', 'WGL_SHARE_DEPTH_ARB',
|
|
'WGL_SHARE_STENCIL_ARB', 'WGL_SHARE_ACCUM_ARB', 'WGL_SUPPORT_GDI_ARB',
|
|
'WGL_SUPPORT_OPENGL_ARB', 'WGL_DOUBLE_BUFFER_ARB', 'WGL_STEREO_ARB',
|
|
'WGL_PIXEL_TYPE_ARB', 'WGL_COLOR_BITS_ARB', 'WGL_RED_BITS_ARB',
|
|
'WGL_RED_SHIFT_ARB', 'WGL_GREEN_BITS_ARB', 'WGL_GREEN_SHIFT_ARB',
|
|
'WGL_BLUE_BITS_ARB', 'WGL_BLUE_SHIFT_ARB', 'WGL_ALPHA_BITS_ARB',
|
|
'WGL_ALPHA_SHIFT_ARB', 'WGL_ACCUM_BITS_ARB', 'WGL_ACCUM_RED_BITS_ARB',
|
|
'WGL_ACCUM_GREEN_BITS_ARB', 'WGL_ACCUM_BLUE_BITS_ARB',
|
|
'WGL_ACCUM_ALPHA_BITS_ARB', 'WGL_DEPTH_BITS_ARB', 'WGL_STENCIL_BITS_ARB',
|
|
'WGL_AUX_BUFFERS_ARB', 'WGL_NO_ACCELERATION_ARB',
|
|
'WGL_GENERIC_ACCELERATION_ARB', 'WGL_FULL_ACCELERATION_ARB',
|
|
'WGL_SWAP_EXCHANGE_ARB', 'WGL_SWAP_COPY_ARB', 'WGL_SWAP_UNDEFINED_ARB',
|
|
'WGL_TYPE_RGBA_ARB', 'WGL_TYPE_COLORINDEX_ARB',
|
|
'ERROR_INVALID_PIXEL_TYPE_ARB', 'ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB',
|
|
'WGL_DRAW_TO_PBUFFER_ARB', 'WGL_MAX_PBUFFER_PIXELS_ARB',
|
|
'WGL_MAX_PBUFFER_WIDTH_ARB', 'WGL_MAX_PBUFFER_HEIGHT_ARB',
|
|
'WGL_PBUFFER_LARGEST_ARB', 'WGL_PBUFFER_WIDTH_ARB', 'WGL_PBUFFER_HEIGHT_ARB',
|
|
'WGL_PBUFFER_LOST_ARB', 'WGL_BIND_TO_TEXTURE_RGB_ARB',
|
|
'WGL_BIND_TO_TEXTURE_RGBA_ARB', 'WGL_TEXTURE_FORMAT_ARB',
|
|
'WGL_TEXTURE_TARGET_ARB', 'WGL_MIPMAP_TEXTURE_ARB', 'WGL_TEXTURE_RGB_ARB',
|
|
'WGL_TEXTURE_RGBA_ARB', 'WGL_NO_TEXTURE_ARB', 'WGL_TEXTURE_CUBE_MAP_ARB',
|
|
'WGL_TEXTURE_1D_ARB', 'WGL_TEXTURE_2D_ARB', 'WGL_MIPMAP_LEVEL_ARB',
|
|
'WGL_CUBE_MAP_FACE_ARB', 'WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB',
|
|
'WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB', 'WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB',
|
|
'WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB', 'WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB',
|
|
'WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB', 'WGL_FRONT_LEFT_ARB',
|
|
'WGL_FRONT_RIGHT_ARB', 'WGL_BACK_LEFT_ARB', 'WGL_BACK_RIGHT_ARB',
|
|
'WGL_AUX0_ARB', 'WGL_AUX1_ARB', 'WGL_AUX2_ARB', 'WGL_AUX3_ARB',
|
|
'WGL_AUX4_ARB', 'WGL_AUX5_ARB', 'WGL_AUX6_ARB', 'WGL_AUX7_ARB',
|
|
'WGL_AUX8_ARB', 'WGL_AUX9_ARB', 'WGL_TYPE_RGBA_FLOAT_ARB',
|
|
'ERROR_INVALID_PIXEL_TYPE_EXT', 'WGL_NUMBER_PIXEL_FORMATS_EXT',
|
|
'WGL_DRAW_TO_WINDOW_EXT', 'WGL_DRAW_TO_BITMAP_EXT', 'WGL_ACCELERATION_EXT',
|
|
'WGL_NEED_PALETTE_EXT', 'WGL_NEED_SYSTEM_PALETTE_EXT',
|
|
'WGL_SWAP_LAYER_BUFFERS_EXT', 'WGL_SWAP_METHOD_EXT',
|
|
'WGL_NUMBER_OVERLAYS_EXT', 'WGL_NUMBER_UNDERLAYS_EXT', 'WGL_TRANSPARENT_EXT',
|
|
'WGL_TRANSPARENT_VALUE_EXT', 'WGL_SHARE_DEPTH_EXT', 'WGL_SHARE_STENCIL_EXT',
|
|
'WGL_SHARE_ACCUM_EXT', 'WGL_SUPPORT_GDI_EXT', 'WGL_SUPPORT_OPENGL_EXT',
|
|
'WGL_DOUBLE_BUFFER_EXT', 'WGL_STEREO_EXT', 'WGL_PIXEL_TYPE_EXT',
|
|
'WGL_COLOR_BITS_EXT', 'WGL_RED_BITS_EXT', 'WGL_RED_SHIFT_EXT',
|
|
'WGL_GREEN_BITS_EXT', 'WGL_GREEN_SHIFT_EXT', 'WGL_BLUE_BITS_EXT',
|
|
'WGL_BLUE_SHIFT_EXT', 'WGL_ALPHA_BITS_EXT', 'WGL_ALPHA_SHIFT_EXT',
|
|
'WGL_ACCUM_BITS_EXT', 'WGL_ACCUM_RED_BITS_EXT', 'WGL_ACCUM_GREEN_BITS_EXT',
|
|
'WGL_ACCUM_BLUE_BITS_EXT', 'WGL_ACCUM_ALPHA_BITS_EXT', 'WGL_DEPTH_BITS_EXT',
|
|
'WGL_STENCIL_BITS_EXT', 'WGL_AUX_BUFFERS_EXT', 'WGL_NO_ACCELERATION_EXT',
|
|
'WGL_GENERIC_ACCELERATION_EXT', 'WGL_FULL_ACCELERATION_EXT',
|
|
'WGL_SWAP_EXCHANGE_EXT', 'WGL_SWAP_COPY_EXT', 'WGL_SWAP_UNDEFINED_EXT',
|
|
'WGL_TYPE_RGBA_EXT', 'WGL_TYPE_COLORINDEX_EXT', 'WGL_DRAW_TO_PBUFFER_EXT',
|
|
'WGL_MAX_PBUFFER_PIXELS_EXT', 'WGL_MAX_PBUFFER_WIDTH_EXT',
|
|
'WGL_MAX_PBUFFER_HEIGHT_EXT', 'WGL_OPTIMAL_PBUFFER_WIDTH_EXT',
|
|
'WGL_OPTIMAL_PBUFFER_HEIGHT_EXT', 'WGL_PBUFFER_LARGEST_EXT',
|
|
'WGL_PBUFFER_WIDTH_EXT', 'WGL_PBUFFER_HEIGHT_EXT', 'WGL_DEPTH_FLOAT_EXT',
|
|
'WGL_SAMPLE_BUFFERS_3DFX', 'WGL_SAMPLES_3DFX', 'WGL_SAMPLE_BUFFERS_EXT',
|
|
'WGL_SAMPLES_EXT', 'WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D',
|
|
'WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D',
|
|
'WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D',
|
|
'WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D', 'WGL_GAMMA_TABLE_SIZE_I3D',
|
|
'WGL_GAMMA_EXCLUDE_DESKTOP_I3D', 'WGL_GENLOCK_SOURCE_MULTIVIEW_I3D',
|
|
'WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D', 'WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D',
|
|
'WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D', 'WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D',
|
|
'WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D', 'WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D',
|
|
'WGL_GENLOCK_SOURCE_EDGE_RISING_I3D', 'WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D',
|
|
'WGL_IMAGE_BUFFER_MIN_ACCESS_I3D', 'WGL_IMAGE_BUFFER_LOCK_I3D',
|
|
'WGL_BIND_TO_TEXTURE_DEPTH_NV', 'WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV',
|
|
'WGL_DEPTH_TEXTURE_FORMAT_NV', 'WGL_TEXTURE_DEPTH_COMPONENT_NV',
|
|
'WGL_DEPTH_COMPONENT_NV', 'WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV',
|
|
'WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV', 'WGL_TEXTURE_RECTANGLE_NV',
|
|
'WGL_TYPE_RGBA_FLOAT_ATI', 'WGL_RGBA_FLOAT_MODE_ATI',
|
|
'WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI', 'WGL_FLOAT_COMPONENTS_NV',
|
|
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV',
|
|
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV',
|
|
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV',
|
|
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV', 'WGL_TEXTURE_FLOAT_R_NV',
|
|
'WGL_TEXTURE_FLOAT_RG_NV', 'WGL_TEXTURE_FLOAT_RGB_NV',
|
|
'WGL_TEXTURE_FLOAT_RGBA_NV', 'WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV',
|
|
'WGL_ERROR_MISSING_AFFINITY_MASK_NV', 'HPBUFFERARB', 'HPBUFFEREXT', 'HGPUNV',
|
|
'GPU_DEVICE', 'PGPU_DEVICE', 'WGL_ARB_buffer_region',
|
|
'wglCreateBufferRegionARB', 'wglDeleteBufferRegionARB',
|
|
'wglSaveBufferRegionARB', 'wglRestoreBufferRegionARB',
|
|
'PFNWGLCREATEBUFFERREGIONARBPROC', 'PFNWGLDELETEBUFFERREGIONARBPROC',
|
|
'PFNWGLSAVEBUFFERREGIONARBPROC', 'PFNWGLRESTOREBUFFERREGIONARBPROC',
|
|
'WGL_ARB_multisample', 'WGL_ARB_extensions_string',
|
|
'wglGetExtensionsStringARB', 'PFNWGLGETEXTENSIONSSTRINGARBPROC',
|
|
'WGL_ARB_pixel_format', 'wglGetPixelFormatAttribivARB',
|
|
'wglGetPixelFormatAttribfvARB', 'wglChoosePixelFormatARB',
|
|
'PFNWGLGETPIXELFORMATATTRIBIVARBPROC', 'PFNWGLGETPIXELFORMATATTRIBFVARBPROC',
|
|
'PFNWGLCHOOSEPIXELFORMATARBPROC', 'WGL_ARB_make_current_read',
|
|
'wglMakeContextCurrentARB', 'wglGetCurrentReadDCARB',
|
|
'PFNWGLMAKECONTEXTCURRENTARBPROC', 'PFNWGLGETCURRENTREADDCARBPROC',
|
|
'WGL_ARB_pbuffer', 'wglCreatePbufferARB', 'wglGetPbufferDCARB',
|
|
'wglReleasePbufferDCARB', 'wglDestroyPbufferARB', 'wglQueryPbufferARB',
|
|
'PFNWGLCREATEPBUFFERARBPROC', 'PFNWGLGETPBUFFERDCARBPROC',
|
|
'PFNWGLRELEASEPBUFFERDCARBPROC', 'PFNWGLDESTROYPBUFFERARBPROC',
|
|
'PFNWGLQUERYPBUFFERARBPROC', 'WGL_ARB_render_texture', 'wglBindTexImageARB',
|
|
'wglReleaseTexImageARB', 'wglSetPbufferAttribARB',
|
|
'PFNWGLBINDTEXIMAGEARBPROC', 'PFNWGLRELEASETEXIMAGEARBPROC',
|
|
'PFNWGLSETPBUFFERATTRIBARBPROC', 'WGL_ARB_pixel_format_float',
|
|
'WGL_EXT_display_color_table', 'wglCreateDisplayColorTableEXT',
|
|
'wglLoadDisplayColorTableEXT', 'wglBindDisplayColorTableEXT',
|
|
'wglDestroyDisplayColorTableEXT', 'PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC',
|
|
'PFNWGLLOADDISPLAYCOLORTABLEEXTPROC', 'PFNWGLBINDDISPLAYCOLORTABLEEXTPROC',
|
|
'PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC', 'WGL_EXT_extensions_string',
|
|
'wglGetExtensionsStringEXT', 'PFNWGLGETEXTENSIONSSTRINGEXTPROC',
|
|
'WGL_EXT_make_current_read', 'wglMakeContextCurrentEXT',
|
|
'wglGetCurrentReadDCEXT', 'PFNWGLMAKECONTEXTCURRENTEXTPROC',
|
|
'PFNWGLGETCURRENTREADDCEXTPROC', 'WGL_EXT_pbuffer', 'wglCreatePbufferEXT',
|
|
'wglGetPbufferDCEXT', 'wglReleasePbufferDCEXT', 'wglDestroyPbufferEXT',
|
|
'wglQueryPbufferEXT', 'PFNWGLCREATEPBUFFEREXTPROC',
|
|
'PFNWGLGETPBUFFERDCEXTPROC', 'PFNWGLRELEASEPBUFFERDCEXTPROC',
|
|
'PFNWGLDESTROYPBUFFEREXTPROC', 'PFNWGLQUERYPBUFFEREXTPROC',
|
|
'WGL_EXT_pixel_format', 'wglGetPixelFormatAttribivEXT',
|
|
'wglGetPixelFormatAttribfvEXT', 'wglChoosePixelFormatEXT',
|
|
'PFNWGLGETPIXELFORMATATTRIBIVEXTPROC', 'PFNWGLGETPIXELFORMATATTRIBFVEXTPROC',
|
|
'PFNWGLCHOOSEPIXELFORMATEXTPROC', 'WGL_EXT_swap_control',
|
|
'wglSwapIntervalEXT', 'wglGetSwapIntervalEXT', 'PFNWGLSWAPINTERVALEXTPROC',
|
|
'PFNWGLGETSWAPINTERVALEXTPROC', 'WGL_EXT_depth_float',
|
|
'WGL_NV_vertex_array_range', 'wglAllocateMemoryNV', 'wglFreeMemoryNV',
|
|
'PFNWGLALLOCATEMEMORYNVPROC', 'PFNWGLFREEMEMORYNVPROC',
|
|
'WGL_3DFX_multisample', 'WGL_EXT_multisample', 'WGL_OML_sync_control',
|
|
'wglGetSyncValuesOML', 'wglGetMscRateOML', 'wglSwapBuffersMscOML',
|
|
'wglSwapLayerBuffersMscOML', 'wglWaitForMscOML', 'wglWaitForSbcOML',
|
|
'PFNWGLGETSYNCVALUESOMLPROC', 'PFNWGLGETMSCRATEOMLPROC',
|
|
'PFNWGLSWAPBUFFERSMSCOMLPROC', 'PFNWGLSWAPLAYERBUFFERSMSCOMLPROC',
|
|
'PFNWGLWAITFORMSCOMLPROC', 'PFNWGLWAITFORSBCOMLPROC',
|
|
'WGL_I3D_digital_video_control', 'wglGetDigitalVideoParametersI3D',
|
|
'wglSetDigitalVideoParametersI3D', 'PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC',
|
|
'PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC', 'WGL_I3D_gamma',
|
|
'wglGetGammaTableParametersI3D', 'wglSetGammaTableParametersI3D',
|
|
'wglGetGammaTableI3D', 'wglSetGammaTableI3D',
|
|
'PFNWGLGETGAMMATABLEPARAMETERSI3DPROC',
|
|
'PFNWGLSETGAMMATABLEPARAMETERSI3DPROC', 'PFNWGLGETGAMMATABLEI3DPROC',
|
|
'PFNWGLSETGAMMATABLEI3DPROC', 'WGL_I3D_genlock', 'wglEnableGenlockI3D',
|
|
'wglDisableGenlockI3D', 'wglIsEnabledGenlockI3D', 'wglGenlockSourceI3D',
|
|
'wglGetGenlockSourceI3D', 'wglGenlockSourceEdgeI3D',
|
|
'wglGetGenlockSourceEdgeI3D', 'wglGenlockSampleRateI3D',
|
|
'wglGetGenlockSampleRateI3D', 'wglGenlockSourceDelayI3D',
|
|
'wglGetGenlockSourceDelayI3D', 'wglQueryGenlockMaxSourceDelayI3D',
|
|
'PFNWGLENABLEGENLOCKI3DPROC', 'PFNWGLDISABLEGENLOCKI3DPROC',
|
|
'PFNWGLISENABLEDGENLOCKI3DPROC', 'PFNWGLGENLOCKSOURCEI3DPROC',
|
|
'PFNWGLGETGENLOCKSOURCEI3DPROC', 'PFNWGLGENLOCKSOURCEEDGEI3DPROC',
|
|
'PFNWGLGETGENLOCKSOURCEEDGEI3DPROC', 'PFNWGLGENLOCKSAMPLERATEI3DPROC',
|
|
'PFNWGLGETGENLOCKSAMPLERATEI3DPROC', 'PFNWGLGENLOCKSOURCEDELAYI3DPROC',
|
|
'PFNWGLGETGENLOCKSOURCEDELAYI3DPROC',
|
|
'PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC', 'WGL_I3D_image_buffer',
|
|
'wglCreateImageBufferI3D', 'wglDestroyImageBufferI3D',
|
|
'wglAssociateImageBufferEventsI3D', 'wglReleaseImageBufferEventsI3D',
|
|
'PFNWGLCREATEIMAGEBUFFERI3DPROC', 'PFNWGLDESTROYIMAGEBUFFERI3DPROC',
|
|
'PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC',
|
|
'PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC', 'WGL_I3D_swap_frame_lock',
|
|
'wglEnableFrameLockI3D', 'wglDisableFrameLockI3D', 'wglIsEnabledFrameLockI3D',
|
|
'wglQueryFrameLockMasterI3D', 'PFNWGLENABLEFRAMELOCKI3DPROC',
|
|
'PFNWGLDISABLEFRAMELOCKI3DPROC', 'PFNWGLISENABLEDFRAMELOCKI3DPROC',
|
|
'PFNWGLQUERYFRAMELOCKMASTERI3DPROC', 'WGL_I3D_swap_frame_usage',
|
|
'wglGetFrameUsageI3D', 'wglBeginFrameTrackingI3D', 'wglEndFrameTrackingI3D',
|
|
'wglQueryFrameTrackingI3D', 'PFNWGLGETFRAMEUSAGEI3DPROC',
|
|
'PFNWGLBEGINFRAMETRACKINGI3DPROC', 'PFNWGLENDFRAMETRACKINGI3DPROC',
|
|
'PFNWGLQUERYFRAMETRACKINGI3DPROC', 'WGL_ATI_pixel_format_float',
|
|
'WGL_NV_render_depth_texture', 'WGL_NV_render_texture_rectangle',
|
|
'WGL_NV_float_buffer', 'WGL_NV_swap_group', 'wglJoinSwapGroupNV',
|
|
'wglBindSwapBarrierNV', 'wglQuerySwapGroupNV', 'wglQueryMaxSwapGroupsNV',
|
|
'wglQueryFrameCountNV', 'wglResetFrameCountNV', 'PFNWGLJOINSWAPGROUPNVPROC',
|
|
'PFNWGLBINDSWAPBARRIERNVPROC', 'PFNWGLQUERYSWAPGROUPNVPROC',
|
|
'PFNWGLQUERYMAXSWAPGROUPSNVPROC', 'PFNWGLQUERYFRAMECOUNTNVPROC',
|
|
'PFNWGLRESETFRAMECOUNTNVPROC', 'WGL_NV_gpu_affinity', 'wglEnumGpusNV',
|
|
'wglEnumGpuDevicesNV', 'wglCreateAffinityDCNV', 'wglEnumGpusFromAffinityDCNV',
|
|
'wglDeleteDCNV']
|
|
# END GENERATED CONTENT (do not edit above this line)
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