heroes-renaissance/pyglet/window/event.py

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2008-11-23 20:07:47 +00:00
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Events for `pyglet.window`.
See `Window` for a description of the window event types.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: event.py 1669 2008-01-27 01:31:58Z Alex.Holkner $'
import sys
from pyglet.window import key
from pyglet.window import mouse
class WindowExitHandler(object):
'''Determine if the window should be closed.
This event handler watches for the ESC key or the window close event
and sets `self.has_exit` to True when either is pressed. An instance
of this class is automatically attached to all new `pyglet.window.Window`
objects.
:deprecated: This class's functionality is provided directly on `Window`
in pyglet 1.1.
:Ivariables:
`has_exit` : bool
True if the user wants to close the window.
'''
has_exit = False
def on_close(self):
self.has_exit = True
def on_key_press(self, symbol, modifiers):
if symbol == key.ESCAPE:
self.has_exit = True
class WindowEventLogger(object):
'''Print all events to a file.
When this event handler is added to a window it prints out all events
and their parameters; useful for debugging or discovering which events
you need to handle.
Example::
win = window.Window()
win.push_handlers(WindowEventLogger())
'''
def __init__(self, logfile=None):
'''Create a `WindowEventLogger` which writes to `logfile`.
:Parameters:
`logfile` : file-like object
The file to write to. If unspecified, stdout will be used.
'''
if logfile is None:
import sys
logfile = sys.stdout
self.file = logfile
def on_key_press(self, symbol, modifiers):
print >> self.file, 'on_key_press(symbol=%s, modifiers=%s)' % (
key.symbol_string(symbol), key.modifiers_string(modifiers))
def on_key_release(self, symbol, modifiers):
print >> self.file, 'on_key_release(symbol=%s, modifiers=%s)' % (
key.symbol_string(symbol), key.modifiers_string(modifiers))
def on_text(self, text):
print >> self.file, 'on_text(text=%r)' % text
def on_text_motion(self, motion):
print >> self.file, 'on_text_motion(motion=%s)' % (
key.motion_string(motion))
def on_text_motion_select(self, motion):
print >> self.file, 'on_text_motion_select(motion=%s)' % (
key.motion_string(motion))
def on_mouse_motion(self, x, y, dx, dy):
print >> self.file, 'on_mouse_motion(x=%d, y=%d, dx=%d, dy=%d)' % (
x, y, dx, dy)
def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
print >> self.file, 'on_mouse_drag(x=%d, y=%d, dx=%d, dy=%d, '\
'buttons=%s, modifiers=%s)' % (
x, y, dx, dy,
mouse.buttons_string(buttons), key.modifiers_string(modifiers))
def on_mouse_press(self, x, y, button, modifiers):
print >> self.file, 'on_mouse_press(x=%d, y=%d, button=%r, '\
'modifiers=%s)' % (x, y,
mouse.buttons_string(button), key.modifiers_string(modifiers))
def on_mouse_release(self, x, y, button, modifiers):
print >> self.file, 'on_mouse_release(x=%d, y=%d, button=%r, '\
'modifiers=%s)' % (x, y,
mouse.buttons_string(button), key.modifiers_string(modifiers))
def on_mouse_scroll(self, x, y, dx, dy):
print >> self.file, 'on_mouse_scroll(x=%f, y=%f, dx=%f, dy=%f)' % (
x, y, dx, dy)
def on_close(self):
print >> self.file, 'on_close()'
def on_mouse_enter(self, x, y):
print >> self.file, 'on_mouse_enter(x=%d, y=%d)' % (x, y)
def on_mouse_leave(self, x, y):
print >> self.file, 'on_mouse_leave(x=%d, y=%d)' % (x, y)
def on_expose(self):
print >> self.file, 'on_expose()'
def on_resize(self, width, height):
print >> self.file, 'on_resize(width=%d, height=%d)' % (width, height)
def on_move(self, x, y):
print >> self.file, 'on_move(x=%d, y=%d)' % (x, y)
def on_activate(self):
print >> self.file, 'on_activate()'
def on_deactivate(self):
print >> self.file, 'on_deactivate()'
def on_show(self):
print >> self.file, 'on_show()'
def on_hide(self):
print >> self.file, 'on_hide()'
def on_context_lost(self):
print >> self.file, 'on_context_lost()'
def on_context_state_lost(self):
print >> self.file, 'on_context_state_lost()'