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30343b5869
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e17d4282ac
4 changed files with 23 additions and 16 deletions
7
hr.py
7
hr.py
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@ -45,15 +45,14 @@ class LoadScreen(object):
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self.window.push_handlers(interface)
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if __name__ == '__main__':
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pyglet.gl.glBlendFunc(pyglet.gl.GL_SRC_ALPHA,
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pyglet.gl.GL_ONE_MINUS_SRC_ALPHA)
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window = Window(width=1024, height=768)
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if len(sys.argv) < 2:
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sys.exit("specify the map you want to load from the map folder\nusage: python hr.py \"A Viking We Shall Go\"")
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if not os.path.exists(os.path.join(pyglet.resource._default_loader._script_home,"maps","%s.h3m" % sys.argv[1])):
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sys.exit("cannot find file %s" % os.path.join(pyglet.resource._default_loader._script_home,"maps","%s.h3m" % sys.argv[1]))
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pyglet.gl.glBlendFunc(pyglet.gl.GL_SRC_ALPHA,
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pyglet.gl.GL_ONE_MINUS_SRC_ALPHA)
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window = Window(width=1024, height=768)
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window.push_handlers(LoadScreen(window, sys.argv[1]))
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img = pyglet.resource.image("data/cursors/cradvntr.def/0.png")
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window.set_mouse_cursor(pyglet.window.ImageMouseCursor(img, 0, 40))
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@ -23,27 +23,24 @@ from lib import h3m
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import os
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class OrderedTextureGroup(pyglet.graphics.Group):
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def __init__(self, order, texture, parent=None):
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super(OrderedTextureGroup, self).__init__(parent)
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def __init__(self, order, texture):
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super(OrderedTextureGroup, self).__init__()
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self.texture = texture
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self.order = order
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def set_state(self):
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pyglet.gl.glEnable(self.texture.target)
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pyglet.gl.glBindTexture(self.texture.target, self.texture.id)
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pyglet.gl.glBindTexture(pyglet.gl.GL_TEXTURE_2D, self.texture.id)
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def unset_state(self):
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pyglet.gl.glDisable(self.texture.target)
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pass
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def __hash__(self):
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return hash((self.order, self.texture.target, self.texture.id, self.parent))
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return hash((self.order, self.texture.id))
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def __eq__(self, other):
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return (self.__class__ is other.__class__ and
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self.order == other.order and
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self.texture.target == other.texture.target and
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self.texture.id == other.texture.id and
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self.parent == self.parent)
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self.texture.id == other.texture.id)
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def __repr__(self):
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return '%s(order=%d, id=%d)' % (self.__class__.__name__, self.order, self.texture.id)
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@ -93,7 +90,7 @@ class Animation(object):
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class Animation_Object(object):
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def __init__(self, animation, group=None):
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if group:
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if group != None:
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self.texgroup = group
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else:
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self.texgroup = animation.texgroup
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@ -179,7 +176,7 @@ class MapSet(object):
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for x, tile in enumerate(line):
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if tile[0] == -1: #edge
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if "edg" not in list(tile_textures.keys()):
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tile_textures["edg"] = [self.load_map_object('data/advmap_tiles/edg.def/%d.png'%i, 1000) for i in range(36)]
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tile_textures["edg"] = [self.load_map_object('data/advmap_tiles/edg.def/%d.png'%i, 100) for i in range(36)]
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self.__tiles[x,y] = [tile_textures["edg"][tile[1]]]
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elif tile[0] == 0: #dirt
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if "dirttl" not in list(tile_textures.keys()):
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@ -131,7 +131,9 @@ class MapView(object):
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def draw(self):
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pyglet.gl.glTranslatef(self.view_x+IF_LEFT, self.view_y+IF_BOTTOM, 0)
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pyglet.gl.glScalef(self.tile_size/32.0, self.tile_size/32.0, 0.0)
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pyglet.gl.glEnable(pyglet.gl.GL_TEXTURE_2D)
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self.batch.draw()
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pyglet.gl.glDisable(pyglet.gl.GL_TEXTURE_2D)
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def _move(self, dx, dy):
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# new map position
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9
setup.py
Normal file
9
setup.py
Normal file
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@ -0,0 +1,9 @@
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from distutils.core import setup
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from distutils.extension import Extension
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from Cython.Distutils import build_ext
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setup(
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cmdclass = {'build_ext': build_ext},
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ext_modules = [Extension("blit_into", ["lib/blit_into.pyx"]),
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Extension("batch", ["lib/batch.pyx"])]
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)
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