add openbox primitive

This commit is contained in:
josch 2014-09-11 10:33:11 +02:00
parent 1edc77105a
commit aff312c157

View file

@ -214,6 +214,24 @@ def drawbox():
lines.append((p1, p2))
return lines, triangles, quads
def drawopenbox():
lines = list()
triangles = list()
quads = list()
outertopcoords = [(0,0,0),(1,0,0),(1,0,1),(0,0,1)]
outerbottomcoords = [(x, 1, z) for x,_,z in outertopcoords]
# write outer top plate and lines
quads.append(outertopcoords)
for p1, p2 in wrap(outertopcoords):
lines.append((p1, p2))
# outer sides and lines
for (p1, p2), (p3, p4) in zip(wrap(outertopcoords), wrap(outerbottomcoords)):
quads.append((p1,p2,p4,p3))
lines.append((p1,p3))
for p1, p2 in wrap(outerbottomcoords):
lines.append((p1, p2))
return lines, triangles, quads
def render_part(part):
partid, parttext = part[:2]
###################################################
@ -273,37 +291,23 @@ def render_part(part):
for x in range(studsx):
files.append(((studsx/2.0 - x)*20 - 10, 0, (studsz/2.0 - z)*20 - 10,1,0,0,0,1,0,0,0,1,"stud.dat"))
files.append((-studsx*10,0,-studsz*10,studsx*20,0,0,0,4,0,0,0,studsz*20,"box.dat"))
elif m.group('type') in ['Brick', 'Plate', 'Slope Brick 31', 'Tile']:
# draw studs
if m.group('centerstud'):
files.append((0,0,0,1,0,0,0,1,0,0,0,1,"stud.dat"))
elif m.group('type') not in ['Slope Brick 31', 'Tile']:
for z in range(studsz):
for x in range(studsx):
if not m.group('corner') or z >= studsz/2 or x >= studsx/2:
files.append(((studsx/2.0 - x)*20 - 10, 0, (studsz/2.0 - z)*20 - 10,1,0,0,0,1,0,0,0,1,"stud.dat"))
elif m.group('type') in ['Brick', 'Plate'] and m.group('corner'):
for z in range(studsz):
for x in range(studsx):
if z >= studsz/2 or x >= studsx/2:
files.append(((studsx/2.0 - x)*20 - 10, 0, (studsz/2.0 - z)*20 - 10,1,0,0,0,1,0,0,0,1,"stud.dat"))
# create top, bottom, inner and outer rectangles
# in case of a corner, draw an L otherwise draw a square
if m.group('corner'):
coords = [(0,0),(1,0),(1,-1),(-1,-1),(-1,1),(0,1)]
else:
coords = [(1,1),(1,-1),(-1,-1),(-1,1)]
# draw an L
coords = [(0,0),(1,0),(1,-1),(-1,-1),(-1,1),(0,1)]
# walls are 4 LDU thick, use sign() in case x or y are zero
if m.group('type') == 'Slope Brick 31':
outertopcoords = [(studsx*10*x, 0 if z == 1 else height-4, studsz*10*z) for x,z in coords]
innertopcoords = [(studsx*10*x-sign(x)*4, height-4, studsz*10*z-sign(z)*4) for x,z in coords]
else:
outertopcoords = [(studsx*10*x, 0, studsz*10*z) for x,z in coords]
innertopcoords = [(studsx*10*x-sign(x)*4, 4, studsz*10*z-sign(z)*4) for x,z in coords]
outertopcoords = [(studsx*10*x, 0, studsz*10*z) for x,z in coords]
innertopcoords = [(studsx*10*x-sign(x)*4, 4, studsz*10*z-sign(z)*4) for x,z in coords]
outerbottomcoords = [(x, height, z) for x,y,z in outertopcoords]
innerbottomcoords = [(x, height, z) for x,y,z in innertopcoords]
# write outer top plate and lines
# in case of a corner draw two trapezoids, otherwise draw a rectangle
if m.group('corner'):
quads.append(outertopcoords[:4])
quads.append(outertopcoords[3:]+outertopcoords[:1])
else:
quads.append(outertopcoords)
# draw two trapezoids
quads.append(outertopcoords[:4])
quads.append(outertopcoords[3:]+outertopcoords[:1])
for p1, p2 in wrap(outertopcoords):
lines.append((p1, p2))
# outer sides and lines
@ -311,12 +315,59 @@ def render_part(part):
quads.append((p1,p2,p4,p3))
lines.append((p1,p3))
# write inner top plate and lines
# in case of a corner draw two trapezoids, otherwise draw a rectangle
if m.group('corner'):
quads.append(innertopcoords[:4])
quads.append(innertopcoords[3:]+innertopcoords[:1])
else:
quads.append(innertopcoords)
# draw two trapezoids
quads.append(innertopcoords[:4])
quads.append(innertopcoords[3:]+innertopcoords[:1])
for p1, p2 in wrap(innertopcoords):
lines.append((p1, p2))
# inner sides and lines
for (p1, p2), (p3, p4) in zip(wrap(innertopcoords), wrap(innerbottomcoords)):
quads.append((p1,p2,p4,p3))
lines.append((p1,p3))
# write out bottom with trapezoids and lines
for (p1, p2), (p3, p4) in zip(wrap(innerbottomcoords), wrap(outerbottomcoords)):
quads.append((p1, p2, p4, p3))
lines.append((p1, p2))
lines.append((p3, p4))
elif m.group('type') in ['Brick', 'Plate', 'Tile']:
# draw studs
if m.group('centerstud'):
files.append((0,0,0,1,0,0,0,1,0,0,0,1,"stud.dat"))
elif m.group('type') not in ['Slope Brick 31', 'Tile']:
for z in range(studsz):
for x in range(studsx):
files.append(((studsx/2.0 - x)*20 - 10, 0, (studsz/2.0 - z)*20 - 10,1,0,0,0,1,0,0,0,1,"stud.dat"))
# outer box
files.append((-studsx*10,0,-studsz*10,studsx*20,0,0,0,height,0,0,0,studsz*20,"openbox.dat"))
# inner box
files.append((-studsx*10+4,4,-studsz*10+4,studsx*20-8,0,0,0,height-4,0,0,0,studsz*20-8,"openbox.dat"))
# write out bottom with trapezoids
coords = [(1,1),(1,-1),(-1,-1),(-1,1)]
outerbottomcoords = [(studsx*10*x, height, studsz*10*z) for x,z in coords]
innerbottomcoords = [(studsx*10*x-sign(x)*4, height, studsz*10*z-sign(z)*4) for x,z in coords]
for (p1, p2), (p3, p4) in zip(wrap(innerbottomcoords), wrap(outerbottomcoords)):
quads.append((p1, p2, p4, p3))
elif m.group('type') == 'Slope Brick 31':
# create top, bottom, inner and outer rectangles
# draw a square
coords = [(1,1),(1,-1),(-1,-1),(-1,1)]
# walls are 4 LDU thick, use sign() in case x or y are zero
outertopcoords = [(studsx*10*x, 0 if z == 1 else height-4, studsz*10*z) for x,z in coords]
innertopcoords = [(studsx*10*x-sign(x)*4, height-4, studsz*10*z-sign(z)*4) for x,z in coords]
outerbottomcoords = [(x, height, z) for x,y,z in outertopcoords]
innerbottomcoords = [(x, height, z) for x,y,z in innertopcoords]
# write outer top plate and lines
# draw a rectangle
quads.append(outertopcoords)
for p1, p2 in wrap(outertopcoords):
lines.append((p1, p2))
# outer sides and lines
for (p1, p2), (p3, p4) in zip(wrap(outertopcoords), wrap(outerbottomcoords)):
quads.append((p1,p2,p4,p3))
lines.append((p1,p3))
# write inner top plate and lines
# draw a rectangle
quads.append(innertopcoords)
for p1, p2 in wrap(innertopcoords):
lines.append((p1, p2))
# inner sides and lines
@ -659,5 +710,7 @@ if __name__ == "__main__":
write_file("parts/stud.dat", [], [], lines, triangles, quads)
lines, triangles, quads = drawbox()
write_file("parts/box.dat", [], [], lines, triangles, quads)
lines, triangles, quads = drawopenbox()
write_file("parts/openbox.dat", [], [], lines, triangles, quads)
for part in parts:
render_part(part)