more optimizations
This commit is contained in:
parent
a4dcde887a
commit
b4559841ad
1 changed files with 135 additions and 157 deletions
200
partsgen.py
200
partsgen.py
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@ -133,12 +133,17 @@ def drawstud(studsx, studsz, x, z, lines, triangles, quads):
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def render_part(part):
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partid, parttext = part[:2]
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###################################################
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# parse part text into usable information #
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###################################################
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m = re.match(r"(?P<type>[A-Za-z0-9 ]+?) (?P<studsz>\d+)"+
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r" x (?P<studsx>\d+)(?: x (?P<height>\d+(?:/\d+)?))?"+
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r"(?: (?P<corner>Corner)| "+
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r"(?P<slope>(?:Double|Triple|Inverted|Concave|Convex| |/)+))?",
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parttext)
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# sanity checks
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###################################################
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# sanity checks #
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###################################################
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if m.group('type') not in ['Brick', 'Plate', 'Slope Brick 18',
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'Slope Brick 31', 'Slope Brick 33', 'Slope Brick 45',
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'Slope Brick 65', 'Slope Brick 75']:
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@ -153,6 +158,9 @@ def render_part(part):
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if m.group('corner') and (m.group('studsx') != m.group('studsz')):
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print "corners must be squares"
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exit(1)
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###################################################
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# set up data structures #
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###################################################
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lines = list()
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triangles = list()
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quads = list()
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@ -172,8 +180,12 @@ def render_part(part):
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height = 1
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# convert plate height to LDraw units
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height *= 8
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if m.group('type') in ['Brick', 'Plate']:
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###################################################
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# handle bricks, plates and slope brick 31 #
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###################################################
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if m.group('type') in ['Brick', 'Plate', 'Slope Brick 31']:
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# draw studs
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if m.group('type') != 'Slope Brick 31':
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for z in range(studsz):
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for x in range(studsx):
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if not m.group('corner') or z >= studsz/2 or x >= studsx/2:
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@ -184,10 +196,14 @@ def render_part(part):
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coords = [(0,0),(1,0),(1,-1),(-1,-1),(-1,1),(0,1)]
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else:
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coords = [(1,1),(1,-1),(-1,-1),(-1,1)]
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outertopcoords = [(studsx*10*x, 0, studsz*10*z) for x,z in coords]
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outerbottomcoords = [(x, height, z) for x,y,z in outertopcoords]
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# walls are 4 LDU thick, use sign() in case x or y are zero
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if m.group('type') == 'Slope Brick 31':
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outertopcoords = [(studsx*10*x, 0 if z == 1 else height-4, studsz*10*z) for x,z in coords]
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innertopcoords = [(studsx*10*x-sign(x)*4, height-4, studsz*10*z-sign(z)*4) for x,z in coords]
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else:
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outertopcoords = [(studsx*10*x, 0, studsz*10*z) for x,z in coords]
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innertopcoords = [(studsx*10*x-sign(x)*4, 4, studsz*10*z-sign(z)*4) for x,z in coords]
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outerbottomcoords = [(x, height, z) for x,y,z in outertopcoords]
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innerbottomcoords = [(x, height, z) for x,y,z in innertopcoords]
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# write outer top plate and lines
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# in case of a corner draw two trapezoids, otherwise draw a rectangle
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@ -220,18 +236,25 @@ def render_part(part):
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quads.append((p1, p2, p4, p3))
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lines.append((p1, p2))
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lines.append((p3, p4))
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elif m.group('type') == 'Slope Brick 31':
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# create top, bottom, inner and outer rectangles
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###################################################
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# handle slopes #
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###################################################
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elif m.group('type') in ['Slope Brick 18', 'Slope Brick 33',
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'Slope Brick 45', 'Slope Brick 65', 'Slope Brick 75']:
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# draw studs (draw an L if double concave)
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coordsL = [(0,0),(0,-1),(-1,-1),(-1,1),(1,1),(1,0)]
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coords = [(-1,-1),(-1,1),(1,1),(1,-1)]
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###################################################
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# handle double, triple slopes #
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###################################################
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if m.group('slope') in ['Double', 'Triple', 'Double Concave / Double Convex']:
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coords = [(1,1),(1,-1),(-1,-1),(-1,1)]
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outertopcoords = [(studsx*10*x, 0 if z == 1 else height-4, studsz*10*z) for x,z in coords]
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outerbottomcoords = [(x, height, z) for x,y,z in outertopcoords]
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# create top, bottom, inner and outer rectangles
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outertopcoords = [(studsx*10*x, 24-4, studsz*10*z) for x,z in coords]
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outerbottomcoords = [(x, 24, z) for x,y,z in outertopcoords]
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# walls are 4 LDU thick, use sign() in case x or y are zero
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innertopcoords = [(studsx*10*x-sign(x)*4, height-4, studsz*10*z-sign(z)*4) for x,z in coords]
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innerbottomcoords = [(x, height, z) for x,y,z in innertopcoords]
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# write outer top plate and lines
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quads.append(outertopcoords)
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for p1, p2 in wrap(outertopcoords):
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lines.append((p1, p2))
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innertopcoords = [(studsx*10*x-sign(x)*4, 24-4, studsz*10*z-sign(z)*4) for x,z in coords]
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innerbottomcoords = [(x, 24, z) for x,y,z in innertopcoords]
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# outer sides and lines
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for (p1, p2), (p3, p4) in zip(wrap(outertopcoords), wrap(outerbottomcoords)):
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quads.append((p1,p2,p4,p3))
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@ -249,19 +272,22 @@ def render_part(part):
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quads.append((p1, p2, p4, p3))
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lines.append((p1, p2))
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lines.append((p3, p4))
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elif m.group('type') in ['Slope Brick 18', 'Slope Brick 33',
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'Slope Brick 45', 'Slope Brick 65', 'Slope Brick 75']:
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# draw studs (draw an L if double concave)
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coordsL = [(0,0),(0,-1),(-1,-1),(-1,1),(1,1),(1,0)]
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coords = [(-1,-1),(-1,1),(1,1),(1,-1)]
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if 'Double' == m.group('slope'):
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# create top, bottom, inner and outer rectangles
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coords = [(1,1),(1,-1),(-1,-1),(-1,1)]
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outertopcoords = [(studsx*10*x, 24-4, studsz*10*z) for x,z in coords]
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outerbottomcoords = [(x, 24, z) for x,y,z in outertopcoords]
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# walls are 4 LDU thick, use sign() in case x or y are zero
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innertopcoords = [(studsx*10*x-sign(x)*4, 24-4, studsz*10*z-sign(z)*4) for x,z in coords]
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innerbottomcoords = [(x, 24, z) for x,y,z in innertopcoords]
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###################################################
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# handle triple slopes #
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###################################################
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if 'Triple' == m.group('slope'):
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tip = (0,0,studsz*10)
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# write outer top lines
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for p1, p2 in wrap(outertopcoords)[:-1]:
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lines.append((p1, p2))
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# write out slopes and lines
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for p1, p2 in wrap(outertopcoords):
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triangles.append([p1,p2,tip])
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lines.append((p1,tip))
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###################################################
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# handle double slopes #
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###################################################
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elif 'Double' == m.group('slope'):
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if m.group('type') == 'Slope Brick 45':
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ridge = [(studsx*10,0,0),(-studsx*10,0,0)]
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elif m.group('type') == 'Slope Brick 33':
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@ -272,23 +298,6 @@ def render_part(part):
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# write outer top lines
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lines.append(outertopcoords[1:3])
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lines.append(outertopcoords[:1]+outertopcoords[-1:])
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# outer sides and lines
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for (p1, p2), (p3, p4) in zip(wrap(outertopcoords), wrap(outerbottomcoords)):
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quads.append((p1,p2,p4,p3))
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lines.append((p1,p3))
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# write inner top plate and lines
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quads.append(innertopcoords)
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for p1, p2 in wrap(innertopcoords):
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lines.append((p1, p2))
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# inner sides and lines
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for (p1, p2), (p3, p4) in zip(wrap(innertopcoords), wrap(innerbottomcoords)):
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quads.append((p1,p2,p4,p3))
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lines.append((p1,p3))
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# write out bottom with trapezoids and lines
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for (p1, p2), (p3, p4) in zip(wrap(innerbottomcoords), wrap(outerbottomcoords)):
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quads.append((p1, p2, p4, p3))
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lines.append((p1, p2))
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lines.append((p3, p4))
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# draw gables
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triangles.append(ridge[:1]+outertopcoords[:2])
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triangles.append(ridge[-1:]+outertopcoords[2:])
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@ -301,47 +310,10 @@ def render_part(part):
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lines.append(ridge[:1]+outertopcoords[1:2])
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lines.append(ridge[-1:]+outertopcoords[-1:])
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lines.append(ridge[-1:]+outertopcoords[2:3])
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elif 'Triple' == m.group('slope'):
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# create top, bottom, inner and outer rectangles
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coords = [(1,1),(1,-1),(-1,-1),(-1,1)]
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outertopcoords = [(studsx*10*x, 24-4, studsz*10*z) for x,z in coords]
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outerbottomcoords = [(x, 24, z) for x,y,z in outertopcoords]
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# walls are 4 LDU thick, use sign() in case x or y are zero
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innertopcoords = [(studsx*10*x-sign(x)*4, 24-4, studsz*10*z-sign(z)*4) for x,z in coords]
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innerbottomcoords = [(x, 24, z) for x,y,z in innertopcoords]
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tip = (0,0,studsz*10)
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# write outer top lines
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for p1, p2 in wrap(outertopcoords)[:-1]:
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lines.append((p1, p2))
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# outer sides and lines
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for (p1, p2), (p3, p4) in zip(wrap(outertopcoords), wrap(outerbottomcoords)):
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quads.append((p1,p2,p4,p3))
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lines.append((p1,p3))
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# write inner top plate and lines
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quads.append(innertopcoords)
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for p1, p2 in wrap(innertopcoords):
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lines.append((p1, p2))
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# inner sides and lines
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for (p1, p2), (p3, p4) in zip(wrap(innertopcoords), wrap(innerbottomcoords)):
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quads.append((p1,p2,p4,p3))
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lines.append((p1,p3))
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# write out bottom with trapezoids and lines
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for (p1, p2), (p3, p4) in zip(wrap(innerbottomcoords), wrap(outerbottomcoords)):
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quads.append((p1, p2, p4, p3))
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lines.append((p1, p2))
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lines.append((p3, p4))
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# write out slopes and lines
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for p1, p2 in wrap(outertopcoords):
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triangles.append([p1,p2,tip])
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lines.append((p1,tip))
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###################################################
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# handle double concave / double convex slopes #
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###################################################
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elif 'Double Concave / Double Convex' == m.group('slope'):
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# create top, bottom, inner and outer rectangles
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coords = [(1,1),(1,-1),(-1,-1),(-1,1)]
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outertopcoords = [(studsx*10*x, 24-4, studsz*10*z) for x,z in coords]
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outerbottomcoords = [(x, 24, z) for x,y,z in outertopcoords]
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# walls are 4 LDU thick, use sign() in case x or y are zero
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innertopcoords = [(studsx*10*x-sign(x)*4, 24-4, studsz*10*z-sign(z)*4) for x,z in coords]
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innerbottomcoords = [(x, 24, z) for x,y,z in innertopcoords]
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if m.group('type') != 'Slope Brick 45':
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print "unsupported slope type for double concave / double convex"
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exit(1)
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@ -350,23 +322,6 @@ def render_part(part):
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# write outer top lines (eaves)
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lines.append(outertopcoords[1:3])
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lines.append(outertopcoords[:2])
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# outer sides and lines
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for (p1, p2), (p3, p4) in zip(wrap(outertopcoords), wrap(outerbottomcoords)):
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quads.append((p1,p2,p4,p3))
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lines.append((p1,p3))
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# write inner top plate and lines
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quads.append(innertopcoords)
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for p1, p2 in wrap(innertopcoords):
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lines.append((p1, p2))
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# inner sides and lines
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for (p1, p2), (p3, p4) in zip(wrap(innertopcoords), wrap(innerbottomcoords)):
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quads.append((p1,p2,p4,p3))
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lines.append((p1,p3))
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# write out bottom with trapezoids and lines
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for (p1, p2), (p3, p4) in zip(wrap(innerbottomcoords), wrap(outerbottomcoords)):
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quads.append((p1, p2, p4, p3))
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lines.append((p1, p2))
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lines.append((p3, p4))
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# draw gables
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triangles.append(ridge1[-1:]+outertopcoords[2:])
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triangles.append(ridge2[:1]+outertopcoords[:1]+outertopcoords[-1:])
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@ -386,6 +341,9 @@ def render_part(part):
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# draw valley and hip
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lines.append(((0,0,0),outertopcoords[-1]))
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lines.append(((0,0,0),outertopcoords[1]))
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###################################################
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# handle all other slopes #
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###################################################
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else:
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if m.group('slope') in ['Inverted', 'Inverted Double Convex']:
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for z in range(studsz):
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@ -401,7 +359,9 @@ def render_part(part):
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else:
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for x in range(studsx):
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drawstud(studsx, studsz, x, 0, lines, triangles, quads)
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# create top, bottom, inner and outer rectangles
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###################################################
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# create top, bottom, inner and outer rectangles #
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###################################################
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if m.group('slope') in ['Double Convex', 'Inverted Double Convex']:
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outertopcoords = [((x-studsx+1)*10, 0, (z+studsz-1)*10) for x,z in coords]
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outerbottomcoords = [(studsx*10*x, height, studsz*10*z) for x,z in coords] # big
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@ -449,7 +409,9 @@ def render_part(part):
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[(x,4,z) for x,y,z in innertopcoords],
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[(x,height,z) for x,y,z in innertopcoords])
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noseup, nosedown = [(x,0,z) for x,y,z in nosedown], [(x,4,z) for x,y,z in noseup]
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# outer sides and lines
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###################################################
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# create outer sides and lines #
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###################################################
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if m.group('slope') in ['Double Convex', 'Inverted Double Convex']:
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for (p1, p2), (p3, p4) in zip(wrap(outertopcoords)[:2], wrap(helpercoords)[:2]):
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quads.append((p1,p2,p4,p3))
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@ -465,13 +427,17 @@ def render_part(part):
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quads.append((p1,p2,p4,p3))
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for (p1, p2), (p3, p4) in zip(wrap(outertopcoords)[1:3], wrap(helpercoords)[1:3]):
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lines.append((p1,p3))
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# draw nose
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###################################################
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# draw nose #
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###################################################
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if m.group('slope') in ['Inverted Double Convex', 'Double Convex']:
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quads.append(noseup1+[nosedown1[1]]+[nosedown1[0]])
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quads.append(noseup2+[nosedown2[1]]+[nosedown2[0]])
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elif m.group('slope') != 'Double Concave':
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quads.append(noseup+[nosedown[1]]+[nosedown[0]])
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# draw sides and lines to the nose
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###################################################
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# draw sides and lines to the nose #
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###################################################
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if m.group('slope') in ['Double Convex', 'Inverted Double Convex']:
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quads.append(outertopcoords[-2:-1]+helpercoords[-2:-1]+noseup2[:1]+nosedown2[:1])
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quads.append(outertopcoords[:1]+helpercoords[:1]+noseup1[:1]+nosedown1[:1])
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@ -491,7 +457,9 @@ def render_part(part):
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else:
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lines.append(noseup[:1]+nosedown[:1])
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lines.append(noseup[-1:]+nosedown[-1:])
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# write inner top plate and lines
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###################################################
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# write inner top plate and lines #
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###################################################
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if m.group('slope') == 'Double Concave':
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quads.append(innertopcoords[:4])
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quads.append(innertopcoords[3:]+innertopcoords[:1])
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@ -499,7 +467,9 @@ def render_part(part):
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quads.append(innertopcoords)
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for p1, p2 in wrap(innertopcoords):
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lines.append((p1, p2))
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# inner sides and lines
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###################################################
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# inner sides and lines #
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###################################################
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if m.group('slope') == 'Double Concave':
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# the quadrilateral sides
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for (p1, p2), (p3, p4) in zip(wrap(innertopcoords)[1:5],
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@ -517,7 +487,9 @@ def render_part(part):
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for (p1, p2), (p3, p4) in zip(wrap(innertopcoords), wrap(innerbottomcoords)):
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quads.append((p1,p2,p4,p3))
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lines.append((p1,p3))
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# draw slope and lines around it
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###################################################
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# draw slope and lines around it #
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###################################################
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if m.group('slope') in ['Double Convex', 'Inverted Double Convex']:
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if m.group('slope') == 'Inverted Double Convex':
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noseup1, nosedown1, noseup2, nosedown2 = nosedown1, noseup1, nosedown2, noseup2
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@ -541,15 +513,21 @@ def render_part(part):
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lines.append(noseup[:1]+outertopcoords[:1])
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lines.append(noseup[-1:]+outertopcoords[-1:])
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lines.append(noseup[:1]+noseup[-1:])
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# for drawing the top and bottom, switch the coords if necessary
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###################################################
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# for drawing top/bottom, switch the coords #
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###################################################
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if m.group('slope') in ['Inverted Double Convex', 'Inverted']:
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outertopcoords, outerbottomcoords = outerbottomcoords, outertopcoords
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# write out bottom with trapezoids and lines
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###################################################
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# write out bottom with trapezoids and lines #
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###################################################
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for (p1, p2), (p3, p4) in zip(wrap(innerbottomcoords), wrap(outerbottomcoords)):
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quads.append((p1, p2, p4, p3))
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lines.append((p1, p2))
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lines.append((p3, p4))
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# write outer top plate and lines
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###################################################
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# write outer top plate and lines #
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###################################################
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if m.group('slope') == 'Double Concave':
|
||||
quads.append(outertopcoords[:4])
|
||||
quads.append(outertopcoords[3:]+outertopcoords[:1])
|
||||
|
|
Loading…
Reference in a new issue