IT'S FUCKING DONE
|
@ -0,0 +1,5 @@
|
||||||
|
\[README IN PROGRESS\]
|
||||||
|
|
||||||
|
\[ARGH I'M PULLING EVERYTHING TOGETHER SO LAST MINUTE\]
|
||||||
|
|
||||||
|
\["LICENSE": THIS THING IS PUBLIC DOMAIN, DO WHATEVER YOU WANT\]
|
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 3 KiB |
|
@ -500,3 +500,26 @@ s{
|
||||||
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|
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|
||||||
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|
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|
||||||
|
|
||||||
|
/*************************/
|
||||||
|
/***** CREDITS ******/
|
||||||
|
/*************************/
|
||||||
|
|
||||||
|
.credits{
|
||||||
|
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|
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|
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|
||||||
|
.credits .big{
|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
.credits .divider{
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
.credits a:hover{
|
||||||
|
color:#ee5151;
|
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|
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|
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|
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|
@ -48,6 +48,7 @@ function IncDecNumber(config){
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|
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|
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self.setValue(self.value+1);
|
self.setValue(self.value+1);
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self.onchange(self.value);
|
self.onchange(self.value);
|
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|
Loader.sounds.button2.play(); // higher pitch
|
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|
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|
||||||
dom.appendChild(up);
|
dom.appendChild(up);
|
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|
||||||
|
@ -57,6 +58,7 @@ function IncDecNumber(config){
|
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|
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|
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self.setValue(self.value-1);
|
self.setValue(self.value-1);
|
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self.onchange(self.value);
|
self.onchange(self.value);
|
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|
Loader.sounds.button1.play(); // lower pitch
|
||||||
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|
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|
||||||
dom.appendChild(down);
|
dom.appendChild(down);
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ window.onload = function(){
|
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// PRELOADER
|
// PRELOADER
|
||||||
Q.all([
|
Q.all([
|
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Loader.loadAssets(Loader.manifestPreload),
|
Loader.loadAssets(Loader.manifestPreload),
|
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Words.convert("lang/en.html")
|
Words.convert("words.html")
|
||||||
]).then(function(){
|
]).then(function(){
|
||||||
|
|
||||||
// CHANGE DOM
|
// CHANGE DOM
|
||||||
|
@ -29,7 +29,7 @@ window.onload = function(){
|
||||||
|
|
||||||
// [FOR DEBUGGING]
|
// [FOR DEBUGGING]
|
||||||
publish("slideshow/next");
|
publish("slideshow/next");
|
||||||
//publish("slideshow/scratch", ["conclusion"]);
|
//publish("slideshow/scratch", ["credits"]);
|
||||||
|
|
||||||
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|
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|
||||||
|
|
||||||
|
|
|
@ -123,7 +123,7 @@ function Iterated(config){
|
||||||
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|
});
|
||||||
self.introMachine = function(){
|
self.introMachine = function(){
|
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|
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|
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|
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|
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|
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|
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|
|
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///////////////////////////////////////////////
|
///////////////////////////////////////////////
|
||||||
|
|
|
@ -50,8 +50,8 @@ SLIDES.push({
|
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|
|
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|
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|
||||||
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|
onend: function(self){
|
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self.remove("labelYou");
|
//self.remove("labelYou");
|
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self.remove("labelThem");
|
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|
||||||
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|
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|
||||||
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|
||||||
},{
|
},{
|
||||||
|
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|
@ -8,6 +8,20 @@ SLIDES.push({
|
||||||
self.add({id:"iterated", type:"Iterated", x:130, y:133});
|
self.add({id:"iterated", type:"Iterated", x:130, y:133});
|
||||||
self.objects.iterated.dehighlightPayoff();
|
self.objects.iterated.dehighlightPayoff();
|
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|
|
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|
// Labels
|
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|
self.add({
|
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|
id:"labelYou", type:"TextBox",
|
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|
x:211, y:201, width:50, height:50,
|
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|
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|
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|
text_id:"label_you"
|
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|
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|
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|
self.add({
|
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|
id:"labelThem", type:"TextBox",
|
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|
x:702, y:189, width:50, height:50,
|
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|
align:"center", color:"#aaa", size:17,
|
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|
text_id:"label_them"
|
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|
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|
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|
|
||||||
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|
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|
||||||
|
|
||||||
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|
onstart: function(self){
|
||||||
|
@ -54,6 +68,8 @@ SLIDES.push({
|
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onend: function(self){
|
onend: function(self){
|
||||||
self.remove("topWords");
|
self.remove("topWords");
|
||||||
self.remove("btmWords");
|
self.remove("btmWords");
|
||||||
|
self.remove("labelYou");
|
||||||
|
self.remove("labelThem");
|
||||||
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|
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|
||||||
|
|
||||||
});
|
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|
||||||
|
@ -87,7 +103,7 @@ SLIDES.push({
|
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//////////////////////////
|
//////////////////////////
|
||||||
|
|
||||||
// Move it
|
// Move it
|
||||||
self.objects.iterated.dom.style.top = 183;
|
o.iterated.dom.style.top = 183;
|
||||||
|
|
||||||
// Scoreboard!
|
// Scoreboard!
|
||||||
self.add({id:"scoreboard", type:"IteratedScoreboard", x:378, y:85});
|
self.add({id:"scoreboard", type:"IteratedScoreboard", x:378, y:85});
|
||||||
|
|
|
@ -209,7 +209,7 @@ SLIDES.push({
|
||||||
});
|
});
|
||||||
|
|
||||||
// DRUMROLL
|
// DRUMROLL
|
||||||
Loader.sounds.drumroll.play();
|
Loader.sounds.drumroll.volume(0.8).play();
|
||||||
_hide(o.text);
|
_hide(o.text);
|
||||||
_hide(o.button);
|
_hide(o.button);
|
||||||
setTimeout(function(){
|
setTimeout(function(){
|
||||||
|
|
|
@ -9,7 +9,8 @@ SLIDES.push({
|
||||||
|
|
||||||
// Iterated Simulation
|
// Iterated Simulation
|
||||||
self.add({id:"iterated", type:"Iterated", x:130, y:133});
|
self.add({id:"iterated", type:"Iterated", x:130, y:133});
|
||||||
self.objects.iterated.dehighlightPayoff();
|
o.iterated.dehighlightPayoff();
|
||||||
|
o.iterated.playerA.chooseHat("tft");
|
||||||
|
|
||||||
// Words on top & bottom
|
// Words on top & bottom
|
||||||
self.add({
|
self.add({
|
||||||
|
|
|
@ -13,12 +13,12 @@ SLIDES.push({
|
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// Label & Button for next...
|
// Label & Button for next...
|
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self.add({
|
self.add({
|
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id:"label_next", type:"TextBox",
|
id:"label_next", type:"TextBox",
|
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x:40, y:481, width:550, align:"right",
|
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|
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text_id: "sandbox_end"
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
message: "slideshow/scratch"
|
message: "slideshow/scratch"
|
||||||
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|
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|
||||||
|
|
|
@ -6,8 +6,8 @@ SLIDES.push({
|
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// Circular Wordbox
|
// Circular Wordbox
|
||||||
self.add({
|
self.add({
|
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id:"text", type:"TextBox",
|
id:"text", type:"TextBox",
|
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|
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|
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text_id:"credits_beta", color:"#fff"
|
text_id:"credits", color:"#fff"
|
||||||
});
|
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|
||||||
}
|
}
|
||||||
});
|
});
|
BIN
notes/favicon.png
Normal file
After Width: | Height: | Size: 810 B |
108
notes/index.html
Normal file
|
@ -0,0 +1,108 @@
|
||||||
|
<!DOCTYPE html>
|
||||||
|
<html>
|
||||||
|
|
||||||
|
<head>
|
||||||
|
|
||||||
|
<meta charset="utf-8">
|
||||||
|
<title>The Evolution of Trust: Feetnotes</title>
|
||||||
|
<link rel="icon" type="image/png" href="favicon.png">
|
||||||
|
<link rel="stylesheet" href="notes.css">
|
||||||
|
|
||||||
|
</head>
|
||||||
|
|
||||||
|
<body>
|
||||||
|
<div id="notes">
|
||||||
|
|
||||||
|
<h1>NOTES:</h1>
|
||||||
|
|
||||||
|
<h3>"The Evolution of Trust"</h3>
|
||||||
|
|
||||||
|
<p>This interactive guide is heavily based off Robert Axelrod's groundbreaking 1984 book, <a href="https://www.amazon.com/Evolution-Cooperation-Revised-Robert-Axelrod/dp/0465005640">The Evolution of Cooperation</a>! I was also heavily inspired by his 1997 sequel, <a href="http://press.princeton.edu/titles/6144.html">The Complexity of Cooperation</a>, and Robert Putnam's 2000 book on America's declining "social capital", <a href="http://bowlingalone.com/">Bowling Alone</a>.</p>
|
||||||
|
|
||||||
|
<p>yes i'm a bookworm nerd, plz don't bully me</p>
|
||||||
|
|
||||||
|
<h3>"Fewer and fewer people say they trust each other"</h3>
|
||||||
|
|
||||||
|
<p>To see a thorough statistical take on this, check out <a href="https://ourworldindata.org/trust">Our World In Data</a>. Mmmm stats</p>
|
||||||
|
|
||||||
|
<h3>"The Game of Trust"</h3>
|
||||||
|
|
||||||
|
<p>This game is also known in game theory as the infamous <em>Prisoner's Dilemma</em>. The Prisoner's Dilemma is named after a story where two suspects can either squeal on their partner-in-crime ("cheat"), or stay silent ("cooperate"). I chose not to do this story because 1) in this case, both players "cooperating" would be bad for society, and 2) it's unrealistic, everyone knows that snitches get stitches</p>
|
||||||
|
|
||||||
|
<h3>"You won't know in advance when the last round is"</h3>
|
||||||
|
|
||||||
|
<p>In the repeated game of trust (also known as <em>Iterated Prisoner's Dilemma</em>), it's important that neither player knows <em>when</em> the last round is. Why? Think about it - on the last round, both players would know their action has no consequence, so they'd both cheat. But that means in the second-last round, their actions can't change the next round, so they'd also both cheat. But that means in the third-last round... etc etc.</p>
|
||||||
|
|
||||||
|
<h3>"Copycat"</h3>
|
||||||
|
|
||||||
|
<p>This strategy is better known in game theory as <em>Tit For Tat</em>. It was created by Anatol Rapoport in 1980, for Robert Axelrod's game theory tournament. I chose not to use the name "Tit For Tat" because 1) it <em>sounds</em> mean, although it's a nice & fair strategy, and 2) a lot of the public have already heard about Tit For Tat, so if I used that name, players might just place their bets on this character because they've already heard of "Tit For Tat".</p>
|
||||||
|
|
||||||
|
<h3>"You may be skeptical about the Christmas Truce"</h3>
|
||||||
|
|
||||||
|
<p>There was another guy who was skeptical, too. During the truce, a German corporal remarked with disgust, <a href="http://time.com/3643889/christmas-truce-1914/">"Such a thing should not happen in wartime. Have you no German sense of honor?"</a></p>
|
||||||
|
|
||||||
|
<p>That man was Adolf Hitler.</p>
|
||||||
|
|
||||||
|
<p>You can't make this sh*t up.</p>
|
||||||
|
|
||||||
|
<h3>"For culture to evolve"</h3>
|
||||||
|
|
||||||
|
<p>There's a new, super-young interdisciplinary field that I'm really <em>excited</em> by, called <em>Cultural Evolution</em>. Admittedly, it's a bad name, not least because it sounds uncomfortably close to "Social Darwinism". Which it's not. Pinky promise.</p>
|
||||||
|
|
||||||
|
<p>One core part of Cultural Evolution Theory is culture evolves the same way life does: through variation & selection. Variation: people differ in beliefs & behaviors, and invent new ones almost every day. Selection: people try to imitate their heroes & elders, and adopt their beliefs/behaviors.</p>
|
||||||
|
|
||||||
|
<p>(Note: this is <em>not</em> quite Richard Dawkin's "meme" theory. "Meme" implies, that, like genes, ideas come in discrete chunks & replicate with high fidelity. This is obviously untrue. Also you can't say "meme" with a straight face these days, so whatever)</p>
|
||||||
|
|
||||||
|
<p>The reason why I think Cultural Evolution is so promising, is that it could integrate <em>all</em> the human sciences: psychology, sociology, economics, anthropology, political science, neuroscience, biology. The greatest problems of our time do not obey conventional academic boundaries -- so, it's about dang time we created a common language between the sciences and humanities.</p>
|
||||||
|
|
||||||
|
<p>If you want to learn more about Cultural Evolution Theory, I highly recommend Joseph Heinlich's 2015 book, <a href="http://press.princeton.edu/titles/10543.html">The Secret of Our Success</a>!</p>
|
||||||
|
|
||||||
|
<h3>"[Always Cheat's] exploitativeness was its downfall"</h3>
|
||||||
|
|
||||||
|
<p>You may have heard that someone found a player strategy that can "exploit evolution". From the <a href="https://www.scientificamerican.com/article/game-theory-calls-cooperation-into-question1/">Scientific American</a>: "[Press & Dyson's results] suggested the best strategies were selfish ones that led to extortion, not cooperation."</p>
|
||||||
|
|
||||||
|
<p>Press & Dyson's findings <em>are</em> really important, but Scientific American confused two different uses of the word "evolutionary". The first use, the way this interactive guide used it, was to mean that the <em>tournament's population</em> changes over time. The second use, the way P&D meant it, was that the <em>player's rules</em> changes over time. For example: Detective is "evolutionary" since it changes its own rules, while Copycat is <em>not</em> "evolutionary" since it sticks to its principles.</p>
|
||||||
|
|
||||||
|
<p>So, P&D found strategies that could exploit "evolutionary" <em>players</em> like Detective, but their strategies <em>still could not exploit the evolution of the tournament</em>, because in the long run, fair & nice strategies still win. </p>
|
||||||
|
|
||||||
|
<h3>"We have fewer friends -- period."</h3>
|
||||||
|
|
||||||
|
<p>Seriously, go read Robert Putnam's 2000 book, <a href="http://bowlingalone.com/">Bowling Alone</a>. Yeah it's a bit outdated by now, 17 years later, but its core findings and lessons are still true as ever -- probably even more so.</p>
|
||||||
|
|
||||||
|
<h3>"Non-zero-sum game" / "Win-Win"</h3>
|
||||||
|
|
||||||
|
<p>This is kinda cheesy, but I still adore the 1989 book, <a href="https://www.amazon.com/Habits-Highly-Effective-People-Powerful/dp/0743269519">The Seven Habits of Highly Effective People</a> -- especially Habit #4: Think Win-Win.</p>
|
||||||
|
|
||||||
|
<p>Because, contrary to popular belief, coming up with Win-Win solutions is hard, takes lots of effort, and is emotionally painful. Heck, I'd go even further – I'd say our culture's default stance of Win-Lose "us versus them" is the easy path, the lazy path, the equivalent of activism junk food.</p>
|
||||||
|
|
||||||
|
<p>Anyway. Exaggerations aside, I strongly believe "Win-Win" / "Non-Zero-Sum" is something we all urgently need -- in our personal lives, social lives, and <em>definitely</em> political lives.</p>
|
||||||
|
|
||||||
|
<h3>"Copykitten"</h3>
|
||||||
|
|
||||||
|
<p>Just like how Copycat's original name was Tit For Tat, Copykitten's original name is <em>Tit For Two Tats</em>. Same rule: Cooperate, unless the other players cheats <em>twice</em> in a row.</p>
|
||||||
|
|
||||||
|
<p>There's another forgiving variant of Tit For Tat called <em>Generous Tit For Tat</em>. It's got a similar but slightly different rule: Cooperate, but when the other player cheats, forgive them with a X% chance. This design, with the variable "X", lets you set different "forgiveness" levels for the player.</p>
|
||||||
|
|
||||||
|
<h3>"Simpleton"</h3>
|
||||||
|
|
||||||
|
<p>Also known as Pavlov, or Win-Shift-Lose-Stay.</p>
|
||||||
|
|
||||||
|
<h3>"Our modern media [...] has increased our miscommunication"</h3>
|
||||||
|
|
||||||
|
<p>I'm only in my twenties, I don't know why I always sound like an old grump shaking my fist at a cloud. But, yeah, anyway, go read Neil Postman's 1985 book, <a href="https://www.amazon.com/Amusing-Ourselves-Death-Discourse-Business/dp/014303653X">Amusing Ourselves To Death</a>. It's about how the communications technology we use subtly shapes our culture ("the medium is the message") and how technology that is biased towards quick & fast information (TV in 1985, social media now) turns us all into trivial, short-term thinkers.</p>
|
||||||
|
|
||||||
|
<p>Although I don't agree with <em>everything</em> in his book, it's a real eye-opener, and surprisingly prescient for 1985. His rant against Sesame Street is kinda weird, though.</p>
|
||||||
|
|
||||||
|
<h3>"Build relationships. Find win-wins. Communicate clearly."</h3>
|
||||||
|
|
||||||
|
<p>Giving advice can come off as condescending, so let me be perfectly honest: I do <em>not</em> have any of this figured out, personally. I'm bad at developing friendships, especially with people of different political views than me. I occasionally forget about win-wins, and lapse into "us versus them" thinking. And judging by this rambling, I'm also still terrible at communicating clearly.</p>
|
||||||
|
|
||||||
|
<p>But I want to get better. This stuff is <em>hard</em>. Building peace & trust in the world, from the bottom up, is <em>hard</em>.</p>
|
||||||
|
|
||||||
|
<p>And that's why it's worth it. <3</p>
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</body>
|
||||||
|
|
||||||
|
</html>
|
30
notes/notes.css
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
@font-face{
|
||||||
|
font-family: 'FuturaHandwritten';
|
||||||
|
font-style: normal;
|
||||||
|
src: url('../css/FuturaHandwritten.ttf') format('truetype');
|
||||||
|
}
|
||||||
|
|
||||||
|
body{
|
||||||
|
background: #fff;
|
||||||
|
font-family: "FuturaHandwritten";
|
||||||
|
font-size: 20px;
|
||||||
|
color: #222;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* fake bold */
|
||||||
|
b, strong{
|
||||||
|
font-weight: normal;
|
||||||
|
text-shadow:1px 0 0 currentColor;
|
||||||
|
}
|
||||||
|
|
||||||
|
#notes{
|
||||||
|
width: 800px;
|
||||||
|
margin: 80px auto;
|
||||||
|
line-height: 1.7em;
|
||||||
|
}
|
||||||
|
|
||||||
|
h3{
|
||||||
|
margin-top: 2.5em;
|
||||||
|
margin-bottom: -0.2em;
|
||||||
|
}
|
85
notes/notes.md
Normal file
|
@ -0,0 +1,85 @@
|
||||||
|
**"The Evolution of Trust"**
|
||||||
|
|
||||||
|
This interactive guide is heavily based off Robert Axelrod's groundbreaking 1984 book, [The Evolution of Cooperation](https://www.amazon.com/Evolution-Cooperation-Revised-Robert-Axelrod/dp/0465005640)! I was also heavily inspired by his 1997 sequel, [The Complexity of Cooperation](http://press.princeton.edu/titles/6144.html), and Robert Putnam's 2000 book on America's declining "social capital", [Bowling Alone](http://bowlingalone.com/).
|
||||||
|
|
||||||
|
yes i'm a bookworm nerd, plz don't bully me
|
||||||
|
|
||||||
|
**"Fewer and fewer people say they trust each other"**
|
||||||
|
|
||||||
|
To see a thorough statistical take on this, check out [Our World In Data](https://ourworldindata.org/trust). Mmmm stats~
|
||||||
|
|
||||||
|
**"The Game of Trust"**
|
||||||
|
|
||||||
|
This game is also known in game theory as the infamous *Prisoner's Dilemma*. The Prisoner's Dilemma is named after a story where two suspects can either squeal on their partner-in-crime ("cheat"), or stay silent ("cooperate"). I chose not to do this story because 1) in this case, both players "cooperating" would be bad for society, and 2) it's unrealistic, everyone knows that snitches get stitches
|
||||||
|
|
||||||
|
**"You won't know in advance when the last round is"**
|
||||||
|
|
||||||
|
In the repeated game of trust (also known as *Iterated Prisoner's Dilemma*), it's important that neither player knows *when* the last round is. Why? Think about it - on the last round, both players would know their action has no consequence, so they'd both cheat. But that means in the second-last round, their actions can't change the next round, so they'd also both cheat. But that means in the third-last round... etc etc.
|
||||||
|
|
||||||
|
**"Copycat"**
|
||||||
|
|
||||||
|
This strategy is better known in game theory as *Tit For Tat*. It was created by Anatol Rapoport in 1980, for Robert Axelrod's game theory tournament. I chose not to use the name "Tit For Tat" because 1) it *sounds* mean, although it's a nice & fair strategy, and 2) a lot of the public have already heard about Tit For Tat, so if I used that name, players might just place their bets on this character because they've already heard of "Tit For Tat".
|
||||||
|
|
||||||
|
**"You may be skeptical about the Christmas Truce"**
|
||||||
|
|
||||||
|
There was another guy who was skeptical, too. During the truce, a German corporal remarked with disgust, ["Such a thing should not happen in wartime. Have you no German sense of honor?"](http://time.com/3643889/christmas-truce-1914/)
|
||||||
|
|
||||||
|
That man was Adolf Hitler.
|
||||||
|
|
||||||
|
You can't make this sh\*t up.
|
||||||
|
|
||||||
|
**"For culture to evolve"**
|
||||||
|
|
||||||
|
There's a new, super-young interdisciplinary field that I'm really *excited* by, called *Cultural Evolution*. Admittedly, it's a bad name, not least because it sounds uncomfortably close to "Social Darwinism". Which it's not. Pinky promise.
|
||||||
|
|
||||||
|
One core part of Cultural Evolution Theory is culture evolves the same way life does: through variation & selection. Variation: people differ in beliefs & behaviors, and invent new ones almost every day. Selection: people try to imitate their heroes & elders, and adopt their beliefs/behaviors.
|
||||||
|
|
||||||
|
(Note: this is *not* quite Richard Dawkin's "meme" theory. "Meme" implies, that, like genes, ideas come in discrete chunks & replicate with high fidelity. This is obviously untrue. Also you can't say "meme" with a straight face these days, so whatever)
|
||||||
|
|
||||||
|
The reason why I think Cultural Evolution is so promising, is that it could integrate *all* the human sciences: psychology, sociology, economics, anthropology, political science, neuroscience, biology. The greatest problems of our time do not obey conventional academic boundaries – so, it's about dang time we created a common language between the sciences and humanities.
|
||||||
|
|
||||||
|
If you want to learn more about Cultural Evolution Theory, I highly recommend Joseph Heinlich's 2015 book, [The Secret of Our Success](http://press.princeton.edu/titles/10543.html)!
|
||||||
|
|
||||||
|
**"[Always Cheat's] exploitativeness was its downfall"**
|
||||||
|
|
||||||
|
You may have heard that someone found a player strategy that can "exploit evolution". From the [Scientific American](https://www.scientificamerican.com/article/game-theory-calls-cooperation-into-question1/): "[Press & Dyson's results] suggested the best strategies were selfish ones that led to extortion, not cooperation."
|
||||||
|
|
||||||
|
Press & Dyson's findings *are* really important, but Scientific American confused two different uses of the word "evolutionary". The first use, the way this interactive guide used it, was to mean that the *tournament's population* changes over time. The second use, the way P&D meant it, was that the *player's rules* changes over time. For example: Detective is "evolutionary" since it changes its own rules, while Copycat is *not* "evolutionary" since it sticks to its principles.
|
||||||
|
|
||||||
|
So, P&D found strategies that could exploit "evolutionary" *players* like Detective, but their strategies _still could not exploit the evolution of the tournament_, because in the long run, fair & nice strategies still win.
|
||||||
|
|
||||||
|
**"We have fewer friends -- period."**
|
||||||
|
|
||||||
|
Seriously, go read Robert Putnam's 2000 book, [Bowling Alone](http://bowlingalone.com/). Yeah it's a bit outdated by now, 17 years later, but its core findings and lessons are still true as ever -- probably even more so.
|
||||||
|
|
||||||
|
**"Non-zero-sum game" / "Win-Win"**
|
||||||
|
|
||||||
|
This is kinda cheesy, but I still adore the 1989 book, [The Seven Habits of Highly Effective People](https://www.amazon.com/Habits-Highly-Effective-People-Powerful/dp/0743269519) -- especially Habit #4: Think Win-Win.
|
||||||
|
|
||||||
|
Because, contrary to popular belief, coming up with Win-Win solutions is hard, takes lots of effort, and is emotionally painful. Heck, I'd go even further – I'd say our culture's default stance of Win-Lose "us versus them" is the easy path, the lazy path, the equivalent of activism junk food.
|
||||||
|
|
||||||
|
Anyway. Exaggerations aside, I strongly believe "Win-Win" / "Non-Zero-Sum" is something we all urgently need -- in our personal lives, social lives, and _definitely_ political lives.
|
||||||
|
|
||||||
|
**"Copykitten"**
|
||||||
|
|
||||||
|
Just like how Copycat's original name was Tit For Tat, Copykitten's original name is *Tit For Two Tats*. Same rule: Cooperate, unless the other players cheats *twice* in a row.
|
||||||
|
|
||||||
|
There's another forgiving variant of Tit For Tat called *Generous Tit For Tat*. It's got a similar but slightly different rule: Cooperate, but when the other player cheats, forgive them with a X% chance. This design, with the variable "X", lets you set different "forgiveness" levels for the player.
|
||||||
|
|
||||||
|
**"Simpleton"**
|
||||||
|
|
||||||
|
Also known as Pavlov, or Win-Shift-Lose-Stay.
|
||||||
|
|
||||||
|
**"Our modern media [...] has increased our miscommunication"**
|
||||||
|
|
||||||
|
I'm only in my twenties, I don't know why I always sound like an old grump shaking my fist at a cloud. But, yeah, anyway, go read Neil Postman's 1985 book, [Amusing Ourselves To Death](https://www.amazon.com/Amusing-Ourselves-Death-Discourse-Business/dp/014303653X). It's about how the communications technology we use subtly shapes our culture ("the medium is the message") and how technology that is biased towards quick & fast information (TV in 1985, social media now) turns us all into trivial, short-term thinkers.
|
||||||
|
|
||||||
|
Although I don't agree with _everything_ in his book, it's a real eye-opener, and surprisingly prescient for 1985. His rant against Sesame Street is kinda weird, though.
|
||||||
|
|
||||||
|
**"Build relationships. Find win-wins. Communicate clearly."**
|
||||||
|
|
||||||
|
Giving advice can come off as condescending, so let me be perfectly honest: I do *not* have any of this figured out, personally. I'm bad at developing friendships, especially with people of different political views than me. I occasionally forget about win-wins, and lapse into "us versus them" thinking. And judging by this rambling, I'm also still terrible at communicating clearly.
|
||||||
|
|
||||||
|
But I want to get better. This stuff is *hard*. Building peace & trust in the world, from the bottom up, is *hard*.
|
||||||
|
|
||||||
|
And that's why it's worth it. <3
|
BIN
peeps/favicon.png
Normal file
After Width: | Height: | Size: 810 B |
350
peeps/index.html
Normal file
|
@ -0,0 +1,350 @@
|
||||||
|
<!doctype html>
|
||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
|
||||||
|
<!-- META -->
|
||||||
|
<title>The Evolution of Trust: Supporters!</title>
|
||||||
|
<meta content="text/html;charset=utf-8" http-equiv="Content-Type">
|
||||||
|
<meta content="utf-8" http-equiv="encoding">
|
||||||
|
<meta charset="utf-8">
|
||||||
|
<link rel="icon" type="image/png" href="favicon.png">
|
||||||
|
|
||||||
|
<!-- Styles -->
|
||||||
|
<link href="peeps.css" rel="stylesheet"/>
|
||||||
|
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="credits">
|
||||||
|
|
||||||
|
<!-- Created by Nicky Case, & patreon link -->
|
||||||
|
<div class="credit_intro">
|
||||||
|
<p>
|
||||||
|
“The Evolution of Trust” was created thanks to the generosity
|
||||||
|
of my supporters <a target="_blank" href="https://www.patreon.com/ncase">on Patreon!</a>
|
||||||
|
Speaking of whom, here they are. THE COOLEST PEEPS:
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<hr>
|
||||||
|
|
||||||
|
<!-- peep patreons -->
|
||||||
|
<div class="credits_peeps">
|
||||||
|
<div>
|
||||||
|
<img src="peep/aimee.png"/>
|
||||||
|
<img src="polygon/aimee-j.png"/>
|
||||||
|
<span>Aimee Jarboe</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/alex-d.png"/>
|
||||||
|
<img src="polygon/alex-d.png"/>
|
||||||
|
<span>Alex Dytrych</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/andy.png"/>
|
||||||
|
<img src="polygon/andy-e.png"/>
|
||||||
|
<span>Andy Ellis</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/chad.png"/>
|
||||||
|
<img src="polygon/chad-s.png"/>
|
||||||
|
<span>Chad Sansing</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/dylan-f.png"/>
|
||||||
|
<img src="polygon/dylan-f.png"/>
|
||||||
|
<span>Dylan Field</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/jared-c.png"/>
|
||||||
|
<img src="polygon/jared-c.png"/>
|
||||||
|
<span>Jared Cosulich</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/josef.png"/>
|
||||||
|
<img src="polygon/josef-k.png"/>
|
||||||
|
<span>Josef Komenda</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/kate.png"/>
|
||||||
|
<img src="polygon/kate-f.png"/>
|
||||||
|
<span>Kate Fractal</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/ljt.png"/>
|
||||||
|
<img src="polygon/ljt.png"/>
|
||||||
|
<span>LJ Teitelbaum</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/mark.png"/>
|
||||||
|
<img src="polygon/mark-m.png"/>
|
||||||
|
<span>Mark McCartney</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/matt.png"/>
|
||||||
|
<img src="polygon/matt-h.png"/>
|
||||||
|
<span>Matt Hughes</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/michael_duke.png"/>
|
||||||
|
<img src="polygon/michael-d.png"/>
|
||||||
|
<span>Michael Duke</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/michael_huff.png"/>
|
||||||
|
<img src="polygon/michael-h.png"/>
|
||||||
|
<span>Michael Huff</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/natalie.png"/>
|
||||||
|
<img src="polygon/natalie-s.png"/>
|
||||||
|
<span>Natalie Sun</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/noel.png"/>
|
||||||
|
<img src="polygon/noel-l.png"/>
|
||||||
|
<span>Noel Lehmann</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/pablo.png"/>
|
||||||
|
<img src="polygon/pablo-m.png"/>
|
||||||
|
<span>Pablo Molins</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/phil.png"/>
|
||||||
|
<img src="polygon/phil-d.png"/>
|
||||||
|
<span>Phil Dougherty</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/sean-r.png"/>
|
||||||
|
<img src="polygon/sean-r.png"/>
|
||||||
|
<span>Sean Riley</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/serena.png"/>
|
||||||
|
<img src="polygon/serena-c.png"/>
|
||||||
|
<span>Serena Casanova</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/toph-t.png"/>
|
||||||
|
<img src="polygon/toph-t.png"/>
|
||||||
|
<span>Toph Tucker</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/travis.png"/>
|
||||||
|
<img src="polygon/travis-r.png"/>
|
||||||
|
<span>Travis Ross</span>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<img src="peep/yu-han.png"/>
|
||||||
|
<img src="polygon/yuhan-k.png"/>
|
||||||
|
<span>Yu-Han Kuo</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- polygon patreons -->
|
||||||
|
<div class="credits_polygons">
|
||||||
|
<div><img src="polygon/bob-w.png"/><span>Bob Wise</span></div>
|
||||||
|
<div><img src="polygon/brianna-b.png"/><span>Brianna Bergen</span></div>
|
||||||
|
<div><img src="polygon/cedric-r.png"/><span>Cedric Rossi</span></div>
|
||||||
|
<div><img src="polygon/chris-h.png"/><span>Chris Hallacy</span></div>
|
||||||
|
<div><img src="polygon/david-m.png"/><span>David McMullin</span></div>
|
||||||
|
<div><img src="polygon/dominopivot.png"/><span>DominoPivot</span></div>
|
||||||
|
<div><img src="polygon/eli-j.png"/><span>Eli Jeschke</span></div>
|
||||||
|
<div><img src="polygon/eli-l.png"/><span>Eli Levine</span></div>
|
||||||
|
<div><img src="polygon/fred-t.png"/><span>Fred Tschepp</span></div>
|
||||||
|
<div><img src="polygon/freddie-f.png"/><span>Freddie Firth</span></div>
|
||||||
|
<div><img src="polygon/glen-i.png"/><span>Glen E. Ivey</span></div>
|
||||||
|
<div><img src="polygon/green.png"/><span>Green</span></div>
|
||||||
|
<div><img src="polygon/iago-c.png"/><span>Iago Medeiros Cordeiro</span></div>
|
||||||
|
<div><img src="polygon/jack.png"/><span>Jack</span></div>
|
||||||
|
<div><img src="polygon/joe-s.png"/><span>Joe Shumaker</span></div>
|
||||||
|
<div><img src="polygon/karen-c.png"/><span>Karen Cooper</span></div>
|
||||||
|
<div><img src="polygon/klemen-s.png"/><span>Klemen Slavic</span></div>
|
||||||
|
<div><img src="polygon/kuerqing1024.png"/><span>kuerqing1024</span></div>
|
||||||
|
<div><img src="polygon/leslie-r.png"/><span>Leslie Robinson</span></div>
|
||||||
|
<div><img src="polygon/linda-l.png"/><span>Linda Liukas</span></div>
|
||||||
|
<div><img src="polygon/macdiva.png"/><span>MacDiva</span></div>
|
||||||
|
<div><img src="polygon/mark-p.png"/><span>Mark Poko</span></div>
|
||||||
|
<div><img src="polygon/matt.png"/><span>Matt</span></div>
|
||||||
|
<div><img src="polygon/nelson-c.png"/><span>Nelson Crespo</span></div>
|
||||||
|
<div><img src="polygon/nimrod-k.png"/><span>Nimrod Kimhi</span></div>
|
||||||
|
<div><img src="polygon/olivia-b.png"/><span>Olivia Brode-Roger</span></div>
|
||||||
|
<div><img src="polygon/peter-k.png"/><span>Peter Kadlot</span></div>
|
||||||
|
<div><img src="polygon/philippe-v.png"/><span>Philippe Vallotti</span></div>
|
||||||
|
<div><img src="polygon/rob-n.png"/><span>Rob Napier</span></div>
|
||||||
|
<div><img src="polygon/the-a.png"/><span>The Arkadia</span></div>
|
||||||
|
<div><img src="polygon/thomas-r.png"/><span>Thomas de Rego</span></div>
|
||||||
|
<div><img src="polygon/tom-l.png"/><span>Tom Lieber</span></div>
|
||||||
|
<div><img src="polygon/william-o.png"/><span>William O'Hanley</span></div>
|
||||||
|
<div><img src="polygon/zach-s.png"/><span>Zach Smith</span></div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- name patreons -->
|
||||||
|
<div class="credits_names">
|
||||||
|
3Blue1Brown <br>
|
||||||
|
Adam M. Smith<br>
|
||||||
|
Andrew <br>
|
||||||
|
Andy <br>
|
||||||
|
Ansh Patel<br>
|
||||||
|
Aria Minaei<br>
|
||||||
|
Artemiy Solopov<br>
|
||||||
|
Aschelon <br>
|
||||||
|
ben fei<br>
|
||||||
|
Benjamin Wasty<br>
|
||||||
|
Bill <br>
|
||||||
|
Billy Madison<br>
|
||||||
|
Boondoggle <br>
|
||||||
|
Brandon <br>
|
||||||
|
Brent Werness<br>
|
||||||
|
Brian Wu<br>
|
||||||
|
Brie Code<br>
|
||||||
|
Bruno Chagas Macedo Carvalho<br>
|
||||||
|
Bruno Guerrero<br>
|
||||||
|
Buster Benson<br>
|
||||||
|
Casey Ross<br>
|
||||||
|
Charlie McIlwain<br>
|
||||||
|
Christopher <br>
|
||||||
|
Colin <br>
|
||||||
|
Colin #2<br>
|
||||||
|
Cort Stratton<br>
|
||||||
|
Craig Protzel<br>
|
||||||
|
Craig Steele<br>
|
||||||
|
Daniel Horowitz<br>
|
||||||
|
Daniel Shiffman<br>
|
||||||
|
Dave Tu<br>
|
||||||
|
David Smit<br>
|
||||||
|
Dylan Meconis<br>
|
||||||
|
emily hutchison<br>
|
||||||
|
Eric Willisson<br>
|
||||||
|
Fabio Utzig<br>
|
||||||
|
Fahrstuhl <br>
|
||||||
|
Forrest Oliphant<br>
|
||||||
|
Frank Leon Rose<br>
|
||||||
|
Grimy <br>
|
||||||
|
Heather Weaver<br>
|
||||||
|
Hed Bar-Nissan<br>
|
||||||
|
Henry Reich<br>
|
||||||
|
iphenox <br>
|
||||||
|
J. Hu<br>
|
||||||
|
Jacob Christian Munch-Andersen<br>
|
||||||
|
Jacques Frechet<br>
|
||||||
|
James Hogan<br>
|
||||||
|
Jamie Gilyazetdinov<br>
|
||||||
|
Jan Kölling<br>
|
||||||
|
Janusz Leidgens<br>
|
||||||
|
Jason Brennan<br>
|
||||||
|
Jeanne Kramer-Smyth<br>
|
||||||
|
Jeff Lindsay<br>
|
||||||
|
Jeff Long<br>
|
||||||
|
JMyong <br>
|
||||||
|
Joel <br>
|
||||||
|
Johannes Wärn<br>
|
||||||
|
John Hergenroeder<br>
|
||||||
|
John Stout<br>
|
||||||
|
John_Ca <br>
|
||||||
|
Johnny Owens<br>
|
||||||
|
Jonathan <br>
|
||||||
|
Joshua Horowitz<br>
|
||||||
|
Julia Karmo<br>
|
||||||
|
Justin <br>
|
||||||
|
Karishma Bhatia<br>
|
||||||
|
Kat Suricata<br>
|
||||||
|
Kathryn Long<br>
|
||||||
|
Keith Olson<br>
|
||||||
|
Kevin McGillivray<br>
|
||||||
|
Kevin <br>
|
||||||
|
Landy Manderson<br>
|
||||||
|
Lawrence <br>
|
||||||
|
Linda Booth Sweeney<br>
|
||||||
|
Luming Hao<br>
|
||||||
|
Maic Lopez Saenz<br>
|
||||||
|
Malcolm Ocean<br>
|
||||||
|
Margaret Monahan<br>
|
||||||
|
Mark Trexler<br>
|
||||||
|
Mark Wilson<br>
|
||||||
|
Matt ""Kupo" Roszak"<br>
|
||||||
|
May-Li Khoe<br>
|
||||||
|
Mekki MacAulay<br>
|
||||||
|
Memo Akten<br>
|
||||||
|
Michael Sargent<br>
|
||||||
|
Miguel Sicart<br>
|
||||||
|
Milan Pingel<br>
|
||||||
|
Monika Denes<br>
|
||||||
|
Mustafa Alic<br>
|
||||||
|
Nick Ketter<br>
|
||||||
|
Nick Schrag<br>
|
||||||
|
Nikita <br>
|
||||||
|
Noah Swartz<br>
|
||||||
|
Orta Therox<br>
|
||||||
|
Pat Mächler<br>
|
||||||
|
Peter McEvoy<br>
|
||||||
|
Piotr Migdal<br>
|
||||||
|
Rachel Nabors<br>
|
||||||
|
Rajen Savjani<br>
|
||||||
|
Raphael D'Amico<br>
|
||||||
|
Rebecca Niles<br>
|
||||||
|
Richard Hackathorn<br>
|
||||||
|
Roland Tanglao<br>
|
||||||
|
Ryan Barker<br>
|
||||||
|
SailEars <br>
|
||||||
|
Sam Anderson<br>
|
||||||
|
Sam Maynard<br>
|
||||||
|
Sam Thompson<br>
|
||||||
|
Samira Nedungadi<br>
|
||||||
|
Sarah Barbour<br>
|
||||||
|
sarah mathys<br>
|
||||||
|
SB Sigma<br>
|
||||||
|
Seanny123 <br>
|
||||||
|
Serguei Filimonov<br>
|
||||||
|
Shaun Lee<br>
|
||||||
|
Shawn Douglas<br>
|
||||||
|
Sigpipe <br>
|
||||||
|
Sina Khanifar<br>
|
||||||
|
Slava Romanovsky<br>
|
||||||
|
Sylvain Francis<br>
|
||||||
|
Syria Carys Sirlay<br>
|
||||||
|
Tara Zuber<br>
|
||||||
|
Thembers <br>
|
||||||
|
Thibaut Renaux<br>
|
||||||
|
Tony Onodi<br>
|
||||||
|
Traci Lawson<br>
|
||||||
|
Vanessa <br>
|
||||||
|
Wick Perry<br>
|
||||||
|
Woo-Kyeong Choi<br>
|
||||||
|
Yona <br>
|
||||||
|
Zack Thornton<br>
|
||||||
|
Zoe Bogner
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<hr>
|
||||||
|
|
||||||
|
<!-- Playtesters -->
|
||||||
|
<div>
|
||||||
|
<p style="text-align:center; font-size:25px; line-height:1.5em; margin-top:45px;">
|
||||||
|
and a special thanks to my friends who let me pester them to do playtests...
|
||||||
|
</p>
|
||||||
|
<div class="credits_names">
|
||||||
|
Alex Dytrych<br>
|
||||||
|
Amit Patel<br>
|
||||||
|
Dan Cook<br>
|
||||||
|
Dan Salz<br>
|
||||||
|
Dan Zajdband<br>
|
||||||
|
EmilyKate McDonough<br>
|
||||||
|
Hamish Todd<br>
|
||||||
|
Jack Schaedler<br>
|
||||||
|
Jessie Salz<br>
|
||||||
|
Kayle Sawyer<br>
|
||||||
|
Kiara Vincent<br>
|
||||||
|
Pat Rowan<br>
|
||||||
|
Pietro Passarelli<br>
|
||||||
|
Scarlett Shiloh<br>
|
||||||
|
Toph Tucker<br>
|
||||||
|
Tanya Short<br>
|
||||||
|
Vanessa Shen<br>
|
||||||
|
Yohan John
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</body>
|
||||||
|
</html>
|
BIN
peeps/peep/aimee.png
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peeps/peep/alex-d.png
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106
peeps/peeps.css
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|
@ -0,0 +1,106 @@
|
||||||
|
@font-face{
|
||||||
|
font-family: 'FuturaHandwritten';
|
||||||
|
font-style: normal;
|
||||||
|
src: url('../css/FuturaHandwritten.ttf') format('truetype');
|
||||||
|
}
|
||||||
|
|
||||||
|
body{
|
||||||
|
background: #222;
|
||||||
|
font-family: "FuturaHandwritten";
|
||||||
|
font-size: 22px;
|
||||||
|
color: #222;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/********************************/
|
||||||
|
/********************************/
|
||||||
|
|
||||||
|
#credits{
|
||||||
|
width: 600px;
|
||||||
|
margin: 50px auto;
|
||||||
|
font-weight: 100;
|
||||||
|
color: #fff;
|
||||||
|
font-size: 20px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.credit_intro{
|
||||||
|
font-size: 25px;
|
||||||
|
}
|
||||||
|
.credit_intro a{
|
||||||
|
color: #dd3939;
|
||||||
|
}
|
||||||
|
.credit_intro a:hover{
|
||||||
|
color: #ee6060;
|
||||||
|
}
|
||||||
|
|
||||||
|
#credits hr{
|
||||||
|
border:none;
|
||||||
|
border-bottom: 4px dashed #444;
|
||||||
|
margin-top: 30px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.credits_peeps{
|
||||||
|
overflow: hidden;
|
||||||
|
padding-bottom: 20px;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
.credits_peeps > div{
|
||||||
|
position: relative;
|
||||||
|
width: 150px;
|
||||||
|
height: 210px;
|
||||||
|
text-align: center;
|
||||||
|
display: inline-block;
|
||||||
|
margin-right: -6px;
|
||||||
|
}
|
||||||
|
.credits_peeps > div > img:nth-child(1){
|
||||||
|
position: absolute;
|
||||||
|
left: 0;
|
||||||
|
width: 150px;
|
||||||
|
bottom: 30px;
|
||||||
|
}
|
||||||
|
.credits_peeps > div > img:nth-child(2){
|
||||||
|
position: absolute;
|
||||||
|
width: 50px;
|
||||||
|
right: 5px;
|
||||||
|
bottom: 30px;
|
||||||
|
}
|
||||||
|
.credits_peeps > div > span{
|
||||||
|
display: block;
|
||||||
|
position: absolute;
|
||||||
|
bottom:0;
|
||||||
|
width: 150px;
|
||||||
|
height: 20px;
|
||||||
|
text-transform: lowercase;
|
||||||
|
}
|
||||||
|
|
||||||
|
.credits_polygons{
|
||||||
|
margin-top: 15px;
|
||||||
|
overflow: hidden;
|
||||||
|
color: #ddd;
|
||||||
|
font-size: 18px;
|
||||||
|
padding-bottom: 20px;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
.credits_polygons > div{
|
||||||
|
display: inline-block;
|
||||||
|
}
|
||||||
|
.credits_polygons > div > img{
|
||||||
|
width: 40px;
|
||||||
|
position: relative;
|
||||||
|
top:10px;
|
||||||
|
}
|
||||||
|
.credits_polygons > div > span{
|
||||||
|
text-transform: lowercase;
|
||||||
|
}
|
||||||
|
|
||||||
|
.credits_names{
|
||||||
|
margin-top: 30px;
|
||||||
|
overflow: hidden;
|
||||||
|
color: #bbb;
|
||||||
|
font-size: 16px;
|
||||||
|
padding-bottom: 20px;
|
||||||
|
text-align: center;
|
||||||
|
-webkit-columns: 150px 3;
|
||||||
|
-moz-columns: 150px 3;
|
||||||
|
columns: 150px 3;
|
||||||
|
}
|
BIN
peeps/polygon/aimee-j.png
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peeps/polygon/alex-d.png
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peeps/polygon/andy-e.png
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peeps/polygon/bob-w.png
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peeps/polygon/cedric-r.png
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peeps/polygon/chad-s.png
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peeps/polygon/chris-h.png
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peeps/polygon/eli-j.png
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peeps/polygon/fred-t.png
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peeps/polygon/michael-d.png
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peeps/polygon/michael-h.png
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peeps/polygon/noel-l.png
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peeps/polygon/olivia-b.png
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peeps/polygon/pablo-m.png
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peeps/polygon/peter-k.png
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peeps/polygon/phil-d.png
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peeps/polygon/sean-r.png
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peeps/polygon/serena-c.png
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peeps/polygon/toph-t.png
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