crappy full outline
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3c6704cb63
commit
d803fdbba6
10 changed files with 274 additions and 2 deletions
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@ -36,6 +36,7 @@
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<script src="js/core/IncDecNumber.js"></script>
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<script src="js/core/Slider.js"></script>
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<script src="js/core/Scratcher.js"></script>
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<script src="js/core/Background.js"></script>
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<!-- Simulations -->
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<script src="js/sims/Splash.js"></script>
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@ -49,6 +50,11 @@
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<script src="js/slides/1_Slides_OneOff.js"></script>
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<script src="js/slides/2_Slides_Iterated.js"></script>
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<script src="js/slides/3_Slides_Tournament.js"></script>
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<script src="js/slides/4_Slides_Evolution.js"></script>
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<script src="js/slides/5_Slides_Noise.js"></script>
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<script src="js/slides/6_Slides_Sandbox.js"></script>
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<script src="js/slides/7_Slides_Conclusion.js"></script>
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<script src="js/slides/8_Slides_Credits.js"></script>
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<!--script src="js/slides/Slides_Sandbox.js"></script-->
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<!-- Main Code -->
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31
js/core/Background.js
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31
js/core/Background.js
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@ -0,0 +1,31 @@
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function Background(config){
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var self = this;
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self.id = config.id;
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// Dimensions, yo
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var width = $("#main").clientWidth;
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var height = $("#main").clientHeight;
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var x = -(width-960)/2;
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var y = -(height-540)/2;
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// DOM
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self.dom = document.createElement("div");
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self.dom.className = "object";
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self.dom.style.left = x+"px";
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self.dom.style.top = y+"px";
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self.dom.style.width = width+"px";
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self.dom.style.height = height+"px";
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self.dom.style.background = config.color;
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// Add...
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self.add = function(INSTANT){
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return _addFade(self, INSTANT);
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};
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// Remove...
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self.remove = function(INSTANT){
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return _removeFade(self, INSTANT);
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};
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}
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@ -43,6 +43,7 @@ function SlideSelectDot(slide){
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// Listen to when the slide changes
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subscribe("slideshow/slideChange", function(id){
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if(!id) return; // nah
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if(id==slide.id){
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self.dom.setAttribute("selected","yes");
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}else{
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@ -5,6 +5,20 @@ SLIDES.push({
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onstart: function(self){
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// Text
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self.add({
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id:"text", type:"TextBox",
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x:160, y:10, width:640, height:500, align:"center", size:19,
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text_id:"characters"
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});
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// Button
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self.add({
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id:"button", type:"Button", x:385, y:466,
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text_id:"characters_button", fontSize:16, upperCase:false,
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message:"slideshow/scratch"
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});
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},
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onend: function(self){
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self.clear();
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@ -16,6 +30,38 @@ SLIDES.push({
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SLIDES.push({
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onstart: function(self){
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// Tournament
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Tournament.INITIAL_AGENTS = [
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{strategy:"tft", count:1},
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{strategy:"all_d", count:1},
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{strategy:"all_c", count:1},
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{strategy:"grudge", count:1},
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{strategy:"prober", count:1}
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];
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self.add({id:"tournament", type:"Tournament", x:-20, y:20});
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// Words to the side
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self.add({
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id:"text", type:"TextBox",
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x:510, y:30, width:450, height:500,
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text_id:"place_your_bets"
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});
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// Button
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self.add({
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id:"button", type:"Button",
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x:510, y:400,
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text_id:"label_tft",
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onclick:function(){
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_.answer = "tft";
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publish("slideshow/next");
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}
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});
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},
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onend: function(self){
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self.remove("text");
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self.remove("button");
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}
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});
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@ -23,6 +69,20 @@ SLIDES.push({
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SLIDES.push({
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onstart: function(self){
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// Button
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self.add({
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id:"button", type:"Button",
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x:510, y:400,
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text_id:"next_match",
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onclick:function(){
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_.answer = "tft";
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publish("slideshow/next");
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}
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});
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},
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onend: function(self){
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self.remove("button");
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}
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});
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@ -30,5 +90,22 @@ SLIDES.push({
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SLIDES.push({
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onstart: function(self){
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// Words to the side
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self.add({
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id:"text", type:"TextBox",
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x:510, y:30, width:450, height:500,
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text_id:"tournament_winner"
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});
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// Button
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self.add({
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id:"button", type:"Button", x:385, y:466,
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text_id:"tournament_teaser", fontSize:16, upperCase:false,
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message:"slideshow/scratch"
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});
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},
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onend: function(self){
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self.clear();
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}
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});
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@ -0,0 +1,24 @@
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// Evolution Intro
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SLIDES.push({
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id: "evolution",
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onstart: function(self){
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// Words to the side
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self.add({
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id:"text", type:"TextBox",
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x:510, y:30, width:450, height:500,
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text_id:"evolution_intro"
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});
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// Button
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self.add({
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id:"button", type:"Button", x:385, y:466,
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text_id:"evolution_intro_button", fontSize:16, upperCase:false,
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message:"slideshow/scratch"
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});
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},
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onend: function(self){
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self.clear();
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}
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});
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@ -0,0 +1,5 @@
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SLIDES.push({
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id: "noise",
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onstart: function(self){
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}
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});
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@ -1,7 +1,10 @@
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SLIDES.push({
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id: "sandbox",
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add:[
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onstart: function(self){
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}
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/*add:[
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// The tournament simulation
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{id:"tournament", type:"Tournament", x:-20, y:-20},
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// Screw it, just ALL of the Sandbox UI
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{id:"sandbox", type:"SandboxUI"}
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]
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]*/
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});
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@ -0,0 +1,26 @@
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SLIDES.push({
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id: "conclusion",
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onstart: function(self){
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// Splash in background
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self.add({ id:"splash", type:"Splash" });
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// Circular Wordbox
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self.add({
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id:"text", type:"TextBox",
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x:160, y:10, width:640, height:500, align:"center", size:19,
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text_id:"conclusion"
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});
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// Button
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self.add({
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id:"button", type:"Button", x:385, y:466,
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text_id:"conclusion_button", fontSize:16, upperCase:false,
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message:"slideshow/scratch"
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});
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},
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onend: function(self){
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self.clear();
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}
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});
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@ -0,0 +1,6 @@
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SLIDES.push({
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id: "credits",
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onstart: function(self){
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self.add({ id:"bg", type:"Background", color:"#222" });
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}
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});
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93
lang/en.html
93
lang/en.html
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@ -79,6 +79,75 @@ blah blah blah blah. But what if...
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...we play more than once? →
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</p>
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<!-- - - - - - - - - - - - - - - - - -->
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<!-- - - - - - ITERATED - - - - - - - -->
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<!-- - - - - - - - - - - - - - - - - -->
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<!-- - - - - - - - - - - - - - - - - -->
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<!-- - - - - TOURNAMENT! - - - - - - -->
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<!-- - - - - - - - - - - - - - - - - -->
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<p id="characters">
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COPYCAT: I start with Cooperate, and then, I just copy whatever move you did last time. Meow
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<br><br>
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ALWAYS CHEAT: i hate you
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<br><br>
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ALWAYS COOPERATE: I love you! <3
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<br><br>
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GRUDGER: "Listen y'all – I start Cooperatin', and I'll keep on Cooperatin'... but if you ever Cheat me once, pardner, I AIN'T EVER FORGIVIN' YOU."
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<br><br>
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DETECTIVE: "First: I analyze you. I start: Cooperate, Cheat, Cooperate, Cooperate. Then: if you retaliated with a Cheat, I switch to playing Copycat. But: if you never fight back, I switch to Always Cheat. My dear Watson: elementary."
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<br><br>
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now what if these characters...
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</p>
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<p id="characters_button">
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...were to play against each other? →
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</p>
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<p id="place_your_bets">
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It's tournament time!
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These five characters will now play against each other – 10 paired games, 10 rounds per game.
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<br><br>
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Place your bets: who do you think will get the highest *total* score?
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</p>
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<p id="next_match">
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next match
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</p>
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<p id="tournament_winner">
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COPYCAT! (Note: this play-style is also known in game theory as "Tit For Tat")
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<br><br>
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Congrats, you placed your bet on the right horse.
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<br><br>
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Sorry, //////.
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<br><br>
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Now, here's the strange thing: Copycat can _never_ beat another player in the trust game (because it never tries to take advantage of others), it can only ever do _as well as_ the other player. And yet overall, Copycat wins! This, despite being simpler than Detective, nicer than Always Cheat, and more forgiving than Grudger. It almost seems to imply that the Golden Rule is not just a moral truth, but a *mathematical* truth:
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<br><br>
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*Do unto others as you would have them do unto you.* ~Copycat
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<br><br>
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And *that's* why "peace" broke out in the trenches of World War I. Each side was playing a deadly game of trust with each other, but because the nature of trench warfare means they have to face the same group of soldiers over and over again, that allowed a Copycat-like strategy – the unspoken law of "live and let live" – to evolve.
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</p>
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<p id="tournament_teaser">
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...but does Copycat *always* win? →
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</p>
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<!-- - - - - - - - - - - - - - - - - -->
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<!-- - - - - EVOLUTION! - - - - - - -->
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<!-- - - - - - - - - - - - - - - - - -->
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<p id="evolution_intro">
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</p>
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<p id="evolution_intro_button">
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</p>
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<!-- - - - - - - - - - - - - - - - - -->
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<!-- - - - - NOISE! - - - - - - -->
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<!-- - - - - - - - - - - - - - - - - -->
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<!-- - - - - - - - - - - - - - - - - -->
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<!-- - - - - - SANDBOX! - - - - - - - -->
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@ -120,6 +189,30 @@ In each round of a one-on-one game, there's a [N]% chance a player makes a mista
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</p>
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<!-- - - - - - - - - - - - - - - - - -->
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<!-- - - - - CONCLUSION! - - - - - - -->
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<!-- - - - - - - - - - - - - - - - - -->
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<p id="conclusion">
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blah blah blah blah
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blah blah blah blah
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blah blah blah blah<br>
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blah blah blah blah
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blah blah blah blah
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blah blah blah blah<br>
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blah blah blah blah
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blah blah blah blah
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</p>
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<p id="conclusion_button">
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<3
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</p>
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<!-- - - - - - - - - - - - - - - - - -->
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<!-- - - - - CREDITS! - - - - - - -->
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<!-- - - - - - - - - - - - - - - - - -->
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<!-- - - - - - - - - - - - - - - - - -->
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<!-- - - - - THE PLAYERS - - - - - - -->
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<!-- - - - - - - - - - - - - - - - - -->
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