107 lines
2.3 KiB
JavaScript
107 lines
2.3 KiB
JavaScript
var SLIDES = [];
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function Slideshow(config){
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var self = this;
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self.config = config;
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// DOM
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self.dom = config.dom;
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// Slide information
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self.slides = config.slides;
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// Reset: INITIAL VARIABLES
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self.reset = function(){
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self.dom.innerHTML = "";
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self.slideIndex = -1;
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self.currentSlide = null;
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};
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self.reset();
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// Go to next slide
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self.nextSlide = function(INSTANT){
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// Update the information
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if(self.slideIndex >= self.slides.length-1) return;
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self.slideIndex++;
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self.currentSlide = self.slides[self.slideIndex];
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// Remove whatever
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var remove = self.currentSlide.remove || [];
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var promisesToRemove = [];
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for(var i=0; i<remove.length; i++){
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var promiseToRemove = self.removeObject(remove[i], INSTANT);
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if(promiseToRemove) promisesToRemove.push(promiseToRemove);
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}
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// After removing, add whatever
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var addObjects = function(){
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var add = self.currentSlide.add || [];
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for(var i=0; i<add.length; i++) self.addObject(add[i], INSTANT);
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};
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if(INSTANT || promisesToRemove.length==0) addObjects();
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else Q.all(promisesToRemove).then(addObjects);
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// Send out message!
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publish("slideshow/slideChange", [self.currentSlide.id]);
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};
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// Subscribe to "next slide" message...
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subscribe("slideshow/next", function(){
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self.nextSlide();
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});
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// FORCE go to a certain slide
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self.gotoSlide = function(id){
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// Go ALL the way to the past
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self.reset();
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// And just move all the way forward, what a hack.
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// TODO: a more efficient one that looks at id's FIRST.
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self.nextSlide(true);
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while(self.currentSlide.id != id){
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self.nextSlide(true);
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}
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};
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// Subscribe to the "force goto" message...
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subscribe("slideshow/goto", function(id){
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self.gotoSlide(id);
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});
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// Objects!
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self.objects = {};
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// Add Object
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self.addObject = function(objectConfig, INSTANT){
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// Create object
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var Classname = window[objectConfig.type];
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var obj = new Classname(objectConfig);
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obj.slideshow = self;
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// Remember it
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self.objects[objectConfig.id] = obj;
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// Add it for real!
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return obj.add(INSTANT); // return a possible promise
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};
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// Remove Object
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self.removeObject = function(objectConfig, INSTANT){
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// Find it...
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var obj = self.objects[objectConfig.id];
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// Remove from memory & DOM
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delete self.objects[objectConfig.id];
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return obj.remove(INSTANT); // return a possible promise
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};
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}
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