2013-09-18 15:09:44 +00:00
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/*
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* Copyright (C) 1992-1994 Dmitrij Frishman <d.frishman at wzw.tum.de>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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2013-09-18 14:12:31 +00:00
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#include <stdarg.h>
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#include <ctype.h>
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void *ckalloc(size_t bytes)
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{
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register void *ret;
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void die(char *format, ... );
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if( !(ret = malloc(bytes)) ) die("Out of memory\n");
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return ret;
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}
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float **FloatMatrix(int M, int N)
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{
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int m;
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float **Matrix;
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Matrix = (float **)ckalloc(M*sizeof(float *));
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for( m=0; m<M; m++ ) Matrix[m] = (float *)ckalloc(N*sizeof(float));
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return(Matrix);
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}
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float ***FloatCube(int M, int N, int K)
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{
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int m, n, k;
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float ***Cube;
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Cube = (float ***)ckalloc(M*sizeof(float **));
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for( m=0; m<M; m++ ) {
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Cube[m] = (float **)ckalloc(N*sizeof(float *));
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for( n=0; n<N; n++ )
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Cube[m][n] = (float *)ckalloc(K*sizeof(float));
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}
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for( m=0; m<M; m++ )
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for( n=0; n<N; n++ )
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for( k=0; k<K; k++ )
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Cube[m][n][k] = 0.0;
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return(Cube);
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}
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float ****Float4Dim(int M, int N, int K, int L)
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{
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int m, n, k, l;
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float ****FourDim;
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FourDim = (float ****)ckalloc(M*sizeof(float ***));
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for( m=0; m<M; m++ ) {
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FourDim[m] = (float ***)ckalloc(N*sizeof(float **));
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for( n=0; n<N; n++ ) {
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FourDim[m][n] = (float **)ckalloc(K*sizeof(float*));
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for( k=0; k<K; k++ )
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FourDim[m][n][k] = (float *)ckalloc(L*sizeof(float));
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}
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}
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for( m=0; m<M; m++ )
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for( n=0; n<N; n++ )
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for( k=0; k<K; k++ )
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for( l=0; l<L; l++ )
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FourDim[m][n][k][l] = 0.0;
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return(FourDim);
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}
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void FreeFloatMatrix(float **Matrix, int M)
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{
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int m;
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for( m=0; m<M; m++ ) free(Matrix[m]);
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free(Matrix);
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}
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int ***IntCube(int M, int N, int K)
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{
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int m, n, k;
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int ***Cube;
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Cube = (int ***)ckalloc(M*sizeof(int **));
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for( m=0; m<M; m++ ) {
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Cube[m] = (int **)ckalloc(N*sizeof(int *));
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for( n=0; n<N; n++ ) Cube[m][n] = (int *)ckalloc(K*sizeof(int));
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}
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for( m=0; m<M; m++ )
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for( n=0; n<N; n++ )
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for( k=0; k<K; k++ )
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Cube[m][n][k] = 0;
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return(Cube);
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}
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int **IntMatrix(int M, int N)
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{
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int m;
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int **Matrix;
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Matrix = (int **)ckalloc(M*sizeof(int *));
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for( m=0; m<M; m++ ) Matrix[m] = (int *)ckalloc(N*sizeof(int));
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return(Matrix);
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}
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int ****Int4Dim(int M, int N, int K, int L)
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{
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int m, n, k, l;
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int ****FourDim;
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FourDim = (int ****)ckalloc(M*sizeof(int ***));
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for( m=0; m<M; m++ ) {
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FourDim[m] = (int ***)ckalloc(N*sizeof(int **));
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for( n=0; n<N; n++ ) {
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FourDim[m][n] = (int **)ckalloc(K*sizeof(int*));
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for( k=0; k<K; k++ )
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FourDim[m][n][k] = (int *)ckalloc(L*sizeof(int));
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}
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}
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for( m=0; m<M; m++ )
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for( n=0; n<N; n++ )
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for( k=0; k<K; k++ )
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for( l=0; l<L; l++ )
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FourDim[m][n][k][l] = 0;
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return(FourDim);
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}
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void FreeIntMatrix(int **Matrix, int M)
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{
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int m;
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for( m=0; m<M; m++ ) free(Matrix[m]);
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free(Matrix);
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}
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char **CharMatrix(int M, int N)
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{
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int m;
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char **Matrix;
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Matrix = (char **)ckalloc(M*sizeof(char *));
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for( m=0; m<M; m++ ) Matrix[m] = (char *)ckalloc(N*sizeof(char));
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return(Matrix);
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}
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void FreeCharMatrix(char **Matrix, int M)
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{
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int m;
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for( m=0; m<M; m++ ) free(Matrix[m]);
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free(Matrix);
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}
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void FreeIntCube(int ***Cube, int M, int N)
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{
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int m, n;
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for( m=0; m<M; m++ ) {
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for( n=0; n<N; n++ )
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free(Cube[m][n]);
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free(Cube[m]);
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}
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free(Cube);
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}
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void FreeFloatCube(float ***Cube, int M, int N)
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{
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int m, n;
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for( m=0; m<M; m++ ) {
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for( n=0; n<N; n++ )
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free(Cube[m][n]);
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free(Cube[m]);
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}
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free(Cube);
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}
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