payoffs and playing sim
parent
e8c18fdbe9
commit
f918fe2275
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/*****************************
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{
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x:x, y:y, max:5, min:-5,
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value: PD.PAYOFFS_DEFAULT[letter],
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onchange: function(value){
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publish("pd/editPayoffs/"+letter,[value]);
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}
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}
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*****************************/
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function IncDecNumber(config){
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var self = this;
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self.id = config.id;
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// Properties
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self.value = config.value;
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// Create DOM
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var dom = document.createElement("div");
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dom.className = "incdec";
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dom.style.left = config.x+"px";
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dom.style.top = config.y+"px";
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self.dom = dom;
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// Number
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var num = document.createElement("div");
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num.className = "incdec_num";
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dom.appendChild(num);
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self.setValue = function(value){
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// Bounds
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if(value>config.max) value=config.max;
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if(value<config.min) value=config.min;
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// Value & UI
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self.value = value;
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num.innerHTML = self.value;
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};
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self.setValue(config.value);
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// Two buttons
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var up = document.createElement("div");
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up.className = "incdec_control";
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up.setAttribute("arrow","up");
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up.onclick = function(){
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self.setValue(self.value+1);
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self.onchange(self.value);
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};
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dom.appendChild(up);
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var down = document.createElement("div");
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down.className = "incdec_control";
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down.setAttribute("arrow","down");
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down.onclick = function(){
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self.setValue(self.value-1);
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self.onchange(self.value);
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};
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dom.appendChild(down);
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// On Change...
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self.onchange = function(value){
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config.onchange(value);
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};
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///////////////////////////////////////
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///////////////////////////////////////
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// Add...
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self.add = function(INSTANT){
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return _addFade(self, INSTANT);
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};
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// Remove...
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self.remove = function(INSTANT){
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return _removeFade(self, INSTANT);
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};
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}
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