Initial import
git-svn-id: http://www.neo1973-germany.de/svn@197 46df4e5c-bc4e-4628-a0fc-830ba316316d
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3 changed files with 713 additions and 0 deletions
583
auxmenu/trunk/auxmenu.edc
Normal file
583
auxmenu/trunk/auxmenu.edc
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collections {
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group {
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name, "main";
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min, 480 640;
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max, 1024 768;
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parts {
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#define COLOR_DEFAULT 30 30 30 255
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#define COLOR_CLICKED 80 80 80 255
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part {
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name, "background";
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type, RECT;
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mouse_events, 0;
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description {
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state, "default" 0.0;
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min, 480 640;
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max, 1024 768;
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color, 200 200 200 200;
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rel1 {
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relative, 0.0 0.0;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 1.0;
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offset, -1 -1;
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}
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}
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}
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part {
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name, "button_mute";
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type, RECT;
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mouse_events, 1;
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description {
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state, "default" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_DEFAULT;
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rel1 {
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relative, 0.0 0.0;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 0.15;
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offset, 0 0;
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}
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}
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description {
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state, "clicked" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_CLICKED;
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rel1 {
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relative, 0.0 0.0;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 0.15;
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offset, 0 0;
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}
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}
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}
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part {
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name, "button_snapshot";
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type, RECT;
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mouse_events, 1;
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description {
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state, "default" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_DEFAULT;
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rel1 {
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relative, 0.0 0.15;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 0.3;
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offset, 0 0;
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}
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}
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description {
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state, "clicked" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_CLICKED;
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rel1 {
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relative, 0.0 0.15;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 0.3;
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offset, 0 0;
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}
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}
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}
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part {
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name, "button_lock";
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type, RECT;
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mouse_events, 1;
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description {
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state, "default" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_DEFAULT;
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rel1 {
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relative, 0.0 0.3;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 0.45;
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offset, 0 0;
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}
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}
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description {
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state, "clicked" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_CLICKED;
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rel1 {
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relative, 0.0 0.3;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 0.45;
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offset, 0 0;
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}
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}
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}
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part {
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name, "button_standby";
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type, RECT;
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mouse_events, 1;
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description {
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state, "default" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_DEFAULT;
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rel1 {
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relative, 0.0 0.45;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 0.6;
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offset, 0 0;
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}
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}
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description {
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state, "clicked" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_CLICKED;
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rel1 {
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relative, 0.0 0.45;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 0.6;
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offset, 0 0;
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}
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}
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}
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part {
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name, "button_shutdown";
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type, RECT;
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mouse_events, 1;
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description {
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state, "default" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_DEFAULT;
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rel1 {
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relative, 0.0 0.6;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 0.75;
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offset, 0 0;
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}
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}
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description {
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state, "clicked" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_CLICKED;
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rel1 {
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relative, 0.0 0.6;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 0.75;
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offset, 0 0;
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}
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}
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}
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part {
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name, "button_exit";
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type, RECT;
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mouse_events, 1;
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description {
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state, "default" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_DEFAULT;
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rel1 {
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relative, 0.0 0.75;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 1.0;
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offset, 0 0;
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}
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}
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description {
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state, "clicked" 0.0;
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min, 400 80;
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max, 400 80;
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align, 0.5 0.5;
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color, COLOR_CLICKED;
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rel1 {
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relative, 0.0 0.75;
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offset, 0 0;
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}
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rel2 {
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relative, 1.0 1.0;
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offset, 0 0;
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}
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}
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}
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part {
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name, "text_mute";
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type, TEXT;
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mouse_events, 0;
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description {
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state, "default" 0.0;
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rel1 {
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relative, 0.0 0.0;
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offset, 0 0;
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to, "button_mute";
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}
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rel2 {
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relative, 1.0 1.0;
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offset, -1 -1;
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to, "button_mute";
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}
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text {
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text, "(UN-)MUTE";
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font, "sans serif";
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size, 26;
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align, 0.5 0.5;
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}
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}
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}
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part {
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name, "text_snapshot";
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type, TEXT;
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mouse_events, 0;
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description {
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state, "default" 0.0;
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rel1 {
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relative, 0.0 0.0;
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offset, 0 0;
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to, "button_snapshot";
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}
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rel2 {
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relative, 1.0 1.0;
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offset, -1 -1;
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to, "button_snapshot";
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}
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text {
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text, "SNAPSHOT";
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font, "sans serif";
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size, 26;
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align, 0.5 0.5;
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}
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}
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}
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part {
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name, "text_lock";
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type, TEXT;
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mouse_events, 0;
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description {
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state, "default" 0.0;
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rel1 {
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relative, 0.0 0.0;
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offset, 0 0;
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to, "button_lock";
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}
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rel2 {
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relative, 1.0 1.0;
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offset, -1 -1;
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to, "button_lock";
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}
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text {
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text, "LOCK";
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font, "sans serif";
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size, 26;
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align, 0.5 0.5;
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}
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}
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}
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part {
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name, "text_standby";
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type, TEXT;
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mouse_events, 0;
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description {
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state, "default" 0.0;
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rel1 {
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relative, 0.0 0.0;
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offset, 0 0;
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to, "button_standby";
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}
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rel2 {
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relative, 1.0 1.0;
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offset, -1 -1;
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to, "button_standby";
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}
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text {
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text, "STANDBY";
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font, "sans serif";
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size, 26;
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align, 0.5 0.5;
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}
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}
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}
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part {
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name, "text_shutdown";
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type, TEXT;
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mouse_events, 0;
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description {
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state, "default" 0.0;
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rel1 {
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relative, 0.0 0.0;
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offset, 0 0;
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to, "button_shutdown";
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}
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rel2 {
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relative, 1.0 1.0;
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offset, -1 -1;
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to, "button_shutdown";
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}
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text {
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text, "SHUTDOWN";
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font, "sans serif";
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size, 26;
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align, 0.5 0.5;
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}
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}
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}
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part {
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name, "text_exit";
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type, TEXT;
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mouse_events, 0;
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description {
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state, "default" 0.0;
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rel1 {
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relative, 0.0 0.0;
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offset, 0 0;
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to, "button_exit";
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}
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rel2 {
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relative, 1.0 1.0;
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offset, -1 -1;
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to, "button_exit";
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}
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text {
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text, "EXIT";
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font, "sans serif";
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size, 26;
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align, 0.5 0.5;
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}
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}
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}
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} /* Close Parts */
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programs {
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program {
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name, "mute_click";
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signal, "mouse,down,1";
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source, "button_mute";
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action, STATE_SET "clicked" 0.0;
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target, "button_mute";
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}
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program {
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name, "mute_unclick";
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signal, "mouse,up,1";
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source, "button_mute";
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action, STATE_SET "default" 0.0;
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target, "button_mute";
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}
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program {
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name, "mute_signal";
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signal, "mouse,down,1";
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source, "button_mute";
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action, SIGNAL_EMIT "mute" "button";
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in, 0.0 0.0;
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}
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//snapshot
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program {
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name, "snapshot_click";
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signal, "mouse,down,1";
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source, "button_snapshot";
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action, STATE_SET "clicked" 0.0;
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target, "button_snapshot";
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}
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program {
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name, "snapshot_unclick";
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signal, "mouse,up,1";
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source, "button_snapshot";
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action, STATE_SET "default" 0.0;
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target, "button_snapshot";
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}
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program {
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name, "snapshot_signal";
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signal, "mouse,down,1";
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source, "button_snapshot";
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action, SIGNAL_EMIT "snapshot" "button";
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in, 0.0 0.0;
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}
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//lock
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program {
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name, "lock_click";
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signal, "mouse,down,1";
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source, "button_lock";
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action, STATE_SET "clicked" 0.0;
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target, "button_lock";
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}
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program {
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name, "lock_unclick";
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signal, "mouse,up,1";
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source, "button_lock";
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action, STATE_SET "default" 0.0;
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target, "button_lock";
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}
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program {
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name, "lock_signal";
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signal, "mouse,down,1";
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source, "button_lock";
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action, SIGNAL_EMIT "lock" "button";
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in, 0.0 0.0;
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}
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//standby
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program {
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name, "standby_click";
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signal, "mouse,down,1";
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source, "button_standby";
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action, STATE_SET "clicked" 0.0;
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target, "button_standby";
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}
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program {
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name, "standby_unclick";
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signal, "mouse,up,1";
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source, "button_standby";
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action, STATE_SET "default" 0.0;
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target, "button_standby";
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}
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program {
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name, "standby_signal";
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signal, "mouse,down,1";
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source, "button_standby";
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action, SIGNAL_EMIT "standby" "button";
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in, 0.0 0.0;
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}
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//shutdown
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program {
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name, "shutdown_click";
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signal, "mouse,down,1";
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source, "button_shutdown";
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action, STATE_SET "clicked" 0.0;
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target, "button_shutdown";
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}
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program {
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name, "shutdown_unclick";
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signal, "mouse,up,1";
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source, "button_shutdown";
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action, STATE_SET "default" 0.0;
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target, "button_shutdown";
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}
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program {
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name, "shutdown_signal";
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signal, "mouse,down,1";
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source, "button_shutdown";
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action, SIGNAL_EMIT "shutdown" "button";
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in, 0.0 0.0;
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}
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//exit
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program {
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name, "exit_click";
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signal, "mouse,down,1";
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source, "button_exit";
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action, STATE_SET "clicked" 0.0;
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target, "button_exit";
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}
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program {
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name, "exit_unclick";
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signal, "mouse,up,1";
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source, "button_exit";
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action, STATE_SET "default" 0.0;
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target, "button_exit";
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}
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program {
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name, "exit_signal";
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signal, "mouse,down,1";
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source, "button_exit";
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action, SIGNAL_EMIT "exit" "button";
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in, 0.0 0.0;
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}
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} /* Close Prog */
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} /* Close Group */
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} /* Close Coll */
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BIN
auxmenu/trunk/auxmenu.edj
Normal file
BIN
auxmenu/trunk/auxmenu.edj
Normal file
Binary file not shown.
130
auxmenu/trunk/auxmenu.py
Normal file
130
auxmenu/trunk/auxmenu.py
Normal file
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#!/usr/bin/python
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'''
|
||||
authors: Pau1us <paulus.mail@oleco.net>
|
||||
license: gpl v2 or later
|
||||
PyBat is a tool to set usb in host or devices mode aund to set the charging speed.
|
||||
'''
|
||||
|
||||
import ecore
|
||||
import ecore.evas
|
||||
import edje
|
||||
import sys
|
||||
import os
|
||||
import e_dbus
|
||||
import time
|
||||
from dbus import SystemBus, Interface
|
||||
|
||||
# Parse command line
|
||||
from optparse import OptionParser
|
||||
|
||||
def parse_geometry(option, opt, value, parser):
|
||||
try:
|
||||
w, h = value.split("x")
|
||||
w = int(w)
|
||||
h = int(h)
|
||||
except Exception, e:
|
||||
raise optparse.OptionValueError("Invalid format for %s" % option)
|
||||
parser.values.geometry = (w, h)
|
||||
|
||||
usage = "usage: %prog [options]"
|
||||
op = OptionParser(usage=usage)
|
||||
op.add_option("-e", "--engine", type="choice",
|
||||
choices=("x11", "x11-16"), default="x11-16",
|
||||
help=("which display engine to use (x11, x11-16), "
|
||||
"default=%default"))
|
||||
op.add_option("-n", "--no-fullscreen", action="store_true",
|
||||
help="do not launch in fullscreen")
|
||||
op.add_option("-g", "--geometry", type="string", metavar="WxH",
|
||||
action="callback", callback=parse_geometry,
|
||||
default=(480, 640),
|
||||
help="use given window geometry")
|
||||
op.add_option("-f", "--fps", type="int", default=50,
|
||||
help="frames per second to use, default=%default")
|
||||
|
||||
|
||||
# Handle options and create output window
|
||||
options, args = op.parse_args()
|
||||
if options.engine == "x11":
|
||||
f = ecore.evas.SoftwareX11
|
||||
elif options.engine == "x11-16":
|
||||
if ecore.evas.engine_type_supported_get("software_x11_16"):
|
||||
f = ecore.evas.SoftwareX11_16
|
||||
else:
|
||||
print "warning: x11-16 is not supported, fallback to x11"
|
||||
f = ecore.evas.SoftwareX11
|
||||
|
||||
w, h = options.geometry
|
||||
ee = f(w=w, h=h)
|
||||
ee.fullscreen = 1 # not options.no_fullscreen
|
||||
edje.frametime_set(1.0 / options.fps)
|
||||
|
||||
|
||||
# Load and setup UI
|
||||
ee.title = "auxmenu"
|
||||
ee.name_class = ("auxmenu", "auxmenu")
|
||||
canvas = ee.evas
|
||||
edje_file = os.path.join(os.path.dirname(sys.argv[0]), "auxmenu.edj")
|
||||
|
||||
try:
|
||||
edje_obj = edje.Edje(canvas, file=edje_file, group="main")
|
||||
except Exception, e: # should be EdjeLoadError, but it's wrong on python2.5
|
||||
raise SystemExit("Failed to load Edje file: %s" % edje_file)
|
||||
|
||||
# resize edje to fit our window, show and remember it for later use
|
||||
edje_obj.size = canvas.size
|
||||
edje_obj.show()
|
||||
ee.data["edje"] = edje_obj
|
||||
|
||||
|
||||
# Setup callbacks for resize, keydown and selected item
|
||||
def resize_cb(ee):
|
||||
r = ee.evas.rect
|
||||
ee.data["edje"].size = r.size
|
||||
|
||||
ee.callback_resize = resize_cb
|
||||
|
||||
|
||||
def key_down_cb(bg, event, ee):
|
||||
k = event.key
|
||||
if k == "Escape":
|
||||
ecore.main_loop_quit()
|
||||
if k in ("F6", "f"):
|
||||
ee.fullscreen = not ee.fullscreen
|
||||
|
||||
edje_obj.on_key_down_add(key_down_cb, ee)
|
||||
|
||||
|
||||
|
||||
class auxmenuclass:
|
||||
def __init__(self, edje_obj):
|
||||
print "init"
|
||||
|
||||
def button_pressed(self, edje_obj, signal, source):
|
||||
if signal == "mute":
|
||||
print "mute"
|
||||
elif signal == "snapshot":
|
||||
print "snapshot"
|
||||
os.system("gpe-scap &")
|
||||
elif signal == "lock":
|
||||
print "lock"
|
||||
elif signal == "standby":
|
||||
print "standby"
|
||||
os.system("apm -s")
|
||||
elif signal == "shutdown":
|
||||
print "shutdown"
|
||||
os.system("halt")
|
||||
ecore.main_loop_quit()
|
||||
|
||||
|
||||
menu = auxmenuclass(edje_obj)
|
||||
|
||||
edje_obj.signal_callback_add("*", "button", menu.button_pressed)
|
||||
#edje_obj.signal_callback_add("StopSelected", "*", icon_selected)
|
||||
|
||||
|
||||
|
||||
# Give focus to object, show window and enter event loop
|
||||
edje_obj.focus = True
|
||||
ee.show()
|
||||
|
||||
ecore.main_loop_begin()
|
Loading…
Reference in a new issue