Rename dialer main screen theme file
Add "in call" screen theme file Rework TestView and EdjeGroup classes to allow the use of multiple edje groups and corresponding theme files Add compile_theme script, making use of easy_e17 Fix bug in EdjeGroup.__init__() that made use of newly renamed variable f git-svn-id: http://www.neo1973-germany.de/svn@107 46df4e5c-bc4e-4628-a0fc-830ba316316d
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6 changed files with 242 additions and 11 deletions
9
epydial/compile_theme
Executable file
9
epydial/compile_theme
Executable file
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@ -0,0 +1,9 @@
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#!/bin/bash
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cd data/themes
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for filename in *.edc
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do
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/opt/e17/bin/edje_cc -id ../images -fd ../fonts $filename
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done
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203
epydial/data/themes/dialer_incall.edc
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203
epydial/data/themes/dialer_incall.edc
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// incall.edc
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// this is a theme for epydial, a pyneo dialer
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//
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// TODO: make the font colors shinier :)
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//
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// Signal1: "dialer_send"
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// Parameter1.1: $"keynumber"
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// Parameter1.2: "backspace"
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// Parameter1.2: "dial"
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data {
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item: "author" "thomasg [thomas (a) gstaedtner (.) net]";
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item: "version" "prototype";
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item: "name" "epydial_default";
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}
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color_classes {
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color_class {
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name: "button_inactive";
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color: 255 255 255 255;
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color2: 25 215 0 255;
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color3: 25 215 0 255;
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}
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color_class {
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name: "button_active";
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color: 0 0 0 255;
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color2: 0 0 0 255;
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color3: 0 0 0 255;
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}
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}
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spectra {
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spectrum {
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name: "background";
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color: 80 80 80 255 1;
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color: 210 210 210 255 1;
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}
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spectrum {
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name: "button";
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color: 5 5 5 255 1;
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color: 110 110 110 255 1;
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color: 10 10 10 255 1;
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}
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spectrum {
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name: "button_active";
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color: 15 170 0 255 1;
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color: 130 255 0 255 1;
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color: 20 200 0 255 1;
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}
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}
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#define BUTTON(button_number, rel1x, rel1y, rel2x, rel2y, button_caption) \
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part { \
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name: "button_"button_number; \
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type: GRADIENT; \
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description { \
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state: "default" 0; \
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gradient { \
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spectrum: "button"; \
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rel1 { relative: 0 0; offset: 0 0; }; \
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rel2 { relative: 0 0.75; offset: 0 0; }; \
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} \
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fill { \
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spread: 1; \
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angle: 1; \
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size { relative: 1 0; offset: 0 0; }; \
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} \
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rel1 { relative: rel1x rel1y; offset: 0 0; }; \
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rel2 { relative: rel2x rel2y; offset: 0 0; }; \
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} \
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description { \
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state: "default" 0.5; \
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inherit: "default" 0; \
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gradient.spectrum: "button_active"; \
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rel1.offset: 0 -5; \
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rel2.offset: 0 5; \
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} \
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description { \
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state: "default" 1; \
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inherit: "default" 0; \
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} \
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} \
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part { \
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name: "button_accent_"button_number; \
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type: RECT; \
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description { \
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state: "default" 0; \
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color: 25 215 0 255; \
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rel1 { \
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to: "button_"button_number; \
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relative: 0 0.95; \
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} \
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rel2.to: "button_"button_number; \
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} \
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} \
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part { \
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name: "button_"button_number"_caption"; \
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type: TEXT; \
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mouse_events: 0; \
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effect: GLOW; \
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description { \
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state: "default" 0; \
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color_class: "button_inactive"; \
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rel1 { \
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to: "button_"button_number; \
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relative: 0 0; \
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} \
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rel2 { \
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to: "button_"button_number; \
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relative: 1 1; \
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} \
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text { \
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text: button_caption; \
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size: 18; \
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font: "Sans:style=Bold,Edje-Vera"; \
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} \
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} \
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} \
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program { \
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name: "button_"button_number"_signal_emit"; \
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signal: "mouse,down,*"; \
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source: "button_"button_number; \
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action: SIGNAL_EMIT "dialer_send" button_caption; \
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} \
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program { \
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name: "button_"button_number"_animation"; \
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signal: "mouse,down,*"; \
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source: "button_"button_number; \
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action: STATE_SET "default" 0.5; \
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target: "button_"button_number; \
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} \
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program { \
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name: "button_"button_number"_animation_end"; \
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signal: "mouse,up,*"; \
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source: "button_"button_number; \
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action: STATE_SET "default" 1; \
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target: "button_"button_number; \
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transition: DECELERATE 0.1; \
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}
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#define DESIGN_STRIPE(stripe_number, rel1x, rel1y, rel2x, rel2y) \
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part { \
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name: "design_stripe_"stripe_number; \
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type: RECT; \
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description { \
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state: "default" 0; \
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color: 0 0 0 255; \
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rel1 { relative: rel1x rel1y; offset: 0 0; }; \
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rel2 { relative: rel2x rel2y; offset: 0 0; }; \
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} \
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}
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#define DESIGN_SEPERATOR(seperator_number, rel1x, rel1y, rel2x, rel2y) \
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part { \
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name: "design_seperator_"seperator_number; \
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type: RECT; \
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description { \
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state: "defeault" 0; \
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color: 255 255 255 100; \
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rel1 { relative: rel1x rel1y; offset: -0.5 7; }; \
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rel2 { relative: rel2x rel2y; offset: 0.5 -9; }; \
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} \
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}
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collections {
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group {
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name: "pyneo/dialer/incall";
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min: 100 100;
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max: 800 800;
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parts {
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part {
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name: "background";
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type: GRADIENT;
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description {
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state: "default" 0;
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gradient {
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spectrum: "background";
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rel1 { relative: 0 0; offset: 0 0; };
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rel2 { relative: 0 1; offset: 0 0; };
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}
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fill {
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spread: 1;
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angle: 1;
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size { relative: 1 0; offset: 0 0; };
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}
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rel1 { relative: 0 0; offset: 0 0; };
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rel2 { relative: 1 1; offset: 0 0; };
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}
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}
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/* stripes - just for design :) */
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/* DESIGN_STRIPE(1, 1/2, 0.18, 1, 0.18);
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DESIGN_STRIPE(2, 1/2, 0.22, 1, 0.22);
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DESIGN_STRIPE(3, 1/2, 0.26, 1, 0.26); */
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BUTTON(1, 0.1, 0.2, 0.9, 0.4, "End Call");
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BUTTON(2, 0.1, 0.45, 0.9, 0.65, "Back To Dialer");
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BUTTON(3, 0.1, 0.7, 0.9, 0.9, "Hold Call");
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/* DESIGN_SEPERATOR(1, 1/3, 25/70, 1/3, 35/70); */
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/* DESIGN_SEPERATOR(2, 2/3, 25/70, 2/3, 35/70); */
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}
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}
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}
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BIN
epydial/data/themes/dialer_incall.edj
Normal file
BIN
epydial/data/themes/dialer_incall.edj
Normal file
Binary file not shown.
Binary file not shown.
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@ -11,8 +11,11 @@ FRAMETIME = 1.0 / 20
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FULLSCREEN = True
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TITLE = "epydial"
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WM_INFO = ("epydial", "epydial")
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EDJE_GROUP_NAME = "pyneo/dialer/main"
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EDJE_FILE_NAME = "data/themes/dialer.edj"
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EDJE_FILE_PATH = "data/themes/"
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MAIN_GROUP_NAME = "pyneo/dialer/main"
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INCALL_GROUP_NAME = "pyneo/dialer/incall"
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from datetime import datetime
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from dbus import SystemBus
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@ -36,19 +39,29 @@ class EdjeGroup(edje.Edje):
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def __init__(self, main, group):
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self.main = main
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if not os.path.exists(EDJE_FILE_NAME):
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raise IOError("Edje theme file not found: " + EDJE_FILE_NAME)
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# Theme file name is formed as follows:
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# Last two group name parts, combined by underscore
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# pyneo/dialer/main -> dialer_main.edj
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group_parts = group.split("/")
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file_name = EDJE_FILE_PATH + group_parts[-2] + "_" + group_parts[-1] + ".edj"
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if not os.path.exists(file_name):
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raise IOError("Edje theme file for group %s not found: %s" % (group, file_name))
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try:
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edje.Edje.__init__(self, self.main.evas_canvas.evas_obj.evas, file=EDJE_FILE_NAME, group=group)
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edje.Edje.__init__(self, self.main.evas_canvas.evas_obj.evas, file=file_name, group=group)
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except edje.EdjeLoadError, e:
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raise SystemExit("Error loading %s: %s" % (f, e))
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raise SystemExit("Error loading %s: %s" % (file_name, e))
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self.size = self.main.evas_canvas.evas_obj.evas.size
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class InCallScreen(EdjeGroup):
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def __init__(self, main):
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EdjeGroup.__init__(self, main, INCALL_GROUP_NAME)
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class MainScreen(EdjeGroup):
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def __init__(self, main):
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EdjeGroup.__init__(self, main, EDJE_GROUP_NAME)
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EdjeGroup.__init__(self, main, MAIN_GROUP_NAME)
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self.text = []
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dbus_ml = e_dbus.DBusEcoreMainLoop()
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@ -154,10 +167,16 @@ class TestView(object):
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self.evas_canvas = EvasCanvas(FULLSCREEN, "x11-16")
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self.groups = {}
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self.groups[EDJE_GROUP_NAME] = MainScreen(self)
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self.evas_canvas.evas_obj.data[EDJE_GROUP_NAME] = self.groups[EDJE_GROUP_NAME]
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self.groups[EDJE_GROUP_NAME].show()
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self.groups[EDJE_GROUP_NAME].part_text_set("numberdisplay_text", "wait ...")
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self.init_group(MAIN_GROUP_NAME, MainScreen(self))
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self.init_group(INCALL_GROUP_NAME, InCallScreen(self))
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self.groups[MAIN_GROUP_NAME].part_text_set("numberdisplay_text", "wait ...")
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self.groups[MAIN_GROUP_NAME].show()
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def init_group(self, name, instance):
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self.groups[name] = instance
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self.evas_canvas.evas_obj.data[name] = instance
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class EvasCanvas(object):
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def __init__(self, fullscreen, engine_name):
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